As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/
Options

[D&D 4E] Has Many Threads, but this is the Main one.

16566676870

Posts

  • Options
    Mike DangerMike Danger "Diane..." a place both wonderful and strangeRegistered User regular
    edited June 2008
    Finally snagged the PHB and MM today. Good gravy, I love the art (except for a few things in the PHB which seem kinda ehhh).

    The race description pages were awesome. Way, way better than the ones in the 3.5 book. Can't wait to sit down and figure out what the first adventure is gonna be.

    Mike Danger on
    Steam: Mike Danger | PSN/NNID: remadeking | 3DS: 2079-9204-4075
    oE0mva1.jpg
  • Options
    JacobkoshJacobkosh Gamble a stamp. I can show you how to be a real man!Moderator mod
    edited June 2008
    So this has been mentioned before, but I haven't had the chance to really read threads in depth much this week - what's the deal with the Warlock's lousy to-hit? How are they supposed to compensate for that? It makes sense that Wizards are rolling INT vs Reflex or whatever, because they're firing off big fuck-off AoE blasts that will usually hit something, but my Warlock is getting seriously - and, I think, understandably - discouraged with miss after miss despite having 16's in his prime scores.

    Originally I thought that they were expected to take advantage of flanking, but the AoO rules don't seem to make an exception for ranged attacks at someone adjacent to you. Any suggestions for how to improve my friend's aim - or at least balance-related justifications for why he's having such a hard time? I'd really rather avoid changing the rules by DM fiat if at all possible.

    Jacobkosh on
  • Options
    Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited June 2008
    The warlocks I've been with hit very, very frequently.

    Maybe you're just unlucky.

    Zen Vulgarity on
  • Options
    ShoggothShoggoth Registered User regular
    edited June 2008
    jacobkosh wrote: »
    So this has been mentioned before, but I haven't had the chance to really read threads in depth much this week - what's the deal with the Warlock's lousy to-hit? How are they supposed to compensate for that? It makes sense that Wizards are rolling INT vs Reflex or whatever, because they're firing off big fuck-off AoE blasts that will usually hit something, but my Warlock is getting seriously - and, I think, understandably - discouraged with miss after miss despite having 16's in his prime scores.

    Originally I thought that they were expected to take advantage of flanking, but the AoO rules don't seem to make an exception for ranged attacks at someone adjacent to you. Any suggestions for how to improve my friend's aim - or at least balance-related justifications for why he's having such a hard time? I'd really rather avoid changing the rules by DM fiat if at all possible.

    I've noticed this as well, but I've only played a couple games (essentially lvl 2 right now). I'd suggest picking up a rod as soon as possible if you don't have one. Rods confer an attack bonus at all times as well as grant some pretty awesome powers later on.

    Shoggoth on
    11tu0w1.jpg
  • Options
    delrolanddelroland Registered User regular
    edited June 2008
    Why oh why do you have only a 16 in your prime stat???

    delroland on
    EVE: Online - the most fun you will ever have not playing a game.
    "Go up, thou bald head." -2 Kings 2:23
  • Options
    Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited June 2008
    Why? Well, it's so you can do other crap too.

    I have, as a rogue, 16 dex, 16 cha, and 14 str along with 14 con.

    Multi-classing with that helps.

    Zen Vulgarity on
  • Options
    The_ReflectionThe_Reflection Registered User regular
    edited June 2008
    so ive been listening to the pa/pvp playing dnd podcasts, and with this 5th one they have a new dm, and compared to the dm in the last four podcats, is it just me or is the new guy a giant douchebag?

    The_Reflection on
  • Options
    delrolanddelroland Registered User regular
    edited June 2008
    You understand that every class is designed with a role in mind, right? You aren't supposed to "do everything". Plus your con of 14 is pretty much a waste, IMO. Your strength covers your Fort defense, and four hitpoints doesn't really seem worth gimping your attacks, damage, reflex defense, and armor class.

    delroland on
    EVE: Online - the most fun you will ever have not playing a game.
    "Go up, thou bald head." -2 Kings 2:23
  • Options
    DarkPrimusDarkPrimus Registered User regular
    edited June 2008
    so ive been listening to the pa/pvp playing dnd podcasts, and with this 5th one they have a new dm, and compared to the dm in the last four podcats, is it just me or is the new guy a giant douchebag?

    How do they have a new DM? Isn't this just one session chopped up?

    DarkPrimus on
  • Options
    Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited June 2008
    Con 14 isn't a waste if I want a damn crossbow later on without wasting points into it repeatedly every level. And Strength works with Brutal Scoundrel for an addition damage modifier, and the 16 dex/cha allows me to do many of the roguey things I want without any trouble.

    Assuming an opp attack, my rogue/ranger at level 1 does on average 18.5 damage on and at-will.

    Zen Vulgarity on
  • Options
    Der Waffle MousDer Waffle Mous Blame this on the misfortune of your birth. New Yark, New Yark.Registered User regular
    edited June 2008
    delroland wrote: »
    You understand that every class is designed with a role in mind, right? You aren't supposed to "do everything". Plus your con of 14 is pretty much a waste, IMO. Your strength covers your Fort defense, and four hitpoints doesn't really seem worth gimping your attacks, damage, reflex defense, and armor class.
    Try telling this to a warlord.

    Der Waffle Mous on
    Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: DerWaffle#1682
  • Options
    delrolanddelroland Registered User regular
    edited June 2008
    Con 14 isn't a waste if I want a damn crossbow later on without wasting points into it repeatedly every level. And Strength works with Brutal Scoundrel for an addition damage modifier, and the 16 dex/cha allows me to do many of the roguey things I want without any trouble.

    Assuming an opp attack, my rogue/ranger at level 1 does on average 18.5 damage on and at-will.

    16, 14, 14, 13, 10, 8 + halfling/goblin/drow = the same thing with one less Con. The only way to not easily start with an 18 in your class' prime stat is if you don't have a racial bonus to that stat. Of course, you are allowed to play a half-orc wizard if you want, but you're not really allowed to complain that half-orcs make crappy wizards.

    delroland on
    EVE: Online - the most fun you will ever have not playing a game.
    "Go up, thou bald head." -2 Kings 2:23
  • Options
    Der Waffle MousDer Waffle Mous Blame this on the misfortune of your birth. New Yark, New Yark.Registered User regular
    edited June 2008
    So.

    Min-max?



    Awesome. :|

    Der Waffle Mous on
    Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: DerWaffle#1682
  • Options
    delrolanddelroland Registered User regular
    edited June 2008
    delroland wrote: »
    You understand that every class is designed with a role in mind, right? You aren't supposed to "do everything". Plus your con of 14 is pretty much a waste, IMO. Your strength covers your Fort defense, and four hitpoints doesn't really seem worth gimping your attacks, damage, reflex defense, and armor class.
    Try telling this to a warlord.

    Warlords have three important stats: Strength, Intelligence, and Charisma. If they're so hung up on their hitpoints, they can either take Toughness or put their 13 in Con.

    I think people are forgetting that high Con isn't as universally awesome as it was in previous editions.

    delroland on
    EVE: Online - the most fun you will ever have not playing a game.
    "Go up, thou bald head." -2 Kings 2:23
  • Options
    INeedNoSaltINeedNoSalt with blood on my teeth Registered User regular
    edited June 2008
    delroland wrote: »
    Con 14 isn't a waste if I want a damn crossbow later on without wasting points into it repeatedly every level. And Strength works with Brutal Scoundrel for an addition damage modifier, and the 16 dex/cha allows me to do many of the roguey things I want without any trouble.

    Assuming an opp attack, my rogue/ranger at level 1 does on average 18.5 damage on and at-will.

    16, 14, 14, 13, 10, 8 + halfling/goblin/drow = the same thing with one less Con. The only way to not easily start with an 18 in your class' prime stat is if you don't have a racial bonus to that stat. Of course, you are allowed to play a half-orc wizard if you want, but you're not really allowed to complain that half-orcs make crappy wizards.

    What if you're a class (Like Paladin) that demands three stats all be pretty effective?

    Maybe you'd rather have 16/16/14 in that case over 18/14/14

    INeedNoSalt on
  • Options
    The_ReflectionThe_Reflection Registered User regular
    edited June 2008
    the first four i think were one session, now i think its a new session, because it is defiently a new guy, who revels in making them lose

    The_Reflection on
  • Options
    IncenjucarIncenjucar VChatter Seattle, WARegistered User regular
    edited June 2008
    You know, on the other D&D fan boards people would put their math where their mouths are. I'm just sayin'.

    Incenjucar on
  • Options
    delrolanddelroland Registered User regular
    edited June 2008
    So.

    Min-max?



    Awesome.

    So.

    Dismissive non-argument?

    Aewsmoe.



    Halflings, drow, and goblins MAKE BETTER ROGUES. If you want to play the "against the grain" dwarven rogue, FINE! But understand that other rogues will hit more often for more damage. And please don't whine about it.

    Or, if you want, we can just give all races the human stat bonuses and be done with it. Then no one will be better than anyone else.

    delroland on
    EVE: Online - the most fun you will ever have not playing a game.
    "Go up, thou bald head." -2 Kings 2:23
  • Options
    Der Waffle MousDer Waffle Mous Blame this on the misfortune of your birth. New Yark, New Yark.Registered User regular
    edited June 2008
    It's not so much what you're saying as what you're encouraging.

    Der Waffle Mous on
    Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: DerWaffle#1682
  • Options
    INeedNoSaltINeedNoSalt with blood on my teeth Registered User regular
    edited June 2008
    Pony wrote: »
    Horseshoe wrote: »
    You made a minotaur ranger also, right?

    That sounds like it could be nice and devastating.

    I'm actually playing the Minotaur Ranger in a campaign

    holy fuck he's a buzzsaw

    First Round: I wade into combat with two Large Longswords and use Dire Wolverine Strike, hitting every single thing in a Burst 1.

    Second Round: I Twin Strike, hitting either two enemies once each or one enemy twice.

    When I Twin Strike my Hunter's Quarrey, if I hit twice, I do about 2d10+6+1d6

    on average? About 21-25 damage per round.

    I like it.

    I just levelled to 2 last session, I decided to multiclass into Warlord.

    Wasn't your other guy a bugbear

    Pony do you always play monsters?

    INeedNoSalt on
  • Options
    Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited June 2008
    I'm playing a half-elf rogue/ranger right now. Couldn't be happier.

    Zen Vulgarity on
  • Options
    delrolanddelroland Registered User regular
    edited June 2008
    It's not so much what you're saying as what you're encouraging.

    We've gone over this argument before: the philosophy of 4E is that characters fit roles. Along those lines, races optimize roles. I don't see the problem here; it's not like I'm using some wonky point system where you can make your character an epileptic, narcoleptic, nearsighted pyro with bad B.O. and raise your strength to a million. I am using the RAI: to make characters awesome at what they do.

    delroland on
    EVE: Online - the most fun you will ever have not playing a game.
    "Go up, thou bald head." -2 Kings 2:23
  • Options
    Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited June 2008
    Hey, pony, if I get combat advantage I get 1d6 + 6 + 2d6 + 2 + 1d6 with my rogue on a single target.

    Fun stuff.

    Zen Vulgarity on
  • Options
    ElldrenElldren Is a woman dammit ceterum censeoRegistered User regular
    edited June 2008
    delroland wrote: »
    It's not so much what you're saying as what you're encouraging.

    We've gone over this argument before: the philosophy of 4E is that characters fit roles. Along those lines, races optimize roles. I don't see the problem here; it's not like I'm using some wonky point system where you can make your character an epileptic, narcoleptic, nearsighted pyro with bad B.O. and raise your strength to a million. I am using the RAI: to make characters awesome at what they do.

    I think I've pinpointed exactly what I dislike about 4e now.

    Elldren on
    fuck gendered marketing
  • Options
    Der Waffle MousDer Waffle Mous Blame this on the misfortune of your birth. New Yark, New Yark.Registered User regular
    edited June 2008
    delroland wrote: »
    It's not so much what you're saying as what you're encouraging.

    We've gone over this argument before: the philosophy of 4E is that characters fit roles. Along those lines, races optimize roles. I don't see the problem here; it's not like I'm using some wonky point system where you can make your character an epileptic, narcoleptic, nearsighted pyro with bad B.O. and raise your strength to a million. I am using the RAI: to make characters awesome at what they do.
    Man, I know DnD is a combat heavy game.

    But this feels like making a 20 str half orc fighter with 28 point buy all over again.

    Der Waffle Mous on
    Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: DerWaffle#1682
  • Options
    Der Waffle MousDer Waffle Mous Blame this on the misfortune of your birth. New Yark, New Yark.Registered User regular
    edited June 2008
    Elldren wrote: »
    delroland wrote: »
    It's not so much what you're saying as what you're encouraging.

    We've gone over this argument before: the philosophy of 4E is that characters fit roles. Along those lines, races optimize roles. I don't see the problem here; it's not like I'm using some wonky point system where you can make your character an epileptic, narcoleptic, nearsighted pyro with bad B.O. and raise your strength to a million. I am using the RAI: to make characters awesome at what they do.

    I think I've pinpointed exactly what I dislike about 4e now.
    Shit, they put a name behind a concept that's been there since the beginning of the genre and everyone gets all butthurt.

    Der Waffle Mous on
    Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: DerWaffle#1682
  • Options
    IncenjucarIncenjucar VChatter Seattle, WARegistered User regular
    edited June 2008
    Shit, they put a name behind a concept that's been there since the beginning of the genre and everyone gets all butthurt.

    The only real issue is that people who have inflexible natures will have an extra piece of text to back up their boring natures.

    But who ever wanted to game with those guys anyways.

    Incenjucar on
  • Options
    Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited June 2008
    I play with you, Jewcar.

    Zen Vulgarity on
  • Options
    ElldrenElldren Is a woman dammit ceterum censeoRegistered User regular
    edited June 2008
    Elldren wrote: »
    delroland wrote: »
    It's not so much what you're saying as what you're encouraging.

    We've gone over this argument before: the philosophy of 4E is that characters fit roles. Along those lines, races optimize roles. I don't see the problem here; it's not like I'm using some wonky point system where you can make your character an epileptic, narcoleptic, nearsighted pyro with bad B.O. and raise your strength to a million. I am using the RAI: to make characters awesome at what they do.

    I think I've pinpointed exactly what I dislike about 4e now.
    Shit, they put a name behind a concept that's been there since the beginning of the genre and everyone gets all butthurt.

    That doesn't suddenly make me like the concept.

    Edit: but this is neither here nor there. I'm not griping about the system, it's a good system. I just had an epiphany and felt like sharing.

    Elldren on
    fuck gendered marketing
  • Options
    Der Waffle MousDer Waffle Mous Blame this on the misfortune of your birth. New Yark, New Yark.Registered User regular
    edited June 2008
    .... Is there a conversation going on here that I'm not aware of, Zen?

    Edit: wait, I just got it, nevermind.



    And play something that isn't class based. Like WFRP, which lets you play your plucky chefs rising to the occasion and saving the word.

    Der Waffle Mous on
    Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: DerWaffle#1682
  • Options
    IncenjucarIncenjucar VChatter Seattle, WARegistered User regular
    edited June 2008
    My biggest problem with 4E is that WotC has been making too many moves that suggest they have been reading my notes.

    I mean I even had the term fleshweavers going for something I've been working on... :(

    Incenjucar on
  • Options
    INeedNoSaltINeedNoSalt with blood on my teeth Registered User regular
    edited June 2008
    Elldren wrote: »
    Elldren wrote: »
    delroland wrote: »
    It's not so much what you're saying as what you're encouraging.

    We've gone over this argument before: the philosophy of 4E is that characters fit roles. Along those lines, races optimize roles. I don't see the problem here; it's not like I'm using some wonky point system where you can make your character an epileptic, narcoleptic, nearsighted pyro with bad B.O. and raise your strength to a million. I am using the RAI: to make characters awesome at what they do.

    I think I've pinpointed exactly what I dislike about 4e now.
    Shit, they put a name behind a concept that's been there since the beginning of the genre and everyone gets all butthurt.

    That doesn't suddenly make me like the concept.

    Edit: but this is neither here nor there. I'm not griping about the system, it's a good system. I just had an epiphany and felt like sharing.

    How can you not like the idea of different classes being good at different things?

    Because that is essentially what roles are... clerics have always played a different role than mages, for example, why is that a problem?

    INeedNoSalt on
  • Options
    Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited June 2008
    Took you a bit, Waffle. :D

    Zen Vulgarity on
  • Options
    Der Waffle MousDer Waffle Mous Blame this on the misfortune of your birth. New Yark, New Yark.Registered User regular
    edited June 2008
    Incenjucar wrote: »
    My biggest problem with 4E is that WotC has been making too many moves that suggest they have been reading my notes.

    I mean I even had the term fleshweavers going for something I've been working on... :(

    No, Incen.

    You are the wizards.

    Der Waffle Mous on
    Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: DerWaffle#1682
  • Options
    IncenjucarIncenjucar VChatter Seattle, WARegistered User regular
    edited June 2008
    Incenjucar wrote: »
    My biggest problem with 4E is that WotC has been making too many moves that suggest they have been reading my notes.

    I mean I even had the term fleshweavers going for something I've been working on... :(

    No, Incen.

    You are the wizards.

    Lies.

    Lies.

    Maybe not all lies.

    But lies.

    Incenjucar on
  • Options
    ElldrenElldren Is a woman dammit ceterum censeoRegistered User regular
    edited June 2008
    .... Is there a conversation going on here that I'm not aware of, Zen?

    Edit: wait, I just got it, nevermind.



    And play something that isn't class based. Like WFRP, which lets you play your plucky chefs rising to the occasion and saving the word.

    I do. I prefer entirely classless systems. I just was weaned into the whole RP thing with D&D, so it's mostly nostalgia that has me checking the thread. I am really not trying to ruin anyone's fun by saying this, but as I said a thread ago D&D isn't really for me. I honestly just recognized precisely why in delro's post.

    Elldren on
    fuck gendered marketing
  • Options
    delrolanddelroland Registered User regular
    edited June 2008
    Elldren wrote: »
    I do. I prefer entirely classless systems. I just was weaned into the whole RP thing with D&D, so it's mostly nostalgia that has me checking the thread. I am really not trying to ruin anyone's fun by saying this, but as I said a thread ago D&D isn't really for me. I honestly just recognized precisely why in delro's post.

    THEN GO PLAY GURPS JERKFACE! :P

    Seriously, though, not every game needs to have a million different options to make characters fun to play. Besides, generalists are only great for groups of one to three people; otherwise everyone just makes specialists using the generic rules anyways. If you had five 2nd Ed bards in a group, the group would not be fun to play for your average dungeon crawl. It would be like having a(n American) football game with nothing but running backs.

    delroland on
    EVE: Online - the most fun you will ever have not playing a game.
    "Go up, thou bald head." -2 Kings 2:23
  • Options
    HorseshoeHorseshoe Registered User regular
    edited June 2008
    Incenjucar wrote: »
    My biggest problem with 4E is that WotC has been making too many moves that suggest they have been reading my notes.

    I mean I even had the term fleshweavers going for something I've been working on... :(

    No, Incen.

    You are the wizards.

    ahahahaha

    Horseshoe on
    dmsigsmallek3.jpg
  • Options
    KrataLightbladeKrataLightblade Registered User regular
    edited June 2008
    delroland wrote: »
    It would be like having a(n American) football game with nothing but running backs.

    Personally I think American Football would be vastly improved in the same way Hockey would. Allow blunt weapons onto the field.

    Still, I agree with a lot of things said by several people, but my opinion is this:

    D&D does one thing, and does it well. Heroic fantasy adventure, revolving around going out, killing things, taking their stuff, hocking what you don't want/can't use back in town, and learning how to kill bigger stuff better, rinse repeat. D&D is, and always has been, and probably always will be, primarily a dungeon crawler.

    I maintain that the game itself is intended as such, and that anything else you do is not the game, it is you. This is not necessarily a bad thing, nor do I see it as a flaw. D&D does what it means to do, and doesn't fuck you up with anything else.

    This is, incidentally, also why I rarely play D&D. I love some heroic fantasy as much as the next guy, but D&D tends to break down when you think too much about it. When you look at the book and say "That doesn't make SENSE", and then fix it... you're not really trying to play D&D anymore. You're not supposed to think too much about D&D. It's not precisely the paragon of being internally consistent in terms of "fluff (and GOD I HATE THAT WORD in this context, fucking hell...).

    But it is good at what it does, and thus, I play it occasionally, when I am in the mood for what it does do.

    KrataLightblade on
    LEVEL 50 SWORD JUGGLER/WIZARD!
  • Options
    dscrilladscrilla Registered User regular
    edited June 2008
    DarkPrimus wrote: »
    so ive been listening to the pa/pvp playing dnd podcasts, and with this 5th one they have a new dm, and compared to the dm in the last four podcats, is it just me or is the new guy a giant douchebag?

    How do they have a new DM? Isn't this just one session chopped up?

    They switched DMs and went to lvl3 between episodes 4 and 5. I understand the first DM is like one of the best at WOtC, hard act to follow.

    Maybe PC's average fewer hits vs monsters in this edition.
    Has anyone compared the chance to hit % of a 3.5th edition lvl1 fighter vs his 4 edition twin?
    Or it could just feel worse to miss because of the power system.

    dscrilla on
This discussion has been closed.