I think a good game set in the Pacific Theater could be interesting. Especially if they explored really underused places like China, The Philippines, or Indonesia. Of course I don't expect Treyarch to do any of the above.
But seriously, what else can Call of Duty do? WWII and Modern warfare are really the only times you can go full on with that FPS realism.
WWI. From the disaster at Seicheprey to the daring capture and desperate defense of Cantigny, to the blunting of the last German offensive to threaten Paris at Chateau Thierry, and into the hell of Belleau Wood.
No garand, but hey, bolt-action rifles are awesome. And there'd be "trench brooms," early light machineguns, .45 automatics, and even German SMGs. Plus, how awesome would a bayonet melee attack be? Could even work in a COD-style moment where the player is caught in a gas attack.
Battlefield tried vietnam and the future, but i hear those didnt go so well.
Vietnam sucked because the choppers were flying tanks and the weapon balance sucked. And booby traps were lame because they disappeared too damn quickly. There's nothing keeping a good developer who gives a shit from making a compelling Vietnam-era shooter.
I guess I'm the only one who still finds ww2 fun(on the condition that I'm not following the pattern of omaha beach, carentan, market garden, battle of the bulge... thats overplayed).
Honestly, I think ww2 has plenty left to be tapped into, developers just don't. WW2 didn't start in 1942, y'know. I would love to see a ww2 fps set first in france, then greece, africa, through italy, operation dragoon, etc. Or hell, maybe even something on the german or japanese side?
Also, all realistic WW2 games are set in stone. We know how it goes - england beats germany in the final on penalties. It would be like making a survival horror game on the titanic. in the end, all the zombies will drown.
what i want to see is a developer just go nuts in a WW2 setting.
like, you storm omaha beach and just as you are raising the american flag the Predator decloaks and shoots your squad to pieces. Then its all 'LEVEL 2 GO' and you are all 'WHAT THE HOLY FUCK'
Also, all realistic WW2 games are set in stone. We know how it goes - england beats germany in the final on penalties. It would be like making a survival horror game on the titanic. in the end, all the zombies will drown.
what i want to see is a developer just go nuts in a WW2 setting.
like, you storm omaha beach and just as you are raising the american flag the Predator decloaks and shoots your squad to pieces. Then its all 'LEVEL 2 GO' and you are all 'WHAT THE HOLY FUCK'
Im talking market a game as a ww2 shooter, then pull a complete mindfuck on the player like 20 minutes in.
essentially, as though rtcw was supposed to be some kind of medal of honor.
The_Scarab on
0
Dusdais ashamed of this postSLC, UTRegistered Userregular
edited June 2008
Scarab, that is a fantastic way to shock the player into a joygasm. Unfortunately, it's also a surefire way to sell about 10,000 copies and become an obscure cult classic that only we would know about.
The only possible way you could do it is with a million selling pre-existing brand. Like I dunno Call of duty or something.
supposing in this hypothetical that the game is great.
COD6 starts and its Iraqistan again. the marketing has all been about it being essentially modern warfare 2.
so its all great and then at that kind of end of first act point in the game suddenly as you storm that last insurgent stronghold, you get to the roof then alien ships from independence day start coming out of the sky.
like no foreboding, no explanation. just BAM - alien invasion. then the rest of the game is basically that.
it would be the greatest thing ever.
very very VERY few developers have the luxury of such a thing, and even fewer would take such a risk. but it would be so great. i think one day a game is going to do that for real.
It would be like making a survival horror game on the titanic. in the end, all the zombies will drown.
But so will you, unless you fight your way through the legions of groaning undead, from the depths of steerage to the lifeboats. Somebody make this game, now please.
Tiemler on
0
Dusdais ashamed of this postSLC, UTRegistered Userregular
edited June 2008
When you're abducted in the game, you're abducted for real?
You do raise a good point; CoD is about the only FPS series that could pull something like that off. It would have to be a cover up rivaling that of Half Life 2, though (before the E3 reveal, not the disastrous leak later on).
While on the subject of mindfucks, how about this one.
You know at the start of Doom 3, when you have that UI showing the ship approaching mars. its like a map thing. then it pulls back from this and reveals this is in game, in engine inside the room being rendered on a surface. that thing.
what if, say for the half life 3 trailer or something, it does that. first half of the trailer is like generic gameplay, or just a teaser. looks like hl2 only with another coat of paint. like episode 2 next gen or something.
then, right at the end. it pulls back and it was all on a tv, in an even more realistic and visually staggering interior and like alyx is sitting there watching it. then BAM Half Life 3, Fall 2010 or something.
game trailers are so lackluster these days. boils down to montages and vistas. thats all they fucking are.
While on the subject of mindfucks, how about this one.
You know at the start of Doom 3, when you have that UI showing the ship approaching mars. its like a map thing. then it pulls back from this and reveals this is in game, in engine inside the room being rendered on a surface. that thing.
what if, say for the half life 3 trailer or something, it does that. first half of the trailer is like generic gameplay, or just a teaser. looks like hl2 only with another coat of paint. like episode 2 next gen or something.
then, right at the end. it pulls back and it was all on a tv, in an even more realistic and visually staggering interior and like alyx is sitting there watching it. then BAM Half Life 3, Fall 2010 or something.
game trailers are so lackluster these days. boils down to montages and vistas. thats all they fucking are.
I've always thought that would be a fantastic way to do the TF2 reveal trailer. Start off with basically the old E3 footage + some sparkle on the screen and have all the valve employees looking real proud about how awesome they think it is. Fade to black, have Gabe Newell start to walk up to the stage then *BAM!* - fade back in, camera pulls back.
The only possible way you could do it is with a million selling pre-existing brand. Like I dunno Call of duty or something.
supposing in this hypothetical that the game is great.
COD6 starts and its Iraqistan again. the marketing has all been about it being essentially modern warfare 2.
so its all great and then at that kind of end of first act point in the game suddenly as you storm that last insurgent stronghold, you get to the roof then alien ships from independence day start coming out of the sky.
like no foreboding, no explanation. just BAM - alien invasion. then the rest of the game is basically that.
it would be the greatest thing ever.
very very VERY few developers have the luxury of such a thing, and even fewer would take such a risk. but it would be so great. i think one day a game is going to do that for real.
Well, its sort of been done before, in MGS2. Not exactly the same thing i guess, buts its the same general idea.
I'm disappointed its back to WW2, but I'm really glad to see theres now coop. One step back, one step forward.
Also, vehicles being brought back to multiplayer is only a bad thing.
The only possible way you could do it is with a million selling pre-existing brand. Like I dunno Call of duty or something.
supposing in this hypothetical that the game is great.
COD6 starts and its Iraqistan again. the marketing has all been about it being essentially modern warfare 2.
so its all great and then at that kind of end of first act point in the game suddenly as you storm that last insurgent stronghold, you get to the roof then alien ships from independence day start coming out of the sky.
like no foreboding, no explanation. just BAM - alien invasion. then the rest of the game is basically that.
it would be the greatest thing ever.
very very VERY few developers have the luxury of such a thing, and even fewer would take such a risk. but it would be so great. i think one day a game is going to do that for real.
Well, its sort of been done before, in MGS2. Not exactly the same thing i guess, buts its the same general idea.
I'm disappointed its back to WW2, but I'm really glad to see theres now coop. One step back, one step forward.
Also, vehicles being brought back to multiplayer is only a bad thing.
I dont think the medium should just dump WWII completely. There is still meat hidden away in the deep crevasses of those bones.
I think we should give it time though. The market has been saturated with them and while some have been good (Call of Duty, Company of Heroes), its just a scenario that has become all too familiar.
I just wish Treyarch (their name may live in infamy) was not at the helm of this one.
It would be like making a survival horror game on the titanic. in the end, all the zombies will drown.
But so will you, unless you fight your way through the legions of groaning undead, from the depths of steerage to the lifeboats. Somebody make this game, now please.
Dead Rising 2: Zombies on a Cruise Ship?
What would be cool, is if Hitler was abducted by aliens, and as Colonel Stooger, it's your job to get him back and kick some alien ass!
As wary as I am of Treyarch's CoD, I'd be really stoked if they included an Aussie campaign. They could use Z special unit or the Kokoda track easy.
That does have potential. Between the Kokoda track, Fall of Singapore, the death march from Sandakan to Ranau, Changi and the battles across the islands there's loads of great stuff there to make a really new and exciting take on a WW2 game.
I just don't think they'll do that though.
I approach CoD pretty much the same way I approach Splinter Cell now, the ones by the other teams just don't count.
According to the article, Treyarch aims to "explore the darkest corners of WWII," giving the military shooter more of a survival horror flavor by "tackling darker themes" and pitting players against a "new, seemingly alien fighting force."
The Geth?
Darius Black on
Quick, quiet, confident
Comfortable, permanent
Undisputed, every tense
Not a trace of what went left
More equal than the best
Unparalleled success
Everybody, V-impressed
I guess I'm the only one who still finds ww2 fun(on the condition that I'm not following the pattern of omaha beach, carentan, market garden, battle of the bulge... thats overplayed).
Honestly, I think ww2 has plenty left to be tapped into, developers just don't. WW2 didn't start in 1942, y'know. I would love to see a ww2 fps set first in france, then greece, africa, through italy, operation dragoon, etc. Or hell, maybe even something on the german or japanese side?
You're not the only one. I'm with you on this. I'm still ready, willing and able to dive into some WWII FPSers, assuming your caveats.
TTODewbackPuts the drawl in ya'llI think I'm in HellRegistered Userregular
edited June 2008
COD4 has the blatant Saudi Penninsula feel to it, if they're going to stick with the modern warfare deal they should go north a bit. maybe a Balkans feel or Caucasus Mountains .. Black Sea area maybe.
Azerbaijan was this region..you were just stuck in a very narrow spot.
I'm glad someone finally decided to make a WW2 FPS, I don't know how this well has gone untapped for so long. The real question for me is exactly how gritty is it going to be? There were other games in the Pacific theater, but this could be the first one that doesn't treat it as a "shoot at people until they fall asleep" simulator. As much as I feel like this is a step backwards, the game could still be worth playing if they don't totally screw it up.
Trevor on
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Triple BBastard of the NorthMARegistered Userregular
I'm glad someone finally decided to make a WW2 FPS, I don't know how this well has gone untapped for so long. The real question for me is exactly how gritty is it going to be? There were other games in the Pacific theater, but this could be the first one that doesn't treat it as a "shoot at people until they fall asleep" simulator. As much as I feel like this is a step backwards, the game could still be worth playing if they don't totally screw it up.
I'm not sure you're doing it right. Sarcasm, I mean.
Posts
WWI. From the disaster at Seicheprey to the daring capture and desperate defense of Cantigny, to the blunting of the last German offensive to threaten Paris at Chateau Thierry, and into the hell of Belleau Wood.
No garand, but hey, bolt-action rifles are awesome. And there'd be "trench brooms," early light machineguns, .45 automatics, and even German SMGs. Plus, how awesome would a bayonet melee attack be? Could even work in a COD-style moment where the player is caught in a gas attack.
Vietnam sucked because the choppers were flying tanks and the weapon balance sucked. And booby traps were lame because they disappeared too damn quickly. There's nothing keeping a good developer who gives a shit from making a compelling Vietnam-era shooter.
Which is incredibly boring.
There have been much more interesting wars held for FPS games that have yet to be tapped.
Honestly, I think ww2 has plenty left to be tapped into, developers just don't. WW2 didn't start in 1942, y'know. I would love to see a ww2 fps set first in france, then greece, africa, through italy, operation dragoon, etc. Or hell, maybe even something on the german or japanese side?
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Also, all realistic WW2 games are set in stone. We know how it goes - england beats germany in the final on penalties. It would be like making a survival horror game on the titanic. in the end, all the zombies will drown.
what i want to see is a developer just go nuts in a WW2 setting.
like, you storm omaha beach and just as you are raising the american flag the Predator decloaks and shoots your squad to pieces. Then its all 'LEVEL 2 GO' and you are all 'WHAT THE HOLY FUCK'
Kinda like Resistance and Operation Darkness?
Twitter
Im talking market a game as a ww2 shooter, then pull a complete mindfuck on the player like 20 minutes in.
essentially, as though rtcw was supposed to be some kind of medal of honor.
The only possible way you could do it is with a million selling pre-existing brand. Like I dunno Call of duty or something.
supposing in this hypothetical that the game is great.
COD6 starts and its Iraqistan again. the marketing has all been about it being essentially modern warfare 2.
so its all great and then at that kind of end of first act point in the game suddenly as you storm that last insurgent stronghold, you get to the roof then alien ships from independence day start coming out of the sky.
like no foreboding, no explanation. just BAM - alien invasion. then the rest of the game is basically that.
it would be the greatest thing ever.
very very VERY few developers have the luxury of such a thing, and even fewer would take such a risk. but it would be so great. i think one day a game is going to do that for real.
But so will you, unless you fight your way through the legions of groaning undead, from the depths of steerage to the lifeboats. Somebody make this game, now please.
You do raise a good point; CoD is about the only FPS series that could pull something like that off. It would have to be a cover up rivaling that of Half Life 2, though (before the E3 reveal, not the disastrous leak later on).
You know at the start of Doom 3, when you have that UI showing the ship approaching mars. its like a map thing. then it pulls back from this and reveals this is in game, in engine inside the room being rendered on a surface. that thing.
what if, say for the half life 3 trailer or something, it does that. first half of the trailer is like generic gameplay, or just a teaser. looks like hl2 only with another coat of paint. like episode 2 next gen or something.
then, right at the end. it pulls back and it was all on a tv, in an even more realistic and visually staggering interior and like alyx is sitting there watching it. then BAM Half Life 3, Fall 2010 or something.
game trailers are so lackluster these days. boils down to montages and vistas. thats all they fucking are.
I've always thought that would be a fantastic way to do the TF2 reveal trailer. Start off with basically the old E3 footage + some sparkle on the screen and have all the valve employees looking real proud about how awesome they think it is. Fade to black, have Gabe Newell start to walk up to the stage then *BAM!* - fade back in, camera pulls back.
Well, its sort of been done before, in MGS2. Not exactly the same thing i guess, buts its the same general idea.
I'm disappointed its back to WW2, but I'm really glad to see theres now coop. One step back, one step forward.
Also, vehicles being brought back to multiplayer is only a bad thing.
PSN:Hakira__
I dont think the medium should just dump WWII completely. There is still meat hidden away in the deep crevasses of those bones.
I think we should give it time though. The market has been saturated with them and while some have been good (Call of Duty, Company of Heroes), its just a scenario that has become all too familiar.
I just wish Treyarch (their name may live in infamy) was not at the helm of this one.
Dead Rising 2: Zombies on a Cruise Ship?
What would be cool, is if Hitler was abducted by aliens, and as Colonel Stooger, it's your job to get him back and kick some alien ass!
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Something about Hollywood wanting game money or some shit.
Colonel Stooger could also have bitchin one liners like
"Is puttin das boot in jor alien ass!"
and
"Joos an ugly critter!"
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I just don't think they'll do that though.
I approach CoD pretty much the same way I approach Splinter Cell now, the ones by the other teams just don't count.
Alls I'm sayin'.
I'd love to see Infinity Ward make something that didn't start with "Call" and end with "Duty", personally.
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Starcall of dutycraft.
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Dammit.
Thanks for making me sad that there'll never be a Turtledove Colonization or World War game.
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Resistance? I know it's not infinity ward, but just saying there has been at least one take on it.
I don't know.
I mean. Yeah, I always like to see developers branching out.
But was CoD4 any less awesome because it's CoD4? I didn't think it was in any way limited by its name or series.
You know what I really want to see in a WW2FPS?
D-Day, huge hype showing sitting on the boats, getting to the beach, the opening seconds of the beach...
And then you get unavoidably shot and lie dead at D-Day, then move on to more interesting places.
The Geth?
Comfortable, permanent
Undisputed, every tense
Not a trace of what went left
More equal than the best
Unparalleled success
Everybody, V-impressed
We'll bleed them in Chicago..
Yes that has the potential for being a great game, but..
[A] - Do you trust Treyarch to do it any justice
- Do you want it to be a Call of Duty Game?
Azerbaijan was this region..you were just stuck in a very narrow spot.
I'm not sure you're doing it right. Sarcasm, I mean.
Critical Failures - Havenhold Campaign • August St. Cloud (Human Ranger)
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Critical Failures - Havenhold Campaign • August St. Cloud (Human Ranger)
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