The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
Please vote in the Forum Structure Poll. Polling will close at 2PM EST on January 21, 2025.

Re: D&D4E [European evening / USA afternoon ] Living on the Edge

SanderJKSanderJK Crocodylus Pontifex SinterklasicusMadrid, 3000 ADRegistered User regular
edited November 2008 in Critical Failures
The purpose of the game is play during a time that european people are not asleep.

Note: I have retired from DM'ing this game. Technicality now runs the show.

This will be a Maptool game. I'm using version 1.3.b31 currently (A development version with improved use and more functions then the 1.2 release). Each player is encouraged to make a sheet on mythweavers (don't forget to flag it public), to watch the Maptool player tutorial, to write a single paragraph background for the IC thread which will be up later, and to make a token for Maptool representing them.

The rules are:
22 point buy, 100gp starting gold (keep left overs), PHB races allowed, MM player races after DM consultation.
Starting level 1, any PHB class.
No evil/chaotic evil unless you get DM fiat. (Which is unlikely at the start, a large group with a Paladin makes an evil player bad news)

DM customs:
Money doesn't weigh anything, unless in extremely clear circumstances (dragons lying in 100.000gp gold coins, robbing banks, smelting copper coins). (It's one of the stupider aspects of D&D in my opinion, and I don't want to be bogged down by having to trade platinum coins for astral diamonds, copper for silver etcet).
You can get a "background" bonus to knowledge checks (Elves will know more about elves then dwarves, even if the dwarf has a higher rank in Knowledge History)

Players:
Phage Wurrdā, Drow Ranger (Mr_Rose)
Najhann, Dragonborn Warlord (learntofly)
Winston Goldclock, Dwarven Paladin (Technicality)
Tshar, Doppleganger rogue (Draco_Auric)
Eugene Spellreaver, human wizard Jam Warrior (Currently suffering from a rare complication of Brown Slime Disease)

IC Thread is up

Steam: SanderJK Origin: SanderJK
SanderJK on
«13456711

Posts

  • Draco_AuricDraco_Auric Registered User regular
    edited June 2008
    Hey, I'm a Canadian who works nights so CET Friday evenings work great for me 5pm-2am. I don't have a huge preference towards class, but I kinda like rogues, wizards, and doppelgangers.

    Draco_Auric on
    brick2jv6.jpg
  • TechnicalityTechnicality Registered User regular
    edited June 2008
    I'm game. Not played DnD before, though I have played and DMed in another system. Always wanted to try it though.

    Either time would be good for me, and I'm happy to try any class.

    Technicality on
    handt.jpg tor.jpg

  • learntoflylearntofly Registered User regular
    edited June 2008
    Sure, I should be able to play pretty much any time, though I'd really love to be Warlord. I've only played DnD once or twice before and this would be my first 4e time.

    learntofly on
  • BogartBogart Streetwise Hercules Registered User, Moderator Mod Emeritus
    edited June 2008
    Would this be play by post or via IRC?

    Bogart on
  • Jam WarriorJam Warrior Registered User regular
    edited June 2008
    As long as the technologies required are easy then I'll give this a whirl. British time (CET -1?).

    Happy to give any class a whirl for the sake of a balanced party. In case everyone fails to express a preference I'll go a vague inkling towards wizarding. ZAP KAPOW BOOM!

    Jam Warrior on
    MhCw7nZ.gif
  • SanderJKSanderJK Crocodylus Pontifex Sinterklasicus Madrid, 3000 ADRegistered User regular
    edited June 2008
    I was considering Maptools, which has a 10 minute video tutorial for players. Unfortunately, the DM tutorials are quite a bit longer. (I tried messing around with it but the documentation is pretty awful)

    A nice thing is that there's a Maptool campaign for Keep on the Shadowfell. I may go for that then.

    SanderJK on
    Steam: SanderJK Origin: SanderJK
  • Jam WarriorJam Warrior Registered User regular
    edited June 2008
    SanderJK wrote: »
    I was considering Maptools, which has a 10 minute video tutorial for players. Unfortunately, the DM tutorials are quite a bit longer. (I tried messing around with it but the documentation is pretty awful)

    A nice thing is that there's a Maptool campaign for Keep on the Shadowfell. I may go for that then.

    It's not exactly plot heavy and I'm sure I can 'act dumb', but I should warn you that I do have KotS myself and will hopefully be running some real life players through it soon.

    Jam Warrior on
    MhCw7nZ.gif
  • SanderJKSanderJK Crocodylus Pontifex Sinterklasicus Madrid, 3000 ADRegistered User regular
    edited June 2008
    I could setup a custom campaign too.

    SanderJK on
    Steam: SanderJK Origin: SanderJK
  • Draco_AuricDraco_Auric Registered User regular
    edited June 2008
    There is also the option of using Keep on the Shadowfell as a base and just changing it up a bit. That might make is easier while you get used to Maptools.

    Draco_Auric on
    brick2jv6.jpg
  • Mr_RoseMr_Rose 83 Blue Ridge Protects the Holy Registered User regular
    edited June 2008
    I work, so it'd have to be after 8PM BST (GMT +1 / CET +0 / CEST -1), but I can stay up as long as necessary Fridays.
    I was thinking Ranger but I always play a Ranger.
    Maybe I should do Ranger/Warlock and go TWF instead of bow?

    Mr_Rose on
    ...because dragons are AWESOME! That's why.
    Nintendo Network ID: AzraelRose
    DropBox invite link - get 500MB extra free.
  • SanderJKSanderJK Crocodylus Pontifex Sinterklasicus Madrid, 3000 ADRegistered User regular
    edited June 2008
    I may go with custom, got a story buzzing in my brains.

    To avoid timezone confusion, I took CET as including summertime. I'm assuming BST = British Standard Time (which would be 1 timezone away from CET).

    So we got:
    Mr_Rose: Ranger/Warlock
    Jam Warrior: Wizard/any
    Draco_Auric: Rogue/Wizard
    Learntofly: Warlord
    Technicality: Any

    4 or 5 is ideal really, so lets get this show on the road. Tentative first session Friday 20 june, 21.00 CET. Going to make it more or less an introductionary session, perhaps 2 hours long. Look into Maptools (watch the tutorial video).

    SanderJK on
    Steam: SanderJK Origin: SanderJK
  • Jam WarriorJam Warrior Registered User regular
    edited June 2008
    I'll firmly call the wizard slot then as it seems to cause no conflicts. Time to hit them books!

    As long as one (or both) out of Draco and Technicality pick a Defender (Fighter or Palladin) then we should be golden for a balanced party set up.

    Jam Warrior on
    MhCw7nZ.gif
  • TechnicalityTechnicality Registered User regular
    edited June 2008
    Being tough as old boots and hitting stuff sounds good to me. Would a paladin be preferable with no clerics around, or should I just warrior up?

    Technicality on
    handt.jpg tor.jpg

  • Mr_RoseMr_Rose 83 Blue Ridge Protects the Holy Registered User regular
    edited June 2008
    BST=British Summer Time=GMT+1/CET+0/CEST-1 (CET=GMT+1, CEST=GMT+2). Or, alternatively, @875.00 d.20.06.2008

    @Technicality: Probably a paladin might be helpful, but we already have a Warlord. Warlords can do a bit of healing right?

    Mr_Rose on
    ...because dragons are AWESOME! That's why.
    Nintendo Network ID: AzraelRose
    DropBox invite link - get 500MB extra free.
  • learntoflylearntofly Registered User regular
    edited June 2008
    Er, I had a quick scan through the PHB and saw a few healing-geared exploits. I'm not sure a Warlord can be relied on for healing, though I haven't played the game before so I might be dead wrong.

    learntofly on
  • Jam WarriorJam Warrior Registered User regular
    edited June 2008
    Crud, I can't do Friday or Sat on the 20th/21st. Inlaws...

    I guess my spot is up for grabs again.

    Jam Warrior on
    MhCw7nZ.gif
  • Draco_AuricDraco_Auric Registered User regular
    edited June 2008
    Warlords have a heal as a class feature that's almost as good as Healing Word, I think we'd be more then fine healing wise with a Warlord and a Paladin.

    Looks like I'll run a Rogue.

    Draco_Auric on
    brick2jv6.jpg
  • learntoflylearntofly Registered User regular
    edited June 2008
    Ah great, thanks Draco.

    learntofly on
  • TechnicalityTechnicality Registered User regular
    edited June 2008
    Paladin it is!

    Technicality on
    handt.jpg tor.jpg

  • Mr_RoseMr_Rose 83 Blue Ridge Protects the Holy Registered User regular
    edited June 2008
    Qery: Can we play as a race from the Monster Manual? Specifically a Drow?
    (Yeah, yeah, gogo emoranger powers. I know, shut up. :P)

    Mr_Rose on
    ...because dragons are AWESOME! That's why.
    Nintendo Network ID: AzraelRose
    DropBox invite link - get 500MB extra free.
  • HeavyHeavy Registered User new member
    edited June 2008
    Hi, I'm also interested in playing some D&D4E using maptools. I have never played D&D but the D&D podcasts have inspired me. If possible i prefer to play ranger.

    Heavy on
  • SanderJKSanderJK Crocodylus Pontifex Sinterklasicus Madrid, 3000 ADRegistered User regular
    edited June 2008
    I could go with a 6th player, but that's about it. With maptools it's less of an issue then with PBP because things moves faster (And this being the intertron, chances are not everyone is making the session).

    About MM races, how is that supposed to be handled in 4E? Reduce them to CR1 by the DMG rules? Drow especially are tricky, because they are CR 11 now (They got bumped hard, they used to be CR2 in 3.5). I'm tempted to instead pick a PHB race, change a racial and the fluff instead, less work and probably more fair.

    For a drow, that might be Darkfire
    R Darkfire (minor; encounter)Ranged 10; +12 vs. Refl ex; until the end of the drow warrior’s
    next turn, the target grants combat advantage to all attackers,
    and the target cannot benefi t from invisibility or concealment.
    with a role of Dex vs Reflex instead, and Elf for the rest.

    Give me a sec to think about it.

    I'll make an IC thread with fluff text during the weekend, any knowledge in it is common knowledge for the players. Make a L1 character sheet (I like Mythweavers because you can reedit it), write a paragraph or two of background, PM it to me before say wednesday. For uniqueness, you may also want to make your own maptool token, and perhaps make some maptool macro's for your attacks.

    For now, the work in progress campaign title is "Living on the Edge".

    SanderJK on
    Steam: SanderJK Origin: SanderJK
  • Draco_AuricDraco_Auric Registered User regular
    edited June 2008
    At the end of the 4ed Monster Manual there are rules for creating characters of various races including Drow. They are pretty much on par with the races in the players handbook, +2 to two stats, a racial power, and a racial feature or two. They also have the drawback of lacking racial feats.

    Draco_Auric on
    brick2jv6.jpg
  • Draco_AuricDraco_Auric Registered User regular
    edited June 2008
    Heh I was just taking another look at the Drow rules and they've done exactly what you suggested to Darkfire, except it's Int, Wis, or Chr +2 vs Reflex

    Draco_Auric on
    brick2jv6.jpg
  • Mr_RoseMr_Rose 83 Blue Ridge Protects the Holy Registered User regular
    edited June 2008
    SanderJK wrote: »
    About MM races, how is that supposed to be handled in 4E? Reduce them to CR1 by the DMG rules? Drow especially are tricky, because they are CR 11 now (They got bumped hard, they used to be CR2 in 3.5). I'm tempted to instead pick a PHB race, change a racial and the fluff instead, less work and probably more fair.

    For a drow, that might be Darkfire
    ...
    Give me a sec to think about it.

    There are about a dozen monster races that have been converted for use as PCs already in the back of the MM, under "Racial Traits", Drow amongst them - I wouldn't want you to have to do any extra work on my part beyond saying yea or nay.

    Mr_Rose on
    ...because dragons are AWESOME! That's why.
    Nintendo Network ID: AzraelRose
    DropBox invite link - get 500MB extra free.
  • TechnicalityTechnicality Registered User regular
    edited June 2008
    Made a start on my paladin, and I've got a few quick questions:

    I get all the Paladin class features, plus choice of 2 at will, 1 encounter and 1 daily power from level 1 yes? The examples suggest it, but I can't find it outright stated anywhere.

    How are we generating ability scores?

    Technicality on
    handt.jpg tor.jpg

  • learntoflylearntofly Registered User regular
    edited June 2008
    Made a start on my paladin, and I've got a few quick questions:

    I get all the Paladin class features, plus choice of 2 at will, 1 encounter and 1 daily power from level 1 yes? The examples suggest it, but I can't find it outright stated anywhere.

    How are we generating ability scores?

    Yeah, there's a little table on page 29 which outlines what you get at all levels.

    As to the ability scores, I was wondering that too.

    learntofly on
  • SanderJKSanderJK Crocodylus Pontifex Sinterklasicus Madrid, 3000 ADRegistered User regular
    edited June 2008
    For stats, we'll go with the buy 22 Points (Option 2 in the PHB), which basicly comes down to "Pick an array from the table".

    I'll allow the Drow as per page 276 then, as well as the Doppelganger. I'll update the OP sometime with such information.

    Post your character sheets openly, since this edition is new for 4E, I think it'd good to see what choices the others have made, and it's an easy way to see if all characters are built correctly (A bit less work for me).

    SanderJK on
    Steam: SanderJK Origin: SanderJK
  • Mr_RoseMr_Rose 83 Blue Ridge Protects the Holy Registered User regular
    edited June 2008
    SanderJK wrote: »
    I'll allow the Drow as per page 276 then, as well as the Doppelganger. I'll update the OP sometime with such information.
    Woo!

    I'm using Myth-Weavers for my character sheet because they're awesome.
    Anyway, Phage Wurrdā, Drow Ranger almost ready for combat.

    Mr_Rose on
    ...because dragons are AWESOME! That's why.
    Nintendo Network ID: AzraelRose
    DropBox invite link - get 500MB extra free.
  • TechnicalityTechnicality Registered User regular
    edited June 2008
    Heres mine so far (also using mythweavers):
    Winston Goldclock - Dwarven Paladin, eager to rub your knees and make it all better.

    Apologies for any silly mistakes, its all quite new to me. If anything really needs changing don't be afraid to tell me what an idiot I am :P

    I hope its ok to be that abysmally bad at acrobatics and stealth? I may need tethering if we decide to tightrope across the cracks of doom.

    I'm not sure if I get another trained skill, as religion looks to be free and compulsory, but is also an option which is confusing (I didn't think you could train twice).

    Also I've not picked a feat yet, as I'm a little overwhelmed by choice. What do you think is the best fit?

    Technicality on
    handt.jpg tor.jpg

  • learntoflylearntofly Registered User regular
    edited June 2008
    I'm still working out his background in my head, but I think I'm almost there.

    Najhann, Dragonborn Warlord
    Init +0 HP 31/31 Bloodied 15 Healing Surge 9 (0 used /9)
    AC 17 Fort 14 Reflex 12 Will 14 Speed 5
    Str 17 (+3) Con 14 (+2) Dex 10 (+0) Int 14 (+2) Wis 8 (-1) Cha 16 (+3)

    Notes When bloodied, +1 to attack rolls.
    When ally who can see you spends action point to take extra action, ally regains lost hit points equal to one-half your level + your Cha modifier.


    Technicality: If you set your level as 1 your defenses will sort themselves out. Your AC should be higher than mine.

    learntofly on
  • TechnicalityTechnicality Registered User regular
    edited June 2008
    Cheers :^:

    Technicality on
    handt.jpg tor.jpg

  • Mr_RoseMr_Rose 83 Blue Ridge Protects the Holy Registered User regular
    edited June 2008
    Just because everyone else is:
    Phage Wurrdā, Level 4 Drow Ranger
    Init +6 HP 39/44 Bloodied 22 Healing Surge 11 (0 used /7)
    AC 18 Fort 15 Reflex 18 Will 15 Speed 6
    Str 12 (+3) Con 12 (+3) Dex 19 (+6) Int 10 (+2) Wis 15 (+4) Cha 14 (+4)
    Cloud of Darkness (Encounter) (Racial)
    Minor; Close Burst 1: Create cloud of darkness that blinds all within/blocks LoS. Does not affect self.
    Nimble Strike (At Will)
    Martial; Standard; Ranged weapon; Target 1 creature; Dex/AC; Special shift 1; Hit - 1[W]+Dex mod.
    Two-Fanged Strike (Encounter)
    Martial; Standard; Mêlée or Ranged weapon; Target 1 creature; Str/AC (mêlée) or Dex/AC(ranged), x2: Hit - 1[W]+Str (mêlée) or 1[W]+Dex (ranged) per attack. +Wis damage if both hit.
    Yield Ground (Encounter)
    Martial; Immediate reaction; Personal; Trigger: damaged in mêlée; Effect: Shift [wis], +2 to all defences until EoT.
    Longbow (Basic) (At Will)
    Martial; Standard; Ranged 20/40; Special bow, load free, +2 prof; Dex/AC: Hit - 1d10+Dex damage.
    Darkfire (Racial) (Encounter)
    Minor; Ranged 10; Target 1 creature, Wis+2/Ref:
    Hit - target cannot benefit from concealment/invis, grants CA to all.
    Twin Strike (At Will)
    Martial; Standard; Mêlée or Ranged weapon; Req two mêlée/one ranged; Target 1/2 creatures; Str/AC (mêlée) x2 or Dex/AC (ranged) x2; Hit - 1[W]/attack.
    Hunter's Bear Trap (Daily)
    Martial; Standard; Melée or Ranged weapon; Target 1 creature; Str/AC (melée) or Dex/AC (ranged): Hit - 2[W]+Str (mêlée) or 2[W]+Dex (ranged), target slowed, ongoing +5; Miss - half damage, target slowed to end of next turn.
    Disruptive Strike (Encounter)
    Martial; Interrupt; Mêlée or Ranged weapon; Trigger: get attacked; Target attacking creature; Str/AC (mêlée) or Dex/AC (ranged); Hit - 1[W]+Str (mêlée) or 1[W]+Dex (ranged), target at -(3+Wis) to attack.
    Short Sword (Basic) (At Will)
    Martial; Standard; Mêlée; Target Creature; Special light blade, off hand, +3 prof; Str/AC: Hit - 1d6+Str damage.
    Scimitar (Basic) (At Will)
    Martial; Standard; Mêlée; Target creature; Special heavy blade, high crit, +2 prof; Str/AC: Hit - 1d8+Str damage.
    Notes +1 to hit if no-one in party closer to target.
    +2 to AC vs. OAs
    resist 5 vs. poison
    Can use CoD as reaction when targeted by mêlée/close attacks

    Mr_Rose on
    ...because dragons are AWESOME! That's why.
    Nintendo Network ID: AzraelRose
    DropBox invite link - get 500MB extra free.
  • learntoflylearntofly Registered User regular
    edited June 2008
    Quick question; do we keep what's left over from the 100GP used to spend on lvl1 gear, or does that dissapear? I've got quite a bit left

    learntofly on
  • SanderJKSanderJK Crocodylus Pontifex Sinterklasicus Madrid, 3000 ADRegistered User regular
    edited June 2008
    Sure keep it.

    SanderJK on
    Steam: SanderJK Origin: SanderJK
  • Draco_AuricDraco_Auric Registered User regular
    edited June 2008
    Alrighty, here is my guy:

    Tshar, Doppelganger Rogue
    Init +3 HP 23/23 Bloodied 11 Healing Surge 5 (0 used /6)
    AC 15 Fort 13 Reflex 15 Will 13 Speed 6
    Str 16 (+3) Con 11 (+0) Dex 16 (+3) Int 13 (+1) Wis 8 (-1) Cha 14 (+2)
    Change Shape
    At-Will - Polymorph - Minor Action - Personal
    Deft Strike
    At-Will ✦ Martial, Weapon
    Piercing Strike
    At-Will ✦ Martial, Weapon
    Dazing Strike
    Encounter✦Martial, Weapon
    Trick Strike
    Daily✦Martial, Weapon
    Notes
    Linguist - Elven, Draconic, Goblin

    Draco_Auric on
    brick2jv6.jpg
  • SanderJKSanderJK Crocodylus Pontifex Sinterklasicus Madrid, 3000 ADRegistered User regular
    edited June 2008
    First post is updated. I missed Jam Warriors post earlier about him not making the first session, if you can play afterwards, I'll keep the spot open.

    Heavy, Bogart, are you still interested in this?

    PS: Making some progress learning Maptools, most of the pain is building a resource library for it. I may need someone to test out what i've made before the game too, to make sure i'm not inviting 5 people to a "hey why doesn't this work" session.

    SanderJK on
    Steam: SanderJK Origin: SanderJK
  • Draco_AuricDraco_Auric Registered User regular
    edited June 2008
    Technicality: for skills you get religion plus three, so a total of four skills. As far as feats its hard to go wrong, but Healing Hands, Durable and Dwarven Weapon Training are all pretty good options IMHO.

    Draco_Auric on
    brick2jv6.jpg
  • BogartBogart Streetwise Hercules Registered User, Moderator Mod Emeritus
    edited June 2008
    Sorry, Sander. Won't be able to make the first session, and could probably only realistically do it if it was PBP. Good luck with it.

    Bogart on
  • SanderJKSanderJK Crocodylus Pontifex Sinterklasicus Madrid, 3000 ADRegistered User regular
    edited June 2008
    Mr_Rose, think carefully about worshipping Lolth. Gods have more specific goals in 4E, and the 3rd rule of Lolth could get messy quite fast:
    Seek the death of elves and eladrin at every opportunity.

    And Lolth is also not the best god to cross, because a) She's even more pissed then normal in this campaign, and b) You may wake up as a Drider one day if you ignore her. Or slaughtered by other Drow. Or spiderfood. Lolth is flexible in this.

    SanderJK on
    Steam: SanderJK Origin: SanderJK
Sign In or Register to comment.