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[AXE ON] Team Fortress 2: Boom. Headshot.

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Posts

  • LemmingLemming Registered User regular
    edited June 2008
    SOLDIER NERF YES

    Lemming on
  • EdcrabEdcrab Actually a hack Registered User regular
    edited June 2008
    Hell the pyro hit-detection tweak and soldier damage tweak alone would've been massive boons to the pyro

    Holy crap now the dedicated pyro players here will DESTROY EVERYONE WE'RE ALL DOOMED

    Edcrab on
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  • Dr.FunkensteinDr.Funkenstein Registered User regular
    edited June 2008
    Echo wrote: »
    I'm handing out infractions like candy.

    Thank you

    Dr.Funkenstein on
    TERRORSQUADSIG.gif
  • RamiRami Registered User regular
    edited June 2008
    Shotgun taunt is an instant kill? Awesome.

    Rami on
    Steam / Xbox Live: WSDX NNID: W-S-D-X 3DS FC: 2637-9461-8549
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  • LemmingLemming Registered User regular
    edited June 2008
    I AM THE ANGEL OF DEATH

    Lemming on
  • Phoenix-DPhoenix-D Registered User regular
    edited June 2008
    Holy shit. No damage falloff soldier nerf, new toys...oh my. Oh my.

    Phoenix-D on
  • dnilbdnilb Registered User regular
    edited June 2008
    why is it telling me TF2 is pre-loading?

    dnilb on
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  • Dr.FunkensteinDr.Funkenstein Registered User regular
    edited June 2008
    Sara Lynn come play I wanna burn you

    Dr.Funkenstein on
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  • RandomEngyRandomEngy Registered User regular
    edited June 2008
    cp_well

    * Added a route from the forward central foyer up to the battlements

    Nice. That part has always been really annoying to attack.
    Hadouken taunt now kills people it hits

    !!!

    RandomEngy on
    Profile -> Signature Settings -> Hide signatures always. Then you don't have to read this worthless text anymore.
  • Eric_ResEric_Res Registered User regular
    edited June 2008
    AH MAH GAAAAAAAAAAAAAWD UPDAAAAAAAAAAAAAAATE.

    Also, Soldier got nerfed. FUCK YES.

    Eric_Res on
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  • SmashismSmashism Registered User regular
    edited June 2008
    * Hadouken taunt now kills people it hits
    * The player join team message now specifies whether the player used the auto team option

    My two favorite unexpected ones so far.

    Smashism on
  • tofutofu Registered User regular
    edited June 2008
    Removed Flamethrower's damage falloff (was falling off to 25% by the end)
    :O

    tofu on
  • KagnarosKagnaros Registered User regular
    edited June 2008
    So Valve is now 2/2. Good job Valve. Keep it up.

    Also please Spy update next. :P

    Kagnaros on
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  • EdgieEdgie TampaRegistered User regular
    edited June 2008
    They nerfed soldiers. Damnit. :(


    This game needs more offensive play, not defensive play.

    Edgie on
  • RandomEngyRandomEngy Registered User regular
    edited June 2008
    So can we put ctf_well back in and see if it still sucks?

    RandomEngy on
    Profile -> Signature Settings -> Hide signatures always. Then you don't have to read this worthless text anymore.
  • Alex WilderAlex Wilder Registered User regular
    edited June 2008
    Soldier Nerfed and Pyro Buffed,

    Time to fall back to Demoman.

    Alex Wilder on
    Time is a flat circle
  • Flippy_DFlippy_D Digital Conquistador LondonRegistered User regular
    edited June 2008
    Tuned the flamethrower hit detection to improve detection versus retreating opponents
    Nrgh.

    See you in.

    Flippy_D on
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  • PeewiPeewi Registered User regular
    edited June 2008
    IT'S OUT BITCHES!

    Peewi on
  • ScosglenScosglen Registered User regular
    edited June 2008
    GO GO GO

    Scosglen on
  • ZandraconZandracon Registered User regular
    edited June 2008
    Man. Update comes out just as my headphones break. D: Oh well. I wonder what TF2 is like without sound. Woot for instakill hadoukens.

    Zandracon on
  • TVs_FrankTVs_Frank Registered User regular
    edited June 2008
    Haha! Rentilius was nerfed!

    TVs_Frank on
  • Flippy_DFlippy_D Digital Conquistador LondonRegistered User regular
    edited June 2008
    RandomEngy wrote: »
    cp_well

    * Added a route from the forward central foyer up to the battlements

    Nice. That part has always been really annoying to attack.

    Fuck it, I need that area to snipe from. Pyros and spies are going to get up there so easily now =(

    Flippy_D on
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  • SueveSueve Registered User regular
    edited June 2008
    Hadouken taunt now kills people it hits



    OMG

    and

    e-peen pyro before update:

    e-peen.jpg

    best e-peen i have, im ready for the pyro update.

    GOD I LUB VAVLE

    Sueve on
  • dnilbdnilb Registered User regular
    edited June 2008
    is it wierd this is taking a long time to update?

    dnilb on
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  • RandomEngyRandomEngy Registered User regular
    edited June 2008
    Argh I just got a meeting request for the end of the day. :(

    RandomEngy on
    Profile -> Signature Settings -> Hide signatures always. Then you don't have to read this worthless text anymore.
  • Flippy_DFlippy_D Digital Conquistador LondonRegistered User regular
    edited June 2008
    Added custom death icons for unlockable weapons
    Nice touch.

    Flippy_D on
    p8fnsZD.png
  • ZekZek Registered User regular
    edited June 2008
    # Tuned the flamethrower hit detection to improve detection versus retreating opponents
    # Removed Flamethrower's damage falloff (was falling off to 25% by the end)
    what

    WHAT?

    somebody pinch me

    Zek on
  • SueveSueve Registered User regular
    edited June 2008
    Flippy_D wrote: »
    Added custom death icons for unlockable weapons
    Nice touch.

    Very much so.

    I'll be at work for the next 4 hours, but when i'm back, the fire will hit the fan.

    Sueve on
  • HounHoun Registered User regular
    edited June 2008
    Flippy_D wrote: »
    RandomEngy wrote: »
    cp_well

    * Added a route from the forward central foyer up to the battlements

    Nice. That part has always been really annoying to attack.

    Fuck it, I need that area to snipe from. Pyros and spies are going to get up there so easily now =(

    Engineers are going to build Sentries on the Third Floor so easily now. :P

    Houn on
  • MalkorMalkor Registered User regular
    edited June 2008
    Thread asplode.

    Malkor on
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  • Flippy_DFlippy_D Digital Conquistador LondonRegistered User regular
    edited June 2008
    Whatever the hell happened to Kwoaru? I miss him.

    Flippy_D on
    p8fnsZD.png
  • ZekZek Registered User regular
    edited June 2008
    Zek wrote: »
    # Tuned the flamethrower hit detection to improve detection versus retreating opponents
    # Removed Flamethrower's damage falloff (was falling off to 25% by the end)
    what

    WHAT?

    somebody pinch me

    seriously WHAT

    Zek on
  • AegisAegis Fear My Dance Overshot Toronto, Landed in OttawaRegistered User regular
    edited June 2008
    Oh god yes! Updating!!!

    Aegis on
    We'll see how long this blog lasts
    Currently DMing: None :(
    Characters
    [5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
  • dnilbdnilb Registered User regular
    edited June 2008
    both servers are full!

    dnilb on
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  • RandomEngyRandomEngy Registered User regular
    edited June 2008
    Zek wrote: »
    Zek wrote: »
    # Tuned the flamethrower hit detection to improve detection versus retreating opponents
    # Removed Flamethrower's damage falloff (was falling off to 25% by the end)
    what

    WHAT?

    somebody pinch me

    seriously WHAT

    If the entire range does full point-blank damage then that's pretty insane.

    RandomEngy on
    Profile -> Signature Settings -> Hide signatures always. Then you don't have to read this worthless text anymore.
  • NarianNarian Registered User regular
    edited June 2008
    Pyro buff all up ins?

    Narian on
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  • anti-everythinganti-everything Registered User regular
    edited June 2008
    That airblast is awesome, it's like I'm pushing time itself.

    anti-everything on
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  • Quaz and WallyQuaz and Wally Registered User regular
    edited June 2008
    I don't think they actually nerfed the Soldier, it says that Rocket jumping is not affected. I think what it means is that if I bounce a soldier's rocket back at him, he takes full rocket damage, not 40% less.

    Quaz and Wally on
  • tofutofu Registered User regular
    edited June 2008
    Ok, farmed the Hadouken kill, so awesome!

    tofu on
  • Alex WilderAlex Wilder Registered User regular
    edited June 2008
    dnilb wrote: »
    both servers are full!

    There are 4 servers fill them all up.

    Alex Wilder on
    Time is a flat circle
This discussion has been closed.