I'd also yank off to Baneblades and Lemas Russes because, without those 2 things, the Imperial Guard is a horde of conscripts with high-powered flashlights not fit for riot duty.
After all, what do you call an IG lasgun with a mounted flashlight?
Twin linked. :winky:
OK, see, this is one of my pet Peeves. By and large, the IG is not a horde of conscripts with high powered flashlights. For the most part they are a highly trained, highly professional, highly experienced fighting force that is, by modern standard, very well equipped. The Lasgun gets a lot of flak, but think about it, the damn thing never misfires, jams or other wise fails mechanically. If it does it can be easily fixed. it has somewhere between 60 and 100+ shots in a single charge pack and recharges from thermal or solar power. It can blow a fist sized hole through someone wearing flak armour, accurately and at long range.
Its not that they are incompetent and poorly equipped (Again for the most part), its just that everything else in the game is far superior to them. Remember, Eldar Guardians, conscripts though they may be, are armed and armoured with equipment that is the product of thousands of years of technology in the hands of someone who has fought for centuries. Guardians also get a lot of stick for being shit.
Sure, they do have a WWII "theme" going on, and anachronistic as it is I guess it fits the setting. So yeah. Don't mess wit the Imperial guard, or Who'll bombard you with artillery for 3 days, send in a tank company to destroy everything still standing, then send in the Infantry to clean up what's left.
What I really, really, really hope they do for multiplayer is run it like an actual game of 40k. You choose how many points you want to play, and then you drag in squads and equipment as you see fit. You can choose to start with reserves for deepstrike, and all that jazz. Perhaps you'd have to set up a list for the point value before you actually went into multiplayer, (before the game starts at all), but that'd be fine.
And I, for one, think the IG are pretty neat. They compare poorly just because they're being compared to psychic space elves, genetically modified superhumans, and ancient regenerating doom-robots whose infantry units carry guns that disintegrate things (Yes, I play necrons. Yes, I think they're awesome. I agree that the fluff was kind of poorly written, though). In real life, they could probably beat the absolute crud out of just about anyone.
I want to field an army of rangers. That's all. I tried it one time when you could still make more than one squad and it was wonderful, I can only imagine how much better it would be if they didn't have to de-cloak to fire.
I'd also yank off to Baneblades and Lemas Russes because, without those 2 things, the Imperial Guard is a horde of conscripts with high-powered flashlights not fit for riot duty.
After all, what do you call an IG lasgun with a mounted flashlight?
Twin linked. :winky:
OK, see, this is one of my pet Peeves. By and large, the IG is not a horde of conscripts with high powered flashlights. For the most part they are a highly trained, highly professional, highly experienced fighting force that is, by modern standard, very well equipped. The Lasgun gets a lot of flak, but think about it, the damn thing never misfires, jams or other wise fails mechanically. If it does it can be easily fixed. it has somewhere between 60 and 100+ shots in a single charge pack and recharges from thermal or solar power. It can blow a fist sized hole through someone wearing flak armour, accurately and at long range.
Its not that they are incompetent and poorly equipped (Again for the most part), its just that everything else in the game is far superior to them. Remember, Eldar Guardians, conscripts though they may be, are armed and armoured with equipment that is the product of thousands of years of technology in the hands of someone who has fought for centuries. Guardians also get a lot of stick for being shit.
Sure, they do have a WWII "theme" going on, and anachronistic as it is I guess it fits the setting. So yeah. Don't mess wit the Imperial guard, or Who'll bombard you with artillery for 3 days, send in a tank company to destroy everything still standing, then send in the Infantry to clean up what's left.
If your talking about the Cadians, Death Korps, Catchans, or Tanath guys, yeah, I can see that. Hell, they'd make prime recruiting worlds for Space Marine Chapters.
You gotta remember that these guys are the exceptions, though. Most IG regiments are conscript militias that have that WW 1 or Soviet WW2, toss kids into the meatgrinder mentality. Try reading 15 hours, one of the best 40K novels IMHO and it doesn't have a single space marine in it for a glimpse of a normal IG trooper.
It's part of the bleak, dark nature of the Universe where lots of IG campaigns are like fighting on the WW 1 western front for decades, if not centuries, and IG troopers get used up like ammo.
Here's your lasgun and some minimal training now shut up and go to the front or that Commisar shoots you in the back of the head and no, I don't care if you're some scared kid who's never left his home and shits his pants when you see that 'nid, shoot until it guts you.
It's why good IG units, like the Cadians, Catchans, and Tanath regiments are sent to fight battles far, FAR away from their homeworlds because well-trained and high-quality IG regiments are in short supply.
Heck, your avatar is part of a Valhallan regiment that does exactly that. They go all over the place because they're rock-solid and, as such, are needed badly.
I'd also yank off to Baneblades and Lemas Russes because, without those 2 things, the Imperial Guard is a horde of conscripts with high-powered flashlights not fit for riot duty.
After all, what do you call an IG lasgun with a mounted flashlight?
Twin linked. :winky:
OK, see, this is one of my pet Peeves. By and large, the IG is not a horde of conscripts with high powered flashlights. For the most part they are a highly trained, highly professional, highly experienced fighting force that is, by modern standard, very well equipped. The Lasgun gets a lot of flak, but think about it, the damn thing never misfires, jams or other wise fails mechanically. If it does it can be easily fixed. it has somewhere between 60 and 100+ shots in a single charge pack and recharges from thermal or solar power. It can blow a fist sized hole through someone wearing flak armour, accurately and at long range.
Its not that they are incompetent and poorly equipped (Again for the most part), its just that everything else in the game is far superior to them. Remember, Eldar Guardians, conscripts though they may be, are armed and armoured with equipment that is the product of thousands of years of technology in the hands of someone who has fought for centuries. Guardians also get a lot of stick for being shit.
Sure, they do have a WWII "theme" going on, and anachronistic as it is I guess it fits the setting. So yeah. Don't mess wit the Imperial guard, or Who'll bombard you with artillery for 3 days, send in a tank company to destroy everything still standing, then send in the Infantry to clean up what's left.
If your talking about the Cadians, Death Korps, Catchans, or Tanath guys, yeah, I can see that. Hell, they'd make prime recruiting worlds for Space Marine Chapters.
You gotta remember that these guys are the exceptions, though. Most IG regiments are conscript militias that have that WW 1 or Soviet WW2, toss kids into the meatgrinder mentality. Try reading 15 hours, one of the best 40K novels IMHO and it doesn't have a single space marine in it for a glimpse of a normal IG trooper.
It's part of the bleak, dark nature of the Universe where lots of IG campaigns are like fighting on the WW 1 western front for decades, if not centuries, and IG troopers get used up like ammo.
Here's your lasgun and some minimal training now shut up and go to the front or that Commisar shoots you in the back of the head and no, I don't care if you're some scared kid who's never left his home and shits his pants when you see that 'nid, shoot until it guts you.
It's why good IG units, like the Cadians, Catchans, and Tanath regiments are sent to fight battles far, FAR away from their homeworlds because well-trained and high-quality IG regiments are in short supply.
Heck, your avatar is part of a Valhallan regiment that does exactly that. They go all over the place because they're rock-solid and, as such, are needed badly.
Nerds! Activate! Deploy intricate knowledge of fictional setting!
i think we're just quibbling here. Yes there are crack regiments who are really competent. Yes there are conscripted regiment with rudimentary training and who suck in general. What we are really quibbling over is in what proportions they occur. My stance on this is that most of the Guard regiment are crack troops. yours is that the crack effective regiments are the exception rather than the rule.
Imperial Guard regiments are recruited from the best of the best of the PDF units, so I'd be inclined to say that the disagreement comes from Semantics. The Imperial Guard are much, much better than the PDF, which is why the are recruited to fight battles on other worlds, while PDF are only suitable for Garrison duty and are generally crap.
In the case of huge wars of attrition, then obviously, as the experienced troops are killed, raw recruits will be fed into the fighting, but this would happen in any case.
Anyway, I'm not really sure where I'm going with this, and the point is pretty much moot anyway. I've heard 15 hours is good, so I should try to get a copy. The Cain Series is my favourite 40k novel series, and I have an intense dislike for the Ghosts.
So, how about that DoW 2 huh? I hear it has Orks.
Asher on
I put models on Instagram now: asher_paints
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AegeriTiny wee bacteriumsPlateau of LengRegistered Userregular
Nothing, dear, you're just different from the other boys and girls.
e: Taldeer 4 lief.
Flippy_D on
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Casually HardcoreOnce an Asshole. Trying to be better.Registered Userregular
edited June 2008
Hey you know what? Fuck all your guys hate for Imperial Guard!
At the end of the day it's the Imperial Guard who is saving humanity!
Who are the ones who hold back millions of aliens who are: stronger, tougher, taller, more technology advance, and so on? THE IMPERIAL GUARDS!
Who are the ones who have to have all odds stack against them, but manage to win the battle time and time? THE IMPERIAL GUARDS!
Who are the ones who are executed, because they've been exposed to Chaos during their lifelong battle of protecting all of humanity? THE IMPERIAL GUARDS!
People say the Imperial Guards gets used up like Ammo. They're tossed aside like so much toilet paper. That it's the Space Marines who are saving Humanity, and the Imperial Guard are just there to buy time. Well they are WRONG!
Who are the biggest betrayers of humanity? SPACE MARINES!
Who, after all their brainwashing and biological and psychological engineering, turn their backs on the Emperor and nearly destroy him? SPACE MARINES!
But who are the ones who remain loyal to humanity, spend their entire short lives fighting against horrors that no man should have to face, with no biological implants or 10,000 years old equipment, only to face death and having their souls be eating in the chaos warp like M&Ms. IMPERIAL GUARDS!
So I'll say it again! Fuck Space Marines! Fuck their super awesomeness super power! Fuck how everybody think that they're the ones saving humanity!
I hope the voice acting is as good as the first one. Apart from some of the new race commanders who sounded really shitty.
Relic pretty much did Orks perfectly, voice-wise. Perfectly.
"Where'z da trukk? Why'z I walkin'!?"
"Pull da pin, frow da uvver part."
"Boss! We'z all gonna dieeeeee!"
Fuck yes. The voice work, for the most part, was pretty awesome.
That reminds me. Gorgutz needs to come back.
I'm not sure if I want the same narrator, or a different one.
I mean, come on. Space Marines. You know what I'm talking about. Another good one was 'Da Biggest of Da Gunz'. That one was painful.
"But what the Orks DIDN'T count on was the resolution of the Space marEENS."
Anyways, my only hope is that they include Chaos in some form. Chaos lends itself really well to a doctrine system like in CoH. It would be so badass if you could go the path of Tzeentch/Nurgle/Khorne/Slanesh. I'm just speculating about the doctrine system, I honestly don't expect them to include it, but it would sure be cool.
My first encounter with a Baneblade involved a long, strung out train of Necron warriors trooping across the map in a desperate bid to find out where the hell the Imperial Guard were hiding.
I think the resulting death march took about an hour to conclude, and now I need to play Dawn of War again. ;-;
Basil on
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Grudgeblessed is the mind too small for doubtRegistered Userregular
Chaos lends itself really well to a doctrine system like in CoH. It would be so badass if you could go the path of Tzeentch/Nurgle/Khorne/Slanesh. I'm just speculating about the doctrine system, I honestly don't expect them to include it, but it would sure be cool.
This. Oh yes. I would love a doctrine system like this.
Same goes for Orks, could be a choice between Goffs, Evil Sunz, Bad Moons, Deathskullz etc.
SM could have Tactical company, Assault company, Devastator company etc., maybe Veteran company also?
Eldar: standard Guardian host, Windrider host, that Aspect warrior special host whateveritscalled etc.
They'd be more like things that "bounce over buildings on scrawny chicken wings", along the lines of the standard chainsaw bearing suicide squad, if anything.
I don't mind the jetpack mechanic, but plain old flight doesn't seem to mesh well.
Basil on
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AegeriTiny wee bacteriumsPlateau of LengRegistered Userregular
edited June 2008
The flying units in soulstorm were just incredibly awful. I hated them from the instant I saw them and in game they were even worse than the movies made them out to be.
Chaos lends itself really well to a doctrine system like in CoH. It would be so badass if you could go the path of Tzeentch/Nurgle/Khorne/Slanesh. I'm just speculating about the doctrine system, I honestly don't expect them to include it, but it would sure be cool.
This. Oh yes. I would love a doctrine system like this.
Same goes for Orks, could be a choice between Goffs, Evil Sunz, Bad Moons, Deathskullz etc.
SM could have Tactical company, Assault company, Devastator company etc., maybe Veteran company also?
Eldar: standard Guardian host, Windrider host, that Aspect warrior special host whateveritscalled etc.
No, fuck that. It's cool in CoH when you have 4 armies and all, but not in DoW. I would like a little pre-setup thing, so you get advantages and disadvantages depending on what you pick. Pancake puts it better, but that would be the best.
The flying units in soulstorm were just incredibly awful. I hated them from the instant I saw them and in game they were even worse than the movies made them out to bed.
The videos of those in action were actually the reason I didn't buy that expansion. ;-;
Posts
OK, see, this is one of my pet Peeves. By and large, the IG is not a horde of conscripts with high powered flashlights. For the most part they are a highly trained, highly professional, highly experienced fighting force that is, by modern standard, very well equipped. The Lasgun gets a lot of flak, but think about it, the damn thing never misfires, jams or other wise fails mechanically. If it does it can be easily fixed. it has somewhere between 60 and 100+ shots in a single charge pack and recharges from thermal or solar power. It can blow a fist sized hole through someone wearing flak armour, accurately and at long range.
Its not that they are incompetent and poorly equipped (Again for the most part), its just that everything else in the game is far superior to them. Remember, Eldar Guardians, conscripts though they may be, are armed and armoured with equipment that is the product of thousands of years of technology in the hands of someone who has fought for centuries. Guardians also get a lot of stick for being shit.
Sure, they do have a WWII "theme" going on, and anachronistic as it is I guess it fits the setting. So yeah. Don't mess wit the Imperial guard, or Who'll bombard you with artillery for 3 days, send in a tank company to destroy everything still standing, then send in the Infantry to clean up what's left.
they make space marines look like guardsmen
best fags ever
And I, for one, think the IG are pretty neat. They compare poorly just because they're being compared to psychic space elves, genetically modified superhumans, and ancient regenerating doom-robots whose infantry units carry guns that disintegrate things (Yes, I play necrons. Yes, I think they're awesome. I agree that the fluff was kind of poorly written, though). In real life, they could probably beat the absolute crud out of just about anyone.
If your talking about the Cadians, Death Korps, Catchans, or Tanath guys, yeah, I can see that. Hell, they'd make prime recruiting worlds for Space Marine Chapters.
You gotta remember that these guys are the exceptions, though. Most IG regiments are conscript militias that have that WW 1 or Soviet WW2, toss kids into the meatgrinder mentality. Try reading 15 hours, one of the best 40K novels IMHO and it doesn't have a single space marine in it for a glimpse of a normal IG trooper.
It's part of the bleak, dark nature of the Universe where lots of IG campaigns are like fighting on the WW 1 western front for decades, if not centuries, and IG troopers get used up like ammo.
Here's your lasgun and some minimal training now shut up and go to the front or that Commisar shoots you in the back of the head and no, I don't care if you're some scared kid who's never left his home and shits his pants when you see that 'nid, shoot until it guts you.
It's why good IG units, like the Cadians, Catchans, and Tanath regiments are sent to fight battles far, FAR away from their homeworlds because well-trained and high-quality IG regiments are in short supply.
Heck, your avatar is part of a Valhallan regiment that does exactly that. They go all over the place because they're rock-solid and, as such, are needed badly.
Margaret Thatcher
I know. I love fluff arguments. Way too much. 8-)
Margaret Thatcher
I'm as big a imperial guard whore as I am a whore to the Tau.
Nerds! Activate! Deploy intricate knowledge of fictional setting!
i think we're just quibbling here. Yes there are crack regiments who are really competent. Yes there are conscripted regiment with rudimentary training and who suck in general. What we are really quibbling over is in what proportions they occur. My stance on this is that most of the Guard regiment are crack troops. yours is that the crack effective regiments are the exception rather than the rule.
Imperial Guard regiments are recruited from the best of the best of the PDF units, so I'd be inclined to say that the disagreement comes from Semantics. The Imperial Guard are much, much better than the PDF, which is why the are recruited to fight battles on other worlds, while PDF are only suitable for Garrison duty and are generally crap.
In the case of huge wars of attrition, then obviously, as the experienced troops are killed, raw recruits will be fed into the fighting, but this would happen in any case.
Anyway, I'm not really sure where I'm going with this, and the point is pretty much moot anyway. I've heard 15 hours is good, so I should try to get a copy. The Cain Series is my favourite 40k novel series, and I have an intense dislike for the Ghosts.
So, how about that DoW 2 huh? I hear it has Orks.
You didn't see the MGS4 thread just before the game came out evidently.
e: Taldeer 4 lief.
At the end of the day it's the Imperial Guard who is saving humanity!
Who are the ones who hold back millions of aliens who are: stronger, tougher, taller, more technology advance, and so on? THE IMPERIAL GUARDS!
Who are the ones who have to have all odds stack against them, but manage to win the battle time and time? THE IMPERIAL GUARDS!
Who are the ones who are executed, because they've been exposed to Chaos during their lifelong battle of protecting all of humanity? THE IMPERIAL GUARDS!
People say the Imperial Guards gets used up like Ammo. They're tossed aside like so much toilet paper. That it's the Space Marines who are saving Humanity, and the Imperial Guard are just there to buy time. Well they are WRONG!
Who are the biggest betrayers of humanity? SPACE MARINES!
Who, after all their brainwashing and biological and psychological engineering, turn their backs on the Emperor and nearly destroy him? SPACE MARINES!
But who are the ones who remain loyal to humanity, spend their entire short lives fighting against horrors that no man should have to face, with no biological implants or 10,000 years old equipment, only to face death and having their souls be eating in the chaos warp like M&Ms. IMPERIAL GUARDS!
So I'll say it again! Fuck Space Marines! Fuck their super awesomeness super power! Fuck how everybody think that they're the ones saving humanity!
IMPERIAL GUARDS!
Serve the hive.
Relic pretty much did Orks perfectly, voice-wise. Perfectly.
"Where'z da trukk? Why'z I walkin'!?"
"Pull da pin, frow da uvver part."
"Boss! We'z all gonna dieeeeee!"
Fuck yes. The voice work, for the most part, was pretty awesome.
That reminds me. Gorgutz needs to come back.
I totally wouldn't mind if they just reused the same sounds for the sequel.
I mean, come on. Space Marines. You know what I'm talking about. Another good one was 'Da Biggest of Da Gunz'. That one was painful.
Painful.
"But what the Orks DIDN'T count on was the resolution of the Space marEENS."
Anyways, my only hope is that they include Chaos in some form. Chaos lends itself really well to a doctrine system like in CoH. It would be so badass if you could go the path of Tzeentch/Nurgle/Khorne/Slanesh. I'm just speculating about the doctrine system, I honestly don't expect them to include it, but it would sure be cool.
The imperial guard gets an honorable mention because of the baneblade, and its 11 barrels of destructive fury
I think the resulting death march took about an hour to conclude, and now I need to play Dawn of War again. ;-;
This. Oh yes. I would love a doctrine system like this.
Same goes for Orks, could be a choice between Goffs, Evil Sunz, Bad Moons, Deathskullz etc.
SM could have Tactical company, Assault company, Devastator company etc., maybe Veteran company also?
Eldar: standard Guardian host, Windrider host, that Aspect warrior special host whateveritscalled etc.
IG: Infantry company, Mechanized company, Armored company. Penal company.
Or maybe Infiltration, Invasion, Annihilation?
Lots of choices for a focus.
Unless it's handle like CoH were they fly in and pwn shit; not hover like idiots.
They'd be more like things that "bounce over buildings on scrawny chicken wings", along the lines of the standard chainsaw bearing suicide squad, if anything.
I don't mind the jetpack mechanic, but plain old flight doesn't seem to mesh well.
The videos of those in action were actually the reason I didn't buy that expansion. ;-;