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[BALANCE ON] Team Fortress 2: Pyro Nerf Applied

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Posts

  • VeitsevVeitsev Registered User regular
    edited June 2008
    TehSpectre wrote: »
    I agree, Dom.

    I have had pyros kill my lvl 3 sentries by themselves with the flamethrower.

    It doesn't make that much sense to me, but meh. I can always build another one

    THIS is something I found really really odd. As a pyro I have taken out level 3 sentries on dustbowl. All you have to do is catch them from behind or when they are shooting at your teammates and you have a chance to take it out. You'll probably die in the process (either by the sentry or a crowd of angry enemies) but you can take it out. Before the update this was impossible.

    Veitsev on
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  • PeregrineFalconPeregrineFalcon Registered User regular
    edited June 2008
    That is one of the joys of playing engineer on pubs

    you have the guys that try and stab then sap when you have a level 3 sentry (it is possible, just pretty tough to pull off succesfully)

    and then the guys who uncloak right in front of your sentry

    and then those guys that disguise as you

    <noobrage>
    BUT I SAW IT ON YOUTUBE, WHY CAN'T I DO IT, U R HAXXIN
    </noobrage>

    PeregrineFalcon on
    Looking for a DX:HR OnLive code for my kid brother.
    Can trade TF2 items or whatever else you're interested in. PM me.
  • RamiRami Registered User regular
    edited June 2008
    Engineers could do a lot better if they worked together, I hardly ever see it though.

    You can get a level 2/3 sentry up in some very...surprising places very quickly with 3 engineers.

    Rami on
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  • interceptintercept Registered User regular
    edited June 2008
    Veitsev wrote: »
    TehSpectre wrote: »
    I agree, Dom.

    I have had pyros kill my lvl 3 sentries by themselves with the flamethrower.

    It doesn't make that much sense to me, but meh. I can always build another one

    THIS is something I found really really odd. As a pyro I have taken out level 3 sentries on dustbowl. All you have to do is catch them from behind or when they are shooting at your teammates and you have a chance to take it out. You'll probably die in the process (either by the sentry or a crowd of angry enemies) but you can take it out. Before the update this was impossible.

    You could do this with virtually any class, but it takes special circumstances, and "special" engineers who are really dumb at placing their sentries.

    I've batted L3 sentries to death and took no damage as a scout, but the sentry must be around open ground, not initially facing you and close enough that you can start circling around it while going at it with your bat. If you turn the corner and it's already facing you, the shots will start pushing you back and you're finished within a second after the rockets are out.

    The way to easily prevent this of course is setting your sentry near some sort of wall so noone can kite around it. The downside to this is that it makes it a lot easier for demos to take it out, but any demo with half a brain and an uber can nuke out an entire sentry nest within seconds.

    intercept on
  • MalkorMalkor Registered User regular
    edited June 2008
    Rami wrote: »
    Engineers could do a lot better if they worked together, I hardly ever see it though.

    You can get a level 2/3 sentry up in some very...surprising places very quickly with 3 engineers.

    Yes, but it must be my sentry, for I need the points!!!111

    Malkor on
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  • Whiniest Man On EarthWhiniest Man On Earth Registered User regular
    edited June 2008
    Reinstalled this and going to start trying to play on the regular again. Is it still a lot of pyro achievement farming right now, or has it slowed down?

    Whiniest Man On Earth on
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited June 2008
    Hay guys maybe the pyro isn't overpowered.
    Maybe you just suck.
    Scared about backburners? Walk in a constant spinning motion to always be aware of your surroundings.
    Being chased a pyro? Run away while facing it.
    I will agree that getting rid of the dropoff is stupid, but before the update the number 1 pyro complaint was that they didn't do enough damage. YOU ASKED FOR THIS.

    DeMoN on
    Steam id : Toxic Cizzle
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  • TVs_FrankTVs_Frank Registered User regular
    edited June 2008
    What the hell? I just got booted out of the game with some message about not being able to connect to VAC. Anyone ever had that happen before?

    TVs_Frank on
  • MalkorMalkor Registered User regular
    edited June 2008
    It'll all balance back out once the rest of the achievements roll out. Be patient.

    Malkor on
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  • RamiRami Registered User regular
    edited June 2008
    DeMoN wrote: »
    Hay guys maybe the pyro isn't overpowered.
    Maybe you just suck.
    Scared about backburners? Walk in a constant spinning motion to always be aware of your surroundings.
    Being chased a pyro? Run away while facing it.
    I will agree that getting rid of the dropoff is stupid, but before the update the number 1 pyro complaint was that they didn't do enough damage. YOU ASKED FOR THIS.

    The airblast and backburner fixed the pyro's problems, there was no need to remove the drop off.

    Rami on
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  • Job_41:25Job_41:25 Registered User regular
    edited June 2008
    Two things
    intercept wrote: »
    The way to easily prevent this of course is setting your sentry near some sort of wall so noone can kite around it.

    False, I've had a lvl 3 sentry up next to a wall on a corner and have had backburner pyros come around the corner the sentry is facing and they simply strafe around it and take it down. At first I thought it was a fluke but this has been on multiple occasions. If anything you want a bit of space between where an enemy will provoke a sentry to avoid this. Placing a sentry right against a wall is blindsiding the sentry and slows its reaction time depending on the situation.
    DeMoN wrote: »
    Being chased a pyro? Run away while facing it.

    As far as I am aware there is no class that is faster than a pyro while running backwards. Maybe a scout but that would be the only one.

    Job_41:25 on
  • HounHoun Registered User regular
    edited June 2008
    DeMoN wrote: »
    Hay guys maybe the pyro isn't overpowered.
    Maybe you just suck.
    Scared about backburners? Walk in a constant spinning motion to always be aware of your surroundings.
    Being chased a pyro? Run away while facing it.
    I will agree that getting rid of the dropoff is stupid, but before the update the number 1 pyro complaint was that they didn't do enough damage. YOU ASKED FOR THIS.

    Playing Pyro, I feel like I do too much damage. And I don't have the Backburner yet. :P

    Some of the dropoff needs to return.

    Houn on
  • interceptintercept Registered User regular
    edited June 2008
    Malkor wrote: »
    It'll all balance back out once the rest of the achievements roll out. Be patient.

    But theentire point of the achievement weapons were that they were alternatives, not superior.

    If they were slated to be superior, then they should've been released in tandem with the achievement weapons for all other classes to balance them out. This is like Blizzard saying, "Hey guys, we're going to make warriors mind numbingly easy to get 2k with, so in the meanwhile you all just deal with it while we take forever buffing the other classes to have a comparable skill ceiling."

    Which is in essence what they did, but they never came out and said it.

    Pyro is redonk powerful right now. I've killed Heavies in one second of flame and two Axtinguisher hits bfeore they could even turn around to spray me.

    intercept on
  • KagnarosKagnaros Registered User regular
    edited June 2008
    Leafblower > Backburner.


    Yeah I said it.

    Kagnaros on
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  • FirebrandFirebrand Registered User regular
    edited June 2008
    TVs_Frank wrote: »
    What the hell? I just got booted out of the game with some message about not being able to connect to VAC. Anyone ever had that happen before?

    Yeah, I got booted from that game too with the same message.

    Firebrand on
  • 1up1up Registered User regular
    edited June 2008
    Job_41:25 wrote: »
    DeMoN wrote: »
    Being chased a pyro? Run away while facing it.

    As far as I am aware there is no class that is faster than a pyro while running backwards. Maybe a scout but that would be the only one.

    Yea, if a scout is within flame range they are already dead.

    1up on
    tf2_sig.png
  • DarklyreDarklyre Registered User regular
    edited June 2008
    Flippy_D wrote: »
    @ Ed: I can't really play any other class. I'm not kidding when I say that and it's not modesty - I'm terrible at other classes.

    @ Rami: that's a pretty cliquey assumption of you. And I still see plenty of familiar names.

    Just drop in every weekend or so. Playing every day or so will burn almost anyone out eventually. Besides, you can be terrible at a class and still enjoy the game. Just look at me, I barely break 1:1 K/D ratio and I still love Tuftoo.

    Darklyre on
  • Flippy_DFlippy_D Digital Conquistador LondonRegistered User regular
    edited June 2008
    Different mindsets. I can't have fun if I'm obviously playing poorly (in my eyes). Just can't do that, it's not how I work. Dicking around is different, of course.

    But hey, smash bros in two days! I had totally forgotten! =D

    Flippy_D on
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  • Cold Salmon and HatredCold Salmon and Hatred __BANNED USERS regular
    edited June 2008
    Veitsev wrote: »
    TehSpectre wrote: »
    I agree, Dom.

    I have had pyros kill my lvl 3 sentries by themselves with the flamethrower.

    It doesn't make that much sense to me, but meh. I can always build another one

    THIS is something I found really really odd. As a pyro I have taken out level 3 sentries on dustbowl. All you have to do is catch them from behind or when they are shooting at your teammates and you have a chance to take it out. You'll probably die in the process (either by the sentry or a crowd of angry enemies) but you can take it out. Before the update this was impossible.

    impossible? I think not

    Taking out a level 3 sentry is relatively simple as a pyro, even before the update

    you just need to know exactly what you're doing

    Cold Salmon and Hatred on
  • ProspicienceProspicience The Raven King DenvemoloradoRegistered User regular
    edited June 2008
    That is one of the joys of playing engineer on pubs

    you have the guys that try and stab then sap when you have a level 3 sentry (it is possible, just pretty tough to pull off succesfully)

    and then the guys who uncloak right in front of your sentry

    and then those guys that disguise as you

    <noobrage>
    BUT I SAW IT ON YOUTUBE, WHY CAN'T I DO IT, U R HAXXIN
    </noobrage>

    Without fastswitch weapons I had some trouble doing this but with fastswitch I can now almost always get the stab sap combo! THANKS PEE AAAAYE!

    Prospicience on
  • BasilBasil Registered User regular
    edited June 2008
    The moment I found myself leading a server as a Pyro, I knew the dropoff was crazy awesome.

    But the other thing that was awesome? Burning down three Pyros in a row and topping it off with a Medic and a Sniper. It's so much easier to play a Pyro when everyone else is a Pyro too.

    Fewer rockets, grenades and hails of lead mean they don't get mowed down at random during their suicidal charges. The difference in effectiveness isn't just the cool weapons, it's the team balance.

    Of course, someone else has said this already. Twelve, thirty times. At length- a month ago, I'm sure. Maybe over some coffee. Probably had a little biscuit, and just, you know, waved it in the air, talking. I bet the waitress was cute.

    Basil on
    9KmX8eN.jpg
  • Cold Salmon and HatredCold Salmon and Hatred __BANNED USERS regular
    edited June 2008
    DeMoN wrote: »
    Hay guys maybe the pyro isn't overpowered.
    Maybe you just suck.
    Scared about backburners? Walk in a constant spinning motion to always be aware of your surroundings.
    Being chased a pyro? Run away while facing it.
    I will agree that getting rid of the dropoff is stupid, but before the update the number 1 pyro complaint was that they didn't do enough damage. YOU ASKED FOR THIS.

    man

    all I wanted was for them to fix the bloody hit detection

    pyro did plenty of damage before

    Pyro before the update required a lot of skill in dodging and that was about it

    now you don't really need to dodge because the person dies so fucking quickly

    Cold Salmon and Hatred on
  • LemmingLemming Registered User regular
    edited June 2008
    Shabutie wrote: »
    Leafblower > Backburner.


    Yeah I said it.

    Does it hurt being so wrong?

    Lemming on
  • theantipoptheantipop Registered User regular
    edited June 2008
    Heavy unlock: crit all the time and oh yea extra 100 health why not gun. And to think we all thought these things would be balanced.

    theantipop on
  • interceptintercept Registered User regular
    edited June 2008
    Job_41:25 wrote: »
    False, I've had a lvl 3 sentry up next to a wall on a corner and have had backburner pyros come around the corner the sentry is facing and they simply strafe around it and take it down. At first I thought it was a fluke but this has been on multiple occasions. If anything you want a bit of space between where an enemy will provoke a sentry to avoid this. Placing a sentry right against a wall is blindsiding the sentry and slows its reaction time depending on the situation.

    So how did it not knock the pyro 30 feet in the air if it began facing the pyro as he came in?

    I think you misunderstood my post. I said the reason why you can take out sentries like that is because you place them RIGHT UP TO THE CORNER, meaning the gun doesn't have the distance and time to react t othe threat. What I said was place it next to a wall, not against a corner against a WALL, so there is nowhere to strafe around.

    intercept on
  • Flippy_DFlippy_D Digital Conquistador LondonRegistered User regular
    edited June 2008
    Basil wrote: »
    Of course, someone else has said this already. Twelve, thirty times. At length- a month ago, I'm sure. Maybe over some coffee. Probably had a little biscuit, and just, you know, waved it in the air, talking. I bet the waitress was cute.

    This is undiluted brilliance.

    Flippy_D on
    p8fnsZD.png
  • Cold Salmon and HatredCold Salmon and Hatred __BANNED USERS regular
    edited June 2008
    you can still strafe a sentry like that intercept

    you move to one side, then move quickly to the other

    it's still trying to follow you and doesn't quite have the reaction time against pyros

    the more you know

    you want to put a sentry where it has open area on all sides

    gives the engineer freedom of movement, and pyros require a wall to edge around to get a sentry

    Cold Salmon and Hatred on
  • BasilBasil Registered User regular
    edited June 2008
    theantipop wrote: »
    Heavy unlock: crit all the time and oh yea extra 100 health why not gun. And to think we all thought these things would be balanced.

    I'd be cool with a four hundred odd health heavy. Gotta survive those flames somehow, right?

    And a primary weapon that fires slower but can be used as a club with a greater than normal range.


    ...Oh yes.

    And <3 Flippy.

    Basil on
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  • Cold Salmon and HatredCold Salmon and Hatred __BANNED USERS regular
    edited June 2008
    The scout needs a health boost

    a 200 health boost

    Cold Salmon and Hatred on
  • PeregrineFalconPeregrineFalcon Registered User regular
    edited June 2008
    The scout needs a health boost

    a 200 health boost

    And they need to be faster and get a quadruple jump.

    PeregrineFalcon on
    Looking for a DX:HR OnLive code for my kid brother.
    Can trade TF2 items or whatever else you're interested in. PM me.
  • RamiRami Registered User regular
    edited June 2008
    Turret will only knock you into the air if you jump (or an enemy soldier/demo/air blast hits you up).

    Rami on
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  • interceptintercept Registered User regular
    edited June 2008
    The scout needs a health boost

    a 200 health boost

    And they need to be faster and get a quadruple jump.

    And a Gundam.

    intercept on
  • MindspreadMindspread Registered User regular
    edited June 2008
    OMG!!! leaked!!!
    spyunlocksnm3.jpg

    Mindspread on
  • DualEdgeDualEdge Registered User regular
    edited June 2008
    intercept wrote: »
    The scout needs a health boost

    a 200 health boost

    And they need to be faster and get a quadruple jump.

    And a Gundam.

    Pierce the heavens with your bonk.

    DualEdge on
  • BasilBasil Registered User regular
    edited June 2008
    Marmeduke. The spy update, if real, is awesome.


    ... I have Engineer as one of my most played classes. Murfle.

    Basil on
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  • interceptintercept Registered User regular
    edited June 2008
    Mindspread wrote: »
    OMG!!! leaked!!!
    spyunlocksnm3.jpg

    Didn't Robin Walker confirm the next "Meet the.." video would be the Pyro?

    SPOILT.

    intercept on
  • DeadlySherpaDeadlySherpa Registered User regular
    edited June 2008
    Mindspread wrote: »
    OMG!!! leaked!!!
    spyunlocksnm3.jpg

    might want to fix the spelling errors before you release that to the general public

    DeadlySherpa on
    tf2_sig.png
  • Demitri OmniDemitri Omni Registered User regular
    edited June 2008
    I can name three things that make that NOT CORRECT.

    Demitri Omni on
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  • RamiRami Registered User regular
    edited June 2008
    Not bad for fakes.

    Rami on
    Steam / Xbox Live: WSDX NNID: W-S-D-X 3DS FC: 2637-9461-8549
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  • MindspreadMindspread Registered User regular
    edited June 2008
    :lol: I didn't make it, just found it.

    Mindspread on
This discussion has been closed.