Jack Thompson disclaimer:
THIS GAME ALLOWS AND ENCOURAGES YOU- WHILE CONTROLLING A VISUAL AND AURAL REPRESENTATION OF A HUMAN BEING- TO HURT A VISUAL AND AURAL REPRESENTATION OF A HUMAN BEING.
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The
UFC (Ultimate Fighting Championship) is the largest and most popular MMA (Mixed Martial Arts) organization in North America. Its market share has gained it a sort of iPod esque appellation; often times people use 'UFC' to connote any sort of mixed martial arts contest. Because of its deep penetration (:winky:) into mainstream entertainment, the UFC is prime and fertile ground for a well funded next gen game.
There have been several MMA games in the past, all of which have been, in my opinion, ugly third trimester abortions. The graphics have aged terribly and the game play was disgustingly shallow- inadequate to connote the expansive nature of striking in MMA and absolutely
abysmal at illustrating the depth and tactics that go into ground fighting. While they might satiate a casual MMA fan looking to play a boxing game with some throws and ground button mashing, they'd do nothing to placate an actual fan.
Preface out of the way, meet
UFC: 2009, Undisputed!Release Date (estimate for preordering at Gamestop): May 26, 2009.
Tentative Roster: 80 plus fighters spanning all weight classes.
Images:
Here's a demo fight with Rampage and Griffin:
http://www.gametrailers.com/player/usermovies/233453.htmlhttp://www.gametrailers.com/player/usermovies/233435.html
My main complaint:
-striking looks a little robotic and jerky, especially on the ground.
My main sources of excitement:
-when on the ground, I see hips being shifted and the fighters (on the bottom) sliding one way or the other. From the smoothness and continued nature of this motion, it SEEMS like you can manually control movement on the ground with analog sticks and not button mashing. I'm very very excited about this and it will make a huge difference in the end game, I think, if true.
-it looks like there are different 'modes' of combat. Probably a button to clinch, and then a shoulder button to switch from swan clinch to the short clinch etc. This could be amazingly good or bad depending on whether it's handled well.
Thoughts? Opinions?
edit: d'oh, no HTML. Give me a few seconds.
Posts
http://www.gametrailers.com/player/35471.html
edit: Looks decent, some of the animation is a little choppy though. If the controls work well this could be fun.
There is no way I would be able to play that in front of anyone and keep a straight face.
I've played UFC games in the past and what I've hated is the submission combos, and how easy it was to have a match ended on you because there wasn't much of a way to counter the submissions.
An MMA game that didn't suck would be muchly appreciated by me, especially if it lets me beat the shit out of Jason Miller over and over and over, that cocky shit has it coming, I tell you what.
yes, the ground work in MMA is pretty gay looking if you're only focusing on the fact that they're lying on top of each other and totally discounting the fact that they're elbowing and punching each other in the face, and if you're insecure about your own sexual orientation. Lets refrain from the name calling though.
In any case, that actually wasn't the video I'd hoped to link. I'm updating the OP now with the two videos I was looking for earlier.
darleysam: thankfully years of BJJ have placed my comfort level with penis somewhere above "bearish homosexual" and slightly- marginally, really- below "that girl from the ideepthroat videos".
I'm trying to wrap my head around how a decent grappling control scheme would work (especially when you consider two human players fighting each other). They've certainly got their work cut out for them.
Yeah, that is in my opinion the biggest determinant regarding whether this will be a good game. If it's just "press B more times than your opponent to choke him out", or "press Lb then A then Y, Y, Y, X and A.. faster than your opponent presses them... and you'll successfully sweep from half", I'll seriously cry.
At long last technology has come far enough to accurately depict a dude's "Treasure Trail". Truly this is a grand day to be a gamer.
Lets hope this will be a solid game, cause it does look very nice.
I'd love if this game did a good job of the ground game, that's something that's been lacking from the other MMA games that have been released over here, even the Pride one which is probably the best we've seen in the West.
Hehehehe.
Seem like that would be the hardest part to translate into a video game.
I would love a UFC game, but all of the possible maneuvers, counters, and submissions from various ground positions would be damn near impossible to nail correctly.
I'm looking forward to this, don't let me down Yukes. :x
Too long.:winky:
Right now all I have for a pseudo-mma game fix is Fire Pro Advance 2, Def Jam FFNY, and Fight Night 3 (kind of). So this would hit the spot.
http://www.nwlwrestling.com/
You seem like the type to know who's in my avatar. Bonus points if you do.
http://www.nwlwrestling.com/
The other is kind of hard to see so it's ok if you can't tell. Hint: he's wrestled in two of the major US companies in the 90's.
http://www.nwlwrestling.com/
Steering somewhat back on topic, I will totally buy this game if Cro Cop is in it. Day one purchase if I can high kick Chuck Liddell square in his ridiculous face.
What change? [vidurl=http://www.youtube.com/watch?v=i1E8s2_WH1Q&feature=related](hint)[/vidurl]
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK
QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
I doubt Cro Cop is in since he's out of the UFC for the time being.
http://www.nwlwrestling.com/
lololololz @ 'thwap' sounds when strikes connect
-Big chief admitted that their 'biggest competitor' is FN:R3. Said that controls aren't completely ironed out but that 'a punch will always be a punch'. It also said that 'practitioners of different styles will have access to different positions'. So perhaps purely stand up fighters will be able to throw up a loose, sloppy guard while other fighters more suited to the ground will be able to work from rubber.
-When asked about the 'method' for submissions, they were extremely vague. They said there is a point where the two players will need to struggle to determine whether the victim taps. They did not specify if it was a 'press this button at this time' mechanism or button mashing or what.
This could be interesting, but as people have said, this game is going to be all about the controls. This game has to be hell for developers as you have a Boxing game with a Wrestling game with a Ju-Jitsu game. Also, if you've seen a decent amount of MMA fights, you'll know EVERYONE has a puncher's chance. I've seen people bloodied and beaten get a lucky punch and knock the other fresh guy out.
How do you do that without making it look "cheap".
Grappling; how do you make it exciting to control? Half the time you see the guy just doing small ground and pound to pass the guy's guard. Again, how do you make us WANT to do that and how do you get the feeling of, that ain't easy into the controls.
I'll be VERY interested in the reviews for this game to see if it's worth it. Though, it may be worth a rental if I can beat the shit out of Matt Sera for a weekend. Man I hate that fuckhead.
His example was if a guy rushes in and shoots for the legs and you execute a perfectly timed rising knee, you can easily end the fight with the first blow of the match.
Fucking sweet. It'd be cool to have visual indications of fighters getting tired and hurt (panting, bleeding, sluggish movement) instead of bars at the top. That would def. cut down on the "I HAD FULL ENERGY! THAT"S BULLSHIT" complaints.
And sometimes you get japped in the jaw, you go down. Ooooooooooooooooooo, I'm going ot beat Matt Sera bloody for payback of hearing him yell "ALL DAY!!! WE CAN DO THIS ALL DAY!!!" throughout the Ultimate Fighter.
but also..
http://www.gametrailers.com/player/usermovies/302522.html
Judo
Boxing
BJJ
Wrestling
Techniques
Muay Thai
Kickboxing
Its awesome that they have different stances/modes for different fighting paradigms. The only way it could be better is if a fighter could be conversant in more than one school (say a Judo/BJJ grappler) with some way of switching between the two mid fight. Most fighters aren't pure X (boxing, kickboxing etc) fighters and it'd be cool if you could switch to a form you weren't as strong in depending on the style of fight.
QEDMF xbl: PantsB G+
Yeah that distinction was unclear to me in the 'fighting techniques' video. The language used, IIRC, is "each fighter is given one striking and one grappling art', and I don't know if that means they're just significantly stronger there, or if those are literally the only moves they have. I mean, does that mean Rampage literally can't throw a kick? That'd be dumb.
sounds about right.
He's done pretty well.
Do we know anything about a build a fighter feature for this?
I host a podcast about movies.
The Technique video actually shows Rampage kicking Liddel, so boxing doesn't seem to exclude kicks.
With a tag line like "So you wanna be a fighter?" I really hope they make a UFC themed ad inspired by Bugsy Malone.
So you wanna be a boxer
And May 26, that's a good time. One week before my birthday. I've already called doing the review for it over at the site in my sig.
What has me bummed, is that only I'll only get to play as my second favourite fighter (GSP). Bless his Canadian heart (I'm Canadian, yay!), but if Dana White wasn't such a bitch, Emelianenko Fedor might actually be in the UFC, and thus, in this game. For those who don't know who Fedor is, get your heads out of your asses and realise that this guy is actually the greatest fighter there is on this planet. I think his record is something like 33 wins and 1 loss. This loss has been debated though, because the rules of the fight said that if cut, you lose. Not like he can really help getting cut and he would have destroyed the dude regardless, but the fight was called right then and there. Still don't believe he's the shit? Watch this six part series of videos on YouTube:
http://www.youtube.com/watch?v=6jgDmhY0K4g
To see the most badass thing ever, forward to 3:30 in the third video (second in the spoiler).
http://www.youtube.com/watch?v=qoUzC8yvhdE&feature=related
http://www.youtube.com/watch?v=FWWUQIhLSS4&feature=related
http://www.youtube.com/watch?v=ElX9uuCYXw4&feature=related
http://www.youtube.com/watch?v=DCzd3dslOe8&feature=related
I Fedor.
Send a pm my way if you're interested.
I hope that they have some good damage models in the game. Those videos didn't really convey the impact of being hit. I also hope they include wear and tear on certain body parts over the course of a fight. Like throwing a lot of leg kicks in a fight would hurt the other fighter's mobility.
Same, and it's disappointing that every time I bring him up even to my friends who watch UFC they have no clue who he is, let alone how dominating he is. I still don't understand why Zuffa can't just pay the guy, unless they're thinking ahead three or four years to his 10th title defense and how boring that might get for the masses.