Oh ok gotya. So basically it would be alright to salvage if you went ratting with people and were knocking out NPCs, or if when you killed someone you jacked their stuff preferrably after battle, but not during?
Do ratting groups take out newbs often or is it sort of if you are lucky type situation?
Oh ok gotya. So basically it would be alright to salvage if you went ratting with people and were knocking out NPCs, or if when you killed someone you jacked their stuff preferrably after battle, but not during?
Do ratting groups take out newbs often or is it sort of if you are lucky type situation?
Forming fleets to share bounties reduces profits absurdly because the bounties are split evenly. Better for two newbies to team up, more exciting, less used to making the big bucks so it doesn't seem so tedious.
More common would be for someone to just let you follow behind and loot/salvage. If you find an empty belt with wrecks in it, it's probably okay to salvage in this situation. A good tactic might be to use the directional scanner on belts to check for wrecks before warping.
In low sec is there a mail that pops up if you salavage something that was killed by someone else? Like some big guys come throug and blow the crap out of a place, if I salavage do those guys get a mail saying Hey mosiac was a dick and stole your killings that you left behind for whatever reason?
In low sec is there a mail that pops up if you salavage something that was killed by someone else? Like some big guys come throug and blow the crap out of a place, if I salavage do those guys get a mail saying Hey mosiac was a dick and stole your killings that you left behind for whatever reason?
No, salvage is free reign.
if it was a player wreck and you took from the can, you would be flagged to that player, but he would not get a message[he would just know he could shoot you from his overview information]
If it was an NPC wreck and you took from it, then ditto the above.
Not strictly true: if you've got hauler wrecks (sometimes you get haulers full of ore in instead of the normal kind of rat) then you don't want to salvage until all the loot has been removed and put into jetcans because oftentimes a hauler wreck will hold more than one jetcan worth of ore and if you salvage the wreck EVE will stuff the ore into one jetcan and whoops there goes a few million isk.
Oh ok gotya. So basically it would be alright to salvage if you went ratting with people and were knocking out NPCs, or if when you killed someone you jacked their stuff preferrably after battle, but not during?
Do ratting groups take out newbs often or is it sort of if you are lucky type situation?
Let me clarify the point here. If you are on your own and you kill something, NPC or player, it's all yours and you can loot/salvage/blow it up, whatever you want. If you're with friends you'll want to work something out for that group.
But if you're in a major fleet, anything killed belongs to the alliance/corporation running the fleet, not whoever got the killing shot in. If you're with a 100 man goonswarm fleet, and after killing an enemy fleet you fly up and start looting/salvaging the enemy wrecks, you'll be blown up and kicked from the corp before the cries of "Ninja!" die down on Teamspeak.
Does anyone know if the information in the op still good? Is Merch Industrial still accepting new members and if so how hard would it be to bring a battlecruiser out there? Should I just do what the op says and clone and die?
I've been playing on and off for a couple of years and have only joined on corp way back at launch so I'm a bit out of the loop when it comes to pvp and all that.
Does anyone know if the information in the op still good? Is Merch Industrial still accepting new members and if so how hard would it be to bring a battlecruiser out there? Should I just do what the op says and clone and die?
I've been playing on and off for a couple of years and have only joined on corp way back at launch so I'm a bit out of the loop when it comes to pvp and all that.
I can't think of any reason we wouldn't be (though the guy who made the post doesn't play at the moment).
I also can't think of any reason you couldn't use jump bridges to run a BC down (unless the towers are reinforced). But seriously, if all you got's one BC, just put it up on a sell order, reprocess all your T1 mods, and pod on down. After getting accepted of course. There's a pretty high risk of getting ganked going through lowsec to 0.0.
If it's a good PVE BC, like a myrmidon or drake, then it may in fact be worth the effort though. Bringing a BC on a fleet op is silly, but you can't fly/afford a BS, they are the next best way to make money in 0.0.
Hey guys, question for you. Im currently deployed to Iraq right now. I dont know how well Eve would work on this shitty satalite internet (Anyone tried?). I know that I have my main trained up pretty far from before I got deployed. I wouldn't be able to play more than an hour or two and it would be in the morning (10am-2pm). Just wondering if you guys think it would be worth my time (think of playing not during prime time on 56k).
Hey guys, question for you. Im currently deployed to Iraq right now. I dont know how well Eve would work on this shitty satalite internet (Anyone tried?). I know that I have my main trained up pretty far from before I got deployed. I wouldn't be able to play more than an hour or two and it would be in the morning (10am-2pm). Just wondering if you guys think it would be worth my time (think of playing not during prime time on 56k).
I've played EVE via satellite in the states, and it worked fairly well for me- there's just a delay of up to a second on everything you do. >.> Teamspeak works, and EVE isn't a twitch game, so fleet ops worked fairly well for me. The question would be whether or not you could get online during said fleet ops.
Also, the service I used was Wildblue. What you'd be using might not work as well, or it might work better.
Try getting a trial account and see how you do. Tackle dreadnoughts, and so forth.
Hey guys, question for you. Im currently deployed to Iraq right now. I dont know how well Eve would work on this shitty satalite internet (Anyone tried?). I know that I have my main trained up pretty far from before I got deployed. I wouldn't be able to play more than an hour or two and it would be in the morning (10am-2pm). Just wondering if you guys think it would be worth my time (think of playing not during prime time on 56k).
we do and did have people in the armed forces playing eve. sometimes they'd have to stop because they were coming under mortar fire.
I've played EVE via satellite in the states, and it worked fairly well for me- there's just a delay of up to a second on everything you do. >.> Teamspeak works, and EVE isn't a twitch game, so fleet ops worked fairly well for me. The question would be whether or not you could get online during said fleet ops.
Also, the service I used was Wildblue. What you'd be using might not work as well, or it might work better.
Try getting a trial account and see how you do. Tackle dreadnoughts, and so forth.
I ping on vent usually 800-1500 (spikes up to the 4k's) assuming it would be the same on TS.
Also, unfortunately I work during the same time as most of the people on my fob. So, a few thoulsand other asses using up my bandwidth. Download should be finished tomorrow and I'll make a trial to try it out, then hop on my main if it works alright.
I play on a sat from the states. Like was said earlier, there is a slight delay, but it's totally playable. Only issues I have are with gatecamps and large fleets. If you jump into a big gatecamp, you run the risk of getting killed before you've loaded. With large fleets the client can hang a lot when the shooting starts. You also won't be tackling anybody trying to run a camp, they will be warped out before your client even registers them. CCP claims to have reworked network traffic for fleet battles and the like in the last few patches, so it may be better now, I haven't experienced it yet.
Anything PvE will be fine, roving pvp gangs and small fleets will also work.
Of course, this is on a private commercial connection, results may vary using military networks. You could also use your time over just to there to train your main, and have a ton more skillpoints when you get back.
So who is it that's conquering feyth/eso? Why are they winning?
AAA, Stain, Coven, BDCI, R.O are all attacking Feyth/eso and are failing horribly at it. Vacation crew rides again!
For those not up on the acronyms:
Against All Authorities (mixed Russian alliance)
Stain Empire (shitty Russian alliance that until recently was on poor terms with all the other Russian alliances)
BDCI is an ex Mercenary Coalition corporation
Red Overlord is a newly formed alliance of 3 corps that were kicked out of Red Alliance for being a bunch of worthless farmers.
Pitted Against them are:
Goonswarm (Including the Penny-Arcade corp, Merch Industrial)
Tau Ceti Federation (French alliance)
Rebellion (Russian alliance)
Kraftwerk (German alliance)
United Legion (Russian alliance)
Still friendly to Goonswarm but as far as I can tell, not active in the theatre:
Red Alliance (The grandfather of most Russian alliances)
xXDeathXx and Solar Fleet (older splinter groups from Red Alliance)
That's just off the top of my head, so I might have a few inaccuracies or overlooked somebody.
I play on a sat from the states. Like was said earlier, there is a slight delay, but it's totally playable. Only issues I have are with gatecamps and large fleets. If you jump into a big gatecamp, you run the risk of getting killed before you've loaded. With large fleets the client can hang a lot when the shooting starts. You also won't be tackling anybody trying to run a camp, they will be warped out before your client even registers them. CCP claims to have reworked network traffic for fleet battles and the like in the last few patches, so it may be better now, I haven't experienced it yet.
Anything PvE will be fine, roving pvp gangs and small fleets will also work.
Of course, this is on a private commercial connection, results may vary using military networks. You could also use your time over just to there to train your main, and have a ton more skillpoints when you get back.
I was doing that when I first got here, I got most of my base Stat skills up to 4 or 5. I couldn't afford the advanced stat skillbooks though, so I kinda stopped and adventually gave up. Having an Corp that actually does things and people to socialize with would make the game a million times better.
I can't even get into EVE right now. It tells me that there's a patch available, so I download it. Then it tells me that it needs to restart to install the patch, I hit okay, and it crashes. I come back in and it does the same thing over and over. My EVE game is on Steam, so would that have something to do with it? Is anyone else experiencing this problem?
Posts
Do ratting groups take out newbs often or is it sort of if you are lucky type situation?
Forming fleets to share bounties reduces profits absurdly because the bounties are split evenly. Better for two newbies to team up, more exciting, less used to making the big bucks so it doesn't seem so tedious.
More common would be for someone to just let you follow behind and loot/salvage. If you find an empty belt with wrecks in it, it's probably okay to salvage in this situation. A good tactic might be to use the directional scanner on belts to check for wrecks before warping.
No, salvage is free reign.
if it was a player wreck and you took from the can, you would be flagged to that player, but he would not get a message[he would just know he could shoot you from his overview information]
If it was an NPC wreck and you took from it, then ditto the above.
But salvage all you want.
Let me clarify the point here. If you are on your own and you kill something, NPC or player, it's all yours and you can loot/salvage/blow it up, whatever you want. If you're with friends you'll want to work something out for that group.
But if you're in a major fleet, anything killed belongs to the alliance/corporation running the fleet, not whoever got the killing shot in. If you're with a 100 man goonswarm fleet, and after killing an enemy fleet you fly up and start looting/salvaging the enemy wrecks, you'll be blown up and kicked from the corp before the cries of "Ninja!" die down on Teamspeak.
I've been playing on and off for a couple of years and have only joined on corp way back at launch so I'm a bit out of the loop when it comes to pvp and all that.
Made 20 mill waiting in empire, so I won't complain to much
Edit: Fixed
It just doesn't have the same punch as the original or the follow up video.
Notice to BoB
Steam Name: Dr.Oblivious
If you can't live for the now, at least live for the future.
http://www.youtube.com/watch?v=OVDC6cRn2jo
I can't think of any reason we wouldn't be (though the guy who made the post doesn't play at the moment).
I also can't think of any reason you couldn't use jump bridges to run a BC down (unless the towers are reinforced). But seriously, if all you got's one BC, just put it up on a sell order, reprocess all your T1 mods, and pod on down. After getting accepted of course. There's a pretty high risk of getting ganked going through lowsec to 0.0.
If it's a good PVE BC, like a myrmidon or drake, then it may in fact be worth the effort though. Bringing a BC on a fleet op is silly, but you can't fly/afford a BS, they are the next best way to make money in 0.0.
Hah, you of all people should know better Trevor.
AAA, Stain, Coven, BDCI, R.O are all attacking Feyth/eso and are failing horribly at it. Vacation crew rides again!
I've played EVE via satellite in the states, and it worked fairly well for me- there's just a delay of up to a second on everything you do. >.> Teamspeak works, and EVE isn't a twitch game, so fleet ops worked fairly well for me. The question would be whether or not you could get online during said fleet ops.
Also, the service I used was Wildblue. What you'd be using might not work as well, or it might work better.
Try getting a trial account and see how you do. Tackle dreadnoughts, and so forth.
we do and did have people in the armed forces playing eve. sometimes they'd have to stop because they were coming under mortar fire.
I ping on vent usually 800-1500 (spikes up to the 4k's) assuming it would be the same on TS.
Also, unfortunately I work during the same time as most of the people on my fob. So, a few thoulsand other asses using up my bandwidth. Download should be finished tomorrow and I'll make a trial to try it out, then hop on my main if it works alright.
Anything PvE will be fine, roving pvp gangs and small fleets will also work.
Of course, this is on a private commercial connection, results may vary using military networks. You could also use your time over just to there to train your main, and have a ton more skillpoints when you get back.
For those not up on the acronyms:
Against All Authorities (mixed Russian alliance)
Stain Empire (shitty Russian alliance that until recently was on poor terms with all the other Russian alliances)
BDCI is an ex Mercenary Coalition corporation
Red Overlord is a newly formed alliance of 3 corps that were kicked out of Red Alliance for being a bunch of worthless farmers.
Pitted Against them are:
Goonswarm (Including the Penny-Arcade corp, Merch Industrial)
Tau Ceti Federation (French alliance)
Rebellion (Russian alliance)
Kraftwerk (German alliance)
United Legion (Russian alliance)
Still friendly to Goonswarm but as far as I can tell, not active in the theatre:
Red Alliance (The grandfather of most Russian alliances)
xXDeathXx and Solar Fleet (older splinter groups from Red Alliance)
That's just off the top of my head, so I might have a few inaccuracies or overlooked somebody.
I was doing that when I first got here, I got most of my base Stat skills up to 4 or 5. I couldn't afford the advanced stat skillbooks though, so I kinda stopped and adventually gave up. Having an Corp that actually does things and people to socialize with would make the game a million times better.
The Great EVE War: Part 2
They might already be playing in the east-asian server. I don't see many Koreans or Japanese around, and the only Chinese are isk farmers.
We need to revamp the motherfucking OP stat.
What again? Doesn't AAA hate BoB?
Steam Name: Dr.Oblivious
If you can't live for the now, at least live for the future.
AAA has wanted to be a BoB pet for awhile.
W-hat. No AAA hates BoB. At least traditionally.
AAA has set BoB blue, they'll be cooperating to attack goonswarm
[img-bobpong.gif]
not true
Intentionally forgotten or simply mistake?
Steam Name: Dr.Oblivious
If you can't live for the now, at least live for the future.
[img-*] is used when referencing a well-known image without actually embedding it
[img-timeline]
[img-remdick]
You learn something new everyday.
Steam Name: Dr.Oblivious
If you can't live for the now, at least live for the future.
According to ~spies~, AAA has been planning to join up with BoB for at least a month.