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The violence in video games relationship..

trevelliantrevellian Registered User regular
edited June 2008 in Debate and/or Discourse
..otherwise known as "monkey see, monkey do"

Yup, here we go again..I realise this may be a tired old debate for most of us, if so, please just let the thread drop down and out of site, I really posted this up to see if anything *new* has happened in the past few weeks.

Looks like Jack Thompson and his supporters have another anecdotal illustration of their argument

http://www.reghardware.co.uk/2008/06/27/gta_crime_wave_ny_kids/

Although I am not convinced that this is not another case of people getting caught and then saying "it was that games fault, it warped my fragile little mind, I would have been down the library helping old folks if it wasn't for that game...". Additionally of course there's nothing to say these guys wouldn't have gone out and mugged people anyway, they just decided to do it GTA4 stylee.

In the UK we already have the governament creating their "action plan" to stick their nose in^^^^ I mean to regulate and protect us poor plebiates.

http://www.reghardware.co.uk/2008/06/26/gov_action_plan_over_web_and_videogames/

I am still not quite sure what all the arm waving and mouth frothing is about - as far as I am aware in the UK (and US) there is already a classification scheme for games (possibly voluntary, not sure on that) and that legislation is already in place for dealing with people that sell games to youngsters.

The only area I can think of that might require someone with knowledge (ie not an elected official) to look at is sales over the internet, but I guess that's tied to credit cards.

Anything new you guys have heard about?

McGough_EA.png
trevellian on

Posts

  • ShikaoShikao Registered User regular
    edited June 2008
    I have an idea. We could arrange the games in stores by rating. One shelf for M games (with a sign above saying "For Players 17 and up"), one for T, another for E, and so on. And they would make it painfully obvious what the rating was. Signs everywhere. Above, on the shelves, on the games, on the back of the shelves, and such.

    Shikao on
  • adamadam Registered User regular
    edited June 2008
    Sounds like they should just have played the game longer. Or used god mode.

    just read the second article and I dont think parents would even know how to set up restraints on consoles. At least its a valiant effort to get adults to play.

    adam on
  • ShikaoShikao Registered User regular
    edited June 2008
    Also:
    Parental tip!
    Don't assume your children have common sense. Teach them common sense.

    Shikao on
  • yalborapyalborap Registered User regular
    edited June 2008
    Shikao wrote: »
    I have an idea. We could arrange the games in stores by rating. One shelf for M games (with a sign above saying "For Players 17 and up"), one for T, another for E, and so on. And they would make it painfully obvious what the rating was. Signs everywhere. Above, on the shelves, on the games, on the back of the shelves, and such.

    The only real issue with this is that it requires that games be very evenly distributed.

    Also for people to pay attention.

    Sight's a funny thing. When you don't expect something to be there, or simply don't care, you won't notice it even if it's staring you in the face. So a parent who thinks there is no rating system, or simply doesn't give a damn, won't be taught by anything. And these are the people who so fervently complain about little Johnny or Debbie playing GTA and stealing a car or what the hell ever.

    This is also, of course, why the game stores ask if you have any games to trade in now, despite all the bright neon glowing signs. If you don't expect it to be there, it won't register in your mind.

    yalborap on
  • The CatThe Cat Registered User, ClubPA regular
    edited June 2008
    adam wrote: »
    Sounds like they should just have played the game longer. Or used god mode.

    just read the second article and I dont think parents would even know how to set up restraints on consoles. At least its a valiant effort to get adults to play.

    I don't know how much longer this last will hold for, though. The average gamer is what, 28 now? A fair percentage are parents themselves, too. There'll always be people who just Don't Like Computers, but the technology is becoming normalised.

    The Cat on
    tmsig.jpg
  • japanjapan Registered User regular
    edited June 2008
    trevellian wrote: »
    In the UK we already have the governament creating their "action plan" to stick their nose in^^^^ I mean to regulate and protect us poor plebiates.

    http://www.reghardware.co.uk/2008/06/26/gov_action_plan_over_web_and_videogames/

    Have you read the Byron Report? It's actually quite sensible.

    It's primary recommendations are to dump the PEGI ratings (because nobody knows what they mean), have the BBFC rate all games (not just those that need a 15 or an 18 certificate) so that parents are better able to tell what is and is not appropriate for their kids.

    It also recommends education aimed at parents so that they better understand the typical content of games and the internet, and know why they should be monitoring their children's use of both.

    The new studies being commisioned in that link are because the Byron report didn't make any conclusion regarding the effects of videogame violence on young people. Instead it basically said that the evidence from either side is nigh-useless because of the volume of it that's been carried out either by special interest groups, or without sufficient academic rigour. Instead it recommended some proper studies were carried out with parameters appropriate to it's use as a basis for policy.

    japan on
  • BasilBasil Registered User regular
    edited June 2008
    Magic becomes steadily less magical as time passes unless drastic measures are employed to ensure their potency, yeah. It'll become less threatening as the people who feel threatened die and the people threatening them find new things to threaten them with.

    It's like the usual complaints against reading, it'll die down and pop up again now and then.

    Basil on
    9KmX8eN.jpg
  • ShadowfireShadowfire Vermont, in the middle of nowhereRegistered User regular
    edited June 2008
    yalborap wrote: »
    Shikao wrote: »
    I have an idea. We could arrange the games in stores by rating. One shelf for M games (with a sign above saying "For Players 17 and up"), one for T, another for E, and so on. And they would make it painfully obvious what the rating was. Signs everywhere. Above, on the shelves, on the games, on the back of the shelves, and such.

    The only real issue with this is that it requires that games be very evenly distributed.

    Also for people to pay attention.

    Sight's a funny thing. When you don't expect something to be there, or simply don't care, you won't notice it even if it's staring you in the face. So a parent who thinks there is no rating system, or simply doesn't give a damn, won't be taught by anything. And these are the people who so fervently complain about little Johnny or Debbie playing GTA and stealing a car or what the hell ever.

    This is also, of course, why the game stores ask if you have any games to trade in now, despite all the bright neon glowing signs. If you don't expect it to be there, it won't register in your mind.

    Actually, the biggest issue is that some moron will pick up a game from the M section, look at it, and put it back in the E spot. Then some other parent will see it, and throw a shit fit.

    This will happen often, people will claim games are corrupting the youth of [insert country], and it won't get better.

    I agree with Cat... this will blow over eventually. Gamers are getting older, and eventually, we'll be the ones in power (mwahahahaha!).

    Shadowfire on
  • NakedZerglingNakedZergling A more apocalyptic post apocalypse Portland OregonRegistered User regular
    edited June 2008
    This debate is so done to death.
    Hey a 14 year old playing a game that flat out says it's intended for people over 17. Way to go parents.

    NakedZergling on
  • Bionic MonkeyBionic Monkey Registered User, ClubPA regular
    edited June 2008
    The Cat wrote: »
    adam wrote: »
    Sounds like they should just have played the game longer. Or used god mode.

    just read the second article and I dont think parents would even know how to set up restraints on consoles. At least its a valiant effort to get adults to play.

    I don't know how much longer this last will hold for, though. The average gamer is what, 28 now? A fair percentage are parents themselves, too. There'll always be people who just Don't Like Computers, but the technology is becoming normalised.

    I'm thinking another two generations of consoles. You're going to have a huge community of 40+ year-olds that grew up with game consoles that are going to know this is bullshit.

    Bionic Monkey on
    sig_megas_armed.jpg
  • IncenjucarIncenjucar VChatter Seattle, WARegistered User regular
    edited June 2008
    Somehow I find myself more afraid of the people whose lives revolve around pointing real, live-ammo firearms at real human beings, and I am not especially afraid of those unless I am one of those human beings at a given moment.

    The threat of being waggled to death is somehow not getting through to me.

    Incenjucar on
  • NakedZerglingNakedZergling A more apocalyptic post apocalypse Portland OregonRegistered User regular
    edited June 2008
    Shikao wrote: »
    I have an idea. We could arrange the games in stores by rating. One shelf for M games (with a sign above saying "For Players 17 and up"), one for T, another for E, and so on. And they would make it painfully obvious what the rating was. Signs everywhere. Above, on the shelves, on the games, on the back of the shelves, and such.

    That wouldn't change a thing. I've run a video game store for 5 years. Maybe 5% of parents actually look at the rating. The rest have given up as parents. Even after i tell the about the content of GTA IV they still buy it for their 10 year olds. Here's the most common answers when i inform them.

    -He'll play it anyway...(HOW? don't let your kids go t other kids houses who are allowed to play that game then!!!)

    -His father will just buy it for him...(usually divorced, or the father doesn't care)

    -He already plays it at his fathers house...(cool you couldn't work out your marriage so not you try to each buy your kids love with inappropriate items to look "cool". Why not just give your kid the keys to the car and a fattie..that would make you a wicked cool parent!!!)

    -I don't let him play it with the volume on. (well i'm glad that negates the violence and sex)

    - Oh he plays all those games! what can you do?......(umm..be a parent and not let him?)

    - I don't mind violence as long as there's no nudity....(because boobies are more dangerous than guns)

    -He can play whatever he wants....(worthless)

    -I know he shouldn't play it but it keeps him out of my hair!lolololol..........(FUCK YOU! you shouldn't have had a child then! they require attention!


    and once i got...and i quote.

    "Who the fuck are you to tell me how to raise my child. I make the decisions for him not you."

    NakedZergling on
  • chasmchasm Ill-tempered Texan Registered User regular
    edited June 2008
    Shikao wrote: »
    I have an idea. We could arrange the games in stores by rating. One shelf for M games (with a sign above saying "For Players 17 and up"), one for T, another for E, and so on. And they would make it painfully obvious what the rating was. Signs everywhere. Above, on the shelves, on the games, on the back of the shelves, and such.

    Too bad most of the parents I encounter have absolutely zero fucking clue what ESRB ratings mean and are intended to show.

    chasm on
    steam_sig.png
    XBL : lJesse Custerl | MWO: Jesse Custer | Best vid ever. | 2nd best vid ever.
  • DarkPrimusDarkPrimus Registered User regular
    edited June 2008
    If the parents don't want their precious little snowflake playing violent video games, then they have to make a point of not buying the games for them.

    DarkPrimus on
  • NakedZerglingNakedZergling A more apocalyptic post apocalypse Portland OregonRegistered User regular
    edited June 2008
    DarkPrimus wrote: »
    If the parents don't want their precious little snowflake playing violent video games, then they have to make a point of not buying the games for them.

    AMEN

    NakedZergling on
  • IncenjucarIncenjucar VChatter Seattle, WARegistered User regular
    edited June 2008
    and once i got...and i quote.

    "Who the fuck are you to tell me how to raise my child. I make the decisions for him not you."

    This can be a rather valid point if the kid is being raised properly and is not in danger of being influenced by games and toys.

    Not ALL kids are little retarded sponge bots.

    Incenjucar on
  • Phoenix-DPhoenix-D Registered User regular
    edited June 2008
    I for example was playing DOOM as soon as I could bludgon DOS into booting the damn game, and surprisingly I haven't murdered anyone.

    ...or nuked the country, despite my other main game being Howitzer.

    Whole thing: Non-issue.

    Phoenix-D on
  • AroducAroduc regular
    edited June 2008
    Phoenix-D wrote: »
    I for example was playing DOOM as soon as I could bludgon DOS into booting the damn game, and surprisingly I haven't murdered anyone.

    ...or nuked the country, despite my other main game being Howitzer.

    Whole thing: Non-issue.

    Do... do I hit you with a rolled up newspaper for this?

    Aroduc on
  • edited June 2008
    This content has been removed.

  • GorakGorak Registered User regular
    edited June 2008
    Incenjucar wrote: »
    and once i got...and i quote.

    "Who the fuck are you to tell me how to raise my child. I make the decisions for him not you."

    This can be a rather valid point if the kid is being raised properly and is not in danger of being influenced by games and toys.

    Not ALL kids are little retarded sponge bots.

    Probably not all that valid in this particular context - if he sold the game without warning they'd have been back to complain about the content.

    Zerg should have replied, "Me? I'm just the guy who sells material that is designed for adults and so feel it is my duty to inform my customers of the potential dangers of the products they are purchasing if handed to a child. Although given your obvious parenting skills, maybe your delightful offspring would like to visit my Crack & Whore Emporium just down the road."

    Gorak on
  • bowenbowen Sup? Registered User regular
    edited June 2008
    Phoenix-D wrote: »
    I for example was playing DOOM as soon as I could bludgon DOS into booting the damn game, and surprisingly I haven't murdered anyone.

    ...or nuked the country, despite my other main game being Howitzer.

    Whole thing: Non-issue.

    And, surprisingly, our parents haven't dropped anvils on people's heads either.

    bowen on
    not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
  • BamaBama Registered User regular
    edited June 2008
    Gorak wrote: »
    Incenjucar wrote: »
    and once i got...and i quote.

    "Who the fuck are you to tell me how to raise my child. I make the decisions for him not you."

    This can be a rather valid point if the kid is being raised properly and is not in danger of being influenced by games and toys.

    Not ALL kids are little retarded sponge bots.

    Probably not all that valid in this particular context - if he sold the game without warning they'd have been back to complain about the content.
    Well it depends on what Zergling said. If you're just giving information (e.g. "Just so you know, this game is rated M for Violence, profanity, blah blah...") then that's an overreaction, but if you're saying "You really shouldn't buy this for your kid" then that's a fairly appropriate response.

    Bama on
  • codetrapcodetrap Registered User regular
    edited June 2008
    Shikao wrote: »
    I have an idea. We could arrange the games in stores by rating. One shelf for M games (with a sign above saying "For Players 17 and up"), one for T, another for E, and so on. And they would make it painfully obvious what the rating was. Signs everywhere. Above, on the shelves, on the games, on the back of the shelves, and such.

    That wouldn't change a thing. I've run a video game store for 5 years. Maybe 5% of parents actually look at the rating. The rest have given up as parents. Even after i tell the about the content of GTA IV they still buy it for their 10 year olds. Here's the most common answers when i inform them.

    -He'll play it anyway...(HOW? don't let your kids go t other kids houses who are allowed to play that game then!!!)

    -His father will just buy it for him...(usually divorced, or the father doesn't care)

    -He already plays it at his fathers house...(cool you couldn't work out your marriage so not you try to each buy your kids love with inappropriate items to look "cool". Why not just give your kid the keys to the car and a fattie..that would make you a wicked cool parent!!!)

    -I don't let him play it with the volume on. (well i'm glad that negates the violence and sex)

    - Oh he plays all those games! what can you do?......(umm..be a parent and not let him?)

    - I don't mind violence as long as there's no nudity....(because boobies are more dangerous than guns)

    -He can play whatever he wants....(worthless)

    -I know he shouldn't play it but it keeps him out of my hair!lolololol..........(FUCK YOU! you shouldn't have had a child then! they require attention!


    and once i got...and i quote.

    "Who the fuck are you to tell me how to raise my child. I make the decisions for him not you."

    If you feel this way, then why did you sell them the games?

    codetrap on
    < insert witty comment here>
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