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  • dliandlian Registered User new member
    edited October 2006
    I hate the 'too short' complaint when it comes to portable games. I've got too many games as it is, so I'd rather a game be really good and short than mediocre and 35 hours long.

    dlian on
  • Johnny FabulousJohnny Fabulous burgin' Registered User regular
    edited October 2006
    I tried picking this up today, but couldn't find it.
    I ended up picking up a copy of Phoenix Wright, though.

    Johnny Fabulous on
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  • Number_NeinNumber_Nein Registered User regular
    edited October 2006
    The Sphinx wrote:
    Ravenlock wrote:
    So what are first impressions? Nintendo Power said it was disappointing, and I think it got a 6.5 out of 10.
    That would be the lowest review I've seen, then.

    8.9 from AllRPG
    8 out of 10 from 1Up
    8.5 from GameZone
    76 from TotalGamerZone

    So at this point I'd say the consensus is it's pretty damned good, at least for a system currently really lacking in RPGs. It appears to have all the personality and originality we expect it to - only serious complaints about it I've read are the somewhat hands-off combat system and the short length.
    7.0/7.5/8.0 from EGM. Complaints were it was too short (15 hours or so), some missions were a little vague, and one reviewer thought the combat wasn't interactive enough. All were generally positive though.

    Hooray! :^:

    I don't have 100 continuous hours to sink into a game anymore, so that's good stuff. As long as the story is entertaining.

    Man, there's just too much awesome going on for the DS lately. I wonder if the Wii is going to be this hard on the wallets in Wii-Day + 1.5 years.

    Number_Nein on
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  • RavenlockRavenlock Registered User regular
    edited October 2006
    15 hours sounds just perfect for a well-written, funny game that costs a reasonable price. If I really like it and have the time, I'll play it twice.

    Fully on-board with the rest of you in not having 100 hours to give every RPG anymore. :^:

    Ravenlock on
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  • Forever ZefiroForever Zefiro cloaked in the midnight glory of an event horizonRegistered User regular
    edited October 2006
    I talked to the guy at our HQ that does orders, and he said we should be getting it in hopefully Friday, if not then Monday.

    Forever Zefiro on
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  • Magus`Magus` The fun has been DOUBLED! Registered User regular
    edited October 2006
    dlian wrote:
    I hate the 'too short' complaint when it comes to portable games. I've got too many games as it is, so I'd rather a game be really good and short than mediocre and 35 hours long.

    In there defense, 15 hours is short for an RPG, portable or no.

    Magus` on
  • InitialDKInitialDK Registered User regular
    edited October 2006
    Length sounds fine.

    I was a little unnerved though because my EB used to have a cool floormat with Contact on it and when I went into the look today no sign of the game and the mat was gone. I blame pod people.

    InitialDK on
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  • PiptheFairPiptheFair Frequently not in boats. Registered User regular
    edited October 2006
    Magus` wrote:
    dlian wrote:
    I hate the 'too short' complaint when it comes to portable games. I've got too many games as it is, so I'd rather a game be really good and short than mediocre and 35 hours long.

    In there defense, 15 hours is short for an RPG, portable or no.
    Rocket slime was 15 at most, and I loved me some rocket slime.

    PiptheFair on
  • ronzoronzo Registered User regular
    edited October 2006
    InitialDK wrote:
    Length sounds fine.

    I was a little unnerved though because my EB used to have a cool floormat with Contact on it and when I went into the look today no sign of the game and the mat was gone. I blame pod people.
    marketing just changed over. I susepct it will keep changing somewhat rapidly the closer we get to christmas.

    ronzo on
  • etoychestetoychest Registered User regular
    edited October 2006
    PipTheFair wrote:
    Magus` wrote:
    dlian wrote:
    I hate the 'too short' complaint when it comes to portable games. I've got too many games as it is, so I'd rather a game be really good and short than mediocre and 35 hours long.

    In there defense, 15 hours is short for an RPG, portable or no.
    Rocket slime was 15 at most, and I loved me some rocket slime.

    Rocket slime had two strickes against it..length and it was easy...and it was STILL an amazing game.

    etoychest on
  • Mace1370Mace1370 Registered User regular
    edited October 2006
    Upon further inquiry at Best Buy (and I actually talked to a guy who works in inventory this time), I am told that they won't receive any copies until the 24th. This is the same date amazon.com has. The fact that these dates coincide worries me. Has anyone managed to pick it up yet?

    Mace1370 on
  • Christ PuncherChrist Puncher Registered User regular
    edited October 2006
    I asked at EB today, and the guy said they are getting em the 20th.

    Christ Puncher on
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  • NaromNarom Registered User regular
    edited October 2006
    Mace1370 wrote:
    Upon further inquiry at Best Buy (and I actually talked to a guy who works in inventory this time), I am told that they won't receive any copies until the 24th. This is the same date amazon.com has. The fact that these dates coincide worries me. Has anyone managed to pick it up yet?
    Still waiting on my Amazon preorder. I was apparantly supposed to confirm something by the 10th, but just found out about it and took care of it today. Better not have any repurcussions...

    Narom on
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  • MillerMiller Registered User regular
    edited October 2006
    According to my online order, the release date of the game has been changed to the 20th.

    Last time I was notified that it was changed to the 18th.

    ...I don't think Atlus wants me to enjoy their game.

    Miller on
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  • Animal SpiritsAnimal Spirits Registered User regular
    edited October 2006
    Narom wrote:
    Mace1370 wrote:
    Upon further inquiry at Best Buy (and I actually talked to a guy who works in inventory this time), I am told that they won't receive any copies until the 24th. This is the same date amazon.com has. The fact that these dates coincide worries me. Has anyone managed to pick it up yet?
    Still waiting on my Amazon preorder. I was apparantly supposed to confirm something by the 10th, but just found out about it and took care of it today. Better not have any repurcussions...
    They cancelled mine. I'll pick it up this weekend at my local store, barring a barrage of bad reviews.

    Animal Spirits on
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  • SheepSheep Registered User, __BANNED USERS regular
    edited October 2006
    You guys need to trust me when I say its too short. Its like... the story gets better and better and better, and then it ends, and its kinda like... I dunno. Play it for yourself! Its still good!

    Sheep on
  • RavenlockRavenlock Registered User regular
    edited October 2006
    Sleep wrote:
    You guys need to trust me when I say its too short. Its like... the story gets better and better and better, and then it ends, and its kinda like... I dunno. Play it for yourself! Its still good!
    We'd love to play it for ourselves, but apparently we can't until tomorrow. Or Friday. Or Monday.

    Ravenlock on
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  • Magus`Magus` The fun has been DOUBLED! Registered User regular
    edited October 2006
    Unless a game has a lot of replay value, a 15 hour game isn't worth 35-50 dollars to me.

    Luckily, most 15 hour long games I've played have had enough content to replay 3 or 4 times which was worth it.

    Magus` on
  • SpeedySwafSpeedySwaf Registered User regular
    edited October 2006
    Magus` wrote:
    Unless a game has a lot of replay value, a 15 hour game isn't worth 35-50 dollars to me.
    On the other hand, this is an Atlus title.

    If you don't get it now, you could be paying out the rear later on.

    SpeedySwaf on
  • Magus`Magus` The fun has been DOUBLED! Registered User regular
    edited October 2006
    SpeedySwaf wrote:
    Magus` wrote:
    Unless a game has a lot of replay value, a 15 hour game isn't worth 35-50 dollars to me.
    On the other hand, this is an Atlus title.

    If you don't get it now, you could be paying out the rear later on.

    I'll probably get this, but I am going to wait for reviews from "real" people.

    Magus` on
  • aeolistaeolist Registered User regular
    edited October 2006
    Sleep wrote:
    You guys need to trust me when I say its too short. Its like... the story gets better and better and better, and then it ends, and its kinda like... I dunno. Play it for yourself! Its still good!
    If the ending is too abrupt that's one thing, but I wouldn't call 15 hours too short.

    I like short games. I actually manage to finish them most of the time.

    aeolist on
  • InitialDKInitialDK Registered User regular
    edited October 2006
    Magus` wrote:
    SpeedySwaf wrote:
    Magus` wrote:
    Unless a game has a lot of replay value, a 15 hour game isn't worth 35-50 dollars to me.
    On the other hand, this is an Atlus title.

    If you don't get it now, you could be paying out the rear later on.

    I'll probably get this, but I am going to wait for reviews from "real" people.

    I don't know what your monetary situation is like, but $35 for a DS game that last 15 hours seems like a good deal. In one day I could see a movie and go to dinner paying for my fiancee as well which adds up to well over $60 for a two hour movie and a meal. Not including the casual sex I'd say the video game is a better value.

    Hope I find a copy without a pre-order since this looks like it might be rare. rowr.

    InitialDK on
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  • DrezDrez Registered User regular
    edited October 2006
    Magus` wrote:
    Unless a game has a lot of replay value, a 15 hour game isn't worth 35-50 dollars to me.

    Luckily, most 15 hour long games I've played have had enough content to replay 3 or 4 times which was worth it.

    Value is completely subjective, so I am not arguing with you, but I am curious as to why a 15 hour game isn't worth 35-50 dollars. Most games, like 80% of them, are only 6-10 hours in length and 75% of these cost 40-50 dollars.

    Also, a movie is usually 1.5 to 2.5 hours in length, and a DVD costs 15-25 dollars. Considering the media length-to-cost ratio of a DVD and comparing that to the ML-to-cost ratio of a 15 hour game, isn't the value much higher overall?

    Drez on
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  • StericaSterica Yes Registered User, Moderator mod
    edited October 2006
    Length means nothing, it's how the pacing is dealt with.

    Phoenix Wright had five cases. I was bummed, thinking it would be short. But when Case Five came to a close, I felt more than satisified. I have no idea how long I actually played, but it seemed just about right. While I certainly wanted more (a feeling any good game should invoke), I didn't feel shortchanged in the least.

    Compare this to the New Super Mario Bros, which felt a bit lacking by the time I finished. Not that I didn't enjoy it, but I felt like it wasn't enough.

    Sterica on
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  • EvanderEvander Disappointed Father Registered User regular
    edited October 2006
    dlian wrote:
    I hate the 'too short' complaint when it comes to portable games. I've got too many games as it is, so I'd rather a game be really good and short than mediocre and 35 hours long.

    If the games cost ten bucks a pop, I'd agree with you.

    When I'm paying upwards of thirty dollars, though, I'd like to get more than a week's worth of play out of a game.

    Evander on
  • Magus`Magus` The fun has been DOUBLED! Registered User regular
    edited October 2006
    Drez wrote:
    Magus` wrote:
    Unless a game has a lot of replay value, a 15 hour game isn't worth 35-50 dollars to me.

    Luckily, most 15 hour long games I've played have had enough content to replay 3 or 4 times which was worth it.

    Value is completely subjective, so I am not arguing with you, but I am curious as to why a 15 hour game isn't worth 35-50 dollars. Most games, like 80% of them, are only 6-10 hours in length and 75% of these cost 40-50 dollars.

    Also, a movie is usually 1.5 to 2.5 hours in length, and a DVD costs 15-25 dollars. Considering the media length-to-cost ratio of a DVD and comparing that to the ML-to-cost ratio of a 15 hour game, isn't the value much higher overall?

    My value system is very simple. 1 dollar = 1 hour of enjoyment. So if it costs me 50 dollars, I expect to enjoy the game for at least 50 hours.

    I don't require 50 hours of ORIGINAL content, but the content that is there will have to be made in such a way that I can replay it.

    Okami was a good value at 40 dollars as it took me ~50 to beat it. Sadly I can't find the desire to replay it (yet) so maybe I'll get even more value out of it.

    But yes, it is different for everyone.

    Magus` on
  • DrezDrez Registered User regular
    edited October 2006
    Magus` wrote:
    Drez wrote:
    Magus` wrote:
    Unless a game has a lot of replay value, a 15 hour game isn't worth 35-50 dollars to me.

    Luckily, most 15 hour long games I've played have had enough content to replay 3 or 4 times which was worth it.

    Value is completely subjective, so I am not arguing with you, but I am curious as to why a 15 hour game isn't worth 35-50 dollars. Most games, like 80% of them, are only 6-10 hours in length and 75% of these cost 40-50 dollars.

    Also, a movie is usually 1.5 to 2.5 hours in length, and a DVD costs 15-25 dollars. Considering the media length-to-cost ratio of a DVD and comparing that to the ML-to-cost ratio of a 15 hour game, isn't the value much higher overall?

    My value system is very simple. 1 dollar = 1 hour of enjoyment. So if it costs me 50 dollars, I expect to enjoy the game for at least 50 hours.

    I don't require 50 hours of ORIGINAL content, but the content that is there will have to be made in such a way that I can replay it.

    Okami was a good value at 40 dollars as it took me ~50 to beat it. Sadly I can't find the desire to replay it (yet) so maybe I'll get even more value out of it.

    But yes, it is different for everyone.

    Very few things in the entertainment industry follow that pricing model. So, you either don't purchase a lot of games or you feel cheated often?

    By the by, have you ever gotten a lapdance? That's like 20 bucks for 2 minutes!

    Drez on
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  • RavenlockRavenlock Registered User regular
    edited October 2006
    Drez wrote:
    Very few things in the entertainment industry follow that pricing model. So, you either don't purchase a lot of games or you feel cheated often?

    By the by, have you ever gotten a lapdance? That's like 20 bucks for 2 minutes!
    Depends how memorable the lapdance is. I mean, if every minute you THINK about it afterwards counts towards its entertainment value, you might reach a much more satisfactory ratio. :wink:

    But yes, that $1 = 1 hour rule does seem a bit unrealistic. I don't think I get that out of most of the things I buy.

    Ravenlock on
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  • LunkerLunker Registered User regular
    edited October 2006
    The search goes on! My GameStop dude said it should be in at 2 p.m., but I'm not holding my breath. Nintendo World said they won't have it until Friday or Monday.

    As far as length, less really is more nowadays. Games like Prince of Persia, Beyond Good & Evil and (the little-bit-longer) Resident Evil 4 were all completely stellar titles that I felt great about. The pacing is far more important than the actual length. Oh, wait:
    Rorus Raz wrote:
    Length means nothing, it's how the pacing is dealt with.
    There we go. :)

    Lunker on
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  • Dr Mario KartDr Mario Kart Games Dealer Austin, TXRegistered User regular
    edited October 2006
    So I guess you never go to the movie theater

    Dr Mario Kart on
  • donquixotedonquixote Registered User regular
    edited October 2006
    Seriously, this is just pissing me off. If atlus doesn't get their act straight I'm just going to buy another title instead. Bully and Clubhouse games want my money too and they are right there, sitting pretty on the shelfs.

    "Oh you won't be able to find the game in two weeks". Well too bad for atlus. Another guaranteed sale lost.

    //rant over

    Been calling the store every three hours :(

    donquixote on
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  • LunkerLunker Registered User regular
    edited October 2006
    donquixote wrote:
    Seriously, this is just pissing me off. If atlus doesn't get their act straight I'm just going to buy another title instead. Bully and Clubhouse games want my money too and they are right there, sitting pretty on the shelfs.

    "Oh you won't be able to find the game in two weeks". Well too bad for atlus. Another guaranteed sale lost.

    //rant over

    Been calling the store every three hours :(
    Clearly, you've never bought an Atlus title before. The hunt for the title is part of the game itself.

    Chill out. It'll be available in a few days, if not today. I'd be much quicker to blame EBStop than Atlus, anyway.

    Lunker on
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  • AlphaTwoAlphaTwo Registered User regular
    edited October 2006
    Lunker wrote:
    donquixote wrote:
    Seriously, this is just pissing me off. If atlus doesn't get their act straight I'm just going to buy another title instead. Bully and Clubhouse games want my money too and they are right there, sitting pretty on the shelfs.

    "Oh you won't be able to find the game in two weeks". Well too bad for atlus. Another guaranteed sale lost.

    //rant over

    Been calling the store every three hours :(
    Clearly, you've never bought an Atlus title before. The hunt for the title is part of the game itself.

    Chill out. It'll be available in a few days, if not today. I'd be much quicker to blame EBStop than Atlus, anyway.
    So true.

    AlphaTwo on
  • cooljammer00cooljammer00 Hey Small Christmas-Man!Registered User regular
    edited October 2006
    Is Contact a magic game, where the release date keeps changing? It has no solid date. It's like they dont want us to buy it.

    cooljammer00 on
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  • cooljammer00cooljammer00 Hey Small Christmas-Man!Registered User regular
    edited October 2006
    Rorus Raz wrote:
    Length means nothing, it's how the pacing is dealt with.

    Phoenix Wright had five cases. I was bummed, thinking it would be short. But when Case Five came to a close, I felt more than satisified. I have no idea how long I actually played, but it seemed just about right. While I certainly wanted more (a feeling any good game should invoke), I didn't feel shortchanged in the least.

    Compare this to the New Super Mario Bros, which felt a bit lacking by the time I finished. Not that I didn't enjoy it, but I felt like it wasn't enough.

    so true. NSMB...something was missing. but PW was awesome in game form

    cooljammer00 on
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  • MalkorMalkor Registered User regular
    edited October 2006
    The Oct. 20th release date conviniently coincides with the TRU buy 2 get one free promo methinks.

    Malkor on
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  • DeaconKnowledgeDeaconKnowledge Registered User regular
    edited October 2006
    So, if I go to EB will I be walking out with a copy of this game or what?

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  • Magus`Magus` The fun has been DOUBLED! Registered User regular
    edited October 2006
    Drez wrote:
    Magus` wrote:
    Drez wrote:
    Magus` wrote:
    Unless a game has a lot of replay value, a 15 hour game isn't worth 35-50 dollars to me.

    Luckily, most 15 hour long games I've played have had enough content to replay 3 or 4 times which was worth it.

    Value is completely subjective, so I am not arguing with you, but I am curious as to why a 15 hour game isn't worth 35-50 dollars. Most games, like 80% of them, are only 6-10 hours in length and 75% of these cost 40-50 dollars.

    Also, a movie is usually 1.5 to 2.5 hours in length, and a DVD costs 15-25 dollars. Considering the media length-to-cost ratio of a DVD and comparing that to the ML-to-cost ratio of a 15 hour game, isn't the value much higher overall?

    My value system is very simple. 1 dollar = 1 hour of enjoyment. So if it costs me 50 dollars, I expect to enjoy the game for at least 50 hours.

    I don't require 50 hours of ORIGINAL content, but the content that is there will have to be made in such a way that I can replay it.

    Okami was a good value at 40 dollars as it took me ~50 to beat it. Sadly I can't find the desire to replay it (yet) so maybe I'll get even more value out of it.

    But yes, it is different for everyone.

    Very few things in the entertainment industry follow that pricing model. So, you either don't purchase a lot of games or you feel cheated often?

    By the by, have you ever gotten a lapdance? That's like 20 bucks for 2 minutes!

    No, not really. I buy RPGs (and a few other non-RPGs) and rent anything else. Or wait until it lowers in price.

    Dr Mario Kart - Movies are only 5 dollars here, and I can (easily) stomach 5 dollars for 2 hours. Then again, I rarely see movies I really want to see.

    Magus` on
  • LunkerLunker Registered User regular
    edited October 2006
    Malkor wrote:
    The Oct. 20th release date conviniently coincides with the TRU buy 2 get one free promo methinks.
    Assuming you can find a TRU with one next week. I'd love for it to happen, and I'm keeping my eyes out for it if it does, but I'm not holding my breath for this and Touch Detective (the two Atlus titles I'm coveting) to be available there.
    So, if I go to EB will I be walking out with a copy of this game or what?
    My Gamestop guy said today at 2 p.m., but I don't really believe him. I'm thinking tomorrow, but that won't stop me from harassing every game store in Manhattan.

    Lunker on
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  • SheepSheep Registered User, __BANNED USERS regular
    edited October 2006
    Magus` wrote:
    SpeedySwaf wrote:
    Magus` wrote:
    Unless a game has a lot of replay value, a 15 hour game isn't worth 35-50 dollars to me.
    On the other hand, this is an Atlus title.

    If you don't get it now, you could be paying out the rear later on.

    I'll probably get this, but I am going to wait for reviews from "real" people.

    Youd rather have the twat's at IGN's opinions than smaller sites? I trust GamesAreFun and eToyChest and my own reviewers before any of the big name sites.

    Sheep on
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