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[WAR] Thread: Real Men Play With Candymancers

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Posts

  • maraxus94maraxus94 Registered User regular
    edited July 2008
    Robothero, I like to play Marauders, which class should I play?

    maraxus94 on
  • GumpyGumpy There is always a greater powerRegistered User regular
    edited July 2008
    robothero wrote: »
    Rend wrote: »
    I enjoy playing very complicated skillsets that take a lot of attention and careful execution, and I love healing.

    What should I play, oh crystal ball?

    Chosen or Black Orc

    I enjoy charging in and then Oh god I might be dead but so are all of them

    Gumpy on
  • Cynic JesterCynic Jester Registered User regular
    edited July 2008
    Robothero, I like long walks on the beach, romantic candlelight dinners and the occasional bar run. What class should I play?

    Cynic Jester on
  • DogDog Registered User, Administrator, Vanilla Staff admin
    edited July 2008
    Rend wrote: »
    robothero wrote: »
    Rend wrote: »
    I enjoy playing very complicated skillsets that take a lot of attention and careful execution, and I love healing.

    What should I play, oh crystal ball?

    Chosen or Black Orc

    What about my precious precious healz?

    You'll get them from SF_Dhalism, who will roll whatever his guild tells him to (a healer).

    Robothero, I play aggressive CQB to medium range class/weapons in FPS games. In RPG/MMOs I love melee and in WoW I had a 70 Rogue and 70 Warrior, what class for me?

    Witch Elf
    maraxus94 wrote: »
    Robothero, I like to play Marauders, which class should I play?

    Marauder
    Gumpy wrote: »

    I enjoy charging in and then Oh god I might be dead but so are all of them

    Choppa
    Robothero, I like long walks on the beach, romantic candlelight dinners and the occasional bar run. What class should I play?

    White Lion

    Unknown User on
  • YathrinYathrin Registered User regular
    edited July 2008
    EQ1: 65 Cleric with lots of AA's (dark elf)
    DAoC: Armsman (halbred)
    WoW: Mage (Ice spec Gnome)
    CoX: Scrapper (Katana/Regen)
    AoC: Priest of Mitra
    Vanguard: Disciple (cross between a monk and a cleric)

    I should be a _______ .

    Yathrin on
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  • DogDog Registered User, Administrator, Vanilla Staff admin
    edited July 2008
    Yathrin wrote: »
    EQ1: 65 Cleric with lots of AA's (dark elf)
    DAoC: Armsman (halbred)
    WoW: Mage (Ice spec Gnome)
    CoX: Scrapper (Katana/Regen)
    AoC: Priest of Mitra
    Vanguard: Disciple (cross between a monk and a cleric)

    I should be a _______ .

    Disciple of Khaine

    Unknown User on
  • SF_DhalsimSF_Dhalsim Registered User regular
    edited July 2008
    0.0 a healer really? Man i was really really really really leaning toward a black orc....i mean shit its in my sig for gods sakes....

    HOW AM I TO FIX THAT!?!

    SF_Dhalsim on
    sig-1355736.jpg
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    SC2: XxKhrushchev.539
  • WrenWren ninja_bird Registered User regular
    edited July 2008
    Yathrin wrote: »
    EQ1: 65 Cleric with lots of AA's (dark elf)
    DAoC: Armsman (halbred)
    WoW: Mage (Ice spec Gnome)
    CoX: Scrapper (Katana/Regen)
    AoC: Priest of Mitra
    Vanguard: Disciple (cross between a monk and a cleric)

    I should be a _______ .

    make up your own damned mind

    Wren on
    tf2sig.jpg
    TF2 - Wren BF3: Wren-fu
  • grrarggrrarg Registered User regular
    edited July 2008
    Wren wrote: »
    make up your own damned mind

    Read up and decide for yourselves.

    grrarg on
  • HembotHembot Registered User regular
    edited July 2008
    I play a resto shammy who has a bad habit of adding her 45dps to melee in herocis/raids.

    I also play a prot warrior. I'm really good at DPS but I love off-tanking a lot. I MT sometimes but I find Main tanking somewhat boring.

    I was brought to this game by the marauder....but I hate rogues in WoW because they stunlock my shammy. Since it seems melee healers will be > melee dps I'm likely looking at a melee healer type. On the destruction side naturally...

    *looks into the crystal ball*

    Hembot on
  • DogDog Registered User, Administrator, Vanilla Staff admin
    edited July 2008
    Hembot wrote: »
    I play a resto shammy who has a bad habit of adding her 45dps to melee in herocis/raids.

    I also play a prot warrior. I'm really good at DPS but I love off-tanking a lot. I MT sometimes but I find Main tanking somewhat boring.

    I was brought to this game by the marauder....but I hate rogues in WoW because they stunlock my shammy. Since it seems melee healers will be > melee dps I'm likely looking at a melee healer type. On the destruction side naturally...

    *looks into the crystal ball*

    Disciple of Khaine

    Unknown User on
  • DogDog Registered User, Administrator, Vanilla Staff admin
    edited July 2008
    OK no more crystal balling.

    Anyways, Mark Jacobs had a little interview with my alma mater MMORPG today, and apparently there is more news tomorrow concerning WAR.


    EAMythic is no more. Mythic Entertainment lives on!

    also:
    I don't want to ruin the surprise, but I also don't want you to get your hopes up. No, it has nothing to do with beta, or any other date for that matter.

    Cheers,
    Jon Wood
    Managing Editor
    MMORPG.com

    Unknown User on
  • OatsOats Registered User regular
    edited July 2008
    robothero wrote: »
    Hembot wrote: »
    I play a resto shammy who has a bad habit of adding her 45dps to melee in herocis/raids.

    I also play a prot warrior. I'm really good at DPS but I love off-tanking a lot. I MT sometimes but I find Main tanking somewhat boring.

    I was brought to this game by the marauder....but I hate rogues in WoW because they stunlock my shammy. Since it seems melee healers will be > melee dps I'm likely looking at a melee healer type. On the destruction side naturally...

    *looks into the crystal ball*

    Disciple of Khaine

    Is the DoK your go to class for anyone who loves doing everything?

    Oats on
  • DogDog Registered User, Administrator, Vanilla Staff admin
    edited July 2008
    No, because he said he likes healing, but wants to melee, and "likely looking at a melee healer type. On the destruction side naturally..."

    Unknown User on
  • OatsOats Registered User regular
    edited July 2008
    So why'd I get DoK?

    Oats on
  • DogDog Registered User, Administrator, Vanilla Staff admin
    edited July 2008
    Because based on what you told me it seemed like the best fit.

    Unknown User on
  • OatsOats Registered User regular
    edited July 2008
    Based on liking everything? Fair enough.

    Oats on
  • GrahmorkGrahmork Registered User new member
    edited July 2008
    Because it's a no brainer, thats why.

    Grahmork on
  • Flippy_DFlippy_D Digital Conquistador LondonRegistered User regular
    edited July 2008
    *cocks head at Oatway.

    Flippy_D on
    p8fnsZD.png
  • OatsOats Registered User regular
    edited July 2008
    So long as you aren't pointing your rifle at me, I'm fine, Flip.

    Oats on
  • MazrimMazrim Registered User regular
    edited July 2008
    I can't decide between a Sorcerer and Bright Wizard. I vastly prefer the concept of the Bright Wizard, I love fire spells and the spell effects and such. However, the Wizard looks so damned dorky and I don't like the fact he doesn't actually wear a robe (more of a tabard kinda thing) while the Sorcerer has a badass spiky outfit (sans the headpiece which is hideable).

    Destruction will be overpopulated though, so I'll probably use that as my excuse to go with Brights.

    Mazrim on
  • captainkcaptaink TexasRegistered User regular
    edited July 2008
    Mazrim wrote: »
    I can't decide between a Sorcerer and Bright Wizard. I vastly prefer the concept of the Bright Wizard, I love fire spells and the spell effects and such. However, the Wizard looks so damned dorky and I don't like the fact he doesn't actually wear a robe (more of a tabard kinda thing) while the Sorcerer has a badass spiky outfit (sans the headpiece which is hideable).

    Destruction will be overpopulated though, so I'll probably use that as my excuse to go with Brights.

    I just don't know how anyone can make this judgment now.

    captaink on
  • FiggyFiggy Fighter of the night man Champion of the sunRegistered User regular
    edited July 2008
    captaink wrote: »
    Mazrim wrote: »
    I can't decide between a Sorcerer and Bright Wizard. I vastly prefer the concept of the Bright Wizard, I love fire spells and the spell effects and such. However, the Wizard looks so damned dorky and I don't like the fact he doesn't actually wear a robe (more of a tabard kinda thing) while the Sorcerer has a badass spiky outfit (sans the headpiece which is hideable).

    Destruction will be overpopulated though, so I'll probably use that as my excuse to go with Brights.

    I just don't know how anyone can make this judgment now.

    Agreed. It's not like the screen shots you are seeing is the only armour you will pick up in the game. Actually, I'll bet 95% of the people you come across will look nothing like their class screen shot counterparts.

    Figgy on
    XBL : Figment3 · SteamID : Figment
  • WrenWren ninja_bird Registered User regular
    edited July 2008
    I'm willing to bet that in two years, the black guard class information still won't be up

    Wren on
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    TF2 - Wren BF3: Wren-fu
  • MouschiMouschi Registered User regular
    edited July 2008
    I like how two pages of Robothero telling people what class they should play started with me going "I played a druid in wow, oh and btw MAN I AM EXCITED ABOUT PLAYING A SHAMAN" and him going "YOU SHOULD PLAY A ZEALOT"

    As to "destruction will be overpopulated," I'm worried about it too, but there's absolutely no way to actually predict population balance, other than gut feeling based on how it is now and how people talk.

    Hardcore WAR fans are largely into destruction. Hardcore Warcraft fans were largely into horde. We see how that worked out.

    Mouschi on
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    Gamertag: Cunning Hekate // League of Legends: FeroxPA
  • DogDog Registered User, Administrator, Vanilla Staff admin
    edited July 2008
    Hey, I'm just giving you my opinion of what class you would enjoy the most based on what you have played in the past.

    I'm fucking stoked for the Magus, but I guarantee it won't be the class that I enjoy playing the most.

    Unknown User on
  • Fizban140Fizban140 Registered User, __BANNED USERS regular
    edited July 2008
    This looks fun, someone recommend a class for me too!
    In WoW I had a 60 Shaman (mostly enhancement), 60 Hunter, 70 Priest (mostly holy and this is by far my most played character) and a 70 Mage (ice). Above all else I want a character that is respected, I liked my priest for my ability to get groups, I liked my Shaman for owning everyone in duels, I liked my hunter and mage for just completely dominating everything (except hunters sucked more after BC).

    Fizban140 on
  • DogDog Registered User, Administrator, Vanilla Staff admin
    edited July 2008
    Shaman.

    Unknown User on
  • ZzuluZzulu Registered User regular
    edited July 2008
    1. Black Orc

    2. Sorceress

    3. Witch Elf/Disciple/Shaman

    This is my order of things.

    Zzulu on
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  • DogDog Registered User, Administrator, Vanilla Staff admin
    edited July 2008
    thursday nights are boring when IRC is empty

    Unknown User on
  • Flippy_DFlippy_D Digital Conquistador LondonRegistered User regular
    edited July 2008
    Blork blork blork blork blork blork blork blork blork blork blork blork blork blork.

    Why can I not stop blork blork blork blork help blork blork blork blork help me blork blork blor-

    Flippy_D on
    p8fnsZD.png
  • captainkcaptaink TexasRegistered User regular
    edited July 2008
    The Sorceress' dark magic mechanic sounds awesome to me and it is going to make my healers hate me.

    captaink on
  • TyberiusTyberius Registered User regular
    edited July 2008
    Black Orc and Zealot, I see no other choice.

    Love to tank, but with a combo system? Hawt. Channeling my desires for a WoW Warrior/Rogue merge of classes.

    Love to heal, but with more than just a few standard heals and area-wide buffs/debuffs. Pretty much why I loved the Controller Archtype from City of Heroes.

    Tyberius on
  • FairchildFairchild Rabbit used short words that were easy to understand, like "Hello Pooh, how about Lunch ?" Registered User regular
    edited July 2008
    Dang that game (CITY OF HEROES, I mean) had lots of great character creation ideas, but Holy Moley was the gameplay a big grind-a-holic bore.

    Fairchild on
  • FiggyFiggy Fighter of the night man Champion of the sunRegistered User regular
    edited July 2008
    Fairchild wrote: »
    Dang that game (CITY OF HEROES, I mean) had lots of great character creation ideas, but Holy Moley was the gameplay a big grind-a-holic bore.

    I liked the game play, but I didn't like the fact that you can just level like a raving MADMAN by getting power-leveled.

    I started out leveling in the traditional manner. At about level 20 I grouped with some high-levels in my guild as a sidekick... I got about 15 levels that night. What the fuck?

    Figgy on
    XBL : Figment3 · SteamID : Figment
  • HembotHembot Registered User regular
    edited July 2008
    Figgy wrote: »
    Fairchild wrote: »
    Dang that game (CITY OF HEROES, I mean) had lots of great character creation ideas, but Holy Moley was the gameplay a big grind-a-holic bore.

    I liked the game play, but I didn't like the fact that you can just level like a raving MADMAN by getting power-leveled.

    I started out leveling in the traditional manner. At about level 20 I grouped with some high-levels in my guild as a sidekick... I got about 15 levels that night. What the fuck?

    I agree. The archtype for sidekicks is to be incredibly lame for many years and story cycles before coming into their own. That's how Robin did it anyways. Hah. What a dork!

    Hembot on
  • FiggyFiggy Fighter of the night man Champion of the sunRegistered User regular
    edited July 2008
    Hembot wrote: »
    Figgy wrote: »
    Fairchild wrote: »
    Dang that game (CITY OF HEROES, I mean) had lots of great character creation ideas, but Holy Moley was the gameplay a big grind-a-holic bore.

    I liked the game play, but I didn't like the fact that you can just level like a raving MADMAN by getting power-leveled.

    I started out leveling in the traditional manner. At about level 20 I grouped with some high-levels in my guild as a sidekick... I got about 15 levels that night. What the fuck?

    I agree. The archtype for sidekicks is to be incredibly lame for many years and story cycles before coming into their own. That's how Robin did it anyways. Hah. What a dork!

    Well, I just don't like that the norm in that game is to be power-leveled straight to the end-game.

    I enjoy leveling. I take pride in my end-game character. That, and end-game is when I typically get burnt out on an MMO... so I see no reason to rush to that point.

    Figgy on
    XBL : Figment3 · SteamID : Figment
  • TheLawinatorTheLawinator Registered User regular
    edited July 2008
    Figgy wrote: »
    Fairchild wrote: »
    Dang that game (CITY OF HEROES, I mean) had lots of great character creation ideas, but Holy Moley was the gameplay a big grind-a-holic bore.

    I liked the game play, but I didn't like the fact that you can just level like a raving MADMAN by getting power-leveled.

    I started out leveling in the traditional manner. At about level 20 I grouped with some high-levels in my guild as a sidekick... I got about 15 levels that night. What the fuck?

    If I knew I could do that I would probably still be playing CoH

    TheLawinator on
    My SteamID Gamertag and PSN: TheLawinator
  • HembotHembot Registered User regular
    edited July 2008
    It's funny how they can make engames interesting.

    Take EvE...no real endgame. It's all endgame after the first tutorials.

    WoW is this massive PvE endgame that gets nerfed over time (or nerf equivalents like badge loot). One of the draws away from WoW is that i spent 1+ years in TBC and only got about 1/1 or 2/2 into TK/SSC. After 6 months and all the "nerfs" i come back and my guild is into BT/Hyjal and people just hitting level 70 can get beyond where I spent 1.5 years getting to in about...3 months of solid playing because badge loot outclasses my T4.

    WAR is going to be conflict which hopefully gives parallel expansions as someone mentioned Mythic is prone to doing. I'd rather have new abilities than buffed abilities to make the game more complex. Wtfpwning some guy a few levels lower than me is fun for 0.3 seconds.

    I hear AoC's endgame is non-existant. This doesn't irk me much because I don't think they got the funding WAR did with the IP they used. I like the screenshots even if i won't buy the game. I don't think WAR is going to have this problem though. The whole game seems to be based on the endgame...which is where Mythic knows they'll create lasting relationships with their customer's wallets.

    Hembot on
  • grrarggrrarg Registered User regular
    edited July 2008
    Hembot wrote: »
    It's funny how they can make engames interesting.

    ...

    I don't think WAR is going to have this problem though. The whole game seems to be based on the endgame...which is where Mythic knows they'll create lasting relationships with their customer's wallets.

    I don't think WAR players will feel as compelled to rush to the endgame as in other games. You don't have to race to the level cap to get to the good stuff.

    In WoW some players see low level BGs as a waste of time because PvP cuts into xp/hour and any item rewards are quickly outleveled. In WAR, low level RvR is encouraged through experience and renown. You don't have to sacrifice leveling speed for fun, and some of the rewards from renown ranks are permanent (stat boosts). (See the Massive articles and the Origins one linked a few pages back for info.)

    In addition to the personal rewards, low level RvR has an effect on the overall war effort. In the short run, taking control of a zone gives a zone-wide bonus. In the long run, success helps leveling up your capital city, opening up new content: previously closed areas in the city, new quests, and new dungeons. It also opens up further zones for conquest as you advance on the enemy capital.

    Unlike most games, WAR's endgame is not radically different than its leveling content. No paradigm shift from solo/group content to mainly large raids. The game is based on having fun all along the way from level 1 up to the level cap and beyond. From the lowest to the highest levels, you can do scenarios, help take keeps in open world RvR, or do PvE/Public quests as you like.

    That's the theory behind the design, anyway, and from what they've shown recently it appears to be true.

    grrarg on
This discussion has been closed.