RP servers are just as bad as normal servers, and the RP gets annoying a lot of the time.
1 year on the CoH unofficial RP server and 3 1/2 on a WoW RP server lead me to beg to differ.
RP is rare unless you go looking for it, and easy to ignore. Just having a naming convention in place and enforced is wonderful, and the general maturity level of the playerbase seems to be a touch higher, at least in my experiences with the PVP and RP communities of WoW.
Now, comparing raiding progression, RP servers don't really seem to draw in as many hardcore players of either RP or PVE content, but that's another thing to ponder.
Forar on
First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
RP servers are just as bad as normal servers, and the RP gets annoying a lot of the time.
1 year on the CoH unofficial RP server and 3 1/2 on a WoW RP server lead me to beg to differ.
RP is rare unless you go looking for it, and easy to ignore. Just having a naming convention in place and enforced is wonderful, and the general maturity level of the playerbase seems to be a touch higher, at least in my experiences with the PVP and RP communities of WoW.
Now, comparing raiding progression, RP servers don't really seem to draw in as many hardcore players of either RP or PVE content, but that's another thing to ponder.
I have played RP servers ever since DAoC. The community, as a whole, is always better than the average communities. For one thing you instantly cut out the frat boy/Madden gamers who think "RPing is for gays." So even though I don't RP I always play on RP servers, unless friends are on a normal and then I usually want to shoot myself anytime I have to get a pick up group.
I have played RP servers ever since DAoC. The community, as a whole, is always better than the average communities. For one thing you instantly cut out the frat boy/Madden gamers who think "RPing is for gays." So even though I don't RP I always play on RP servers, unless friends are on a normal and then I usually want to shoot myself anytime I have to get a pick up group.
Yes.
Question is: Do you believe enough that we'd have to roll our own guild?
RP servers are just as bad as normal servers, and the RP gets annoying a lot of the time.
1 year on the CoH unofficial RP server and 3 1/2 on a WoW RP server lead me to beg to differ.
RP is rare unless you go looking for it, and easy to ignore. Just having a naming convention in place and enforced is wonderful, and the general maturity level of the playerbase seems to be a touch higher, at least in my experiences with the PVP and RP communities of WoW.
Now, comparing raiding progression, RP servers don't really seem to draw in as many hardcore players of either RP or PVE content, but that's another thing to ponder.
I remember when battelgroups finally came in WoW the game was usually decided by how many people from an RP server were on each team. Those guys were horrible, and it wasn't just their gear. I am not sure why they are so bad but when I think of an RP server all I can remember is all the stories of cybering on RP server.
I guess I am just one of those asshole frat boys but thinks RP is teh gay. I can't stand it to be honest, and if TSM rolls on one I will roll on another server. I am not trying to be a drama-queen I am just stating that RP servers are not for me, and if the majority of TSM wants to roll RP I hope it happens.
I'll gladly roll with my crew against any anti-RP folks, and enjoy the fuck out of crushing them into corpses while staying in character the entire time.
I am a huge Warhammer nerd. I'm sitting about ten feet away from many pounds worth of toy soldiers and two whole bookshelves of Warhammer books. There was very little chance the Mouths would never not be on an RP server. It's convenient that most members are down too.
Fizban, you're obviously a heretic and should be burnt until pure in Sigmar's eyes. Your name makes me think of a dirty hedge wizard.
edit: That doesn't mean anyone should be forced to roleplay themselves. Just not interfere with those who like to play grown-up pretend.
I remember when battelgroups finally came in WoW the game was usually decided by how many people from an RP server were on each team. Those guys were horrible, and it wasn't just their gear. I am not sure why they are so bad but when I think of an RP server all I can remember is all the stories of cybering on RP server.
I guess I am just one of those asshole frat boys but thinks RP is teh gay. I can't stand it to be honest, and if TSM rolls on one I will roll on another server. I am not trying to be a drama-queen I am just stating that RP servers are not for me, and if the majority of TSM wants to roll RP I hope it happens.
When battlegroups debuted, each one had one or two RP servers. I was in BG9, and the worst players were from a small PVP server called Jubei'thos. The RP server players were okay.
Really it was a bunch of okay servers, a couple terribad servers, and then Mug'thol and Korgath. RP servers are fine, and I'd much rather play on one and miss some of the hardcore people than play on some random non-RP server, still have little chance of landing on the golden "hardcore awesomesauce" server, and put up with asshats that much more frequently.
Still, if any hint of RP at all is gonna drive you up the wall, you should find somewhere else, I guess.
Mouschi on
Gamertag: Cunning Hekate // League of Legends: FeroxPA
I remember when battelgroups finally came in WoW the game was usually decided by how many people from an RP server were on each team. Those guys were horrible, and it wasn't just their gear. I am not sure why they are so bad but when I think of an RP server all I can remember is all the stories of cybering on RP server.
I guess I am just one of those asshole frat boys but thinks RP is teh gay. I can't stand it to be honest, and if TSM rolls on one I will roll on another server. I am not trying to be a drama-queen I am just stating that RP servers are not for me, and if the majority of TSM wants to roll RP I hope it happens.
When battlegroups debuted, each one had one or two RP servers. I was in BG9, and the worst players were from a small PVP server called Jubei'thos. The RP server players were okay.
Really it was a bunch of okay servers, a couple terribad servers, and then Mug'thol and Korgath. RP servers are fine, and I'd much rather play on one and miss some of the hardcore people than play on some random non-RP server, still have little chance of landing on the golden "hardcore awesomesauce" server, and put up with asshats that much more frequently.
Still, if any hint of RP at all is gonna drive you up the wall, you should find somewhere else, I guess.
You were in my Battlegroup, I can't remember which server it was but it was either Chromagus or Detheroc. The worst servers were the newer ones, they didn't have the gear to compete with the launch servers or high population servers. Also I think the reason the RP servers got so much shit in the battlegroup was because they were RP, and they have a bad name to start with.
Seriously though, I will try out an RP server but only for the hot witch elf cybering.
edit: That doesn't mean anyone should be forced to roleplay themselves. Just not interfere with those who like to play grown-up pretend.
When I started WoW, I played RP at release, and RP'd all the time, because everyone else was.
By the time Burning Crusade came out, I never RP'd at all. If someone tried to RP with me (so amazingly rare) and I wasn't in the mood, it's just /bow /say I must be off, adventure awaits! /goodbye [run away].
It's so easy. Getting rid of "lol i fuked up dat spider bitch!" from General is harder.
How was the barrens chat on an RP server? Instead of Vin Diesel jokes was it High Overlord Saurfang jokes?
From what I've seen of it (limited experience playing on an RP server way back), Barrens chat was pretty much "Does anyone know where Mankrik's wife is?" followed with a couple people saying "South of the bridge" and nobody repeating the question in all caps.
There was occasional stupidity, but mostly general chat was questions followed by polite and helpful answers.
RP servers are not full of LARPers too fat to go outside.
Mouschi on
Gamertag: Cunning Hekate // League of Legends: FeroxPA
I'm a roleplayer. That said, you will never EVER see me roleplaying in WAR.
Why? I simply think MMORPGs are a bad forum for it. The complete inability to meaningfully impact the world around you means you just end up going in circles. Forever.
Wouldn't be opposed to an RP server as long as it has a population capable of sustaining good RvR.
I remember when battelgroups finally came in WoW the game was usually decided by how many people from an RP server were on each team. Those guys were horrible, and it wasn't just their gear. I am not sure why they are so bad but when I think of an RP server all I can remember is all the stories of cybering on RP server.
I guess I am just one of those asshole frat boys but thinks RP is teh gay. I can't stand it to be honest, and if TSM rolls on one I will roll on another server. I am not trying to be a drama-queen I am just stating that RP servers are not for me, and if the majority of TSM wants to roll RP I hope it happens.
Again, YMMV, but as a well geared and reasonably competant team player, I found more people from PVP servers that were general douchebags with crappy names, incoherant communication skills, and who behaved more like tools than the tools we were actually using to fight the opposition.
Then again, if your character was "Igankzu" the undead or night elf rogue from a PVP server that considers "chuk norislololol" to be the pinnacle of comedy, we may be more on the same page than otherwise expected.
Forar on
First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
The story part is definitely leaps and bounds above anything else on the market. I've been reading on the role, and damn it's good.
I know it's a tabletop game, are there any books made out of it?
Edit: Jesus Christ, I just found out what Warhammer 40K is. Why didn't they make an MMO out of this?!
There are. If you want a very very good (but kind of expensive) book on Warhammer, I recommend the Liber Chaotica. It's four "books" comprising one major tome, each one is written from the perspective of a Priest of Sigmar as he delves deeper and deeper into the mysteries of Chaos. He eventually goes QUITE mad and by the Tzeentch segment you have to literally decipher portions of the book. Holding the book up in front of the mirror for some pages, freaky shit.
That sounds totally awesome and I need to find this book right now.
Wouldn't be opposed to an RP server as long as it has a population capable of sustaining good RvR.
This.
See, my experience with RP servers has been that they are generally less populated , and if we end up on a server with a low population I think that could affect the entire game very negatively. If we find theRPPVP server, I'm down for it though.
Wouldn't be opposed to an RP server as long as it has a population capable of sustaining good RvR.
This.
See, my experience with RP servers has been that they are generally less populated , and if we end up on a server with a low population I think that could affect the entire game very negatively. If we find theRPPVP server, I'm down for it though.
The thought crosses my mind that the RP server that T6M pick may very well become "the RPVPV server" just because they are there. Is reputation and word of mouth (ha) that make a server.
Wouldn't be opposed to an RP server as long as it has a population capable of sustaining good RvR.
This.
See, my experience with RP servers has been that they are generally less populated , and if we end up on a server with a low population I think that could affect the entire game very negatively. If we find theRPPVP server, I'm down for it though.
Low pop servers ruin the game, and every one of the WoW servers was low pop. It just wasn't any fun before the battlegroups to even attempt to PvP. You would have to wait hours for a match unless you wanted to play their organized group and get rolled in 5 minutes every game. Raiding was even worse, finding 40 people to do MC was impossible. While other guilds were working on BWL we were taking months to get to Gheddon(I think?) and wiping on him forever.
Edit: Oh wait you're in Europe? You douchebag you guys get the book for cheaper than us Americanos.
I found one for 36 euros already. Ordering defenitely when I got the money.
So he basically goes through all four Chaos Gods? (which I must say, are by far the best Pantheon ever)
And if I may say, the idea of fantasy gods evolving through time all the way to Warhammer 40,000k is totally awesome, and more I read about the setting, the awesomer it seems to be.
Wouldn't be opposed to an RP server as long as it has a population capable of sustaining good RvR.
This.
See, my experience with RP servers has been that they are generally less populated , and if we end up on a server with a low population I think that could affect the entire game very negatively. If we find theRPPVP server, I'm down for it though.
Low pop servers ruin the game, and every one of the WoW servers was low pop. It just wasn't any fun before the battlegroups to even attempt to PvP. You would have to wait hours for a match unless you wanted to play their organized group and get rolled in 5 minutes every game. Raiding was even worse, finding 40 people to do MC was impossible. While other guilds were working on BWL we were taking months to get to Gheddon(I think?) and wiping on him forever.
Which is one of the reasons I hope it doesn't have the WoW form of instancing.
My god, there is nothing more mindblowingly boring then trying to get people to get into an instance with you. Seriously. Hours of advertizing at the goddamn channel only to get into a group that probably won't get through of the damn thing without squabbles.
I have only one positive memory of an instance group, which is when I paired up with a Norwegian shaman who could not understand a word of English and I had to relay the orders to him through mangled Swedish (the guy itself was cool, there was just a language barrier between us), and this totally awesome tank who was the nicest person I have EVER met and who didn't get frustrated even once during the run. It was awesome.
I've played for a couple of years on a RP server in WoW, and I think (hope) that it will be different in WAR.
Honestly, the PVPers on RP servers are pretty terrible. Then again, so are most of the PVErs. If it's not something you learn to do out in the wild when you're not looking for it, you never really get the hang of it.
I'm hoping that this won't be an issue in WAR, since everyone is kind of here for the RvR anyways.
I'm not much of a RPer, but I'll be following where ever the Mouths end up. I am hoping that it's an Open RVR server though, RP or not. If there isn't one, we'll just declare ours the default Open RP server. We've got the clout to declare it so.
What I'm really hoping for is for some dumbass community to decide to roll opposite us. I loved crushing Djorks and Pandas on Dark Iron. I've still got some Scott McClellan kill screens on my old harddrive. That server in it's infancy was some of the most fun I've ever had in an MMO and is the primary reason I got involved in TSM two years ago. I knew this community could make a guild that was completely and utterly awesome based on the G&T Warhammer threads we used to have.
...I totally almost broke the NDA without thinking about it. That is all.
Edit: Oh wait you're in Europe? You douchebag you guys get the book for cheaper than us Americanos.
I found one for 36 euros already. Ordering defenitely when I got the money.
So he basically goes through all four Chaos Gods? (which I must say, are by far the best Pantheon ever)
And if I may say, the idea of fantasy gods evolving through time all the way to Warhammer 40,000k is totally awesome, and more I read about the setting, the awesomer it seems to be.
Yup. I believe he starts with Khorne and ends with Tzeentch.
That's seems like an appropriate journey. Even Khorne dances on the strings of the Keeper of Fate.
Unknown User on
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FiggyFighter of the night manChampion of the sunRegistered Userregular
edited July 2008
Someone summarized their WAR experiences at E3. Read it.
Quoted in the WHA forums:
by Doug "Keen" Lundberg
Keen spent the whole week at E3 2008 enjoying the sights and having the time of his life testing and playing games. But he couldn't wait for Warhammer.
Below are the key points of his visit with Mythic and demonstration of WAR.
Waaagh!
Graphical Improvements
• Adding lighting by hand and polishing the graphics
• Finishing the entire world before going back and touching up
Macro Customization
• They're taking a page out of the FPS book by having silhouettes be the main identifier. (Think back to DAoC when you knew who someone was just by looking at them from a distance)
• Over 400 armor sets in the game
• "We want you to feel like you can look like your class right from the beginning" was said in reference to armor sets and various outfits your characters can wear.
• Metallic dyes will be in the game using full spectrum of color
• I asked and Adam confirmed: WHITE DYE will be in the game! They have finally figured out how to get this working properly. • Over 114 different dye colors based on Games Workshops paints for the miniatures.
Inevitable City and general city notes
• Special NPCs will appear from the Warhammer lore as capital cities increase in status rank. We got to see a few of them and they look absolutely amazing.
• The King encounter (he looks cool by the way) will be more than simply a "tank and spank" encounter. While fighting the Chaos king you'll see voids opening around you and the floor breaking apart with chaos swirling all around and the pillars in the room falling. Adam sounded really excited.
• Cities have level 20 and level 40 dungeons
PvE • There are no instanced raid dungeons.
• Most dungeons are public where anyone can enter and fight but the bosses are instanced. (Adam made mention of Darkness Falls here though the details evade me)
• Most group content is designed for 6-12 people. King encounters are "one of the only" encounters that require a larger group of people. Adam expressed Mythic's sentiment again that raiding isn't the direction they're going.
Mounts
• Players can get a mount of their own at level 20.
• We were shown the Chaos horse (Looked freaking amazing)
• Summoned just like mounts in WoW. Open bags, clicky, poof you're on the mount.
• Mounts can be customized with armor, colors, and that sort of thing. Think macro customization like I talked about earlier.
• Mounted Combat and Flying Mounts are not completely ruled out but they're not something Mythic is thinking about doing right now. Definitely not at launch (duh).
RvR Notes
• NEW ADDITION TO THE GAME: RvR Fortresses. These "uber keeps" (quote from Adam) of "RvR Goodness" (quote from Mark Jacobs) act as an additional barrier between players and capital cities. They have also replaced the Capital cities in the battlefronts that had theirs taken away. These will offer very interesting RvR encounters.
• A realm must capture 2/3 Fortresses to make the enemy Capital vulnerable.
• Sets of gear will be spread throughout these fortresses so players will have yet again additional sets of armor to strive for from various locations in the WAR world.
Scenarios
• We were shown Nordwatch and got to see the game in action as Adam played with real beta testers.
• The combat looked fluid, polished, and extremely fun.
• In this particular scenario Adam played a Zealot and we got to see the role of a healer in action as he healed and cast offensive magic at the enemy players.
• Adam's Zealot was only level 2 yet he was able to hold his ground against level 7 players because of how scenario's work - they boost player's abilities so that everyone feels on equal footing. It was working quite well.
The Open Group System
• A new feature just introduced that will allow players to open a window and see who in their region wants more players in their group.
• Joining a "open group" is as simple as clicking the "join button".
• The Open group window shows how far you are from the prospective group in real-time travel time.
• Can see who is in the group
• Currently no filter for groups to use (IE: Only want healers) but that is more of something you would see in the regular LFG window. Open groups truly are "open".
UI
• Completely modable with LUA still
• Default layout editor comes with the game so that players can adjust the layout of their UI to their liking. This will never break with patches. (Hotbars are currently being worked into this system)
• UI Mods are all local to your computer
• I pushed for more information on whether or not UI mods could change the functionality of the default game and Adam went into details:
- Certian "Hooks" (modding lingo) will not be allowed
- It is inevitable that some people will get around these hooks but they'll be taken care of.
- Nothing like WoW's "Click to cure this automatically" or "cast this based on that".
- "Nothing that automates gameplay at all" will be allowed.
- There will be basic macros allowed in-game.
Final thoughts
Warhammer Online looks amazing. The gameplay that we were shown would take up several pages of explanation just to do it justice. It has come a very long way since we were last shown the game at a convention. Mythic Entertainment is passionate about the game and it's showing in the final stages of production. WAR is coming sooner than later. The NDA will drop here within just a few weeks and, baring any problems with the guild beta, open beta/release can't be too far behind.
not necessarily true, RP servers on DAOC had some of the best RVR action IMO. RP servers as a general rule tend to mean less dickheads. (generally)
I maintain that they just attract different kinds of dickheads.
They do attract more women though. That I've noticed for sure.
I've noticed the skill difference from playing on an RP server versus a regular one. I've rolled with entire guilds on the AOC PVP-RP server who gawked at me when I told them I use the keyboard for every single skill... they laughed at me because my hand never leaves the mouse during combat (to keep facing the opponent) and they wondered at my obsession with finding the best UI-Mods.
Then again, there were people on that server who were excellent PVPers. I think the problem is that there are a lot of "slow" players on an RP server, who want to kick back and become immersed in the environment.. not scramble to get off spells/skills when you've destealthed right behind them in the inn.
Based off the gameplay videos I've seen it looks like the combat is slightly slower paced than in WOW... I think that'll be a good thing since with fewer things that can one-shot you it's less about twitch skills.
I'm personally hoping people won't spend too much time in scenarios. I really hope everyone doesn't just do scenarios and neglect world pvp.
Based off the gameplay videos I've seen it looks like the combat is slightly slower paced than in WOW... I think that'll be a good thing since with fewer things that can one-shot you it's less about twitch skills.
I'm personally hoping people won't spend too much time in scenarios. I really hope everyone doesn't just do scenarios and neglect world pvp.
The combat does indeed seem slower, and it seems like that has a lot to do with less huge, crit attacks. Then again, in the early days of WOW you didn't see people 1-2 shotted quite so often... could just be a "gear" thing.
I'd love to see longer, more drawn out combat. It just seems like it would be more exciting... like you're actually taking part in a war and not just another casualty to constant AOE or splash damage.
Posts
1 year on the CoH unofficial RP server and 3 1/2 on a WoW RP server lead me to beg to differ.
RP is rare unless you go looking for it, and easy to ignore. Just having a naming convention in place and enforced is wonderful, and the general maturity level of the playerbase seems to be a touch higher, at least in my experiences with the PVP and RP communities of WoW.
Now, comparing raiding progression, RP servers don't really seem to draw in as many hardcore players of either RP or PVE content, but that's another thing to ponder.
I was going to reply with this, but I didn't feel like sounding like a prick. :P
I think Wren has been watching a bit too much Anime.
ALLOW ME TO ELABORATE
I have played RP servers ever since DAoC. The community, as a whole, is always better than the average communities. For one thing you instantly cut out the frat boy/Madden gamers who think "RPing is for gays." So even though I don't RP I always play on RP servers, unless friends are on a normal and then I usually want to shoot myself anytime I have to get a pick up group.
Yes.
Question is: Do you believe enough that we'd have to roll our own guild?
Munkus/Saeris: Mount up. The Beasts are back.
:^:
I guess I am just one of those asshole frat boys but thinks RP is teh gay. I can't stand it to be honest, and if TSM rolls on one I will roll on another server. I am not trying to be a drama-queen I am just stating that RP servers are not for me, and if the majority of TSM wants to roll RP I hope it happens.
Fizban, you're obviously a heretic and should be burnt until pure in Sigmar's eyes. Your name makes me think of a dirty hedge wizard.
edit: That doesn't mean anyone should be forced to roleplay themselves. Just not interfere with those who like to play grown-up pretend.
When battlegroups debuted, each one had one or two RP servers. I was in BG9, and the worst players were from a small PVP server called Jubei'thos. The RP server players were okay.
Really it was a bunch of okay servers, a couple terribad servers, and then Mug'thol and Korgath. RP servers are fine, and I'd much rather play on one and miss some of the hardcore people than play on some random non-RP server, still have little chance of landing on the golden "hardcore awesomesauce" server, and put up with asshats that much more frequently.
Still, if any hint of RP at all is gonna drive you up the wall, you should find somewhere else, I guess.
Gamertag: Cunning Hekate // League of Legends: FeroxPA
You were in my Battlegroup, I can't remember which server it was but it was either Chromagus or Detheroc. The worst servers were the newer ones, they didn't have the gear to compete with the launch servers or high population servers. Also I think the reason the RP servers got so much shit in the battlegroup was because they were RP, and they have a bad name to start with.
Seriously though, I will try out an RP server but only for the hot witch elf cybering.
When I started WoW, I played RP at release, and RP'd all the time, because everyone else was.
By the time Burning Crusade came out, I never RP'd at all. If someone tried to RP with me (so amazingly rare) and I wasn't in the mood, it's just /bow /say I must be off, adventure awaits! /goodbye [run away].
It's so easy. Getting rid of "lol i fuked up dat spider bitch!" from General is harder.
From what I've seen of it (limited experience playing on an RP server way back), Barrens chat was pretty much "Does anyone know where Mankrik's wife is?" followed with a couple people saying "South of the bridge" and nobody repeating the question in all caps.
There was occasional stupidity, but mostly general chat was questions followed by polite and helpful answers.
RP servers are not full of LARPers too fat to go outside.
Gamertag: Cunning Hekate // League of Legends: FeroxPA
cant blame me for picking a random letter.
Why? I simply think MMORPGs are a bad forum for it. The complete inability to meaningfully impact the world around you means you just end up going in circles. Forever.
Wouldn't be opposed to an RP server as long as it has a population capable of sustaining good RvR.
White FC: 0819 3350 1787
Again, YMMV, but as a well geared and reasonably competant team player, I found more people from PVP servers that were general douchebags with crappy names, incoherant communication skills, and who behaved more like tools than the tools we were actually using to fight the opposition.
Then again, if your character was "Igankzu" the undead or night elf rogue from a PVP server that considers "chuk norislololol" to be the pinnacle of comedy, we may be more on the same page than otherwise expected.
Finland. Tabletop gaming isn't big here.
That sounds totally awesome and I need to find this book right now.
/fap
Edit: Oh wait you're in Europe? You douchebag you guys get the book for cheaper than us Americanos.
White FC: 0819 3350 1787
This.
See, my experience with RP servers has been that they are generally less populated , and if we end up on a server with a low population I think that could affect the entire game very negatively. If we find the RPPVP server, I'm down for it though.
The thought crosses my mind that the RP server that T6M pick may very well become "the RPVPV server" just because they are there. Is reputation and word of mouth (ha) that make a server.
So he basically goes through all four Chaos Gods? (which I must say, are by far the best Pantheon ever)
And if I may say, the idea of fantasy gods evolving through time all the way to Warhammer 40,000k is totally awesome, and more I read about the setting, the awesomer it seems to be.
Which is one of the reasons I hope it doesn't have the WoW form of instancing.
My god, there is nothing more mindblowingly boring then trying to get people to get into an instance with you. Seriously. Hours of advertizing at the goddamn channel only to get into a group that probably won't get through of the damn thing without squabbles.
I have only one positive memory of an instance group, which is when I paired up with a Norwegian shaman who could not understand a word of English and I had to relay the orders to him through mangled Swedish (the guy itself was cool, there was just a language barrier between us), and this totally awesome tank who was the nicest person I have EVER met and who didn't get frustrated even once during the run. It was awesome.
Honestly, the PVPers on RP servers are pretty terrible. Then again, so are most of the PVErs. If it's not something you learn to do out in the wild when you're not looking for it, you never really get the hang of it.
I'm hoping that this won't be an issue in WAR, since everyone is kind of here for the RvR anyways.
I'm not much of a RPer, but I'll be following where ever the Mouths end up. I am hoping that it's an Open RVR server though, RP or not. If there isn't one, we'll just declare ours the default Open RP server. We've got the clout to declare it so.
What I'm really hoping for is for some dumbass community to decide to roll opposite us. I loved crushing Djorks and Pandas on Dark Iron. I've still got some Scott McClellan kill screens on my old harddrive. That server in it's infancy was some of the most fun I've ever had in an MMO and is the primary reason I got involved in TSM two years ago. I knew this community could make a guild that was completely and utterly awesome based on the G&T Warhammer threads we used to have.
...I totally almost broke the NDA without thinking about it. That is all.
I maintain that they just attract different kinds of dickheads.
They do attract more women though. That I've noticed for sure.
Yup. I believe he starts with Khorne and ends with Tzeentch.
White FC: 0819 3350 1787
Quoted in the WHA forums:
I've noticed the skill difference from playing on an RP server versus a regular one. I've rolled with entire guilds on the AOC PVP-RP server who gawked at me when I told them I use the keyboard for every single skill... they laughed at me because my hand never leaves the mouse during combat (to keep facing the opponent) and they wondered at my obsession with finding the best UI-Mods.
Then again, there were people on that server who were excellent PVPers. I think the problem is that there are a lot of "slow" players on an RP server, who want to kick back and become immersed in the environment.. not scramble to get off spells/skills when you've destealthed right behind them in the inn.
I'm personally hoping people won't spend too much time in scenarios. I really hope everyone doesn't just do scenarios and neglect world pvp.
this posted as well?
The combat does indeed seem slower, and it seems like that has a lot to do with less huge, crit attacks. Then again, in the early days of WOW you didn't see people 1-2 shotted quite so often... could just be a "gear" thing.
I'd love to see longer, more drawn out combat. It just seems like it would be more exciting... like you're actually taking part in a war and not just another casualty to constant AOE or splash damage.
Its my colour.
And fortresses replacing the lost cities? I call dibs on one.
One belonging to team Order.
Oh dear.