This is an independant game from a couple in Turkey.
Combining a sophisticated, dynamic game world and intense medieval swordfighting action, Mount&Blade strives to create a game experience never seen before. Playing Mount&Blade, you will venture through a world filled with daring enemies as well as friendly groups that will come to your aid or need yours. In a land torn by constant danger, raids and skirmishes, you will raise and lead your own war band, commanding dozens of hardened soldiers. You will hunt down your enemies following the tracks they leave behind. And you will fight epic battles where arrows cut the air with deadly hisses, axes and swords hack with fury, and horses and men clash into a violent melee.
the world
Mount&Blade places you in a dynamic world alive with action and detail. NPC groups in this world are continuously active, journeying, looking for enemies and engaging in battles with each other, whether you are there to see them or not. It is, in a way, a very real world. Events unfold and some quests are resolved through the world's own dynamics.
Combat
Battles in Mount&Blade require a high degree of concentration and user involvement. A few powerful blows can take you down, and there is no such thing as a "healing potion", therefore you must stay alert and parry or dodge each and every blow. This is difficult, but when you enter a pitched battle against five dark knights, and emerge as the last man standing, you will know that you deserve your reputation as the finest swordfighter in Calradia.
The Commander
Even a formidable fighter can be overwhelmed by numbers and enemy parties tend to be strong in numbers in Mount&Blade. Therefore if you want to stand up against them, you will have to raise your own band of soldiers. Peasants will join your band with nothing more than their farming tools. And in the firebed of battles, they will either perish or be hardened into professional warriors, while you yourself will evolve from a lonesome adventurer to a seasoned and cunning commander, and a force to be reckoned with.
HI res gameplay videoLow res gameplay video
VERSION .894 is out so upgrade accordingly! Save games are NOT compatable between upgrades so remember that.
Download Page
Forums are funky for the moment so if you can't get through, be patient and try again.
PLEEEEAAAASSSEE buy this game to support the wonderful people who made this!
Patch Download from FilefrontPatch Download from Download.com
Notes for people who are upgrading from previous versions:
Savegames from older versions will not work with version 0.894. If you want to restore your character from an old version, load your character with the old version, and from character window->statistics menu, export your character. You can then create a character with the same name and use the import function to import him to the new game.
In your first installation of version 0.894, your configuration and option files will not be used anymore. Therefore you'll need to redo any changes that you have made to your configuration.
Spoilered changed list
Change list
*Ragdolls for soldiers and horses upon death. (You can toggle it on / off in options)
*Generally smarter AI - great improvements
*Attitude meter in dialog window
*Strategy window in battle mode
*Wiki like pages on map
*New way of recruiting soldiers
*Factions system drastically fleshed out - Swadians, Vaegirs, Nords, Rhodoks, Khergits.
*Better map graphics
*Bigger map, higher movement speeds
*Generally faster mounted combat
*Quick battle option from the main menu
*Sieges
*Map shows the current year
*Fiefs (owned by player) + being able to manage them
*Lots of new quests
*Rolf and Ymira - new heroes
*Parties are lead by heroes
*Lots of villages
*Bump map support
*LOD system (Level. Of. Detail. -- Improves performance drastically)
*Bigger in battle - battle maps
*More detailed lighting system
*Better skyboxes
*A few new items, armours, weapons and horses
*Lots of new scene items and generally beautifull scenes
*Faction and player heraldry
*Animated heraldry flags on the map
*Credits featuring the forumites as well
*Looting, pillaging and sieging in the campaign mode.
*Battle size goes up to 72
*Scouts giving info in several taverns
*Walking NPCS in towns
*Accesible dungeons
*Fleshed out tutorials (+New text display)
*Better commanding system
*No more dancing in battle (units that are ordered to Hold position, to Follow or Archer units.)
*Archery is improved, reticule problem fixed.
*First person mode is improved, camera moves along when you are killed or knocked unconsious etc. (Key is now R as well)
*Map features a compass - The sea is the north
*Kill count and other statistics seen from the wiki style page.
*No more padded cloth neccesary for Marnid.
*Defending units are reported to stay put and really defend in battle rather than march straight for your party.
*Map edge improved
*Dual-core support
*More menu backgrounds
*In battle maps are calculated more efficiently. Cliffs are rough and have a nice rocky texture for example.
*Water looks even better now.
*Shallow water on the map is passable.
*River pirates are stronger.
*Bigger parties over all.
*Renown system. ('fame'. Lots of renown will open doors for you)
*Morale system. (Morale affects speed on the map)
*Third, allied parties are reported to join and help you out in battle.
*Updated blood effects
*Better particle system
*Improved graphics options
*Fierce village battles - sometimes the village is burning!
*Camping + having a few statistics viewable when camping
*Spears are more effective
*Iventory window for heroes is limited to the equipement now
*Terrain feature much more imrproved (can choose the size of a polygon, allowing huge maps with low CPU cost)
*Improved edit mode (features such as scale are present)
*AI sieges towns as well as castles from time to time.
*Improved commands (units stand in a much better formation now) and new commands (spread out, stand closer, use blunt weapons)
Mod sheet
Posts
I haven't played it much since the last update came out, but this thread has prompted me to put it on my new computer and see what new mods the community has produced.
Not that I would have a problem with buying a fully-fleshed-out M&B for another $30-40, but it would kill his fanbase.
- The Four Horsemen of the Apocalypse (2017, colorized)
I've probably clocked more time into it in the past six months than I have any other game, not all at once, but it's the sort of game you *always* come back to, and once you've bought it, you can always come back.
Get it.
Get some of the wicked mods too.
I was not aware of this... I'm of the people who picked it up back when it was $10 too, and I check his main page every few weeks to see if there's a new version, but I haven't been very active in their forum community. I agree, the wrath against them - even if undeserved - will be endless if they don't hold to their promise of "all upgrades through release are free."
At any rate, :^: :^: to this thread, since it's always good to draw new people to this excellent game. The pictures in the OP could stand to be full pics rather than links so people can quickly see what they're getting into, IMO. Heck, we could even do linked thumbnails like they do. :shock: How do ya like them apples, eh? Eh? :winky:
For those who haven't played it yet, note that that man is on a horse. And he is firing a bow. At men behind him, who are chasing him on horses.
Go on then, go download it now.
XBL / GFWL Gamertag: Ravenlock80
Wii System Code: 3019 1654 2730 1955
<Whore> Listen to me rant on the Immortal Machines PC Gaming Podcast! </Whore>
Haven't played in a long while, but are they still consistently working on new updates and such?
EDIT: I'm too stupid to read, ignore me
No troop formations, however, and that's irked a lot of people - namely modders who I don't think have been able to get formations working properly yet.
- The Four Horsemen of the Apocalypse (2017, colorized)
downloading
Mostly because I lost the Email containing my key, but that's besides the point. It's awesome.
Your sig! WHAT GAME IS THAT? I remember renting it for the NES when I was... 9? 10? and loving it to death. I thought I remembered it being called "Operation: Rescue", but Googling has failed me. I must know!
Regardless, I'm proud to have helped bring Mount and Blade to the attention of someone with that for a sig.
XBL / GFWL Gamertag: Ravenlock80
Wii System Code: 3019 1654 2730 1955
<Whore> Listen to me rant on the Immortal Machines PC Gaming Podcast! </Whore>
Linky: http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=7&lid=214
This looks really cool, I might have to download it when I get home from work.
All single player. Highly moddable, and many have done so.
Also still in development, though development seems to have slowed, or at least is taking place pretty much entirely behind the scenes at this point.
XBL / GFWL Gamertag: Ravenlock80
Wii System Code: 3019 1654 2730 1955
<Whore> Listen to me rant on the Immortal Machines PC Gaming Podcast! </Whore>
DarkMod is pretty simple honestly, but it's still quite fun.
Last Days is LotR. It pwns.
Rome is much, much more difficult than any other mod I've tried for M&B, but it is just *so* *good*, totally reworked weapons and everything, nothing from the original game remains.
Now I just can't stop killing river pirates. God damned this game is addictive.
Even though my entire 16 man party just got raped and captured by dark knights -_-
Roman mod? Tell me more.
Seriously, since when was their a rome mod.
I couldn't stand last days. I just couldn't find anything to fight in that game. I rode around for 30 minutes before I gave up on it.
I don't know, just guessing based on my searching.
Edit: I appear to be correct. Searched Gamefaqs for "Operation" then tried "Rescue" and googled anything that sounded somewhat like it. My search skills > yours.
EDIT: I meant to quote the Rescue: The Embassy Mission post.
soften bandits up with my sword, then KO them with my lance. cha ching
edit: rome rome lol
I hate you guys.
I bow to your superior Googling. I should've thought to search Gamefaqs, but did not.
Hate feels a lot like love, doesn't it.
I'm glad this thread is bringing in many new converts. This should remain a monthly tradition.
XBL / GFWL Gamertag: Ravenlock80
Wii System Code: 3019 1654 2730 1955
<Whore> Listen to me rant on the Immortal Machines PC Gaming Podcast! </Whore>
If you lost the email containing your serial key, go there to recover it!
gets tough though, wish I didn't have to rely on stupid npc's to help me battle. *shakes fist at vikings*
I love it.
Hahah I do the exact same thing.
I'm so completely in love with galloping through a crowd of river pirates, swinging left and right and taking out two or three pirates in one charge. Oh man.
So is there any kind of story or big questline? I've only done the river pirates quest, and done some convoy duty.
I started the game by gaining a few levels in the arena, which helped. Now I'm pretty much the largest supplier of slaves in the world.
Either better sound or a radar would be nice.
Awesome, didn't know you could recover the key. I had lost mine a few hard drives back and have not gotten around to seeing if I could recover it.
Wonder if anything has changed, last I played was maybe a year ago?
My step-son was a freaking sniper with the thrown axes. I had never even considered that weapon, but he could headshot 100% of the time and with enough str and axe skill he could do this from silly range. 1 shot 1 kill EVERY time. It was silly watching him dismember entire armies with his axes and shield. Never even bothered with a horse, as it would just die.
The shield looked hilarious after a fight, since he would be blocking all the arrows, xbows, axes, javelins and they would all be sticking in his shield at the end.
Wonder if they ever balanced those throwing axes. I thought the lance was overpowered when couched, but those axes were SICK.
[SIGPIC][/SIGPIC]
MMOG Comic, Quests, and News. www.thebrasse.com
Also, I get the feeling it didn't have its origin there, but the arena in the Last Days mod is expanded over the original and fucking awesome. Jousts, 4 team matches... I spent hours there before even bothering to venture into middle earth.
I don't know about your sound problems, but you should increase your perception and tracking skills in order to see what's going on around you. If you can get one of the named NPCs into your party, it's best to train him in all the non-combat and non-leader skills rather than wasting skill points on yourself.
One question: How much does the Horse Armor plugin cost? :P
I'm downloading now. And maybe buying.
Well I find all sorts of different groups running around outside of towns, and I do enjoy killing them with extreme predjudice.
However, what else is there to do, especially quest-wise?
I do have one named party member, some merchant guy. He gets knocked out a lot, but he's alright for the most part.
http://forums.taleworlds.net/index.php/topic,10984.0.html
- four times as many items as in vanilla M&B with progressively increasing power and requirements
- redone all factions of the world. Emphasized and narrowed combat styles of the factions.
- includes Raptor's weapons and some luigi's models, big thanks to them both.
- about ten new troop types spread over the factions to train and fight.
- ability to readily rescue or train steppe, khergit, sea raider, dark and bandit troops into your party.
- overall I think a more fierce combat atmosphere in battles and some enemy parties will challenge even high level characters.
- five new starting classes.
- redone arena combat.
- five completely new armies to defeat
- trophies that can be collected from loot and exchanged for experience or reward items.
- fifteen new horses.
can you transfer classic characters over to it?