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My partner and I have built a really high end gaming computer that is for sale. We were wondering if anyone still makes really high GPU use screen savers anymore we could put on this box to sort of demo it. We googled a bit but none of the sites look trustworthy, does anyone have any ideas or experience.
I like to use Solar Winds from this website. You might try the hyperspace screensaver.
If none of those work, my friend has a screensaver that's kind of similar to that kind of thing, except it changes to random ones downloaded from a really big database instead. Kinda cool.
From my understanding, a screensaver is just a file like any other. The computer won't be processessing it or rendering it in anyway, it will just play a pre-recorded video. If you wanted to demo it and have it actually work and render graphics I would recommend the bench mark test programs, not a screensaver. I think its called "3DMark (Year)" so like, 3DMark 2008 or 2007, or 2006, they release a new one every year. It will test every limit of your computer graphically and score it and you watch as it renders explosions, combat, water, bodies falling, everything you can think of it tests for games.
I could be completely ignorant about renderable screensavers, but that just seems off to me.
EDIT: Above poster seems to have some examples of renderable screensavers. They do exist. You learn something new every day.
I like to use Solar Winds from this website. You might try the hyperspace screensaver.
If none of those work, my friend has a screensaver that's kind of similar to that kind of thing, except it changes to random ones downloaded from a really big database instead. Kinda cool.
It sort of sounds like your friend uses Electric Sheep. It's a distributed computing project though, so as far as showing how that machine performs, it won't be an accurate representation. Still, it's quite awesome. Check it out.
My partner and I have built a really high end gaming computer that is for sale. We were wondering if anyone still makes really high GPU use screen savers anymore we could put on this box to sort of demo it. We googled a bit but none of the sites look trustworthy, does anyone have any ideas or experience.
Out of curiosity, can't you just run a game in attract mode or something? Set up a multiplayer botmatch with no time or point limits and keep it running?
EDIT: Actually, Capcom released a DMC4 Benchmarking tool that would be ideal. You can configure the resolution / graphical settings, and leave it running on a continuous loop. You want the benchmarking tool, not the actual demo. The benchmarker allows you to leave it running perpetually without end.
DMC4 looks good and it also has plenty of monsters and action on-screen (more than even the console versions, the PC version has support for extra monsters and a special mode just for piling them on, so they wanted to showcase that)The benchmarker also shows the framerate for the scene. It think it's probably ideal for what you're after.
There's probably more stuff that I'm missing. Both ATI and nVidia usually put out a few tech demos and/or screen savers each time they release a new graphics card.
Can't believe no one has suggested Folding@Home! I don't know how graphically intensive the screen-saver render is, but the folding does occupy 100% of your computer's resources.
Posts
If none of those work, my friend has a screensaver that's kind of similar to that kind of thing, except it changes to random ones downloaded from a really big database instead. Kinda cool.
I could be completely ignorant about renderable screensavers, but that just seems off to me.
EDIT: Above poster seems to have some examples of renderable screensavers. They do exist. You learn something new every day.
It sort of sounds like your friend uses Electric Sheep. It's a distributed computing project though, so as far as showing how that machine performs, it won't be an accurate representation. Still, it's quite awesome. Check it out.
Out of curiosity, can't you just run a game in attract mode or something? Set up a multiplayer botmatch with no time or point limits and keep it running?
EDIT: Actually, Capcom released a DMC4 Benchmarking tool that would be ideal. You can configure the resolution / graphical settings, and leave it running on a continuous loop. You want the benchmarking tool, not the actual demo. The benchmarker allows you to leave it running perpetually without end.
DMC4 looks good and it also has plenty of monsters and action on-screen (more than even the console versions, the PC version has support for extra monsters and a special mode just for piling them on, so they wanted to showcase that)The benchmarker also shows the framerate for the scene. It think it's probably ideal for what you're after.
You can get it here
http://ati.amd.com/designpartners/media/screensavers/
There's probably more stuff that I'm missing. Both ATI and nVidia usually put out a few tech demos and/or screen savers each time they release a new graphics card.
You can cure cancer at the same time!
http://folding.stanford.edu/