megaCD version
It combined two games, on one hand, Another World with CD quality brand new music, made this time by Jean-François, and on the other hand, the sequel named Heart of the Alien.
Interplay insisted in making the sequel in order to make the most of the CD-ROM medium's capabilities. After discussion, I agreed. Rather than making a chronological development related to the first story, I decided that redesigning the game from the alien point of view was excellent, and would make the player discover Another World with other eyes. I could already picture scenes where Lester would be in the background fighting guards, while the player would control the alien in the foreground and then join our first hero, help him, etc... The concept was good but, alas, neither the animations nor the game, entirely developed by Interplay, were up to the job. It was a flop.
megaCD version
It combined two games, on one hand, Another World with CD quality brand new music, made this time by Jean-François, and on the other hand, the sequel named Heart of the Alien.
Interplay insisted in making the sequel in order to make the most of the CD-ROM medium's capabilities. After discussion, I agreed. Rather than making a chronological development related to the first story, I decided that redesigning the game from the alien point of view was excellent, and would make the player discover Another World with other eyes. I could already picture scenes where Lester would be in the background fighting guards, while the player would control the alien in the foreground and then join our first hero, help him, etc... The concept was good but, alas, neither the animations nor the game, entirely developed by Interplay, were up to the job. It was a flop.
The premisse behind the Heart of the alien was pretty sound but I will forever hate the game just because of the ending..
I was just on GOG yesterday, eyeballing Myst and Disciples 2. How have those two games held up to today's standards? Insert obligatory "thank God for Gog" praise.
Vi Monks on
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Sir CarcassI have been shown the end of my worldRound Rock, TXRegistered Userregular
edited April 2010
I'm a Myst fanboy, but I find even the original still playable and enjoyable, but the best version is RealMYST.
I'm a Myst fanboy, but I find even the original still playable and enjoyable, but the best version is RealMYST.
I played the RealMYST demo and it ran horribly on my rather speedy computer. I didn't spend much time trying to get it to work though, so I might put some more effort into it before I buy this one.
The Gothic games aren't for everybody, but I really enjoy them and thought the second one was really good.
Yeah, the controls are fucking weird as shit but you get used to them pretty quickly. At least in the second one there is better mouse support so it's a bit easier to learn than the first one (though both are great games).
Well, I just picked up Divine Divinity, Myst, Disciples 2, and Gothic 2 for $15. Thank you, awesome GOG sale!
Vi Monks on
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L Ron HowardThe duckMinnesotaRegistered Userregular
edited April 2010
I never got Disciples II. It just seemed like a really piss-poor HoMM rip-off...
I'll probably look at Beyond Good & Evil, myself. It was fun, but I never played it all the way through, and I don't remember what happened to my copy....
I never got Disciples II. It just seemed like a really piss-poor HoMM rip-off...
I'll probably look at Beyond Good & Evil, myself. It was fun, but I never played it all the way through, and I don't remember what happened to my copy....
Disciples II is awesome. I've never finished more than a mission or two in each campaign from both games, but I just kept loading up random maps and playing the fuck out of it.
Sir CarcassI have been shown the end of my worldRound Rock, TXRegistered Userregular
edited April 2010
Septerra Core was pretty cool. I got it years ago in a pack with Shogo, I think, but never actually finished it. It definitely had a Final Fantasy vibe going on.
My main problem with Septerra Core was how unbalanced the abilities were. Once you get the Target All ability, you can beat pretty much any battle in seconds with a strong magic attack. Don't even have to worry about running out of MP (or whatever they call it in the game) because MP restoration items are so cheap.
Oh and the graphic adventure "You can't progress the story unless you have very specific items that are easy to miss" element was rather annoying as well.
Shame too, since otherwise I rather enjoyed the game. And for $3, it's an awfully good deal.
How is the Spellforce series? I've always been tempted to pick them up but never got around to it. Being able to get them for $5 might just push me over the edge.
The first Spellforce game really shows its age. Terrible voice acting and desperately in need of more hotkeys. I find that it's at its weakest in the pure RPG sections, as there's a lot of slow wandering around maps that feel a little too large. I did enjoy the bits where my hero gets to build and lead an army, though some of the battles turn into real grinders. (Lots of towers + no siege weapons = )
One of the interesting things is that you travel between maps by portals, and seem to have some choice in exactly where you feel like going next, though the main plot decides which areas are open to you.
Now that I think about it, you build your RTS unit and building selection by finding scrolls. Each race (of six) has its own unit and building list. Frequently, you get to play multiple races at the same time with a shared unit cap, which gives you a lot of flexibility in how you decide to build your army.
Enemies don't build like you do, instead they regularly spawn wherever they have buildings, and the spawn points turn off when you clear out their bases. Enemies won't swarm you all at once, though, as they'll first send out scouts to find your base. When the scout spots you, he'll run back home to warn the rest, and then they'll start sending real armies. If you kill the scout first, though, you'll be spared their wrath for awhile longer (eventually they notice the disappearing scouts and start attacking anyway).
I didn't finish the game though, as I decided I'd switch over to Spellforce 2. It, while still suffering from a lack of hotkeys and terribad voice acting, improves on almost everything else, though it did reduce the complexity of your armies a great deal (there are a lot less buildings and units for each race).
My main problem with Septerra Core was how unbalanced the abilities were. Once you get the Target All ability, you can beat pretty much any battle in seconds with a strong magic attack. Don't even have to worry about running out of MP (or whatever they call it in the game) because MP restoration items are so cheap.
Oh and the graphic adventure "You can't progress the story unless you have very specific items that are easy to miss" element was rather annoying as well.
Shame too, since otherwise I rather enjoyed the game. And for $3, it's an awfully good deal.
Looks like I'll have a blast if armed with a FAQ then, since RPG combat bores me to tears and it's great if I can get past it nice and easily!
Stonekeep reminds me that I'm actually quite fond of the 'flick-screen pseudo real-time first-person RPG' (whew) but I've yet to come across any like Lands of Lore 1 - i.e. high production values, plot-focused, nice sprite art and not bafflingly complex. Just getting murdered in a dungeon isn't my idea of a fun Friday night.
Septerra Core has some good ideas, but it's definitely a product of a time when some EU/US developers went "let's try to make a JRPG!", which resulted in games like Silver and Anachronox. No matter their respective merits, the combat systems are inevitably terrible and broken, which is also the case in Septerra Core. Other than that, though, the story is pretty cool, and aside from some pretty heinous character designs, the graphics hold up reasonably well.
Edit: For my money, it's the only one of the offered games that is actually worth the price of admission. The other ones are just awful.
Cherrn on
All creature will die and all the things will be broken. That's the law of samurai.
Septerra Core has some good ideas, but it's definitely a product of a time when some EU/US developers went "let's try to make a JRPG!", which resulted in games like Silver and Anachronox. No matter their respective merits, the combat systems are inevitably terrible and broken, which is also the case in Septerra Core. Other than that, though, the story is pretty cool, and aside from some pretty heinous character designs, the graphics hold up reasonably well.
Edit: For my money, it's the only one of the offered games that is actually worth the price of admission. The other ones are just awful.
Sacred Gold wishes to disagree with you, sir. It's a quite fun Diablo-like romp in an open world.
Septerra Core and Stonekeep for those prices are pretty hard to resist.
Stonekeep is such a hilarious game. It actually didn't get too good reviews at the time but I thought it was pretty good (minding I was VERY young at the time and had zero standards). Definitely worth picking up.
Is there a way to play GoG games (and Betrayal at Krondor in particular) in a window? I searched GoG's support and the thread, but couldn't find a way.
Is there a way to play GoG games (and Betrayal at Krondor in particular) in a window? I searched GoG's support and the thread, but couldn't find a way.
Is there a way to play GoG games (and Betrayal at Krondor in particular) in a window? I searched GoG's support and the thread, but couldn't find a way.
Only thing I can think of is this and obviously it's not a foolproof solution. Worth a try, though.
Is there a way to play GoG games (and Betrayal at Krondor in particular) in a window? I searched GoG's support and the thread, but couldn't find a way.
A word of warning, though: The game may not function wonderfully, even after getting the GOG treatment. If their Interstate `76 release was any indication, the problems that plague Outcast on modern systems may carry over into the GOG release. I say this only because I had a hard time getting a retail version of Outcast working on a modern system. I hope GOG gets it running as smooth as some of their other releases, but I'm certainly going to wait a day or two to find out.
I wish I hadn't purchased I`76 at this point, though I realize it was really outside of GOG's control that the game wouldn't run acceptably.
The main problem with Outcast is that it runs in extremely low and atypical resolutions (like 400x300), and I'm not sure how they'll work around that on modern monitors.
Though, even if it has technical problems, it's worth paying for the soundtrack alone. Fantastic stuff
Posts
http://www.anotherworld.fr/anotherworld_uk/another_world.htm
Apparently Eric was involved in the 'sequel'?
http://www.gog.com/en/page/spring10
Up to 50% off Top Ten games - 4 more days
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
For some reason I find it pretty amazing that Myst is on there.
Ha, that's exactly what I'm doing. I bought Betrayal at Krondor similarly as a kind of weird "I'm glad GOG exists" tax.
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
Steam Support is the worst. Seriously, the worst
I played the RealMYST demo and it ran horribly on my rather speedy computer. I didn't spend much time trying to get it to work though, so I might put some more effort into it before I buy this one.
Good to know.
Going over that list a little bit more, Divine Divinity and Gothic 3 look pretty cool as well. Any thoughts?
The Gothic games aren't for everybody, but I really enjoy them and thought the second one was really good.
Steam Support is the worst. Seriously, the worst
Yeah, the controls are fucking weird as shit but you get used to them pretty quickly. At least in the second one there is better mouse support so it's a bit easier to learn than the first one (though both are great games).
Fuck yes.
I'll probably look at Beyond Good & Evil, myself. It was fun, but I never played it all the way through, and I don't remember what happened to my copy....
Disciples II is awesome. I've never finished more than a mission or two in each campaign from both games, but I just kept loading up random maps and playing the fuck out of it.
Also, I'd kill for some Imperialism I/II.
Sacred Gold for 4.99
Septerra Core for 2.99
Spellforce Platinum Edition for 4.99
Stonekeep for 2.99
Sale through Monday at noon EST.
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
Yeah I buckled and picked up Septerra Core, as I never played it back in the day.
It literally looks like a mix of Fallout 2 and Final Fantasy VII. :^:
Steam Support is the worst. Seriously, the worst
Oh and the graphic adventure "You can't progress the story unless you have very specific items that are easy to miss" element was rather annoying as well.
Shame too, since otherwise I rather enjoyed the game. And for $3, it's an awfully good deal.
Zeboyd Games Development Blog
Steam ID : rwb36, Twitter : Werezompire, Facebook : Zeboyd Games
One of the interesting things is that you travel between maps by portals, and seem to have some choice in exactly where you feel like going next, though the main plot decides which areas are open to you.
Now that I think about it, you build your RTS unit and building selection by finding scrolls. Each race (of six) has its own unit and building list. Frequently, you get to play multiple races at the same time with a shared unit cap, which gives you a lot of flexibility in how you decide to build your army.
Enemies don't build like you do, instead they regularly spawn wherever they have buildings, and the spawn points turn off when you clear out their bases. Enemies won't swarm you all at once, though, as they'll first send out scouts to find your base. When the scout spots you, he'll run back home to warn the rest, and then they'll start sending real armies. If you kill the scout first, though, you'll be spared their wrath for awhile longer (eventually they notice the disappearing scouts and start attacking anyway).
I didn't finish the game though, as I decided I'd switch over to Spellforce 2. It, while still suffering from a lack of hotkeys and terribad voice acting, improves on almost everything else, though it did reduce the complexity of your armies a great deal (there are a lot less buildings and units for each race).
Looks like I'll have a blast if armed with a FAQ then, since RPG combat bores me to tears and it's great if I can get past it nice and easily!
Stonekeep reminds me that I'm actually quite fond of the 'flick-screen pseudo real-time first-person RPG' (whew) but I've yet to come across any like Lands of Lore 1 - i.e. high production values, plot-focused, nice sprite art and not bafflingly complex. Just getting murdered in a dungeon isn't my idea of a fun Friday night.
Edit: For my money, it's the only one of the offered games that is actually worth the price of admission. The other ones are just awful.
Sacred Gold wishes to disagree with you, sir. It's a quite fun Diablo-like romp in an open world.
Like, Torchlight was $5 last week. Should've bought that instead. Or, you know, Diablo 2.
Stonekeep is such a hilarious game. It actually didn't get too good reviews at the time but I thought it was pretty good (minding I was VERY young at the time and had zero standards). Definitely worth picking up.
http://steamcommunity.com/profiles/76561198006524737
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
Did you try alt+enter?
Steam Support is the worst. Seriously, the worst
Only thing I can think of is this and obviously it's not a foolproof solution. Worth a try, though.
That did the trick. Thanks!
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
I, too, am eagerly awaiting Outcast.
A word of warning, though: The game may not function wonderfully, even after getting the GOG treatment. If their Interstate `76 release was any indication, the problems that plague Outcast on modern systems may carry over into the GOG release. I say this only because I had a hard time getting a retail version of Outcast working on a modern system. I hope GOG gets it running as smooth as some of their other releases, but I'm certainly going to wait a day or two to find out.
I wish I hadn't purchased I`76 at this point, though I realize it was really outside of GOG's control that the game wouldn't run acceptably.
Though, even if it has technical problems, it's worth paying for the soundtrack alone. Fantastic stuff
http://www.youtube.com/watch?v=L2S5w86wxCk&feature=related
One more 'cause GODDAMNIT, this is a good soundtrack
http://www.youtube.com/watch?v=oDm9_ffoSPk&feature=related
OH GOD I CAN'T STOP
http://www.youtube.com/watch?v=U-m8Z6M7Lwk&feature=related