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[Phalla] World of Phalla: Online Craft (Day 8: RAID BOSS VICTORY!)

GM BalthazarGM Balthazar Registered User
edited July 2008 in Critical Failures
It Is Time

Greetings and salutations! Today is the day, yes, indeed, the day we've all been waiting for! That's right...

World of Phalla: Online Craft is _LIVE_!

-WoP:OC dev team


Hey everyone, this is GM Balthazar. We are pleased to announce that World of Phalla: Online Craft is now live, and accepting applicants for subscription! Just look at all these neat features which will be part of the World of Phalla experience.

-A rich, expansive world encompassing the entire world, populated by dozens of NPCs
-Innovative grouping system which allows players to form "Adventuring parties" to cooperate in order to accomplish goals and vanquish enemies
-Loot!
-Detailed character creation system allowing the player to customize everything about their digital avatar! such customizations include:
-Class
-Gender
-Typographical skill
...and more!
-An absolutely safe playing environment absolutely devoid of evil things of any kind!

...Trust us.

-GM Balthazar



Rules

Welcome to Phalla. New? Check it out.

This Phalla will have unlimited seating. Signups and day 0 will go until monday, at which point the game will start. Votes will close at 9:00 PST (12:00 midnight EST) each night.

This will be a medium hidden-mechanical game. There will be some surprising elements to it, and you won't know what's going on IMMEDIATELY, but it will otherwise be alot closer to traditional than any of my pervious... endeavors.

All standard rules apply, no anonymous contact, no quoting of role-PMs, etc etc.

Clarifications should be requested, if needed, in Orange

More specific rules will be provided on Monday, at game-start.


Now, the cool stuff.

As you subscribe for the nominal fee of fifteen dollars per month, you will have the chance to create your character, your representation of yourself in the world. You only have one basic choice to make, which is your character class.

Character classes come in 4 varieties.

Tanks
Tanks are the game's defenders. Capable of dealing mediocre damage, they typically excel in TAKING the damage instead. The advantage of having a tank in a group is not only that monsters cannot defeat them nearly as easily, but that they also have abilities which allow them to make sure a monster continues to attack them, instead of moving onto squishier, more savory targets.

Healers
Healers are the game's way of apologizing for the combat being too hard. Though they can rarely deal any damage, they are adept at nullifying the foe's damage. This healing is usually coupled with the services of a tank, which in turn creates a (theoretically) unstoppable hit-point sink from which no monster may ever recover.


Crowd Control
Sometimes, and I'm not saying this will happen to you, but occasionally, you may get attacked by more than one thing at a time. Those dirty rats, right? That's what these people are for. If there are more than one entities in a fight, Crowd Controllers will stop them from terrorizing the rest of the party whilst the tank is busy trying to defend against the Big Bad.

Damage Dealers
The fun one! Or at least, so popular opinion goes. These guys are straightforward: They like to deal damage. Axes, swords, fireballs, bows, arrows, they don't care how. All they care about is that the blood on the ground? Yeah, it's yours. And that there's alot of it. And that it was painful. These are the guys that make sure that you can actually KILL the enemies you fight before they finally drain the last of your healer's resources.


And now, WoP:OC's 10 classes!

Tank - Warrior
Proud and strong, the Warrior excels in martial combat. He is trained in the use of all weapons in the game, and also in the use of all types of armor, and most importantly, shields. The Warrior is most commonly seen in the front of any adventuring party, ready to brave any dangers which present themselves.

Warrior Signature Move: Shield Bash - The Warrior bashes his opponent with his shield, stunning him momentarily


Healer - Priest
These clergy have dedicated their lives to the aid of others through healing. They channel holy energies into their allies, both healing damage that's already been done and preventing damage which has not yet come to pass. They are most commonly seen in the back of the adventuring party, watching the action closely to determine who, at any point, requires their aid.

Priest Signature Move: Circle of Healing - The Priest unleashes a giant circle of healing energy, restoring all of his allies simultaneously

Crowd Control - Wizard
Having spent years studying in tall, foreboding towers strewn across the countryside, the Wizard is a master of magic. His studies have tought him not only how to perform alchemies and scribe scrolls, but how to halt enemies in their tracks as well. The Wizard is most commonly observed in the back of an adventuring party, watching the flanks to counter the enemy's incessant reinforcement.

Wizard Signature Move: Frost Storm - The Wizard calls a blizzard from the skies to slow his opponents, freezing them where they stand

Damage Dealer - Assassin
To live in the shadows truly outshines dying in the light. That is the _ASSASSIN'S CREED_, that and to see without being seen, to be merely a blade in the crowd, and to keep track of any bales of hay around the current location. Assassin's are masters of dealing damage. They find a target, and their daggers rip into it with all the strength and grace a human could possibly produce. Assassins are typically not seen in adventuring parties... until they've already struck!

Assassin Signature Move: Doom Lotus - The Assassin hides, and immediately springs from the shadows from a different location, dealing massive damage to his target.

Tank/Healer - Paladin
This templar militant is proficient both with his armor and shield, and with the holy powers of restoration as well. Though he is not as effective a healer as the priest, his versatility constantly serves him well. The Paladin strives to protect those around him, no matter what that might entail. Paladins are typically seen in the front of a party, healing the front lines and making sure he remains safe as well.

Paladin Signature Move: Holy Strike - The Paladin bores into his foe, simultaneously releasing healing energy into all within a short distance of him.

Tank/Crowd Control - Druid
The powers of nature should not merely be revered, but imitated. Such is the credo of the druid, who attempts to become so one with nature that he actually takes on bestial forms. Many druids take on the form of a gorilla or bear, in order to be better equipped to soak up damage. Due to their versatility, they are often seen in the center of groups, watching all sides for sudden moves.

Druid Signature Move: Feral Howl - The Druid unleashes a howl which directs all attacks at him for a short time.

Tank/Damage Dealer - Barbarian
The Barbarian thrives on primal energy. He knows exactly what to do with that there axe, and he's going to do just that. His impressive physique gives him a good damage resistance as well as the ability to deal out a serious amount of punishment as well. For someone wanting to balance out the ability to attack and defend, the Barbarian is the perfect choice.

Barbarian Signature Move: Whirlwind - The Barbarian spins around rapidly, cleaving any enemies unlucky enough to be in range in two.

Healer/Crowd Control - Sage
The scholarly Sage is the halfway point between the Wizard's study and the Priest's faith. He is capable of restoring his allies, but is more effective at indirectly buffing them, increasing their stats so as to be less likely to take the damage in the first place. Also in his arsenal are several abilities allowing him to debilitate his foes. The Sage is most often seen in the center of the party, where his increased awareness can make the greatest difference.

Sage Signature Move: Temporal Flux - All allies begin moving twice as fast, while all enemies move only half as fast, for a small duration.

Healer/Damage Dealer - Heirophant
Heirophants are Priests with penchants for destruction. Often referred to as Inquisitors, they have no respect for subtlety. Whomever they do not heal are obviously their enemy, and thus deserve destruction just as much as their allies deserve restoration. The Heirophant is most often seen at the front of the adventuring party, as their brash nature leads them to acts of viciousness.

Heirophant Signature Move: Holy Wave - The Heirophant unleashes a wave from himself which heals allies for a small amount of damage, but damages all enemies within the area for heavy amounts.

Crowd Control/Damage Dealer - Necromancer
Masters of Death, the Necromancer sees no reason that such temporary inconveniences should make such a difference. Necromancers specialize in using the bodies of the fallen to do their bidding, whether it be by exploding them in the form of a bomb, throwing them at enemies as a projectile, building walls or obstructions out of them, or flat-out raising them as zombies and skeletons.

Necromancer Signature Move: Malign Bolt - This bolt deals immense damage to one target, and if that target dies from this damage, it becomes a Zombie under the Necromancer's control.



SIGN UP!
In order to sign up, post in this thread in bold color, preferably lime. ALSO, at the time of your signup, also post in the same boldened color what character class you will be playing as. You can change this as often as you like during sign-ups (please don't make me crazy), but your signup will only be recorded if you also select a class, IN THE SAME POST.

GM Balthazar on
«13456768

Posts

  • GM BalthazarGM Balthazar Registered User
    edited July 2008
    WoP:OC Subscription List


    LIME indicates a player who has chosen their class, and is registered. Normal is someone who signed up, but did not post their class. Shame on them. If your name is not limed, I need a declaration of your class.

    /who all

    1. Zellpher - Heirophant - Level 21 - The Ravenous Jungle
    2. Quoth - Assassin - Level 77 - Paradiso
    3. Infidel - Heirophant - Level 35 - Infested Command Center
    4. Moleface - Assassin - Level 42 - Ash'hara'salaa'shiel
    5. El Skid - Heirophant - Level 23 - The Rain-Slick Precipice of Darkness
    6. Sheep Have Wool - Necromancer - Level 84 - Inferno
    7. Niceguy Myeye - Priest - Level 11 - The Death Mines
    8. Thetheroo - Priest - Level 1 - The Plains of Akar
    9. Rainfall - Necromancer - Level 87 - Earth
    10. Karar - Necromancer - Level 52 - Bag of Holding
    11. Wildcat - Heirophant - Level 24 - The Rain-Slick Precipice of Darkness
    12. TheLawinator (Guild Leader) - Warrior - Level 11 - The Plains of Akar
    13. Toxic Toys - Sage - Level 34 - Navarro
    14. DasUberEdward - Assassin - Level 83 - Earth
    15. Gumpy - Warrior - Level 57 - Bag of Holding
    16. Krosius - Heirophant - Level 89 - Purgatorio
    17. Kuhlmeye - Sage - Level 46 - Winchestertonfieldville, Iowa
    18. Dac Vin - Assassin - Level 35 - Infested Command Center
    19. FunkyWaltDogg - Sage - Level 1 - The Plains of Akar
    20. Ragnar Danneskjold - Paladin - Level 89 - Earth
    21. Durax - Necromancer - Level 57 - Bag of Holding
    22. Monkeyfeet - Priest - Level 89 - Earth
    23. Gruff - Barbarian - Level 35 - Navarro
    24. Cheez - Necromancer - Level 12 - IFS Zephyr
    25. Typhus - Heirophant - Level 43 - Ash'hara'salaa'shiel
    26. Plutonium - Wizard - Level 23 - The Rain-Slick Precipice of Darkness
    27. JustPlainPavek - Heirophant - Level 46 - Winchestertonfieldville, Iowa
    28. JPants - Assassin - Level 35 - Navarro
    29. Ardor (Old Guildie)- Priest - Level 1 - The Plains of Akar
    30. Celebrim - Sage - Level 88 - Earth
    31. Stew_Stick - Paladin - Level 83 - Earth
    32. Damned Librarian - Druid - Level 24 - The Rain-Slick Precipice of Darkness
    33. Mr. Defacation - Paladin - Level 62 - Sunnydale
    34. Gorilla Salad - Druid - Level 88 - Earth
    35. Cynic Jester - Necromancer - Level 87 - Earth
    36. Nion - Priest - Level 11 - The Death Mines
    37. Obbi (GM)- Wizard - Level 1 - The Plains of Akar
    38. Lignisse - Priest - Level 11 - The Death Mines
    39. Trust - Wizard - Level 65 - Reaver Abomination
    40. Visiblehowl - Priest - Level 1 - The Plains of Akar
    41. Maximus - Barbarian - Level 44 - The Caladon Hills
    42. Delroland - Warrior - Level 44 - The Caladon Hills
    43. Red Bird - Necromancer - Level 24 - The Rain-Slick Precipice of Darkness
    44. Thorgot - Barbarian - Level 32 - The Labyrinth
    45. Arkas - Druid - Level 34 - The Labyrinth
    46. NATIK - Paladin - Level 1 - The Plains of Akar
    47. enlightenedbum - Paladin - Level 35 - Infested Command Center
    48. Hylianbunny - Assassin - Level 82 - Earth
    49. CJ Iwakura - Paladin - Level 87 - Earth
    50. eecc - Warrior - Level 58 - Portable Hole
    51. Freeagent - Necromancer - Level 84 - Earth
    52. Asukui - Sage - Level 53 - The Caladon Hills
    53. iamtheaznman - Assassin - Level 87 - Earth
    54. SpeedySwaf - Paladin - Level 67 - Cylon Vessel
    55. Grundlterror - Barbarian - Level 69 - Sunnydale
    56. Ianator - Heirophant - Level 35 - Navarro
    57. Minigunwielder - Necromancer - Level 89 - Purgatorio
    58. Elldren - Wizard - Level 89 - Purgatorio
    59. Zanmatto - Heirophant - Level 87 - Earth
    60. Krata Lightblade - Wizard - Level 89 - Earth
    61. Shamus - Druid - Level 72 - Earth
    62. Adejaan - Druid - Level 74 - Earth
    63. Crimsoncoyote - Assassin - Level 33 - Navarro
    64. Exarch - Priest - Level 11 - The Death Mines
    65. LightRider - Warrior - Level 43 - Ash'hara'salaa'shiel
    66. FrostMist - Assassin - Level 32 - The Labyrinth
    67. Drez - Assassin - Level 89 - Purgatorio
    68. tehcoolryan - Barbarian - Level 83 - Earth
    69. Marchmallow - Paladin - Level 83 - Earth
    70. Kingmole - Barbarian - Level 77 - Earth
    71. Varcaryn - Warrior - Level 46 - Winchestertonfieldville, Iowa

    Server population:

    Warrior: 6
    Priest: 7
    Wizard: 5
    Assassin: 10
    Paladin: 8
    Druid: 5
    Barbarian: 6
    Sage: 5
    Heirophant: 8
    Necromancer:10

    Nerdrage
    Instances
    El Skid loves me because we simplified explanation of specs.
    DAY 1 Narration
    Night 1 Narration
    Night 2 Narration
    Night 3 Narration
    Night 4 Narration
    Night 5 Narration
    Night 6 Narration
    Night 8 Narration

    GROUPS:

    Acquisitions Inc.
    LEADER: DasUberEdward
    FrostMist
    LightRider
    Stew_Stick
    Typhus733

    The Rising Suns
    LEADER: Ragnar Danneskjold
    Ianator
    Krata Lightblade
    Gruff
    Monkeyfeet

    EEE
    LEADER: Elldren
    eecc
    Exarch
    Minigunwielder
    Drez

    Team Carebear
    LEADER: Shamus
    Karar
    Moleface
    Ardor
    NATIK


    Nomen Latinum Minax
    LEADER: Sheep Have Wool
    Arkas
    Lignisse
    El Skid
    Maximus

    The Five Dudes That Do Things In a Game
    LEADER: Cynic Jester
    Nion
    JPants
    KingMole
    SpeedySwaf

    The Mojo Jojos
    LEADER: Gorilla Salad
    Enlightenedbum
    Durax
    Dac Vin
    Celebrim

    Armchair Generals
    LEADER: Trust
    Wildcat
    Cheez
    Funkywaltdogg
    DamnedLibrarian

    The Law
    LEADER: Rainfall
    Quoth
    Toxic Toys
    The Lawinator
    Zanmatto

    Logical Phallacy
    LEADER: CJ Iwakura
    Gumpy
    Infidel
    Plutonium
    iamtheaznman

    Fighters for the Unification of Common Knowledge Yearning for the Enlightenment of All Humanity!
    LEADER: Hylian
    Thorgot
    Obbi
    Mr. Defacation
    Visiblehowl

    The Casual Heroes
    LEADER: Krosius
    Grundlterror
    Kuhlmeye
    JustPlainPavek
    Varcayn

    The Agency
    LEADER: Freeagent
    Niceguy myeye
    Delroland
    Red Bird
    Adejaan

    The Dungeon Delving Doom-bringing Destroyers of Devilry
    LEADER: Marshmallow
    CrimsonCoyote
    Tehcoolryan
    Zellpher
    Asukui

    GM Balthazar on
  • QuothQuoth the Raven Miami, FL FOR REALRegistered User regular
    edited July 2008
  • InfidelInfidel Heretic Registered User regular
    edited July 2008
    !Barbarian

    Infidel on
    OrokosPA.png
    Play D&D 4e? :: Check out Orokos and upload your Character Builder sheet! :: Orokos Dice Roller
    The PhalLounge :: Chat board for Critical Failures IRC! :: #CriticalFailures and #mafia on irc.slashnet.org
  • molefacemoleface Registered User regular
    edited July 2008
    !signup Warrior

    (edit: class change)

    moleface on
    battle.net: lankyplonker#1923
    psn: lankyplonker
  • El SkidEl Skid The frozen white northRegistered User regular
    edited July 2008
    !Assassin. Oh yeah!

    El Skid on
    mrpaku wrote: »
    my name is precisionk and i'm ten tanks

    wrath God fear traitor evil
  • Sheep Have WoolSheep Have Wool Registered User regular
    edited July 2008
    !signup Necromancer

    Sheep Have Wool on
  • InfidelInfidel Heretic Registered User regular
    edited July 2008
    This looks awesome btw. I'm going to have to make up an avatar when I get home, I didn't have any warning for this one! :P

    Infidel on
    OrokosPA.png
    Play D&D 4e? :: Check out Orokos and upload your Character Builder sheet! :: Orokos Dice Roller
    The PhalLounge :: Chat board for Critical Failures IRC! :: #CriticalFailures and #mafia on irc.slashnet.org
  • Niceguy MyeyeNiceguy Myeye Registered User regular
    edited July 2008
    !signup Priest

    Also, Nerf Assassins. They are overpowered!

    Niceguy Myeye on
  • ExarchExarch Registered User regular
    edited July 2008
    !Sign Up, Priest

    Exarch on
    No gods or kings, only man.
    LoL: BunyipAristocrat
  • ThetherooThetheroo Registered User regular
    edited July 2008
    !Barbarian

    Thetheroo SMASH!

    Thetheroo on
  • InfidelInfidel Heretic Registered User regular
    edited July 2008
    LF4M Heroic Phalla

    PST :winky:

    Infidel on
    OrokosPA.png
    Play D&D 4e? :: Check out Orokos and upload your Character Builder sheet! :: Orokos Dice Roller
    The PhalLounge :: Chat board for Critical Failures IRC! :: #CriticalFailures and #mafia on irc.slashnet.org
  • RainfallRainfall Registered User regular
    edited July 2008
    !Sign up Assassin.

    Rainfall on
  • KararKarar Registered User
    edited July 2008
    !sign up Sage

    Karar on
  • WildcatWildcat Registered User regular
    edited July 2008
    !Sign up - Hierophant please!

    Wildcat on
  • TheLawinatorTheLawinator Registered User regular
    edited July 2008
    Oh god, how do I choose which class! I'm going to have to talk with possible group members.

    TheLawinator on
    My SteamID Gamertag and PSN: TheLawinator
  • WildcatWildcat Registered User regular
    edited July 2008
    lvl 2 blaster lfg

    Wildcat on
  • TheLawinatorTheLawinator Registered User regular
    edited July 2008
    !Sign up

    Class to come later!

    TheLawinator on
    My SteamID Gamertag and PSN: TheLawinator
  • InfidelInfidel Heretic Registered User regular
    edited July 2008
    Class composition? Group members?

    LF4M PST :winky:

    Infidel on
    OrokosPA.png
    Play D&D 4e? :: Check out Orokos and upload your Character Builder sheet! :: Orokos Dice Roller
    The PhalLounge :: Chat board for Critical Failures IRC! :: #CriticalFailures and #mafia on irc.slashnet.org
  • Toxic ToysToxic Toys Registered User regular
    edited July 2008
    Sign up Barbarian

    Toxic Toys on
    3DS code: 2938-6074-2306, Nintendo Network ID: ToxicToys, PSN: zutto
  • DasUberEdwardDasUberEdward Registered User regular
    edited July 2008
    !Sign Up AssAssIn

    WELCOME TO GANKVILLE BITCHES

    DasUberEdward on
    steam_sig.png
  • GumpyGumpy There is always a greater powerRegistered User regular
    edited July 2008
    !Warrior

    Come on all you wee lasses, step up to the front line

    Gumpy on
  • QuothQuoth the Raven Miami, FL FOR REALRegistered User regular
    edited July 2008
    Gumpy wrote: »
    !Warrior

    Come on all you wee lasses, step up to the front line

    Let me introduce you to my clobberin' mace.

    Quoth on
  • GumpyGumpy There is always a greater powerRegistered User regular
    edited July 2008
    The Interesting 8 disbanded at the end of Gods of Phalla and is totally gone

    Those who get in contact with me can mourn its passing together and totally not join with me for the next interesting crusade.

    Totally.

    Gumpy on
  • ThetherooThetheroo Registered User regular
    edited July 2008
    I changed my mind.

    Retract !Barbarian

    !Priest

    Thetheroo on
  • ArdorArdor Registered User regular
    edited July 2008
    Is this something that may be time-intensive to the players, where strategizing or working together is a big part of this?

    EDIT: Also, how long do you think this will take to finish?

    Ardor on
  • alternatingAberrationalternatingAberration I am the milk man My milk is deliciousRegistered User regular
    edited July 2008
    !Sign Up Heirophant

    alternatingAberration on
    xI8QS1g.jpg?1
  • kuhlmeyekuhlmeye Registered User regular
    edited July 2008
    !Sign up Sage

    kuhlmeye on
    PSN: the-K-flash
  • Dac VinDac Vin S-s-screw you! I only listen to DOUBLE MUSIC! Registered User regular
    edited July 2008
    !Sign Up Assassin

    Dac Vin on
    CyBmbtG.png QTldVuB.png

  • QuothQuoth the Raven Miami, FL FOR REALRegistered User regular
    edited July 2008
    Lot of Assassins so far. Hmmmmm.

    Quoth on
  • FunkyWaltDoggFunkyWaltDogg Registered User regular
    edited July 2008
    !sign up, I will get back to you with a class.

    EDIT: Nevermind, I'll be a sage.

    FunkyWaltDogg on
    Burnage wrote:
    FWD is very good at this game.
  • Institutional PederastyInstitutional Pederasty Registered User
    edited July 2008
    !Sign Up Warrior

    Institutional Pederasty on
  • duraxdurax Who watches the watchdogs? Registered User regular
    edited July 2008
    !Wizard

    durax on
  • MonkeyfeetMonkeyfeet Registered User regular
    edited July 2008
    !sign up for now. I don't want to miss out I'll get a class once I read some more

    Monkeyfeet on
    sig1.jpg
  • QuothQuoth the Raven Miami, FL FOR REALRegistered User regular
    edited July 2008
    In case anyone cares about balance, we so far have:

    2. Quoth - Paladin - Tank/Healer
    3. Infidel - Barbarian - Tank/Damage Dealer
    4. Moleface - Warrior - Tank
    5. El Skid - Assassin - Damage Dealer
    6. Sheep Have Wool - Necromancer - Crowd Control/Damage Dealer
    7. Niceguy Myeye - Priest - Healer
    8. Thetheroo - Barbarian - Tank/Damage Dealer
    9. Rainfall - Assassin - Damage Dealer
    10. Karar - Sage - Healer/Crowd Control
    11. Wildcat - Heirophant - Healer/Damage Dealer
    13. Toxic Toys - Barbarian - Tank/Damage Dealer
    14. DasUberEdward - Assassin - Damage Dealer
    15. Gumpy - Warrior - Tank

    Edit: So we may want more crowd control and healers.

    Quoth on
  • MonkeyfeetMonkeyfeet Registered User regular
    edited July 2008
    I will be the first to
    !druid it up if you will

    Monkeyfeet on
    sig1.jpg
  • SeriouslySeriously Registered User regular
    edited July 2008
    I was anticipating a lot more necromancers.

    Hmm

    Seriously on
  • RendRend Registered User regular
    edited July 2008
    Ardor wrote: »
    Is this something that may be time-intensive to the players, where strategizing or working together is a big part of this?

    EDIT: Also, how long do you think this will take to finish?

    A little bit more than bread-and-butter 1-vote per day, but not much. Not much at all.

    And I'll be planning at least 10% deaths per day. If it gets too far below that, I'll adjust.

    Rend on
  • duraxdurax Who watches the watchdogs? Registered User regular
    edited July 2008
    !Clarification: Are there bad guys to root out from amongst us?

    durax on
  • ZellpherZellpher Registered User regular
    edited July 2008
    Hierophant

    Zellpher on
  • GM BalthazarGM Balthazar Registered User
    edited July 2008
    durax wrote: »
    !Clarification: Are there bad guys to root out from amongst us?

    ...Of course not... We would obviously make sure the game was secure before launch.

    ...


    Also of note, day 1 will be "LFG Day," where you'll split up into parties of 5. So, to reduce confusion and give players a bit more time, you may wish to begin organizing yourselves now. Just remember not to declare anything until the game begins.

    GM Balthazar on
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