Hm, well I've never noticed CL doing more damage than Lightning Bolt, but I've only played Elemental at 80 with LB glyph, so maybe that makes up the difference.
Hm, well I've never noticed CL doing more damage than Lightning Bolt, but I've only played Elemental at 80 with LB glyph, so maybe that makes up the difference.
You're not taking into account that CL casts .5s faster. LB needs to do 33% more damage to make up for that (2s vs 1.5s). Next patch there won't be much point casting CL though after the nerf.
On a different subject, I had a hell of a time trying to MT heal nax 10 last night. Even with a decent paly tank with a fair bit of nax 10 gear, I couldn't consistenly keep him alive by myself during Locust Swarm on Anub'Rekhan, using Riptide -> LHW - > LHW or Ripetide -> HW -> HW. I guess I need to take points out of improved shields and get Healing Way. I have mostly 25 man gear, and 2650ish healing with buffs and totems. Didn't help that we only had one other healer who was in mostly BC epics.
On a different subject, I had a hell of a time trying to MT heal nax 10 last night. Even with a decent paly tank with a fair bit of nax 10 gear, I couldn't consistenly keep him alive by myself during Locust Swarm on Anub'Rekhan, using Riptide -> LHW - > LHW or Ripetide -> HW -> HW. I guess I need to take points out of improved shields and get Healing Way. I have mostly 25 man gear, and 2650ish healing with buffs and totems. Didn't help that we only had one other healer who was in mostly BC epics.
You're not supposed to heal the tank through the Locust Swarm... If your tank was just standing there and eating Locust Swarm + the boss hitting him, you should have /loled at him and let him die, while you moved into a nice place to reincarnate....
So I was convinced to go on a 25man Naxx run and kept clocking my dps at around 2300-2700, usually competing with the other casters for 8th-10th in damage. The raid had a lot of melee so things died stupidly fast. I was happy to grab some unwanted mail from there and I saw all the Haste on it.
All in all, I was happy with my numbers with mostly blue gear.
Hey guys, I wanted to try some kind of healing class (I tried a Priest once, and I just die a lot because they're even squishier than Mages, without good CC and all.) And thought I'd try a Shaman, since I can intially spec for Melee or something, but the thing is, I've never Melee'd before, SO I wouldn't know how to spec (Especially if I want to eventually do a split-spec to heal a bit) and what gear and weapons to take, and how to slot things, etc.
I started level my Orc Shaman, and want to know how to do things before I level much past, like 30ish, so I'm not doing it wrong and took all the wrong gear and crap.
There's not a lot of choice of gear before outland.
Go for hit, crit, agility, attack power and intellect. Get a slow main hand weapon and a fast or slow offhand.
I was just unsure what to spec for leveling, I don't know of Elemental would be any easier, and I'm not sure leveling Resto would be any easier than leveling my damn holy priest.
I wouldn't bother leveling as any kind of split-spec. You won't get many opportunities to heal before 60 to make it worth it.
If you really want to be prepared to heal something sub-60, just keep a set of gear with some intellect and spell power.
This.
@Clawshrimpy: The build you linked is bad for everything. You won't heal any better than pure Enhancement and your dps will suffer greatly. Just take one of the Enhancement builds that are linked every few pages in this thread.
If you're just leveling, improving your totems is pretty much completely unimportant. Get ancestral knowledge, drop anticipation, for god's sake pick up weapon mastery.
What I did when I was leveling is go 50 points into enhancement (enough for 5/5 maelstrom weapon), then start on resto. The resto points didn't really help me heal much, though. Offspec healing situations mostly fall into two categories: 1) you can heal it easily, or 2) you're fucked. This is because pretty much all you'll be able to efficiently do is heal the tank when needed. It works for most everything up to northrend, though.
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
There's not a lot of choice of gear before outland.
Go for hit, crit, agility, attack power and intellect. Get a slow main hand weapon and a fast or slow offhand.
Rogue/hunter gear before 40, hunter gear after. The choice of gear in Outland stays the same. It just provides more stats in general. :P
Henroid on
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SenshiBALLING OUT OF CONTROLWavefrontRegistered Userregular
edited March 2009
Pop Earthliving on both your weapons if you're healing, you'll proc mad HoTs all the time. Otherwise, fuck instances until Outland/Northrend, because a) you can be leveling yourself past them anyway and b) the gear won't really last you very long
So elemental DPS, once blissfully/painfully simple, got a bit tougher now that I got Lava Burst.
I am very lazy. Is there an addon in the vein of ShockAndAwe/DisqoDice, but for elemental rather than enhancement? Mainly I just want something to watch my CL/LB cooldowns, I already have a flame shock watcher.
reVerseAttack and Dethrone GodRegistered Userregular
edited March 2009
Well, don't you kind of see the cooldown by looking at the icons on your action bar? I suppose the standard Blizzard cooldown indicator, the gray-ish thing, is kinda hard to see, so download OmniCC and you're all set.
So elemental DPS, once blissfully/painfully simple, got a bit tougher now that I got Lava Burst.
I am very lazy. Is there an addon in the vein of ShockAndAwe/DisqoDice, but for elemental rather than enhancement? Mainly I just want something to watch my CL/LB cooldowns, I already have a flame shock watcher.
Can't you just make a macro with both spells on it and just smash it down in between Flame Shocks?
So elemental DPS, once blissfully/painfully simple, got a bit tougher now that I got Lava Burst.
I am very lazy. Is there an addon in the vein of ShockAndAwe/DisqoDice, but for elemental rather than enhancement? Mainly I just want something to watch my CL/LB cooldowns, I already have a flame shock watcher.
Can't you just make a macro with both spells on it and just smash it down in between Flame Shocks?
This is stolen from WoWWiki, but I am sure you could do something similar to only have to mash one button for Lightning Bolt and Chain Lightning.
Haste procs like the badge totem, bloodlust, etc, ruin macros. Not to mention movement or target changing. You also don't want to bother with CL more than once per LB after patch 3.1, and then only if Lava Burst has a 1.5s or lower cooldown when you're ready to cast another lightning.
Pop Earthliving on both your weapons if you're healing, you'll proc mad HoTs all the time. Otherwise, fuck instances until Outland/Northrend, because a) you can be leveling yourself past them anyway and b) the gear won't really last you very long
does the bonus healing/damage on earthliving/flametongue stack?
Pop Earthliving on both your weapons if you're healing, you'll proc mad HoTs all the time. Otherwise, fuck instances until Outland/Northrend, because a) you can be leveling yourself past them anyway and b) the gear won't really last you very long
does the bonus healing/damage on earthliving/flametongue stack?
if so: that's hilarious
Definitely. A small bonus, compared to speccing resto, though. I've read of builds on EJ that involve going enhance down to dual wield only for the double earthliving, but they're pretty much just gimmick builds.
I remember busting out that trinket totem for Onyxia and using my spell power trinket to plant a buffed up Healing Stream totem for the next two minutes.
Pop Earthliving on both your weapons if you're healing, you'll proc mad HoTs all the time. Otherwise, fuck instances until Outland/Northrend, because a) you can be leveling yourself past them anyway and b) the gear won't really last you very long
does the bonus healing/damage on earthliving/flametongue stack?
if so: that's hilarious
Definitely. A small bonus, compared to speccing resto, though. I've read of builds on EJ that involve going enhance down to dual wield only for the double earthliving, but they're pretty much just gimmick builds.
You get maybe 5% better raid healing from higher earthliving uptime and higher +healing to CH, but your single target healing is 30% worse or more. That's a lot of flexibility to sacrifice for a very minor buff, especially with other classes able to raid heal more effectively than in BC.
Well, don't you kind of see the cooldown by looking at the icons on your action bar? I suppose the standard Blizzard cooldown indicator, the gray-ish thing, is kinda hard to see, so download OmniCC and you're all set.
The main issue is that my Lava Burst and Chain Lightning buttons are buried off in a corner of my UI, buried under the other 50,000 abilities that I have as a Shaman, and I like to be looking nearer the center of my screen when I DPS, so I can not stand in the fire.
I don't know. It doesn't make much sense for elemental but maybe mana usage is going to become an issue in Ulduar fights.
Which just means everyone's gonna have to walk in with a bag full of mana potions until people are actually wearing the new gear.
Resto maybe, not elemental. They haven't made any changes to mana use on elemental shamans, at least none that are going to make me go out of mana ever. For elemental, mp5 is a wasted stat.
Finally hit 75 and got lava burst. I don't know, the big numbers are cool and all, and things die faster I guess, but the casting sequence seems less exciting for some reason. Maybe it's the fact that flame shock is instant, and then you wait for the global cooldown, and then start casting lava burst, whereas before it was start casting chain lightning, then by the time it is finished casting the gcd is over so I am already starting the next lightning bolt. There are still cooldowns after your shocks, so I guess in the end it's the same, but before I just felt like I was DOING more, even if it was just watching my guy wave his hands in the air. As opposed to flameshock. WAIT. start casting.
One of the things I have really enjoyed about switching from enhance to elemental is a quest to kill x mobs, where I just plop down my totems and basically chain cast turret style until everything around me is dead (or I run out of mana). I am hoping this won't take away from that feel. It's a weird thing to nitpick about but one of the reason I switched from my feral druid back to this guy (and respecced) was the way the action felt in combat.
I only did a couple quests before logging though, I'll just have to see how it plays out in instances and stuff.
How much does that level 75 lava burst hit for with quest gear? I don't really remember anymore.
Lava burst is great because it scales like crazy. Talents and set bonuses make it take some crazy percentage of your spellpower. When you add in raid buffs and debuffs, you get monstrous crits.
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You're not taking into account that CL casts .5s faster. LB needs to do 33% more damage to make up for that (2s vs 1.5s). Next patch there won't be much point casting CL though after the nerf.
On a different subject, I had a hell of a time trying to MT heal nax 10 last night. Even with a decent paly tank with a fair bit of nax 10 gear, I couldn't consistenly keep him alive by myself during Locust Swarm on Anub'Rekhan, using Riptide -> LHW - > LHW or Ripetide -> HW -> HW. I guess I need to take points out of improved shields and get Healing Way. I have mostly 25 man gear, and 2650ish healing with buffs and totems. Didn't help that we only had one other healer who was in mostly BC epics.
First Blood 85 Priest 80 Mage 85 Paladin 83 Druid 80 DK 85 Huntard 85 Shaman
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I've got 2173 spell power in my gear, so if anything, I would blame it on trying to do it with an under geared healer backing you up.
As far as spells go, I wouldn't be using LHW. Just chain cast HW and don't cancel any heals. Also make sure your ES stays up.
All in all, I was happy with my numbers with mostly blue gear.
I started level my Orc Shaman, and want to know how to do things before I level much past, like 30ish, so I'm not doing it wrong and took all the wrong gear and crap.
SOmething along the lines of this for talents? http://www.wowhead.com/?talent=hZGMgMsxdAckzfoZxf0uA0o
There's not a lot of choice of gear before outland.
Go for hit, crit, agility, attack power and intellect. Get a slow main hand weapon and a fast or slow offhand.
If you really want to be prepared to heal something sub-60, just keep a set of gear with some intellect and spell power.
This.
@Clawshrimpy: The build you linked is bad for everything. You won't heal any better than pure Enhancement and your dps will suffer greatly. Just take one of the Enhancement builds that are linked every few pages in this thread.
What I did when I was leveling is go 50 points into enhancement (enough for 5/5 maelstrom weapon), then start on resto. The resto points didn't really help me heal much, though. Offspec healing situations mostly fall into two categories: 1) you can heal it easily, or 2) you're fucked. This is because pretty much all you'll be able to efficiently do is heal the tank when needed. It works for most everything up to northrend, though.
that's why we call it the struggle, you're supposed to sweat
Rogue/hunter gear before 40, hunter gear after. The choice of gear in Outland stays the same. It just provides more stats in general. :P
I am very lazy. Is there an addon in the vein of ShockAndAwe/DisqoDice, but for elemental rather than enhancement? Mainly I just want something to watch my CL/LB cooldowns, I already have a flame shock watcher.
Can't you just make a macro with both spells on it and just smash it down in between Flame Shocks?
This is stolen from WoWWiki, but I am sure you could do something similar to only have to mash one button for Lightning Bolt and Chain Lightning.
Haste procs like the badge totem, bloodlust, etc, ruin macros. Not to mention movement or target changing. You also don't want to bother with CL more than once per LB after patch 3.1, and then only if Lava Burst has a 1.5s or lower cooldown when you're ready to cast another lightning.
does the bonus healing/damage on earthliving/flametongue stack?
if so: that's hilarious
Definitely. A small bonus, compared to speccing resto, though. I've read of builds on EJ that involve going enhance down to dual wield only for the double earthliving, but they're pretty much just gimmick builds.
man doing it before with just some cloth with int on it was so awful
drinking after every second pull in zf, everybody wants to kill themselves
You get maybe 5% better raid healing from higher earthliving uptime and higher +healing to CH, but your single target healing is 30% worse or more. That's a lot of flexibility to sacrifice for a very minor buff, especially with other classes able to raid heal more effectively than in BC.
Steam: pazython
The main issue is that my Lava Burst and Chain Lightning buttons are buried off in a corner of my UI, buried under the other 50,000 abilities that I have as a Shaman, and I like to be looking nearer the center of my screen when I DPS, so I can not stand in the fire.
Spirit got a huge nerf?
I don't know. It doesn't make much sense for elemental but maybe mana usage is going to become an issue in Ulduar fights.
Which just means everyone's gonna have to walk in with a bag full of mana potions until people are actually wearing the new gear.
Which is all fine and dandy, but spirit has always been a shittastically terribad stat for Shamans. The spirit nerf doesn't affect us at all.
mana spring not stacking with blessing of wisdom sure does though
Resto maybe, not elemental. They haven't made any changes to mana use on elemental shamans, at least none that are going to make me go out of mana ever. For elemental, mp5 is a wasted stat.
One of the things I have really enjoyed about switching from enhance to elemental is a quest to kill x mobs, where I just plop down my totems and basically chain cast turret style until everything around me is dead (or I run out of mana). I am hoping this won't take away from that feel. It's a weird thing to nitpick about but one of the reason I switched from my feral druid back to this guy (and respecced) was the way the action felt in combat.
I only did a couple quests before logging though, I'll just have to see how it plays out in instances and stuff.
Lava burst is great because it scales like crazy. Talents and set bonuses make it take some crazy percentage of your spellpower. When you add in raid buffs and debuffs, you get monstrous crits.