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Posts

  • WulfWulf Disciple of Tzeentch The Void... (New Jersey)Registered User regular
    edited July 2008
    Every time I went through The Garbage, they were all locked into an intense three way shoot-out between the Bandits, the Military and the Stalkers. It was ridiculous, as they would all just be throwing tons of lead around, and neither side really made any headway against the others. If I helped out the stalkers, the Bandits and Military would just file back in and start blasting again. I ended up just bolting from cover to cover every time I went there :P

    Wulf on
    Everyone needs a little Chaos!
  • SamiSami Registered User regular
    edited July 2008
    Are there blowouts in Stoll's compilation?

    Sami on
  • Tim JamesTim James Registered User regular
    edited July 2008
    Sure there are. On the last map, just like normal. :)

    Tim James on
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  • JarthJarth Registered User regular
    edited July 2008
    So, I can confirm that God-rays in Clear Sky work on WinXP DX9, but there's no place to see if there's the dynamic smoke or wet surfaces.
    <.<
    >.>
    That may be due to the nature of how I got ahold of this demo, and that it's clearly marked "work in progress."
    SCREW DETAILS! SCREENSHOTS!
    raywindow.jpg
    raygrass.jpg
    Also, Depth of Field zooms way in your gun when you reload
    dof.jpg
    All settings maxed except anti-aliasing, runs just as smooth as original STALKER until the time of day when God-rays show up, then it's a bit slower.
    Don't jail/ban me please.

    Jarth on
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited July 2008
    That looks like it could cripple my computer. The only games that I know I can run smoothly are the Orange Box games.

    DeMoN on
    Steam id : Toxic Cizzle
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  • Zilla360Zilla360 21st Century. |She/Her| Trans* Woman In Aviators Firing A Bazooka. ⚛️Registered User regular
    edited July 2008
    Installed this yesterday for the first time, really liking it so far (on novice), except ammo is crazy scarce so I keep getting killed.

    So, what do I need to do to install this ammo mod? I don't seem to have a gamedata folder. I assume the archives are in zip format?

    Zilla360 on
  • ArminasArminas Student of Life SF, CARegistered User regular
    edited July 2008
    Ugh, I keep thinking of buying this on steam. I got really really far on my old rig, but I had to leave it when I moved. I'm so tempted to buy it on steam. :(

    Arminas on
  • StollsStolls Brave Corporate Logo Chicago, ILRegistered User regular
    edited July 2008
    IceBurner wrote: »
    I went back to my last "Wadering Free" save from before I pressed on into Pripyat, turned around and went back to wandering The Zone. Well, with a few additional toys such as the Dragunovs and extra RPGs. I could probably collect a Flash Rifle if I wanted, but the odds are it wouldn't have any ammo, so there's no point.

    I really need to do the bloodsucker village quests. I need more favor with the Freedom and Scientist traders specifically so I can unlock more of their goods. The scientists missions are easy enough, but Freedom I haven't even started with due to that damn village. I'm way better equipped now, so it's just a matter of courage :)

    Do any traders eventually sell the Dragunov ammo in the vanilla game?

    I find you can rack up a lot of brownie points with the scientists quickly if you're carrying one of every animal body part when you first get to their bunker. They're the only faction I know of that asks for every one, except regular dog tails.

    The Duty trader has sniper ammo. You may have to do a few missions, but I know I've bought some there before. You can also scavenge quite a bit of it in Red Forest,
    during the Brain Scorcher run. There are about six or so Monolith snipers, most of them spread out along the main road.

    Zilla - Just make a gamedata folder and dump the mod in it. Be warned that not every mod is going to get along nicely with the latest patches; if you need to void your mods, just delete that same folder.

    Stolls on
    kstolls on Twitch, streaming weekends at 9pm CST!
    Now playing: Teardown and Baldur's Gate 3 (co-op)
    Sunday Spotlight: Horror Tales: The Wine
  • XtarathXtarath Registered User regular
    edited July 2008
    So, just saw my first Snorks.

    Imagine this, I'm in a dark place getting hit with cans and the like when the Snorks jump from across a burner anomaly, into it and at me, then decide to claw me to pieces with their fire claws. I struggle to kill them before I die. I end up having two Snork bodies, a lot of charred floor, and even more blood.

    Xtarath on
  • EntriechEntriech ? ? ? ? ? Ontario, CanadaRegistered User regular
    edited July 2008
    There's nothing I hate more in the world than those fucking ghosts throwing cans and barrels and buckets and rubble. Scared the hell out of me as this can maliciously chased me back up the stairs one landing at a time, my wife standing behind me laughing her ass off the whole while.

    Entriech on
  • Tim JamesTim James Registered User regular
    edited July 2008
    Entriech wrote: »
    There's nothing I hate more in the world than those fucking ghosts throwing cans and barrels and buckets and rubble. Scared the hell out of me as this can maliciously chased me back up the stairs one landing at a time, my wife standing behind me laughing her ass off the whole while.
    There is a trick to these that I don't want to give away because I never knew it until I saw it on a video later. Makes everything much less wild, but also less fun. :)
    Apparently you can shoot the stuff that flies at you.

    Tim James on
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  • Shorn Scrotum ManShorn Scrotum Man Registered User regular
    edited July 2008
    So I'm having a weird problem. I bought it over Steam and immediately installed Stoll's mod comp. Nothing is saving in the game though. Config changes aren't saving and saved games aren't saving.

    Anybody have any ideas?

    Shorn Scrotum Man on
    steam_sig.png
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited July 2008
    I decided to just install stolls and be done with it so I can stop going in and out of game to test things and mod it before I'm even past the first map.

    Only I can't download it. All three times I've tried the download has no slots left. Is there an alternate link, I don't want to have to hammer the link all day. :( I couldn't find it on the stalker filefront.

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • Shorn Scrotum ManShorn Scrotum Man Registered User regular
    edited July 2008
    I'm downloading it right now. I kinda want to look at the instructions again.

    Shorn Scrotum Man on
    steam_sig.png
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited July 2008
    Heh thanks for the heads up, it let me know that slots were free. Downloading.

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • Shorn Scrotum ManShorn Scrotum Man Registered User regular
    edited July 2008
    Glad to be able to help.

    It's gonna suck if I can't get this saving issue fixed >.<

    Shorn Scrotum Man on
    steam_sig.png
  • DigitoDigito Registered User regular
    edited July 2008
    I wonder, the last time I tried to play STALKER, it ran smoothly when it wasn't constantly struggling to load something, because I had less than a gigabyte of RAM.

    Anybody know how playable it might be now that I'm up to a gig of RAM? I know that's not exactly GREAT, but I'm just wondering if it would be playable. Motherboard won't go past a gig of RAM, so I'm pretty much boned untill I can get a completely new system in a few months.

    Digito on
  • Shorn Scrotum ManShorn Scrotum Man Registered User regular
    edited July 2008
    More RAM is always good, especially if your problem before was load time.

    For anybody else who uses Vista and gets the Steam version, you might run into this problem so I'm going to post the solution here.

    At least when mine was installed, it was looking for saved games where they would be in XP, not for Vista. So I had to get into fsgame.ltx and change the very first line to
    $app_data_root$=true|false|C:\|Users\USERNAME\Saved Games\

    And replace USERNAME with whatever you windows login name is.

    Shorn Scrotum Man on
    steam_sig.png
  • SueveSueve Registered User regular
    edited July 2008
    how the fuck are invisible oh god scary things fair

    Sueve on
  • RialeRiale I'm a little slow Registered User regular
    edited July 2008
    So now that I finished my playthrough of Stoll's pack on master I decided to try it with Oblivion Lost, and so far I'm not really impressed.

    There are a lot of little bugs and glitches that were addressed by Stoll's that OL doesn't even touch. Additionally, it seems that their answer to 'more realistic gameplay' means giving all the enemies ludicrous accuracy (as in, sniper like headshot kills from 100+ yards away with a submachine gun) and spawning a billion of them in nonsensical places. You mean to tell me that this tunnel which, in the original game housed like 6 bandits, now has 10+ bandits and about 15+ military folks, all living there peacefully together? bullshit.

    Then there's stupid crap like random earthquakes (or was that a blowout?) when you're underground, which make it impossible to shoot but of course don't even slightly affect the enemies who will headshot you. None of the traders sell any appreciable amount of ammo, and all of the enemies (who, mind you, can easily unload 4+ clips your way) magically have maybe 4 bullets on them when you loot their corpses.

    I'm all for realism. I even like difficulty, to a certain point, but this isn't realistic at all. When I shoot some mother fucker in the head and he doesn't even have half a clip for his gun on his body, but I reload, let him attack me and he has several clips? That right there is bullshit. Don't even get me started about the psuedodogs who can apparently survive THREE shotgun slugs to the head from point blank range. As much as I love the graphical updates, and added weapons/creatures, the balance in OL is approaching the kind of stupid-ai-cheating-cheap that takes me out of the game. And that is the worst thing you can do to STALKER.

    Riale on
    33c9nxz.gif
    Steam | XBL: Elazual | Last.fm
  • BlainBlain Registered User regular
    edited July 2008
    Sueve wrote: »
    how the fuck are invisible oh god scary things fair

    Fair really isn't the point in a horror game. As long as it's got a good quick load / save, it's good enough.

    see also: Blood

    Blain on
  • SueveSueve Registered User regular
    edited July 2008
    Blain wrote: »
    Sueve wrote: »
    how the fuck are invisible oh god scary things fair

    Fair really isn't the point in a horror game. As long as it's got a good quick load / save, it's good enough.

    see also: Blood

    True. Its alright, invisible guys I guys wildly jump backwards from

    as for the
    mind fuckers
    i finally figured out how to kill them. run @ dem wit gun.

    almost at the barkeep, this better pickup quick.

    Sueve on
  • AntihippyAntihippy Registered User regular
    edited July 2008
    Alright, so is a Intel dual core 2 ghz, 1 GB ram, and ATI Radeon 2400 going to run this good?

    Using boot camp, too.

    Antihippy on
    10454_nujabes2.pngPSN: Antiwhippy
  • TharghorTharghor Registered User regular
    edited July 2008
    Sueve wrote: »
    Blain wrote: »
    Sueve wrote: »
    how the fuck are invisible oh god scary things fair

    Fair really isn't the point in a horror game. As long as it's got a good quick load / save, it's good enough.

    see also: Blood

    True. Its alright, invisible guys I guys wildly jump backwards from

    as for the
    mind fuckers
    i finally figured out how to kill them. run @ dem wit gun.

    almost at the barkeep, this better pickup quick.
    The mindfuckers are the ones that "pull you in" and damage you? If so, grenades are great!

    Tharghor on
  • malkothmalkoth Registered User regular
    edited July 2008
    Im having less ammo issues playing through OL for some reason. I found out that you can pick up any extra weapons and unload their ammo for a little bit more if you've got the time. I dont know if this is an OL thing or if you can do it in vanilla too.

    malkoth on
    "Be who you are, and say what you feel because those who mind dont matter, and those who matter dont mind." - Dr. Seuss
  • StormwatcherStormwatcher Blegh BlughRegistered User regular
    edited July 2008
    malkoth wrote: »
    Im having less ammo issues playing through OL for some reason. I found out that you can pick up any extra weapons and unload their ammo for a little bit more if you've got the time. I dont know if this is an OL thing or if you can do it in vanilla too.

    That's in vanilla too.

    Stormwatcher on
    Steam: Stormwatcher | PSN: Stormwatcher33 | Switch: 5961-4777-3491
    camo_sig2.png
  • Shorn Scrotum ManShorn Scrotum Man Registered User regular
    edited July 2008
    More RAM is always good, especially if your problem before was load time.

    For anybody else who uses Vista and gets the Steam version, you might run into this problem so I'm going to post the solution here.

    At least when mine was installed, it was looking for saved games where they would be in XP, not for Vista. So I had to get into fsgame.ltx and change the very first line to
    $app_data_root$=true|false|C:\|Users\USERNAME\Saved Games\

    And replace USERNAME with whatever you windows login name is.

    I was thinking about it, and this could end up being a problem for anybody who uses the config Stoll provided. Might want to include this in your readme.

    Shorn Scrotum Man on
    steam_sig.png
  • SaniusSanius Registered User regular
    edited July 2008
    Riale wrote: »
    So now that I finished my playthrough of Stoll's pack on master I decided to try it with Oblivion Lost, and so far I'm not really impressed.

    There are a lot of little bugs and glitches that were addressed by Stoll's that OL doesn't even touch. Additionally, it seems that their answer to 'more realistic gameplay' means giving all the enemies ludicrous accuracy (as in, sniper like headshot kills from 100+ yards away with a submachine gun) and spawning a billion of them in nonsensical places. You mean to tell me that this tunnel which, in the original game housed like 6 bandits, now has 10+ bandits and about 15+ military folks, all living there peacefully together? bullshit.

    Then there's stupid crap like random earthquakes (or was that a blowout?) when you're underground, which make it impossible to shoot but of course don't even slightly affect the enemies who will headshot you. None of the traders sell any appreciable amount of ammo, and all of the enemies (who, mind you, can easily unload 4+ clips your way) magically have maybe 4 bullets on them when you loot their corpses.

    I'm all for realism. I even like difficulty, to a certain point, but this isn't realistic at all. When I shoot some mother fucker in the head and he doesn't even have half a clip for his gun on his body, but I reload, let him attack me and he has several clips? That right there is bullshit. Don't even get me started about the psuedodogs who can apparently survive THREE shotgun slugs to the head from point blank range. As much as I love the graphical updates, and added weapons/creatures, the balance in OL is approaching the kind of stupid-ai-cheating-cheap that takes me out of the game. And that is the worst thing you can do to STALKER.
    This is how I felt about Oblivion Lost. When I first started out, I decided to go easy on the very non-forgiving A.I, but after my third blowout (and it such happening in the middle of nowhere, and I had NO medical supplies since the game is very unforgiving about such) I gave up on it and started over with vanilla and some mods, I haven't gone back.

    Sanius on
  • IceBurnerIceBurner It's cold and there are penguins.Registered User regular
    edited July 2008
    vsove wrote: »
    Tim James wrote: »
    yeah there's only 2 of those guys, one in the tunnel and one in one of the lab areas.
    When you get asked to clear out the bloodsuckers in the village outside of the Freedom camp, there is another one that shows up there.
    Interesting, I don't think I got him.

    Depends on which quest you do - I only got it when I did the 'clear out the bloodsuckers' from Lukash.
    Darn, I did the one from Skinflint instead :/ How many overlapping quests to clear Bloodsuckers from that village are there? The guy in The Bar who needed you to get his "Family Rifle" has a mission to kill Bloodsuckers there too!

    There's apparently also one more quest which spawns a Controller in Yantar, in the building leading to the underground bunker. I've found that place is a lot less scary now; Duty or Freedom has a squad guarding the scientists' mobile bunker, and there's 6-8 Loner stalkers in front of the facility. I hardly have to do any work except clean up Snorks toward the back corner of the map. I still won't go back into that bunker, even though it apparently has two marked stashes in it (WTF?).

    I found out how to get the Dragunov ammo available really quick: give a Bulldog-6/RGD-6 (after you unload its ammo and get the 2nd one of course) to the Duty leader. Duty was already friendly toward me, but only after I gave them the launcher did their trader's inventory expand to include the 7.whatever ammo and the two rifles themselves! I also got armor and a weapon out of it, a Duty-colored SEVA suit with a different name and a Groza (meh). I'm just glad that Freedom is still green too :D

    Tragically, the "Get out of here S.T.A.L.K.E.R.!" guy met his end last night. He hadn't said anything to me in a long time and was green because I'd always help out every neutral facton against monsters/badguys. The Bar has been getting weird spawns, and this time two elite Military-Armor-Suited Spatznaz showed up out of nowhere and gunned down everyone's favorite grouchy guard. His corpse is already gone, but I've left his Okoban/Akaban on the catwalk where he was murdered. What's really odd is that the Spetznaz didn't alert anyone else until they attacked this guard; the alarm did not get raised until then and no one else died. They seemingly just showed up at one end of that building. Same thing for two Mercs that got into The Bar and killed a rookie; the gate guards hadn't noticed anything until the shooting started, and by that time the Mercs were already well inside.

    IceBurner on
    3DS: 3024-6114-2886 | NNID: Rabites | Steam: IceBurner
    PSN: theIceBurner, IceBurnerEU, IceBurner-JP | X-Link Kai: TheIceBurner
    Dragon's Dogma: 192 Warrior Linty | 80 Strider Alicia | 32 Mage Terra
  • UltimanecatUltimanecat Registered User regular
    edited July 2008
    This may just be a result of how I play this game (i.e. very conservatively), but I don't find OL to be drastically more difficult than the vanilla game, especially once you get a foothold and start getting your supplies in order.

    Yes, certain aspects are far more unforgiving - money and ammo can be tight, bleeding is a bitch, and going to sleep and dying from hunger while unconscious is borderline retarded...but the underlying game is still basically the same.

    More powerful and accurate enemies are more than balanced by the fact that all guns are somewhat useful now. And while it doesn't help in the thick of battle, as long as you stay fed you'll automatically heal, just like normal.

    Really though, when most people suggest to play through the normal game first, it is for a reason. You have to play STALKER with a constant mindset of conserving and rationing your limited resources. This is even more important when those resources get even scarcer in OL.

    PS - I've said it before: the first thing anybody should do in OL is save the money to bribe the Dutyers to get into the Bar early, then head to Army Warehouses and get some awesome equipment earlier than you really have any right to be doing.

    Ultimanecat on
    SteamID : same as my PA forum name
  • SaniusSanius Registered User regular
    edited July 2008
    Okay, so I beat the game for the second time and was treated to a surprise.
    When I first beat it, I went for the wish granter ending, which I thought sucked. So I did it again, and decided to get the decoder in the hotel and then went into the power plant and met up with the c-consciousness. Pretty dope. So I decided not to join him and got to go through a boring fight, and after all I discovered the game does have a good ending.

    I felt pretty warm inside..but now I don't feel like playing it anymore.

    Sanius on
  • SudsSuds Registered User regular
    edited July 2008
    PS - I've said it before: the first thing anybody should do in OL is save the money to bribe the Dutyers to get into the Bar early, then head to Army Warehouses and get some awesome equipment earlier than you really have any right to be doing.

    This is what I did.

    I went to Agropom with a scoped AK and the SEVA suit.

    Suds on
    camo_sig2.png
  • Tim JamesTim James Registered User regular
    edited July 2008
    I was thinking about it, and this could end up being a problem for anybody who uses the config Stoll provided. Might want to include this in your readme.
    Stolls, your name sucks. It ends in an 's' and everyone trips up over the possessive due to your modpack. Now you've become just Stoll. :lol:

    Apparently THQ is on Gametap, so STALKER should be coming in 10 years or whenever they get around to adding it: http://www.gamasutra.com/php-bin/news_index.php?story=19515

    Tim James on
    sig.gif
  • Tim JamesTim James Registered User regular
    edited July 2008
    Also, looks like the consensus from the GSC forums is that DX10/Vista will be required for volumetric smoke and dynamic wet surfaces only. One of the moderators said he went to "find out" but I don't know if that's from the developers or what.

    I think I'll pass on Vista, at least for now. I'm sure I'll have to do it sometime this fall for all the other games coming out that aren't as conciliatory to the DX9 install base.

    Tim James on
    sig.gif
  • SudsSuds Registered User regular
    edited July 2008
    And the volumetric "god rays?"

    Suds on
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  • SaniusSanius Registered User regular
    edited July 2008
    Suds wrote: »
    And the volumetric "god rays?"
    Those work with Dx9.

    Sanius on
  • Tim JamesTim James Registered User regular
    edited July 2008
    I get so excited about the atmosphere of this universe that I forget about the faction thing for Clear Sky. Anyone already plan on helping a certain group? I wiped out Freedom in the original, so maybe I should lend them a hand this time. :)

    I hope they offer some pros and cons to each faction so there's a reason to choose one or the other. And some of them weren't fleshed out at all in SOC, like the bandits and military, so at this point I have no interest in them. I guess we'll see when we get into the game.

    Tim James on
    sig.gif
  • XtarathXtarath Registered User regular
    edited July 2008
    Tim James wrote: »
    I get so excited about the atmosphere of this universe that I forget about the faction thing for Clear Sky. Anyone already plan on helping a certain group? I wiped out Freedom in the original, so maybe I should lend them a hand this time. :)

    I hope they offer some pros and cons to each faction so there's a reason to choose one or the other. And some of them weren't fleshed out at all in SOC, like the bandits and military, so at this point I have no interest in them. I guess we'll see when we get into the game.


    I'm just happy there will be some people who don't want you dead.

    Xtarath on
  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    edited July 2008
    So I decided to try OL. Still being a newbie at this I don't know what exactly is changed. I do know that the weapons seem way more useful though and running over a horde of zombies with a car is fucking fantastic.

    I found my way to, I guess Freedom's base. I haven't done any other story missions yet so I was sporting a starter pistol and that double barrel shotgun that the bandits seem to like so much. Right off the bat when I arrived at the Freedom base I got a mission to help them take out some Duty guys at a farmstead. So in the middle of the night we head out. About 8 of us. We reach the farmstead and I notice the Duty guys are neutral to me. So I decided to sit back and let them fight amongst themselves. After the battle was over Freedom had won. They only had two guys left. I looted so much crap from that battle. I have a badass assault rifle. Forget the name of it. Plus I found a Wind of Freedom armor set. I had so much loot I had to drop some things. I decided to sleep in the farmhouse.

    I was awoken at early morning by the sounds of a blowout beginning. I freaked out and hoped I was safe in the farmhouse. A random Freedom guy took shelter in the house with me and we waited out the blowout together. Shortly after the blowout settles down I see bodies moving past our window. Several bodies in fact. Then. . . then I hear the moaning.

    Several Zombies burst through the front door. The Freedom guy and me tried to hold them off, but every time we "killed" one it just pop'd right back up. On top of that my vision was all blurry like I was drunk, which I wasn't. So it made aiming all the harder. Eventually my buddy went down and I shotgun'd two of the zombies blocking the door and made a mad dash for the Freedom base.

    I plan to head back to the farmhouse. I have more loot to collect. Zombies be damn!

    Axen on
    A Capellan's favorite sheath for any blade is your back.
  • BlindPsychicBlindPsychic Registered User regular
    edited July 2008
    The shakiness was probably from hunger, damage, or part of the blowout, I'm not sure. What difficulty are you playing on?

    BlindPsychic on
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