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[DC Universe Online] Going free-to-play in October

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Posts

  • ReynoldsReynolds Gone Fishin'Registered User regular
    edited December 2010
    Wait...there's no body or face sliders? Wow.

    This really is just an online beat-em-up. I'd rather they just give you 5-10 default characters to play as and cut the monthly fee.

    Reynolds on
    uyvfOQy.png
  • AccualtAccualt Registered User regular
    edited December 2010
    I would advise going to the betaforums and reading the sticky "Things I wish I knew as I started playing DCUO" thread. Aside from that, don't get discouraged. The game has been in NDA for a while so no one has been able to compile a DB of info like most MMOs have. Hopefully now this will change.

    Error. It appears that thread is no longer at that address. Curses, I could really use some tips...like how do I respec?

    Accualt on
  • EvigilantEvigilant VARegistered User regular
    edited December 2010
    Accualt wrote: »
    I would advise going to the betaforums and reading the sticky "Things I wish I knew as I started playing DCUO" thread. Aside from that, don't get discouraged. The game has been in NDA for a while so no one has been able to compile a DB of info like most MMOs have. Hopefully now this will change.

    Error. It appears that thread is no longer at that address. Curses, I could really use some tips...like how do I respec?

    If you go to your big HQ unlocked around lvl 9 or so (at least that's when I got it available for my hero and villain), it'll have a mission that takes you on a tour through the areas. In one of those areas, you'll see a group of consoles with what looks like an arrow going backwards, and that's the respec console.

    500 credits for the first respect, 650 for the second, etc....

    Evigilant on
    XBL\PSN\Steam\Origin: Evigilant
  • JubehJubeh Registered User regular
    edited December 2010
    If you are a hero it's in the agricultural area of the watch tower.

    Jubeh on
  • starmanbrandstarmanbrand Registered User regular
    edited December 2010
    The Watchtower/Hall of Doom is always open to you. To get there, you just go to a police department/nightclub and take the big teleporter in the mailroom. At level 8 or 9 you get the "Warp To HQ" button on your map functional and also a quest to explore it.

    You can respec in the Pit of the HAll of Doom (Each wing has stairs leading down to it. It is against a wall and they are called B.A.D.s I think) and in the Aquicultural area of the Watchtower (cant remember how to get there, but lots of plants and they are called R.A.D.s i think).

    Also that link still works for me, dunno whats up on your end. PS3 or limited beta?

    Edit:
    Here is the post from DCUO forums for anyone that cant read it.
    UI/CONTROLS

    1) Use the Mouse-wheel during the Character Creation process to see all the options. Scroll bars were apparently recently added, but the Mouse-wheel also works great.

    2) You don't have to hit "E" if you use a mouse. You can just click both mouse buttons at any npc or item that is "E" interactive.

    3) Slash commands...there aren't a lot ingame yet, but here are the ones posted so far (you can hit "o" to get to the chat window):

    /say - Say something to anyone in your local area
    /s - Same as /say
    /groupsay - Say something to members of your group
    /group - Same as /groupsay
    /g - Same as /groupsay
    /party - Same as /groupsay
    /p - Same as /groupsay
    /tell [name] - Send a private message to another person (use quotes around names with a space)
    /t - Same as /tell
    /reply - Send a private message to the last person that sent you a private message
    /r - Same as /reply
    /shout - Shout a message to everyone in the same region (like say but broader)
    /invite [name] - Invite another person to join a group with you (no quotes needed)
    /leave - Leave your current group
    /kick [name] - Kick the specified person from your group (no quotes needed; must be leader)
    /promote [name] - Promote the specified person to be the group leader (no quotes needed; must be leader)

    4) When you hit "esc", if you click on the "mask" at the bottom ui, you can change your look without changing the stats of what you are wearing. The "look" of items is dependent on what items you've collected and equiped so far. You can sell any item you have previously equiped and still keep the "look" as an option (so you can go to a vendor, buy all the gear, equip it, then sell it back losing a little bit of cash and add all those "looks" to your options).

    5) Pressing the Shift key will release you from being crowd controlled (most of the time), as well as provide you with a couple of seconds of immunity.

    6) If you hold the Shift key and a strafe movement key, you will do a rolling dodge in that direction.

    7) F9 takes a screenshot. You can change your settings if you want the screenshot to show the UI or not (default is not showing the UI). Images are saved to Drive Installed:\Program Files\Sony Online Entertainment\Installed Games\DC Universe Online Beta\Unreal3\DCGame\ScreenShots

    8) Hovering over a gear item in your inventory, via a quest reward offer or via a vendor will now tell you the set type and whether you've collected it yet as a style item.

    9) Auto-run is available at all levels, in or out of movement mode.
    To auto run on the mouse/keyboard, press "num lock."
    To auto run on the controller, press and hold the left thumbstick.
    Every movement mode allows you to purchase a "level up" to your auto-run speed via the skill tree, but you can still auto-run without it.

    Note: you can't engage auto-run while in the slower combat movement mode (i.e., if you've been attacking or have been attacked within the last few seconds).

    10) Pressing the "R" key works the same way as the "Shift" key.
    POWERS/ABILITIES
    12) Something I learned because of #11. If you get stuck anywhere, just use your map (M) warp buttons to port yourself out of that stuck spot.

    13) In acrobatics, to use the Grapple line climb abilities mount a wall and press and hold SPACE to zip up a wall. To use the grapple wall be near a wall and hit space to grapple and pull yourself to it while falling. To use the auto move abilities move forward and hit NUMLOCK.

    14) With acrobatics, you can double jump by pressing jump again while in the air. If you hold jump down on the second tap, you glide. I played for quite a bit before I realized this.

    15) In combat, your energy recharges and your supercharge meter fills up based on your combo. The higher your hit counter, the faster they fill. Your supercharge meter currently appears as a colored overlay on your hotbar'd supercharge powers. This is not final, and will be replaced with a real meter eventually. Game now has a real bar and bar on each power that uses it.

    16) You can switch roles using "T", these can be configured in the Loadouts screen. Note: Some loadouts are for illusions/transformations, to get to these you have to use specific abilities. You can hit "P" to change your loadouts by dragging powers around.

    17) Might increases the damage and healing of your powers. DPS and Precision increase the damage of your abilities and weapon attacks.

    18) Pet commands:
    To summon: Activate the ability like you would any other
    To change tactics from aggressive to passive or back: Activate the ability again while the pet is summoned
    To dismiss the pet: Hold the button for the ability until the pet goes away

    Note: Currently there is a bug where if you zone with your pet out, the pet is dismissed but the UI shows the pet ability as still active. Until this is fixed either dismiss your pet before you zone, or after you zone hold the button for that ability until it starts to cool down.

    19) You can enter flight mode by holding down the spacebar instead of hitting "F" (if you have the flying travel form). I believe you can activate the other travel modes the same way.

    20) Enemies who are trapped by Encasement control effects (freezing, stasis field, etc) can only be damaged by certain powers -- specifically, ones that say they do heavy damage to Encased enemies in the power description. Normal attacks and powers will not cause any damage, and will in fact break the Encasement faster. PROTIP: You can pick up encased enemies and throw them or smash them like normal items to cause damage.

    21) Current Stats & Descriptions that effect powers, abilities and weapon attacks.

    Note: These are found by going to your inventory tab (i) and clicking on the stats tab.
    Health: Health measures the amount of damange you can take before being knocked out. Enemy attacks can reduce your health. You automatically begin regenerating health when you leave combat.
    Power: Power is required to use super abilities and is drained as they are preformed. Power is recovered quickly when using weapon attacks to drive up the hit counter. Power returns slowly when out of combat.
    Defense: Defense reduces the damage received by attacks made by non-player enemies.
    Might: Might increases the damange and Health recovery effects caused by super powers.
    Restoration: Restoration increases the potency of all Health recovery effects you activate.
    Vitalization: Vitalization increases the potency of all Power recover effects you activate.
    Precision: Precision adds to the base damage caused by all weapon attacks.
    Toughness: Toughness reduces the damange you receive from attacks made by enemy players.
    Dominance: Dominance makes your control effects such as stuns harder to escape. Dominance increases the damage an enemy must take before control is broken.

    22) Stat Formulas:

    Precision: 10 Precision = +1 Weapon DPS
    Might: 4 Might = +1% increase in base damage or healing
    Restoration: 4 Restoration = +1% increase in base amount healed
    Vitalization: 4 Vitalization = +1% more power generated by any effects you cause
    Dominance: 2 Dominance = +1 additional damage an enemy must take before control is broken
    Defense/Toughness: As you gain levels more Defense/Toughness is required to maintain the same protection. Roughly 15 Defense at level 1 and 71 Defense at level 30 = +1% more damage prevention.

    There are hard caps but you shouldn't be able to reach them. They are more or less just there in case we flubbed up somewhere.

    23) passive bonuses available in the weapon trees are ALWAYS ACTIVE. You don't need to be using a 1-Handed weapon to get the Precision bonus. If you buy a box you get that bonus no matter what weapon you're using.

    24) Certain select powers require the meter to be at a set level (full, half, etc.) before they can be used. The icons for these powers is grayed out if there is insufficient Supercharge, and they have a coloured outer ring that fills as you gain Supercharge. Once the ring is full the icon is no longer grayed out, and the power can be used. Mouse over the various power types to see if they require 50 to 100% of your full supercharge meter. The Supercharge Bar (and the Power Bar) is filled through the standard attack combo counter.

    25) You do NOT get your designated second role/loadout until level 10. After that you can use "T" to switch roles outside combat.

    Missions
    MISSIONS/INSTANCES/COMBAT/LEVELING

    26) Make sure to click on all the investigation items before you leave an instance. You may not be able to get back in later until after you hit 30 or unless you have a mission still inside that instance. You can now re-enter missions you've already completed. You just have to go to the building the instance loads from (It will be marked with a yellow dot on the map). I don't think the yellow mission entrance loads after the first run through, though.

    27) Repair after you complete a series of missions, especially if you get knocked out a lot. Nothing feels worse then getting to a boss only to see that "your gear is broken" message. PROTIP: When it starts to get really low on durability there will be a little glove icon that pops up near the "You have mail" notifier. Same thing happens (with a different item) when your inventory fills up.

    28) When you get to a mission zone, fly around the area and look for secondary side quests (a "?" on your mini map). Most will have something to do with that current mission and you can end up getting more XP just completing your main mission.

    29) Green Investigation items (outside of an instance) are normally around the quests zones so while looking for the secondary quest givers (Noramlly 1 or 2 at each area but not always) look for the Green symbols. This is only valid for each missions investigation line. Others are spread all over the city. -all over- with no rhyme or reason.

    30) Level 30 is the current level cap for Heroes and Villains. Once you hit that level, you get a new mission to see your mentor. That leads you on a quest series that activates the ability to access end game content (raiding and such).

    31) If you can't re-find a side quest giver, go into your journal and activate the side quest so you get the directional arrow on your mini map. You can later go back in and re-activate your main mission.

    32) After the majority of boss fights, there is a path to a quick exit that opens up. You don't have to run all the way back to the beginning to get out. Just look at your mini map.

    33) World bosses are often in the lvl appropriate quest areas so watch it while doing them.

    34) You can reset any instance (before the last boss is defeated) by logging out of the game. This will put you back outside the instance with it reset.

    35) Group sizes: Solo, Duo, 4-man and 8-man

    36) The Skull and Red Arrow means that a near by enemy is readying a powerful attack...good time to block or dodge (covered in the turtorial, but good to remember).

    37) Regarding Quest Credit...Everyone who has contributed to an encounter gets credit for all secures or deliveries.
    If you need to KO + secure some guys and someone comes up and secures one while you're fighting the other, you BOTH get credit for it!
    If there's an object you need to deliver. But there's an NPC guarding it. While you're fighting that NPC, someone grabs the object and delivers it. You BOTH get credit for the delivery.
    If there's an encounter with a KO, a secure and a delivery and you're fighting the KO and two other guys come up and do the secure and the delivery, guess what? That's right, you get credit for both the delivery and the secure.
    If there are three NPCs and a secure. Two people KO one guy, three other people KO the second and a lone guy number six KOs the third. Meanwhile a seventh hero does the secure. All seven people get secure credit and the ones that helped KO a guy get a single KO credit a piece.

    38) Completing investigations automatically sends you Mail that appears to show no gear attachment. If you "take attachment" you will still get the gear reward (check your inventory).

    39) If you leave an instance to join an alert that you were queued for, when the alert completes will be ported back outside the instance with it reset. This may be true for other queued items. You do not reset the instance by queing for an alert or pvp, just by joining them once called.

    40) Combat Controls:
    Left and right mouse buttons for melee and ranged combo attacks.
    1-6 keys to activate your super powers.
    7 to use consumables.
    8 to use trinkets.
    Left-shift to block and breakout (hold shift + WASD to dodge)
    Left-ctrl to gather loot.
    Tab to hard lock your current target.
    Tab / Q for cycle left and right through targets once you have hard lock.
    C to Clear your hard lock.

    Misc
    LOCATIONS

    41) On the Watch Tower, there are consoles in the place formally call the Habitat that you can respec with. The best way I've found to get to them is traveling from the Tech wing to the Meta wing or vice versa.

    42) Teleport portals for Gotham are in the tech wing. Teleport portals for Metropolis are in the meta wing (pretty obvious, but didn't click right away they were by wing). It is the same for the Watch Tower and Hall of Doom.

    43) As you get to later levels, go to the Watch Tower for the better potions (healing/mana). The initial portals in the Meta and Tech wings have vendors just outside the door. One sells potions.

    44) Your map contain 2 buttons on the bottom left where you can teleport to the nearest rally point or teleport directly to the watchtower. Cooldown for Rally teleport is just about 8 minutes. Cooldown for HQ teleport is 1 hour.

    GENERAL/OTHER

    45) Itemization Coloring:

    Gray = not useful to you; sell it to a vendor
    White = okay, but has no stat bonuses
    Green = has good stat bonuses
    Blue = has really good stat bonuses
    Purple = has really, really good stat bonuses
    Orange = Legendary

    46) Regarding clickable "?" item in the World Environment

    Collectible item = Yellow
    Investigation item = Green
    Brief = Blue

    47) Not all audio voices are in game yet. Many NPCs will have wrong voices until the actual voices are added to the game...This explains why Supergirl sounds over-dosed on Testosterone.

    48) Falling does no damage. It doesn't matter how high you fall from, you will take no fall damage ingame. One fun thing to do is fly up really high and turn off your flight ability (f) and just fall to earth. The devs decided it wasn't very epic to die ingame via falling.

    49) Badge Types:
    Distinction - earned thru 8 man raids, used to buy "t2" iconic armors (note that just because it queues under the raid tab doesn't mean it's a raid)
    Triumph - earned thru duos and 4 mans, used to buy "t1" iconic armors
    Victory - earned thru pvp arena, used in conjunction with pvp cash to buy iconic pvp armor
    Courage - earned thru pvp Legends, used in conjunction with pvp cash to buy pvp weapons and armors from the high level PD/Nightclubs

    Ive gone through and updated a couple things.

    starmanbrand on
    camo_sig2.png
  • KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    edited December 2010
    This game is pretty fun!

    I made Bayonetta, He-Man, Mumm Ra and my own character called "The Spike".
    Love running around with super-speed and doing crazy jumps from building to building!

    Klyka on
    SC2 EU ID Klyka.110
    lTDyp.jpg
  • AddaAdda LondonRegistered User regular
    edited December 2010
    I played an ice guy and it said that I could accumulate chill effects and then when I get five I go all iceman; but there is no indication of number of chill effects. The Iceman buff itself shows up but not the ones before.


    That possibly makes no sense but does anyone know about this?

    Adda on
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    I want to know more PA people on Twitter.
  • starmanbrandstarmanbrand Registered User regular
    edited December 2010
    Yup, I used to have an ice tank. I never found much benefit from the icearmor (As in, I wouldn't try to time it so it came up at a certain moment), so I just considered it a surprise when I went jackfrost-mode.

    The buff UI is often complained about, but I don't recall any comments from the devs aside from general "Oh were still working on all UI stuff" bits.

    starmanbrand on
    camo_sig2.png
  • AdamBombAdamBomb regular
    edited December 2010
    With the flight power, are there different levels of speed? Like, can you fly slowly when you're scoping shit out but fly supersonic or whatever when you want to travel?

    AdamBomb on
    I'll be back for breakfast.
  • KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    edited December 2010
    I got to level 9 and put a point into the "speed force" but I can't really tell if I am even a tiny bit faster.

    Weird.

    Klyka on
    SC2 EU ID Klyka.110
    lTDyp.jpg
  • DocshiftyDocshifty Registered User regular
    edited December 2010
    Klyka wrote: »
    I got to level 9 and put a point into the "speed force" but I can't really tell if I am even a tiny bit faster.

    Weird.

    Enter travel power, then hold the activation button to enter your speedy version.

    I don't know how it works for speed, but with flight its pretty obvious. There's like a woosh effect and a little visual distortion, then you can't control movement anymore with anything other than the camera (Or right stick, since I'm using an XBOX controller, the promps show up as a PS3 controller, btw, which is somewhat annoying but whatever).

    Docshifty on
  • PonyPony Registered User regular
    edited December 2010
    Docshifty wrote: »
    Klyka wrote: »
    I got to level 9 and put a point into the "speed force" but I can't really tell if I am even a tiny bit faster.

    Weird.

    Enter travel power, then hold the activation button to enter your speedy version.

    I don't know how it works for speed, but with flight its pretty obvious. There's like a woosh effect and a little visual distortion, then you can't control movement anymore with anything other than the camera (Or right stick, since I'm using an XBOX controller, the promps show up as a PS3 controller, btw, which is somewhat annoying but whatever).

    the button prompts really confuse the shit out of me, most obviously because X on a PS3 controller is NOT X on a 360 controller.

    Pony on
  • KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    edited December 2010
    Ok, I'll try that. They could at least TELL YOU ABOUT THAT!

    Klyka on
    SC2 EU ID Klyka.110
    lTDyp.jpg
  • Modern ManModern Man Registered User regular
    edited December 2010
    Reynolds wrote: »
    Wait...there's no body or face sliders? Wow.

    This really is just an online beat-em-up. I'd rather they just give you 5-10 default characters to play as and cut the monthly fee.
    Yeah, this is odd. I hate to keep beating on the point, but the ability to customize your characters is one of the fan favorite features of CoX and CO.

    Modern Man on
    Aetian Jupiter - 41 Gunslinger - The Old Republic
    Rigorous Scholarship

  • ArchArch Neat-o, mosquito! Registered User regular
    edited December 2010
    How does one get into the PS3 beta?

    Arch on
  • PonyPony Registered User regular
    edited December 2010
    Reynolds wrote: »
    Wait...there's no body or face sliders? Wow.

    This really is just an online beat-em-up. I'd rather they just give you 5-10 default characters to play as and cut the monthly fee.

    uhhhh character customization is not why there's a monthly fee chieftain

    like i'm trying to figure out how those two things even connect and my brain is psyduckin'

    Pony on
  • vamenvamen Registered User regular
    edited December 2010
    Docshifty wrote: »
    Klyka wrote: »
    I got to level 9 and put a point into the "speed force" but I can't really tell if I am even a tiny bit faster.

    Weird.

    Enter travel power, then hold the activation button to enter your speedy version.

    I don't know how it works for speed, but with flight its pretty obvious. There's like a woosh effect and a little visual distortion, then you can't control movement anymore with anything other than the camera (Or right stick, since I'm using an XBOX controller, the promps show up as a PS3 controller, btw, which is somewhat annoying but whatever).

    Yeah there is NO mistaking it, *especially* in super speed. The faster version of super speed is insane.

    But yes, you have to make sure you're already in super speed and then (if using a controller) click the left stick in for it to go into SUPER super speed.

    vamen on
  • ShawnaseeShawnasee Registered User regular
    edited December 2010
    Pony wrote: »
    Reynolds wrote: »
    Wait...there's no body or face sliders? Wow.

    This really is just an online beat-em-up. I'd rather they just give you 5-10 default characters to play as and cut the monthly fee.

    uhhhh character customization is not why there's a monthly fee chieftain

    like i'm trying to figure out how those two things even connect and my brain is psyduckin'

    I think he's trying to say it's like Marvel Alliance...only it's...DC?

    Shawnasee on
  • KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    edited December 2010
    vamen wrote: »
    Docshifty wrote: »
    Klyka wrote: »
    I got to level 9 and put a point into the "speed force" but I can't really tell if I am even a tiny bit faster.

    Weird.

    Enter travel power, then hold the activation button to enter your speedy version.

    I don't know how it works for speed, but with flight its pretty obvious. There's like a woosh effect and a little visual distortion, then you can't control movement anymore with anything other than the camera (Or right stick, since I'm using an XBOX controller, the promps show up as a PS3 controller, btw, which is somewhat annoying but whatever).

    Yeah there is NO mistaking it, *especially* in super speed. The faster version of super speed is insane.

    But yes, you have to make sure you're already in super speed and then (if using a controller) click the left stick in for it to go into SUPER super speed.

    But clicking in the stick while already in movement mode disables it. Do I have to hold down the stick? If so,that's really irritating and hard to control D:

    Klyka on
    SC2 EU ID Klyka.110
    lTDyp.jpg
  • PonyPony Registered User regular
    edited December 2010
    Shawnasee wrote: »
    Pony wrote: »
    Reynolds wrote: »
    Wait...there's no body or face sliders? Wow.

    This really is just an online beat-em-up. I'd rather they just give you 5-10 default characters to play as and cut the monthly fee.

    uhhhh character customization is not why there's a monthly fee chieftain

    like i'm trying to figure out how those two things even connect and my brain is psyduckin'

    I think he's trying to say it's like Marvel Alliance...only it's...DC?

    except it has no ability to be played offline or on any servers except SOE's

    so long as that is the case they will feel comfortable calling it a MMORPG and bilking $15 a month out of people because that has simply become the industry's standard

    even though it's totally bullshit

    Pony on
  • GlalGlal AiredaleRegistered User regular
    edited December 2010
    Shaky standard it seems, given the number of MMOs that are forsaking it for hybrid F2P models, or at the very least lower rates. I imagine DCUO is safe to do it simply because it's one of the rare console MMOs.

    Glal on
  • dantreedantree Registered User regular
    edited December 2010
    I have now had this thing freeze on me three times while playing, its been when running around the city, now all I hear is the soothing sounds of the ocean as my character is stuck in mid stride.

    Although character sliders would be nice, the detail isn't enough that one would notice. What tools they do give you work though, as I have yet to see any two characters who look even remotely similar.

    dantree on
    psn: dantree
  • vamenvamen Registered User regular
    edited December 2010
    Klyka wrote: »
    vamen wrote: »
    Docshifty wrote: »
    Klyka wrote: »
    I got to level 9 and put a point into the "speed force" but I can't really tell if I am even a tiny bit faster.

    Weird.

    Enter travel power, then hold the activation button to enter your speedy version.

    I don't know how it works for speed, but with flight its pretty obvious. There's like a woosh effect and a little visual distortion, then you can't control movement anymore with anything other than the camera (Or right stick, since I'm using an XBOX controller, the promps show up as a PS3 controller, btw, which is somewhat annoying but whatever).

    Yeah there is NO mistaking it, *especially* in super speed. The faster version of super speed is insane.

    But yes, you have to make sure you're already in super speed and then (if using a controller) click the left stick in for it to go into SUPER super speed.

    But clicking in the stick while already in movement mode disables it. Do I have to hold down the stick? If so,that's really irritating and hard to control D:

    Yes you have to actually hold it down to active the faster mode. But you only have to do it until it activates. After that, it stays on so you won't have to keep it held down constantky.

    vamen on
  • AstaleAstale Registered User regular
    edited December 2010
    Glal wrote: »
    Shaky standard it seems, given the number of MMOs that are forsaking it for hybrid F2P models, or at the very least lower rates. I imagine DCUO is safe to do it simply because it's one of the rare console MMOs.

    I've never understood the belief that the console market is just some great mass of money waiting to be tapped. I mean, is there really that large a portion of people that a) want to play an MMO, b) have the income for monthly fees and yet c) for some reason don't own a computer (but own the consoles that COST AS MUCH AS COMPUTERS)?

    And as per the customization sliders thing: Yeah, I could never sub to this game without the ability to customize my character. It's just one of those 'required' things for a superhero game in my mind. For many reasons, but it just shows a lack of dedication to the areas of the game I feel are more important.

    Maybe they'll figure that one out when all of the incoming CoX people start going 'what' and change it?

    Astale on
  • BucketmanBucketman Call me SkraggRegistered User regular
    edited December 2010
    Hey this thread. So I got my VIP beta pass from gamestop today, I put it on my account and it said I added things to my account, so how do I download the beta?

    Bucketman on
  • starmanbrandstarmanbrand Registered User regular
    edited December 2010
    To the people having trouble getting advanced travel powers to work-
    Yes, flight has two levels of flight. 1 you start with and isn't that fast. Second you get at level 9 (if you choose to pick it) and you are pretty fast with it.

    To get advanced travel to work on the 360 joystick you have to 1.) Be in movement mode. 2.) Hold forward 3.) while holding forward, press in the stick. Its a pain at first, but it becomes second nature.

    Protip for Acrobats- If you are usign rocket assisted glide, you may be thinking "shit sucks! I cant control vertical height!" well, you can! Holding block while using rocket glide will make you sink straight down. (Unless they patched it)

    starmanbrand on
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  • DocshiftyDocshifty Registered User regular
    edited December 2010
    Astale wrote: »
    Glal wrote: »
    Shaky standard it seems, given the number of MMOs that are forsaking it for hybrid F2P models, or at the very least lower rates. I imagine DCUO is safe to do it simply because it's one of the rare console MMOs.

    I've never understood the belief that the console market is just some great mass of money waiting to be tapped. I mean, is there really that large a portion of people that a) want to play an MMO, b) have the income for monthly fees and yet c) for some reason don't own a computer (but own the consoles that COST AS MUCH AS COMPUTERS)?

    And as per the customization sliders thing: Yeah, I could never sub to this game without the ability to customize my character. It's just one of those 'required' things for a superhero game in my mind. For many reasons, but it just shows a lack of dedication to the areas of the game I feel are more important.

    Maybe they'll figure that one out when all of the incoming CoX people start going 'what' and change it?

    I'm pretty sure they've addressed complaints about the lack of sliders with "We know, it'll be in, right now we've been told to focus elsewhere."

    Edit: Or maybe it was complaints about only having three options for size? Either way, its not like they're oblivious.

    Docshifty on
  • DocshiftyDocshifty Registered User regular
    edited December 2010
    Pony wrote: »
    Docshifty wrote: »
    Klyka wrote: »
    I got to level 9 and put a point into the "speed force" but I can't really tell if I am even a tiny bit faster.

    Weird.

    Enter travel power, then hold the activation button to enter your speedy version.

    I don't know how it works for speed, but with flight its pretty obvious. There's like a woosh effect and a little visual distortion, then you can't control movement anymore with anything other than the camera (Or right stick, since I'm using an XBOX controller, the promps show up as a PS3 controller, btw, which is somewhat annoying but whatever).

    the button prompts really confuse the shit out of me, most obviously because X on a PS3 controller is NOT X on a 360 controller.

    The worst part is that interaction is B (or O, as the game wants to tell me), and my gut reaction is "No, I don't want to cancel/go back!"

    Docshifty on
  • starmanbrandstarmanbrand Registered User regular
    edited December 2010
    Docshifty wrote: »
    Astale wrote: »
    Glal wrote: »
    Shaky standard it seems, given the number of MMOs that are forsaking it for hybrid F2P models, or at the very least lower rates. I imagine DCUO is safe to do it simply because it's one of the rare console MMOs.

    I've never understood the belief that the console market is just some great mass of money waiting to be tapped. I mean, is there really that large a portion of people that a) want to play an MMO, b) have the income for monthly fees and yet c) for some reason don't own a computer (but own the consoles that COST AS MUCH AS COMPUTERS)?

    And as per the customization sliders thing: Yeah, I could never sub to this game without the ability to customize my character. It's just one of those 'required' things for a superhero game in my mind. For many reasons, but it just shows a lack of dedication to the areas of the game I feel are more important.

    Maybe they'll figure that one out when all of the incoming CoX people start going 'what' and change it?

    I'm pretty sure they've addressed complaints about the lack of sliders with "We know, it'll be in, right now we've been told to focus elsewhere."

    Edit: Or maybe it was complaints about only having three options for size? Either way, its not like they're oblivious.

    Devs have been pretty adamant that there will not be sliders in this game without a major programming overhaul. Snowballs chance in hell.

    starmanbrand on
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  • DocshiftyDocshifty Registered User regular
    edited December 2010
    Docshifty wrote: »
    Astale wrote: »
    Glal wrote: »
    Shaky standard it seems, given the number of MMOs that are forsaking it for hybrid F2P models, or at the very least lower rates. I imagine DCUO is safe to do it simply because it's one of the rare console MMOs.

    I've never understood the belief that the console market is just some great mass of money waiting to be tapped. I mean, is there really that large a portion of people that a) want to play an MMO, b) have the income for monthly fees and yet c) for some reason don't own a computer (but own the consoles that COST AS MUCH AS COMPUTERS)?

    And as per the customization sliders thing: Yeah, I could never sub to this game without the ability to customize my character. It's just one of those 'required' things for a superhero game in my mind. For many reasons, but it just shows a lack of dedication to the areas of the game I feel are more important.

    Maybe they'll figure that one out when all of the incoming CoX people start going 'what' and change it?

    I'm pretty sure they've addressed complaints about the lack of sliders with "We know, it'll be in, right now we've been told to focus elsewhere."

    Edit: Or maybe it was complaints about only having three options for size? Either way, its not like they're oblivious.

    Devs have been pretty adamant that there will not be sliders in this game without a major programming overhaul. Snowballs chance in hell.

    Then what the hell was I thinking of? Was it more than just big/medium/tiny body sizes?


    So, I've been having the most fun with Circe's missions, after doing a few for Batman and the Joker on other characters. Hers are just the most entertaining. Taking on the Teen Titans, then beating the crap out of Wonder Girl? Coolio.

    Docshifty on
  • BucketmanBucketman Call me SkraggRegistered User regular
    edited December 2010
    Man I want this to be downloading right now.

    Bucketman on
  • DocshiftyDocshifty Registered User regular
    edited December 2010
    Yup, Circe missions are stupid fun.

    Though there is something to be said for strapping joker bombs to Gotham Police officers and watching them flail around impotently.

    Docshifty on
  • AstaleAstale Registered User regular
    edited December 2010
    Docshifty wrote: »
    Astale wrote: »
    Glal wrote: »
    Shaky standard it seems, given the number of MMOs that are forsaking it for hybrid F2P models, or at the very least lower rates. I imagine DCUO is safe to do it simply because it's one of the rare console MMOs.

    I've never understood the belief that the console market is just some great mass of money waiting to be tapped. I mean, is there really that large a portion of people that a) want to play an MMO, b) have the income for monthly fees and yet c) for some reason don't own a computer (but own the consoles that COST AS MUCH AS COMPUTERS)?

    And as per the customization sliders thing: Yeah, I could never sub to this game without the ability to customize my character. It's just one of those 'required' things for a superhero game in my mind. For many reasons, but it just shows a lack of dedication to the areas of the game I feel are more important.

    Maybe they'll figure that one out when all of the incoming CoX people start going 'what' and change it?

    I'm pretty sure they've addressed complaints about the lack of sliders with "We know, it'll be in, right now we've been told to focus elsewhere."

    Edit: Or maybe it was complaints about only having three options for size? Either way, its not like they're oblivious.

    Devs have been pretty adamant that there will not be sliders in this game without a major programming overhaul. Snowballs chance in hell.

    It would have to be a MASSIVE programming limitation. I feel reasonably safe saying that there is a sizable amount of the fanbase that will go back to CoX after the first month purely because of no sliders.

    Astale on
  • ArchonexArchonex No hard feelings, right? Registered User regular
    edited December 2010
    There will never be sliders.


    What the devs say they want to do is put in more body types. Three in total. Rather then the default builds you have now (Body builder, amazon.), there will be one or two variants to each gender.


    So everyone will still look the same in the face and body department. There'll just be a little bit more variation in the shape.

    Archonex on
  • NarbusNarbus Registered User regular
    edited December 2010
    Archonex wrote: »
    There will never be sliders.


    What the devs say they want to do is put in more body types. Three in total. Rather then the default builds you have now (Body builder, amazon.), there will be one or two variants to each gender.


    So everyone will still look the same in the face and body department. There'll just be a little bit more variation in the shape.

    CoX has both sliders and body types (male, female, and huge male). Every few weeks someone demands a huge female body type, or, less frequently, a 'very small' body type. The problem is that new animations, weapons, and costume all have to be adjusted by hand for all three body types, so adding a fourth would be a 33% increase in workload.

    I have no idea how the engine is built in this game, but I also have no idea how they would not have to make everything work on each body type by hand.

    Narbus on
  • BucketmanBucketman Call me SkraggRegistered User regular
    edited December 2010
    Seriously though this is maddening. Like on my account info page it says I have beta access, but I have no way to download the freakin beta.

    Bucketman on
  • GlalGlal AiredaleRegistered User regular
    edited December 2010
    Astale wrote: »
    Glal wrote: »
    Shaky standard it seems, given the number of MMOs that are forsaking it for hybrid F2P models, or at the very least lower rates. I imagine DCUO is safe to do it simply because it's one of the rare console MMOs.
    I've never understood the belief that the console market is just some great mass of money waiting to be tapped. I mean, is there really that large a portion of people that a) want to play an MMO, b) have the income for monthly fees and yet c) for some reason don't own a computer (but own the consoles that COST AS MUCH AS COMPUTERS)?
    ...yes? The console market is bigger than the PC market, yet there are far fewer MMOs to compete with. Don't see why believing those are both boons when releasing a console MMO is particularly controversial.

    Glal on
  • ShanadeusShanadeus Registered User regular
    edited December 2010
    Archonex wrote: »
    There will never be sliders.


    What the devs say they want to do is put in more body types. Three in total. Rather then the default builds you have now (Body builder, amazon.), there will be one or two variants to each gender.


    So everyone will still look the same in the face and body department. There'll just be a little bit more variation in the shape.

    What I find extremely lame is that there is no customization to the face separate from the body (you can change your "Skin" to "Youthful"/"Old"/"Barbarian"/something else if you want to change your face but then you'll be stuck with the standard skin).

    Surely it shouldn't be so hard to add a separate category just for the face where you can adjust the entire face?

    I guess that the devs think that we won't be seeing any faces due to the actiony nature of the game and everyone wearing helmets and shit covering the face up.

    Shanadeus on
  • azith28azith28 Registered User regular
    edited December 2010
    Any idea when the NDA gets lifted?

    azith28 on
    Stercus, Stercus, Stercus, Morituri Sum
  • KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    edited December 2010
    azith28 wrote: »
    Any idea when the NDA gets lifted?

    It's been lifted about 2 weeks ago.

    Klyka on
    SC2 EU ID Klyka.110
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This discussion has been closed.