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Week o' Games: 8/3 - 8/9 - Braid, GRID DS, .... I guess that's it.

slash000slash000 Registered User regular
edited August 2008 in Games and Technology
Another week, another 7 days of new game releases!

Welcome to the 25th edition of G&T's newly traditional "Weekly Games Release Thread!" - Week 8/3 - 8/9!

Where we discuss what we're looking forward to, what we're going to buy, and what we're just now realizing is being released this week that we had forgotten about!






8/3 - 8/9



NDS


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GRID
(Also known as "Race Dirver: GRID") GRID takes players to dramatic and beautifully realized race locations over three continents to compete in a variety of racing events. Packed with the most powerful race cars - new and classic, circuit and drift - players compete to conquer the most prestigious official race tracks and championships then beyond to compete in challenging city-based competitions, and then on through to road events and urban street races. The drama, the rivalries, the aggression and the crashes; this is not a game about collecting cars or spending all of your time in the front-end tuning suspension settings or designing liveries. Codemasters wants to make racing exciting again. Gamers compete on Europe's greatest official race tracks in prestige Marques including Aston Martin, Koenigsegg and Pagani. Iconic cities across the U.S, including San Francisco, Washington DC and Detroit - each with their own atmosphere and events - play host to diverse street races, where high-performance V8 muscle cars set the pace in aggressive, closely fought pack competitions. And in the Far East, Japanese racing culture sets the tone where night races, including Drift racing, takes drivers through neon illuminated cities and to outlying mountain roads. There's also the opportunity to compete in races that operate on the fringes of legality in the back streets and industrial areas of Yokohama. [Codemasters]

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Little League World Series 2008
Little League World Series is the first officially licensed Little League video game to hit next-generation consoles. Bat, pitch and field your way from local sandlot slugger to Little League World Series Champion. Featuring eight U.S. and eight international teams, extraordinarily deep character customization, World Series Mode, and various skill based challenges, Little League World Series offers an exciting, authentic baseball experience. Motion-sensing controls on Wii make it accessible for Little League players and parents, while the DS version gives players the freedom to get on the diamond anywhere. [Activision]

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Puzzler Collection
Puzzler Collection features over 2,000 puzzles and three difficulty levels.

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Quick Yoga Training

* Discover a routine that's just for you!
* Over 180 poses, arranged and motion-captured by a certified instructor.
* The game adapts to your level, and even evaluates your breathing technique!
* Practice hands-free with Voice Navigation and Voice Recognition.

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Cheetah Girls
The Cheetah Girls: Passport to Stardom for Nintendo DS™ takes Aqua, Chanel and Dorinda on all new musical adventures in exciting destinations around the world. The game picks up where the upcoming Disney Channel Original Movie “The Cheetah Girls One World” ends, with the girls exploring and performing their way through India and participating in various international competitions. Players can use the Nintendo DS stylus to tap their way through some of their favorite Cheetah Girls’ songs, including five new songs from “The Cheetah Girls One World.” Players can also customize hundreds of outfits, choosing from an array of Indian-inspired fashions, as well as classic Cheetah Girls styles.





















PC

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Fate: Undiscovered Realms
ALL NEW adventure tempts your FATE. Venture into an unknown land, armed with your wits, weapons and your faithful pet at your side. Discover unexplored dungeons as you slay frightening monsters, uncover gems and perform extraordinary magical spells as you continue your journey into the Undiscovered Realms.

* PC games releases are really messed up the past few weeks. A lot of games' release dates have been shoved around so much it's hard to tell what's actually out and what's not




















PS2

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B-Boy
This Hip-Hop-themed dancing game will let you battle against real-life superstar b-boys such as Crazy Legs, Kamel, and Mouse.

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Hannah Montana: Splotlight World Tour

Take to the stage as the Disney Channel star Hannah Montana in Hannah Montana: Spotlight World Tour for the PlayStation 2 System. Published by Disney Interactive Studios, the game takes players on a wild ride to pop-stardom. Tour the world as the pop princess herself and live the dream of rock stardom on stage and off while developing musical and fashion skills. Players can keep in rhythm to Hannah’s dance moves using the PS2 analog stick controls. With Lilly, Oliver, Jackson and Robbie’s support during transitions and mini-games, “it’s the best of both worlds” all around the world.























PS3

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Monster Madness: Grave Danger
Our story begins in a typical house on a Friday night, one seemingly like any other within the quiet, safe streets of Suburbia. Zack is at home on a "study date" with Carrie, though he is desperately trying to interest her in more than just his math skills. While Zack is preparing to proclaim his eternal devotion, his friend Andy busts in, pestering Zack to finish the design for a new rocket-powered skateboard. Before Zack can order him and others to leave, some unexpected guests suddenly arrive and these guys are hungry...FOR BRAINS! Zombies break through the front door, and Zack's house is soon swarming with the Undead. The four intrepid teenagers manage to contain their fright, and using all sorts of household weaponry they actually fend off this zombie assault. However now they must contend with a full-scale suburban invasion, and everything from Werewolves to Witches are on the rampage - Oh My! And where has everyone else gone? Together, Zack, Carrie, Andy, and Jennifer resolve to wage a Battle for Suburbia, rescue their missing neighbors, and discover the ultimate source of this monster onslaught. The secrets they'll uncover throughout this adventure will explain the shocking truth behind their little town. [SouthPeak Interactive]




















Wii

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Little League World Series 2008
Little League World Series is the first officially licensed Little League video game to hit next-generation consoles. Bat, pitch and field your way from local sandlot slugger to Little League World Series Champion. Featuring eight U.S. and eight international teams, extraordinarily deep character customization, World Series Mode, and various skill based challenges, Little League World Series offers an exciting, authentic baseball experience. Motion-sensing controls on Wii make it accessible for Little League players and parents, while the DS version gives players the freedom to get on the diamond anywhere. [Activision]



















Xbox360

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Crash Time: Autobahn Pursuit
Fans of arcade-racing-action watch out, Crash Time hits the fast lane! Daring stunts, spectacular crashes, thrilling criminal cases. All fans of the racing genre will easily fall in love with the newest creation of Synetic, the well-known specialists for furious racing games. Various exciting cases await the palyer as part of the Cobra 11 police force. Solving them requires several diverse missions to be successfully completed. Be it helicopter chases, jumps across moving trains ro reconnaissance runs in tanks, top notch entertainment is guaranteed.
























XBLA

Braid
[Xbox Live Arcade] Braid is a puzzle-platformer, drawn in a painterly style, where the player manipulates the flow of time in strange and unusual ways. From a house in the city, journey to a series of worlds and solve puzzles to rescue an abducted princess. In each world, you have a different power to affect the way time behaves, and it is time's strangeness that creates the puzzles. The time behaviors include: the ability to rewind, objects that are immune to being rewound, time that is tied to space, parallel realities, time dilation, and perhaps more. Braid treats your time and attention as precious; there is no filler in this game. Every puzzle shows you something new and interesting about the game world. Braid is a 2-D platform game where you can never die and never lose. Despite this, Braid is challenging—but the challenge is about solving puzzles, rather than forcing you to replay tricky jumps. Travel through a series of worlds searching for puzzle pieces, then solving puzzles by manipulating time: rewinding, creating parallel universes, setting up pockets of dilated time. The gameplay feels fresh and new; the puzzles are meant to inspire new ways of thinking. [Microsoft]





PSN

Dunno yet







WiiWare

Wild West Guns
(Gameloft, 1-2 players, Rated T for Teen—Violence, 1,000 Wii Points): Draw your revolver to see if you're the fastest gun in the West. Adjust your speed and precision as targets or enemies appear in front of you. Point and shoot to earn more points. You can aim at anything, so be sure to explore the environment for elements that will earn you more shooting points. Identify your enemies among the characters you encounter, but don't shoot at innocent citizens. Take part in an Old West-style train attack, or challenge your skills in a variety of increasingly difficult shooting challenges in other beautiful, classic and lively Western environments. As you progress through challenges, you'll earn medals and rewards, making for nonstop, addictive action. Play in a two-player multiplayer mode where you and your partner can combine points, or play against each other to find out who's the fastest gun in the West.


Virtual Console

Sonic The Hedgehog
(Sega Master System, 1 player, Rated E for Everyone, 500 Wii Points): Based on the original Sega Genesis version, Sonic The Hedgehog was re-created as the first Sonic game for the Sega Master System. Not just a straight port, this version includes new stages, bosses, some different zones and a level map. The most noticeable difference, however, is that the Chaos Emeralds have to be found within certain stages other than the Special Stages. Dash through six Zones (including special zones that were only available for the Sega Master System version) and face Dr. Eggman (a.k.a. Dr. Robotnik) at the end of every Zone.

SPLATTERHOUSE 2
(Sega Genesis, 1 player, Rated M for Mature—Blood and Gore, Violence, 800 Wii Points): SPLATTERHOUSE 2 is the sequel to SPLATTERHOUSE, released only on the Sega Genesis. A few months after escaping from the first mansion in SPLATTERHOUSE, the main character, Rick, once again encounters the Terror Mask and must use its powers to rescue his beloved Jennifer. Rick will need to punch, slash, smash and even chainsaw his way through a haunted mansion against unspeakable horrors and terrifying bosses to make it out alive.



























So what's everyone getting?

GRID on DS looks good - the system lacks really good 'realistic' racers, and this one has been getting GREAT reviews.

Other than that... er...

Braid! I don't know anything about that, but a lot of people are looking forward to it!




Uhm.....


Damn this weeks sucks.

slash000 on

Posts

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    UnbreakableVowUnbreakableVow Registered User regular
    edited August 2008
    So Hannah Montana is only coming out on PS2?

    UnbreakableVow on
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    CherrnCherrn Registered User regular
    edited August 2008
    This is a godawful week. Definitely getting Braid, but... argh.

    Cherrn on
    All creature will die and all the things will be broken. That's the law of samurai.
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    slash000slash000 Registered User regular
    edited August 2008
    So Hannah Montana is only coming out on PS2?

    No, it came out on the Wii in November of last year. The NDS has received a few of these games.. and is apparently getting another in October...

    lol

    slash000 on
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    slash000slash000 Registered User regular
    edited August 2008
    Cherrn wrote: »
    This is a godawful week. Definitely getting Braid, but... argh.

    Yeah, I think that this week takes the cake for being the worst since I started doing this.

    The only week that came close was the week that only 1 good game came out, an Atlus game called Mana Khemia or something, and that was it. But at least that was a good game.

    This week, we have Braid, and then it seems GRID on the NDS looks really good and has been getting great reviews - and plus, the NDS has been somewhat lacking in the good 'realistic racing' genre. So this game GRID on the NDS is probably a pretty good deal for racing fans with NDSs.



    But yeah. 2 decent games.. that's about it..


    I don't know anything about the Virtual Console releases. But I do know that I bought Sonic 1 for the genesis way back when the Wii launched. And SplatterHouse 2, I don't know anything about either.

    slash000 on
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    greeblegreeble Registered User regular
    edited August 2008
    GRID on DS doesn't seem like it could be good. Actually I'm not sure how any racer could be good on the DS, but then again people seem to like Mario Kart for it so I guess it works. (I've never played a racer on my DS)

    Braid looks very interesting, (love 2d platformers) though it better not be anymore than 800 points.

    greeble on
    PSN/steam/battle.net: greeble XBL: GreebleX

    Let me tell you about Demon's Souls....
    I’ll tell you what happens in Demon’s Souls when you die. You come back as a ghost with your health capped at half. And when you keep on dying, the alignment of the world turns black and the enemies get harder. That’s right, when you fail in this game, it gets harder. Why? Because fuck you is why.
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    wusoldjrwusoldjr Registered User regular
    edited August 2008
    So Hannah Montana is only coming out on PS2?

    I feel bad for the entry level game testers that actually had to play this game, and all the other iterations for 8 hours a day.

    wusoldjr on
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    slash000slash000 Registered User regular
    edited August 2008
    greeble wrote: »
    GRID on DS doesn't seem like it could be good. Actually I'm not sure how any racer could be good on the DS, but then again people seem to like Mario Kart for it so I guess it works. (I've never played a racer on my DS)

    It's good like any other game is good. It's a good racing game. Great selection of cars, great CPU AI, great tracks with a lot of variety, runs smooth, good physics, local and online multiplayer, a track editor. It controls well and sounds good. Tough yet rewarding difficulty. It's fun for all of the same reasons that any other semi-realistic racing game on any other system is.



    Apparently GRID is the sequel to the first Race Driver game on the DS, which, incidentally, was the reigning champ of 'realistic' racing on the NDS until this game.

    slash000 on
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    darleysamdarleysam On my way to UKRegistered User regular
    edited August 2008
    Oh dear me, there are some brilliant titles up there. B-Boy, Cheetah Girls.. anyone try the Crash Time demo? Unintentional hilarity abounds.

    darleysam on
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    urahonkyurahonky Registered User regular
    edited August 2008
    180730b.jpg

    I fucking hate Ubisoft.

    urahonky on
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    UncleSporkyUncleSporky Registered User regular
    edited August 2008
    Not sure that anyone should go for GRiD DS, since Trackmania DS just appeared on the horizon and it looks completely awesome. I mean you don't want to end up with a bunch of redundant games, do you?

    UncleSporky on
    Switch Friend Code: SW - 5443 - 2358 - 9118 || 3DS Friend Code: 0989 - 1731 - 9504 || NNID: unclesporky
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    greeblegreeble Registered User regular
    edited August 2008
    slash000 wrote: »
    greeble wrote: »
    GRID on DS doesn't seem like it could be good. Actually I'm not sure how any racer could be good on the DS, but then again people seem to like Mario Kart for it so I guess it works. (I've never played a racer on my DS)

    It's good like any other game is good. It's a good racing game. Great selection of cars, great CPU AI, great tracks with a lot of variety, runs smooth, good physics, local and online multiplayer, a track editor. It controls well and sounds good. Tough yet rewarding difficulty. It's fun for all of the same reasons that any other semi-realistic racing game on any other system is.

    What I mean is, I'm not sure how a racer could control all that well on the DS and the narrow and vertically dual screen setup doesn't seem very ideal for racing games. (I guess always having a map is good, but doesn't seem like it would make up for the low res small screen.) Anyway I'm not that big of a racing fan, but I do enjoy occasional games from the genre, I just have a hard time believing that playing a racer on a DS could be anything other than a last resort.

    greeble on
    PSN/steam/battle.net: greeble XBL: GreebleX

    Let me tell you about Demon's Souls....
    I’ll tell you what happens in Demon’s Souls when you die. You come back as a ghost with your health capped at half. And when you keep on dying, the alignment of the world turns black and the enemies get harder. That’s right, when you fail in this game, it gets harder. Why? Because fuck you is why.
  • Options
    UncleSporkyUncleSporky Registered User regular
    edited August 2008
    greeble wrote: »
    slash000 wrote: »
    greeble wrote: »
    GRID on DS doesn't seem like it could be good. Actually I'm not sure how any racer could be good on the DS, but then again people seem to like Mario Kart for it so I guess it works. (I've never played a racer on my DS)

    It's good like any other game is good. It's a good racing game. Great selection of cars, great CPU AI, great tracks with a lot of variety, runs smooth, good physics, local and online multiplayer, a track editor. It controls well and sounds good. Tough yet rewarding difficulty. It's fun for all of the same reasons that any other semi-realistic racing game on any other system is.

    What I mean is, I'm not sure how a racer could control all that well on the DS and the narrow and vertically dual screen setup doesn't seem very ideal for racing games. (I guess always having a map is good, but doesn't seem like it would make up for the low res small screen.) Anyway I'm not that big of a racing fan, but I do enjoy occasional games from the genre, I just have a hard time believing that playing a racer on a DS could be anything other than a last resort.
    Nah, they're plenty fun. I loved Asphalt Urban at the DS's launch, reminded me of a mini Gran Turismo.

    Does anyone know if GRiD DS has a level editor? Here's GRiD:

    GRiD

    And here's Trackmania:

    Trackmania

    Both look pretty sweet.

    UncleSporky on
    Switch Friend Code: SW - 5443 - 2358 - 9118 || 3DS Friend Code: 0989 - 1731 - 9504 || NNID: unclesporky
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    Xenogears of BoreXenogears of Bore Registered User regular
    edited August 2008
    It's nice not having a game every week or so that I absolutely need.

    In fact its looking like I wont be buying anything until the end of the month at the earliest!

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
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    greeblegreeble Registered User regular
    edited August 2008
    Whoa trackmania looks pretty neat. (Reminds me of the old game "Stunts" on the PC) I'll check out the pc version tonight.

    greeble on
    PSN/steam/battle.net: greeble XBL: GreebleX

    Let me tell you about Demon's Souls....
    I’ll tell you what happens in Demon’s Souls when you die. You come back as a ghost with your health capped at half. And when you keep on dying, the alignment of the world turns black and the enemies get harder. That’s right, when you fail in this game, it gets harder. Why? Because fuck you is why.
  • Options
    slash000slash000 Registered User regular
    edited August 2008
    greeble wrote: »
    slash000 wrote: »
    greeble wrote: »
    GRID on DS doesn't seem like it could be good. Actually I'm not sure how any racer could be good on the DS, but then again people seem to like Mario Kart for it so I guess it works. (I've never played a racer on my DS)

    It's good like any other game is good. It's a good racing game. Great selection of cars, great CPU AI, great tracks with a lot of variety, runs smooth, good physics, local and online multiplayer, a track editor. It controls well and sounds good. Tough yet rewarding difficulty. It's fun for all of the same reasons that any other semi-realistic racing game on any other system is.

    What I mean is, I'm not sure how a racer could control all that well on the DS and the narrow and vertically dual screen setup doesn't seem very ideal for racing games. (I guess always having a map is good, but doesn't seem like it would make up for the low res small screen.) Anyway I'm not that big of a racing fan, but I do enjoy occasional games from the genre, I just have a hard time believing that playing a racer on a DS could be anything other than a last resort.

    The controls for Mario Kart and the first Race Driver are excellent. Many people consider Mario Kart DS to be one of the best, if not the best, racer in the series.

    The dual screen setup is great. You have your racing/gameplay screen on top, with your speed and time and lap number, and/or placement. The bottom screen has a map, so that you can see more easily when hairpin turns and such are coming up, or how far ahead/behind you are from the competition. It's a much larger, more clear, more ideal place to have the map than on the gameplay screen, crunched as a tiny little image into a small corner. In Mario Kart, the bottom screen can alternatively serve as an 'overhead' view of your cart, rather than a map, which allows you to track projectiles being fired at you, or line up reverse shots of your own, or to handle driving when you've been hit by the squid oil. In Race Driver and GRID, the bottom screen also has some icons that I believe represent the current status of various parts of your car.

    The screen itself is as good for racing as any other game, just about. Is it huge? No, but this is a portable system we're talking about. If you want a large screen racing game, you'd get it for a console anyway. If you want a good portable racer, GRID or Race Driver are good options (for semi realistic ones that is). If you need a large high res screen to play a racer on, you might as well get a console game anyway. But for portable racing, GRID on the NDS is looking to be really good.


    As far as playing a racer on a DS as a "last resort," that doesn't make sense, as people looking for full fledged racing sims aren't looking to portable systems as a "first resort" in the first place; and likewise people looking for portable racers aren't looking at console games as a 'first resort' either; console gaming doesn't serve the purpose of portable game and vice versa. Console and portable gaming each have their benefits. Console can have more complete experiences, but are tied to media centers. Portable gaming will have less extensive versions of these console types, but will also have their own ideal types of games, but more importantly portable systems are not tied to a media center and can be played anywhere.


    If you want the best racing experience, you'll get one for the console and hook it up to an HDTV and use wheel/pedal peripherals. If you want a good racing game that you can take with you, for a portable gaming system, I don't see why you cannot conceive of a game being a good game just because it's on a portable system. It's not like you can pack up your 360, a TV set, and Forza 2 and play it on a plane ride or on the bus or something.


    It's kind of like saying... I can't conceive of how an FPS would be fun at all on consoles unless they were an absolute last resort. Or.. I can't conceive of how playing fighting games on gamepads could ever be at all fun when you could be using arcade sticks.




    *** as a side note, one of the coolest things about Race Driver and GRID on the NDS is that the combination of having 2 screens, one of which is touch screen, allows for a really cool and really robust Track Editor. You can make your own tracks from scratch entirely as you see fit. You use the bottom screen to lay out the track with the various parts, dragging and dropping and tweaking the track and parts in place with the stylus, and see how it looks on the top screen. Then you can play your user-created tracks in multiplayer, locally, and I think you can do so online as well.

    slash000 on
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    slash000slash000 Registered User regular
    edited August 2008
    Does anyone know if GRiD DS has a level editor? Here's GRiD


    It has a level editor that is apparently improved from the first one (in Race & Create)

    slash000 on
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    greeblegreeble Registered User regular
    edited August 2008
    slash000 wrote: »
    As far as playing a racer on a DS as a "last resort," that doesn't make sense, as people looking for full fledged racing sims aren't looking to portable systems as a "first resort" in the first place; and likewise people looking for portable racers aren't looking at console games as a 'first resort' either; console gaming doesn't serve the purpose of portable game and vice versa. Console and portable gaming each have their benefits. Console can have more complete experiences, but are tied to media centers. Portable gaming will have less extensive versions of these console types, but will also have their own ideal types of games, but more importantly portable systems are not tied to a media center and can be played anywhere.

    I own Metroid Hunters on the DS lite. I don't like it, at all. I found the controls to be annoying, it gave me a hand cramp. (I think I made it half way through the game and played probably 10 online matches.) I kept playing it hoping I would get used to it, but it never happened. So now, I'll only play FPS games on the DS as a last resort. (read desperate for a game). It just seems to me that espeically when owning a PSP that the DS is probably the last console I'd want to get a racing game for. (Though the stylus does seem very nice for track editor)

    But yeah I should probably get around to borrowing Mario Kart DS from my friend so I can see how it plays in person. (Only other handheld racer I've played was Wipeout: Pulse Demo which actually seemed pretty decent.)

    greeble on
    PSN/steam/battle.net: greeble XBL: GreebleX

    Let me tell you about Demon's Souls....
    I’ll tell you what happens in Demon’s Souls when you die. You come back as a ghost with your health capped at half. And when you keep on dying, the alignment of the world turns black and the enemies get harder. That’s right, when you fail in this game, it gets harder. Why? Because fuck you is why.
  • Options
    slash000slash000 Registered User regular
    edited August 2008
    greeble wrote: »
    slash000 wrote: »
    As far as playing a racer on a DS as a "last resort," that doesn't make sense, as people looking for full fledged racing sims aren't looking to portable systems as a "first resort" in the first place; and likewise people looking for portable racers aren't looking at console games as a 'first resort' either; console gaming doesn't serve the purpose of portable game and vice versa. Console and portable gaming each have their benefits. Console can have more complete experiences, but are tied to media centers. Portable gaming will have less extensive versions of these console types, but will also have their own ideal types of games, but more importantly portable systems are not tied to a media center and can be played anywhere.

    I own Metroid Hunters on the DS lite. I don't like it, at all. I found the controls to be annoying, it gave me a hand cramp. (I think I made it half way through the game and played probably 10 online matches.) I kept playing it hoping I would get used to it, but it never happened. So now, I'll only play FPS games on the DS as a last resort. (read desperate for a game). It just seems to me that espeically when owning a PSP that the DS is probably the last console I'd want to get a racing game for. (Though the stylus does seem very nice for track editor)

    But yeah I should probably get around to borrowing Mario Kart DS from my friend so I can see how it plays in person. (Only other handheld racer I've played was Wipeout: Pulse Demo which actually seemed pretty decent.)



    A good game is good when it's a good game, regardless of system. Your issue here boils down to: "Why buy a portable game for a portable system when there are other games that are not portable that are also good games?" The answer is obvious: Because if you want a portable game, you're gonna have to buy it for a portable system. The PSP is good, too, but not everyone has one, and the games on it don't necesarily appeal to everyone - or they're like me, and don't take their PSP "on the go" the way they do with the NDS.


    I love my PSP too, but I find it to be ergonomically problematic in general. The NDS, I find it very comfortable for nearly all games. FPSs I find excellent, as no other console - PSP or 360 or PS3 - comes close to the kind of speed and accuracy you can get with KBAM-like controls; the only thing that has come close is the Wii with Prime Hunters and MOHH2. With the PSP, I find the placement of the analog nub to be un-ergonomic. Playing games that use the Dpad and analog stick make it awkward when switching between the two. Playing games with the analog stick as the primary control require me to hold the PSP by the bottom left corner for it to be comfortable for my thumb, but kind of an odd way to hold the system. And many of the 3D games on the system, designed around the methodology used for big console games, suffer a great deal in the controls department due to a lack of a second analog stick. * also the Square button acts up a lot on my PSP




    Anyway, that's all opinion (yours and mine) and none of it changes the fact that having good games on the NDS (and PSP and everything else) is a good thing. Especially when you can have a good game that you can take anywhere you want and aren't tied to a media center to play. And for console gaming/pc gaming, it's great to have more powerful hardware that enables certain types of games and experiences not possible on portables.

    slash000 on
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    UnbreakableVowUnbreakableVow Registered User regular
    edited August 2008
    Is this really already the 25th edition? Holy shit.

    UnbreakableVow on
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    slash000slash000 Registered User regular
    edited August 2008
    Is this really already the 25th edition? Holy shit.

    Yeah, I know. I always feel like it's never a long time between making these threads, but when I look back at how long its been since the first one.. man.. it actually has been quite a long time. And many good games in between!

    slash000 on
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    fragglefartfragglefart Registered User regular
    edited August 2008
    I really want to have a stab at Braid, but I really need to get around to laying down some decent GW:RE2 scores first.

    fragglefart on
    fragglefart.jpg
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    darleysamdarleysam On my way to UKRegistered User regular
    edited August 2008
    I really want to have a stab at Braid, but I really need to get around to laying down some decent GW:RE2 scores first.

    I'm kind of uncertain. I could see it very quickly becoming a game I get completely and utterly stuck on without having to resort to walkthroughs. I'll still give the demo a try, but I'm not entirely certain about it at the moment.

    darleysam on
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    greeblegreeble Registered User regular
    edited August 2008
    slash000 wrote: »
    A good game is good when it's a good game, regardless of system.

    Thats not really true. I like Pixel Junk: Eden quite a bit and is very fun on the ps3, but it sucks if you try to play it on your psp via remote play. (Mostly due to analog nub suckage, but also hard to see silk and jump guide) But yeah I didn't mean to say all racers on the DS suck. I'm just personally surprised people enjoy racers on the DS, I have never considered buying one for the platform because I had assumed the controls sucked for it.

    I wasn't even sure how driving games were done on the ds, I thought maybe you used the stylus to steer or something. :lol:

    I'm glad to hear I was wrong, but I still think I'd prefer it on the psp. In general I prefer the ergonomics of my psp (screen and graphics too) but I do miss the size and clamshell durability of the ds. I could see extensive use of the analog nub becoming fatiguing on the psp, but then I suppose you could always use the d-pan anyway which imo is better than the DS. (at least on the slim vs lite, don't have a phat of either version)


    Also as a side note: I hear metro prime hunters was a bit more comfortable with the DS phat than the lite due to its larger size. Not sure if thats true or not.

    greeble on
    PSN/steam/battle.net: greeble XBL: GreebleX

    Let me tell you about Demon's Souls....
    I’ll tell you what happens in Demon’s Souls when you die. You come back as a ghost with your health capped at half. And when you keep on dying, the alignment of the world turns black and the enemies get harder. That’s right, when you fail in this game, it gets harder. Why? Because fuck you is why.
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    slash000slash000 Registered User regular
    edited August 2008
    greeble wrote: »
    slash000 wrote: »
    A good game is good when it's a good game, regardless of system.

    Thats not really true. I like Pixel Junk: Eden quite a bit and is very fun on the ps3, but it sucks if you try to play it on your psp via remote play. (Mostly due to analog nub suckage, but also hard to see silk and jump guide)

    But... that's not even a game designed and released for the PSP.. that's.. playing a PS3 game with another system's interface entirely. Not exactly analogous to a game made and released for a system itself.

    But yeah I didn't mean to say all racers on the DS suck. I'm just personally surprised people enjoy racers on the DS, I have never considered buying one for the platform because I had assumed the controls sucked for it.
    I wasn't even sure how driving games were done on the ds, I thought maybe you used the stylus to steer or something. :lol:

    Controls are never necessarily always good or always bad for a system. It all depends on how well the developer implements it. As I mentioned earlier, someone might ask why the heck anyone would want to play an FPS on a console like the 360 or PS3, when the controls are so much better on the PC, as they would contend. Or why you'd want to play any 2D game on the 360 with its DPad. Or why play any racing game on any console unless you have the Wheel and racing pedal periphs. Or why you'd play any 2D fighter with anything but arcade controls.

    Ultimately good controls come down to how well they're implemented, and great experiences can be had on each of these platforms for each of these genres.


    The good NDS racing games don't really use the stylus for driving (some games its optional). The good ones have a well implemented Dpad mechanic. I was skeptical, too, until I played Mario Kart DS. It works well.

    I'm glad to hear I was wrong, but I still think I'd prefer it on the psp. In general I prefer the ergonomics of my psp (screen and graphics too) but I do miss the size and clamshell durability of the ds. I could see extensive use of the analog nub becoming fatiguing on the psp, but then I suppose you could always use the d-pan anyway which imo is better than the DS. (at least on the slim vs lite, don't have a phat of either version)

    Also as a side note: I hear metro prime hunters was a bit more comfortable with the DS phat than the lite due to its larger size. Not sure if thats true or not.


    You're not wrong because it's all an opinion thing, and you're totally entitled to prefer racing and other genres on any device that you find comfortable. But likewise, it's perfectly feasible for others to find differently, and with good reason.

    I love the NDS and PSP, but for different reasons. In general, I find the NDS more comfortable to use while playing, as I find its pad and buttons better placed, and I find its good touchscreen-based games to be an absolute blast. Some of its touch-based games have absolutely incredibly good controls.

    I love the PSP for its nice screen and power, but I don't find it the most comfortable thing to hold (unless the game is like MHX which is entirely Dpad and face buttons). The nub is awkward for me to hold, especially when I need both it and the Dpad for some games.

    Ultimately, the games I play on the PSP are the good games simply because they are good games. When it comes to games that I want to play while on the go, I tend to look towards the library of NDS games that appeal to me, however. If there's a good game in a genre that I enjoy, and I read about it, and it's a good game that plays well and runs well and controls well, I'll get it.

    slash000 on
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    AoiAoi Registered User regular
    edited August 2008
    I'm actually curious to see the PS3 Monster Madness reviews. Supposedly it has been greatly improved over the 360 version (which wouldn't be hard), and multiplayer has supposedly been reworked, and actual online co-op added as well. It would be awesome if they somehow made it into a good Zombies Ate My Neighbors clone, instead of a dreadful one.

    Aoi on
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    RainbowDespairRainbowDespair Registered User regular
    edited August 2008
    Aoi wrote: »
    I'm actually curious to see the PS3 Monster Madness reviews. Supposedly it has been greatly improved over the 360 version (which wouldn't be hard), and multiplayer has supposedly been reworked, and actual online co-op added as well. It would be awesome if they somehow made it into a good Zombies Ate My Neighbors clone, instead of a dreadful one.

    The first reviews are in on Metacritic & Gamerankings although sadly there aren't any links. So far it has a 73 & a 60.

    RainbowDespair on
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    AoiAoi Registered User regular
    edited August 2008
    Aoi wrote: »
    I'm actually curious to see the PS3 Monster Madness reviews. Supposedly it has been greatly improved over the 360 version (which wouldn't be hard), and multiplayer has supposedly been reworked, and actual online co-op added as well. It would be awesome if they somehow made it into a good Zombies Ate My Neighbors clone, instead of a dreadful one.

    The first reviews are in on Metacritic & Gamerankings although sadly there aren't any links. So far it has a 73 & a 60.


    :| I didn't hold out much hope. Oh well. I'll gamefly it anyway just to see for myself.

    Aoi on
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    RainbowDespairRainbowDespair Registered User regular
    edited August 2008
    Aoi wrote: »
    Aoi wrote: »
    I'm actually curious to see the PS3 Monster Madness reviews. Supposedly it has been greatly improved over the 360 version (which wouldn't be hard), and multiplayer has supposedly been reworked, and actual online co-op added as well. It would be awesome if they somehow made it into a good Zombies Ate My Neighbors clone, instead of a dreadful one.

    The first reviews are in on Metacritic & Gamerankings although sadly there aren't any links. So far it has a 73 & a 60.


    :| I didn't hold out much hope. Oh well. I'll gamefly it anyway just to see for myself.

    I know how you feel. In concept, I thought the game looked like it'd be a blast to play, but when I actually tried the 360 demo, I was immediately turned off. It would have been nice if the port managed to make the game into the fun Zombies Ate My Neighbors-style game that the game should have been, but alas, it looks like it is not to be.

    RainbowDespair on
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    AoiAoi Registered User regular
    edited August 2008
    I think I may just throw my money at the Greatest Hits version of Resistance that came out last week. $30 bucks, a single player experience that I enjoyed, and multiplayer that apparently still has a really healthy community.

    Still a damned shame about MM though. I'll give it a try regardless though, since I don't always agree with the reviewers.

    Aoi on
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