So, I've never seen a (good) thread about KoL and I decided to change that fact. Well, for the basics , let's turn to my friend and your's, Wikipedia!
"Kingdom of Loathing (KoL) is a humorous, browser-based, multiplayer role playing game, designed and operated by Asymmetric Publications, including creator Zack "Jick" Johnson and writer Josh "Mr. Skullhead" Nite. It is notable for its use of hand-drawn stick figure graphics and writing characterized by surreal humor, word play, parody and references to pop culture. Launched in February 2003, the game has attracted a player base of approximately 120,000 regular users. In KoL, players fight monsters for experience, meat (the game's currency), and items, through a turn-based system. Players also interact with each other through player versus player competition, participate in the in-game economy by trading goods and services, and organize themselves into clans, and speak to each other in many different chat channels."
Sound fun? It is. There are 6 classes in the game. 2 based on each stat. Muscle, Mysticality, and Moxie. To find out what they are we once more turn to Wikipedia.
Seal Clubbers are a muscle-based offensive class, with skills that expand their fighting style, increasing damage as well as defenses. They have access to skills which allow them to craft weapons and pulverize items into elemental components, which then can be smithed into other equipment.
Turtle Tamers are a muscle-based defensive class, with combat abilities that depend on and enhance their armor. They can learn to craft armor and cast a number of defensive and familiar-enhancing buffs.
Pastamancers are a mysticality-based crafting/spellcasting class with the ability to summon and cook noodles, making some of the best foods in the game. They can also learn combat and healing spells.
Saucerors are mystical spellcasters who can cook potions and sauces, ingredients of powerful noodle dishes. They can also create saucespheres, shield buffs which can damage enemies, restore health and bestow other effects. They have offensive combat spells and passive skills which increase spell damage.
Disco Bandits are a moxie-based class with high evasion and the skills to make advanced cocktails, highly potent booze. They also have combat abilities which weaken their enemies and looting skills which increase item and meat drops. They, along with Accordion Thieves, can pickpocket enemies to steal their items, including some items that can only be obtained from pickpocketing.
Accordion Thieves are a moxie-based class whose music can provide a wide variety of buffs to themselves as well as other players. In fact, all but one of their skills are buffs, providing a wide array of enhancements such as increased damage, improved stats, or drop rate increases. Their mortal enemies include mariachis. Like Disco Bandits, they have the ability to pickpocket enemies."
There are also Clans that can give you bonuses and Meat(Money) depending on the items they have.
That's the gist of it. Now sign up! I havn't made a clan yet because I wanted to see what you guys wanted for the name and Credo(Motto).
Right now I'm a Disco bandit named Xtarath but I did have a high level Pastamancer.