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Rockstar Confirms GTA IV For PC (Nov 18th)

bloodyroarxxbloodyroarxx Casa GrandeRegistered User regular
edited August 2008 in Games and Technology
http://kotaku.com/5033671/rockstar-confirms-gta-iv-for-pc
he rumors have been circulating for months, but today Rockstar officially confirmed that Grand Theft Auto IV will be hitting the PC on Nov. 18 in North America and Nov. 21 in Europe.

"We are very excited to be releasing the PC version of Grand Theft Auto IV," said Sam Houser, Founder of Rockstar Games. "The whole team is dedicated to bringing an amazing gaming experience to the PC. The game looks and plays beautifully on PC and we can't wait for people to play it."

It looks like the PC version will be ported by Rockstar North, though I've pinged Rockstar to be sure. No word on pricing yet either.

Rockstar Games Announces Grand Theft Auto IV for the PC

New York, NY – August 6, 2008 – Rockstar Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), is proud to announce that Grand Theft Auto IV will be arriving on the PC on November 18th and 21st in North America and Europe, respectively.

"We are very excited to be releasing the PC version of Grand Theft Auto IV," said Sam Houser, Founder of Rockstar Games. "The whole team is dedicated to bringing an amazing gaming experience to the PC. The game looks and plays beautifully on PC and we can't wait for people to play it."

Developed by series creator Rockstar North and set in Liberty City, the latest installment in the enormously successful Grand Theft Auto series features a painstakingly detailed and life-like city for players to explore; a rich, immersive narrative experience; an original soundtrack highlighting the cultural eclecticism of Liberty City; and newly expanded multiplayer just for the PC.

For more information please visit: http://www.rockstargames.com/IV

About Take-Two Interactive Software

So this is no surprise to me but maybe there will be mods to make the game alot more interesting. I'm hoping for some new awesome Multiplayer mods to come of this, that will up the player count hopefully.

bloodyroarxx on
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Posts

  • RookRook Registered User regular
    edited August 2008
    It's surprising to me just because the console version is still selling well and they haven't even released (or even announced?) the downloadable content for the 360 version.

    edit: I'd still like to see an official confirmation, rather than a blog post.

    also, hello 3 days of piracy for europeans :(

    Rook on
  • EchoEcho ski-bap ba-dapModerator, Administrator admin
    edited August 2008
    he rumors have been circulating for months

    The fourth game (plus sub-sequels) in a series where all other games have gotten a PC port? Wow, imagine the odds on that rumor.

    Echo on
  • IcemopperIcemopper Registered User regular
    edited August 2008
    Ah, this is good news. I hope the requirements aren't too harsh.

    Icemopper on
  • AyulinAyulin Registered User regular
    edited August 2008
    Oh hells yeah. Not really a big surprise, as you said, but still good news :D

    Hopefully it'd allow for mods, but after the whole Hot Coffee thing with San Andreas it seemed like they locked it down pretty hard. I'm looking forward to the multiplayer, though; a friend and I had loads of fun with San Andreas Multiplayer, and this was with just two people, no civilians, cops, etc. A full city to mess around in would be great.

    Ayulin on
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  • SzechuanosaurusSzechuanosaurus Registered User, ClubPA regular
    edited August 2008
    It's inevitable that it's going to happen. Nov 18th doesn't sound completely improbable. It was 8 months between the release of San An on the PS2 and it's xbox/PC release. Although I would have expected a release date for the DLC being announced before a PC release date being announced.

    Szechuanosaurus on
  • angrylinuxgeekangrylinuxgeek Registered User regular
    edited August 2008
    I'd advise my fellow PC gamers to avoid whatever Steam release this gets. The Steam releases of the other GTA games were largely unplayable, bug-ridden pieces of shit. Worst waste of $30 ever.

    angrylinuxgeek on
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  • DaedalusDaedalus Registered User regular
    edited August 2008
    I'd advise my fellow PC gamers to avoid whatever Steam release this gets. The Steam releases of the other GTA games were largely unplayable, bug-ridden pieces of shit. Worst waste of $30 ever.

    Just out of curiosity, what was wrong with them?

    (Also, they were retrofitted into Steam long after release, so their problems might not carry into GTAIV.)

    Daedalus on
  • SzechuanosaurusSzechuanosaurus Registered User, ClubPA regular
    edited August 2008
    Hmm, it looks like there's a DS exclusive GTA coming out this winter as well.

    Szechuanosaurus on
  • angrylinuxgeekangrylinuxgeek Registered User regular
    edited August 2008
    Daedalus wrote: »
    I'd advise my fellow PC gamers to avoid whatever Steam release this gets. The Steam releases of the other GTA games were largely unplayable, bug-ridden pieces of shit. Worst waste of $30 ever.

    Just out of curiosity, what was wrong with them?

    (Also, they were retrofitted into Steam long after release, so their problems might not carry into GTAIV.)

    The only one I could get to run was San Andreas, which crashed a lot and had sound issues. I'm a long time PC gamer so I'm used to troubleshooting stuff like this, but they were pretty much not worth fixing. Check the Steam forums for more complaints, I wish I could get that $30 back.

    angrylinuxgeek on
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  • DaedalusDaedalus Registered User regular
    edited August 2008
    Daedalus wrote: »
    I'd advise my fellow PC gamers to avoid whatever Steam release this gets. The Steam releases of the other GTA games were largely unplayable, bug-ridden pieces of shit. Worst waste of $30 ever.

    Just out of curiosity, what was wrong with them?

    (Also, they were retrofitted into Steam long after release, so their problems might not carry into GTAIV.)

    The only one I could get to run was San Andreas, which crashed a lot and had sound issues. I'm a long time PC gamer so I'm used to troubleshooting stuff like this, but they were pretty much not worth fixing. Check the Steam forums for more complaints, I wish I could get that $30 back.

    San Andreas has sound issues on the non-Steam version. I can verify this because I own the non-steam version and have sound issues.

    Daedalus on
  • SudsSuds Registered User regular
    edited August 2008
    Hope it has a Steam release!

    Suds on
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  • darleysamdarleysam On my way to UKRegistered User regular
    edited August 2008
    Echo wrote: »
    he rumors have been circulating for months

    The fourth game (plus sub-sequels) in a series where all other games have gotten a PC port? Wow, imagine the odds on that rumor.

    I'm calling it right now: keyboard and mouse will be supported.

    darleysam on
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  • The_ScarabThe_Scarab Registered User regular
    edited August 2008
    darleysam wrote: »
    Echo wrote: »
    he rumors have been circulating for months

    The fourth game (plus sub-sequels) in a series where all other games have gotten a PC port? Wow, imagine the odds on that rumor.

    I'm calling it right now: keyboard and mouse will be supported.

    This reminds me that Resident Evil 4 originally did not support the mouse for its PC port. Which is made of hilarity.

    The_Scarab on
  • Zilla360Zilla360 21st Century. |She/Her| Trans* Woman In Aviators Firing A Bazooka. ⚛️Registered User regular
    edited August 2008
    Finally comfirmation! :D
    Expanded multiplayer? Does that mean more than 16 players in free mode/etc? *joygasm* :D

    Or just more modes? Anyhow this is great news, I expect some brilliant stuff to come from the GTA modding community once they get to grips with the GTA IV engine. Perhaps PC players will even get planes etc. :)

    Zilla360 on
  • subediisubedii Registered User regular
    edited August 2008
    Zilla360 wrote: »
    Finally comfirmation! :D
    Expanded multiplayer? Does that mean more than 16 players in free mode/etc? *joygasm* :D

    Or just more modes? Anyhow this is great news, I expect some brilliant stuff to come from the GTA modding community once they get to grips with the GTA IV engine. Perhaps PC players will even get planes etc. :)

    That's assuming that Rockstar are going to support such a thing.

    Oh sure, people will find ways to hack together a mod to pretty much anything but you really do need dev support for a proper mod community to really spring up.

    Especially in the light of the whole Hot Coffee debacle, leading them to tighten down San Andreas as a result.

    subedii on
  • Lucky CynicLucky Cynic Registered User regular
    edited August 2008
    Shit I have heard rumors, but now I have to wonder about how many fucking DvDs this will be on.


    Or CDs. D:


    <<Please insert DvD #5.>>

    Lucky Cynic on
  • DaedalusDaedalus Registered User regular
    edited August 2008
    Shit I have heard rumors, but now I have to wonder about how many fucking DvDs this will be on.


    Or CDs. D:


    <<Please insert DvD #5.>>

    um.

    You are aware that it got a 360 release, right?

    And that on the 360, it was one disc?

    And that the 360 uses DVDs?

    Daedalus on
  • subediisubedii Registered User regular
    edited August 2008
    Daedalus wrote: »
    Shit I have heard rumors, but now I have to wonder about how many fucking DvDs this will be on.


    Or CDs. D:


    <<Please insert DvD #5.>>

    um.

    You are aware that it got a 360 release, right?

    And that on the 360, it was one disc?

    And that the 360 uses DVDs?

    Also, name me 5 games from big name companies in the past three years that came out on CD's.

    subedii on
  • Zilla360Zilla360 21st Century. |She/Her| Trans* Woman In Aviators Firing A Bazooka. ⚛️Registered User regular
    edited August 2008
    subedii wrote: »
    Zilla360 wrote: »
    Finally comfirmation! :D
    Expanded multiplayer? Does that mean more than 16 players in free mode/etc? *joygasm* :D

    Or just more modes? Anyhow this is great news, I expect some brilliant stuff to come from the GTA modding community once they get to grips with the GTA IV engine. Perhaps PC players will even get planes etc. :)

    That's assuming that Rockstar are going to support such a thing.

    Oh sure, people will find ways to hack together a mod to pretty much anything but you really do need dev support for a proper mod community to really spring up.

    Especially in the light of the whole Hot Coffee debacle, leading them to tighten down San Andreas as a result.
    Rockstar have never supported or endorsed the modding community in any of their PC ports before, yet that hasn't hindered modding of their games, it just means it took longer to do.
    There's even an in-game, realtime level editor available for San Andreas, allowing you to place roads/etc. :)

    Zilla360 on
  • Lucky CynicLucky Cynic Registered User regular
    edited August 2008
    Daedalus wrote: »
    Shit I have heard rumors, but now I have to wonder about how many fucking DvDs this will be on.


    Or CDs. D:


    <<Please insert DvD #5.>>

    um.

    You are aware that it got a 360 release, right?

    And that on the 360, it was one disc?

    And that the 360 uses DVDs?

    The 360 had compressed textures and sounds of course. I'm sure if they had the luxury of additional HD space to take advantage of, they just might. And if so, to what degree. Some games coming out now are getting to be well over 10gigs for example.

    Lucky Cynic on
  • DaedalusDaedalus Registered User regular
    edited August 2008
    Zilla360 wrote: »
    Rockstar have never supported or endorsed the modding community in any of their PC ports before, yet that hasn't hindered modding of their games, it just means it took longer to do.
    There's even an in-game, realtime level editor available for San Andreas, allowing you to place roads/etc. :)

    Bullshit. The San Andreas website had user-created mods as one of the bullet-point "features" on their list. They took that down after Hot Coffee, of course, but saying they never supported or endorsed the modding community is a bunch of bullshit revisionist history.

    Daedalus on
  • ServoServo Registered User, ClubPA regular
    edited August 2008
    Daedalus wrote: »
    Daedalus wrote: »
    I'd advise my fellow PC gamers to avoid whatever Steam release this gets. The Steam releases of the other GTA games were largely unplayable, bug-ridden pieces of shit. Worst waste of $30 ever.

    Just out of curiosity, what was wrong with them?

    (Also, they were retrofitted into Steam long after release, so their problems might not carry into GTAIV.)

    The only one I could get to run was San Andreas, which crashed a lot and had sound issues. I'm a long time PC gamer so I'm used to troubleshooting stuff like this, but they were pretty much not worth fixing. Check the Steam forums for more complaints, I wish I could get that $30 back.

    San Andreas has sound issues on the non-Steam version. I can verify this because I own the non-steam version and have sound issues.

    yeah, i'd have issues where getting into a car would just trigger an infinite loop of ten or fifteen seconds of whatever song was playing and it would just go until i restarted the game. there may have been more, but that's the only prominent one i can think of

    Servo on
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  • That_GuyThat_Guy I don't wanna be that guy Registered User regular
    edited August 2008
  • Zilla360Zilla360 21st Century. |She/Her| Trans* Woman In Aviators Firing A Bazooka. ⚛️Registered User regular
    edited August 2008
    Daedalus wrote: »
    Zilla360 wrote: »
    Rockstar have never supported or endorsed the modding community in any of their PC ports before, yet that hasn't hindered modding of their games, it just means it took longer to do.
    There's even an in-game, realtime level editor available for San Andreas, allowing you to place roads/etc. :)

    Bullshit. The San Andreas website had user-created mods as one of the bullet-point "features" on their list. They took that down after Hot Coffee, of course, but saying they never supported or endorsed the modding community is a bunch of bullshit revisionist history.
    They did? Huh, I never knew. What I meant really was that Rockstar has never (afaik) released any modding tools themselves, they've all had to be reverse-engineered (by the players) in effect. :)

    Zilla360 on
  • TwistedJesterTwistedJester Registered User regular
    edited August 2008
    I wonder what the recommended specs will be.

    TwistedJester on
  • DaedalusDaedalus Registered User regular
    edited August 2008
    Zilla360 wrote: »
    Daedalus wrote: »
    Zilla360 wrote: »
    Rockstar have never supported or endorsed the modding community in any of their PC ports before, yet that hasn't hindered modding of their games, it just means it took longer to do.
    There's even an in-game, realtime level editor available for San Andreas, allowing you to place roads/etc. :)

    Bullshit. The San Andreas website had user-created mods as one of the bullet-point "features" on their list. They took that down after Hot Coffee, of course, but saying they never supported or endorsed the modding community is a bunch of bullshit revisionist history.
    They did? Huh, I never knew. What I meant really was that Rockstar has never (afaik) released any modding tools themselves, they've all had to be reverse-engineered in effect. :)

    Well, sort of, yeah. They never released tools or anything, deciding it was the community's job to make them The big data archives aren't obfuscated or anything and didn't really change much between any of the GTA3 engine games. Basically, they could have made it very difficult, and didn't. Until San Andreas 2.0, anyway.

    Daedalus on
  • OlivawOlivaw good name, isn't it? the foot of mt fujiRegistered User regular
    edited August 2008
    Totally knew it

    Will buy this on release day

    Oh hey new expanded multiplayer? Nice

    Olivaw on
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    PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
  • Zilla360Zilla360 21st Century. |She/Her| Trans* Woman In Aviators Firing A Bazooka. ⚛️Registered User regular
    edited August 2008
  • RookRook Registered User regular
    edited August 2008
    I wonder what the recommended specs will be.

    I'd be pretty surprised if it wasn't very similar to assassin's creed. E.g. Dual Core, 7800/8600+ 1GB ram. for a decent game.

    Rook on
  • TwistedJesterTwistedJester Registered User regular
    edited August 2008
    Didn't Assassin's Creed run like shit on PC though?

    TwistedJester on
  • SudsSuds Registered User regular
    edited August 2008
    Not with a decent (good) PC it didn't. Runs like butter on mine.

    Suds on
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  • OlivawOlivaw good name, isn't it? the foot of mt fujiRegistered User regular
    edited August 2008
    Didn't Assassin's Creed run like shit on PC though?

    I think the problem was that it had high as fuck minimum requirements

    Olivaw on
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    PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited August 2008
    I'm gonna buy this once someone releases a mod that opens every locked door that can be opened in the game because fuck Rockstar for keeping shit like the bank closed in freeroam mode.

    But then I'll be all over it and if it's not done I might look into trying to put more enterable buildings in the game, most likely just a cut n paste jobby of other buildings but thats not important. What's important is I'm damn sick of walking into doors that don't open.

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • rvrv Registered User regular
    edited August 2008
    I've read some guys on page one talking about the Steam version being shit. I own the Rockstar Pack and played through all of GTA3, VC, and SA without any problems with sound. VC would sometimes go black and I'd have to CtrlAltDel to get out of it, but that happened like 10 times throughout the whole game of something like 50 hours.

    I guess it's a YMMV thing.

    rv on
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  • Zilla360Zilla360 21st Century. |She/Her| Trans* Woman In Aviators Firing A Bazooka. ⚛️Registered User regular
    edited August 2008
    I'm gonna buy this once someone releases a mod that opens every locked door that can be opened in the game because fuck Rockstar for keeping shit like the bank closed in freeroam mode.

    But then I'll be all over it and if it's not done I might look into trying to put more enterable buildings in the game, most likely just a cut n paste jobby of other buildings but thats not important. What's important is I'm damn sick of walking into doors that don't open.
    Absolutely. Being able to go bowling online, walk into the arcade in Algonquin, use the lifts on the side of buildings, so many of these little changes could enhance multiplayer immensely. :)

    Zilla360 on
  • SudsSuds Registered User regular
    edited August 2008
    Olivaw wrote: »
    Didn't Assassin's Creed run like shit on PC though?

    I think the problem was that it had high as fuck minimum requirements

    Honesty is a problem now?

    Suds on
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  • KreutzKreutz Blackwater Park, IARegistered User regular
    edited August 2008
    I'll buy this for the PC, but after what R* put the modding community through with San Andreas I'm not so much as modifying a rock. They made it clear that they have fuck-all respect for what we do for them so they can create their own content as far as I'm concerned.

    Kreutz on
  • RookRook Registered User regular
    edited August 2008
    Olivaw wrote: »
    Didn't Assassin's Creed run like shit on PC though?

    I think the problem was that it had high as fuck minimum requirements

    The only high requirement was dual core, otherwise it was pretty low-end on it's system specs. And it ran great at 1920x1200 on an 8800.

    Rook on
  • SpoitSpoit *twitch twitch* Registered User regular
    edited August 2008
    Olivaw wrote: »
    Didn't Assassin's Creed run like shit on PC though?

    I think the problem was that it had high as fuck minimum requirements

    More like it had minimum requirements that actually matched what was, you know, required

    Spoit on
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  • DarkCrawlerDarkCrawler Registered User regular
    edited August 2008
    ZOMBIE

    MOD

    !!!!!!!!

    DarkCrawler on
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