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[Game On] Space Station 13: In space, no one can hear you ring in the new year.

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Posts

  • NEO|PhyteNEO|Phyte They follow the stars, bound together. Strands in a braid till the end.Registered User regular
    edited August 2008
    jothki wrote: »
    NEO|Phyte wrote: »
    So, you know how the prototype engine can be used to make 'thermal detonator' bombs that make nice clean circular holes in the station? I found a way to make one without using the prototype engine.

    8-)

    Don't all bombs do that now?

    Nope. Standard 500 degree bombs leave plenty of area damaged, but not utterly destroyed.

    NEO|Phyte on
    It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
    Warframe/Steam: NFyt
  • MarshmallowMarshmallow Registered User regular
    edited August 2008
    So apparently if you remove tiles inside the station, you can ride the escape pods around inside like trams.

    This is awesome.

    Marshmallow on
  • Commissar DemosthenesCommissar Demosthenes Registered User regular
    edited August 2008
    Yep. You can ride on half floor tiles with normal escape pods. With green recon pods, you can ride around on normal floortiles.

    EDIT: Also, any mans?

    Commissar Demosthenes on
    Steam name: Chicago Ted.
    96cce.png
    oh god I am not good at battlefield
  • Gorilla SaladGorilla Salad Registered User regular
    edited August 2008
    Whoever was the computer, you should probably know that if someone is in the medlab, drugged up and screaming about how they are going to turn him into a monkey and kill him, it's a good idea to listen.

    Gorilla Salad on
  • NEO|PhyteNEO|Phyte They follow the stars, bound together. Strands in a braid till the end.Registered User regular
    edited August 2008
    Whoever was the computer, you should probably know that if someone is in the medlab, drugged up and screaming about how they are going to turn him into a monkey and kill him, it's a good idea to listen.

    Oh, I listened. But, as the traitor, I was obligated to not give a shit.
    :edit: plus, I only listened because I was checking up on you at the time. I can't read lips if I'm not watching them.

    NEO|Phyte on
    It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
    Warframe/Steam: NFyt
  • Gorilla SaladGorilla Salad Registered User regular
    edited August 2008
    But you could have saved me! There would have been a war! All would have died and you could have watched and laughed.

    Gorilla Salad on
  • JerikTelorianJerikTelorian Registered User regular
    edited August 2008
    Server seems to be down. Are people currently playing?

    JerikTelorian on
    SteamID -- JerikTelorian
    XBL: LiquidSnake2061
    Shade wrote: »
    Anyone notice how some things (mattresses and the copy machines in Highrise) are totally impenetrable? A steel wall, yeah that makes sense, but bullets should obliterate copy machines.

    I don't know about you, but I always buy a bullet proof printer. Its a lot more expensive, but I think the advantages are apparent.
  • NEO|PhyteNEO|Phyte They follow the stars, bound together. Strands in a braid till the end.Registered User regular
    edited August 2008
    jdarksun wrote: »
    Server seems to be down. Are people currently playing?
    Mine's up and running. Are you having problems connecting to it?

    I'm hanging at "Connecting to byond://96.255.49.99:2506...connected"

    NEO|Phyte on
    It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
    Warframe/Steam: NFyt
  • The Cow KingThe Cow King a island Registered User regular
    edited August 2008
    I connected Fine.

    The Cow King on
    icGJy2C.png
  • nekosenekose Registered User regular
    edited August 2008
    its 8:45 PST and we need more mans!

    nekose on
    Entropic in Nature.
  • MechMantisMechMantis Registered User regular
    edited August 2008
    It is 11:45 EST and I am tired from going to my sister's baby shower. Also from throwing a 2 foot diameter frisbee around.

    MechMantis on
    dkj3oHf.jpg
  • NEO|PhyteNEO|Phyte They follow the stars, bound together. Strands in a braid till the end.Registered User regular
    edited August 2008
    Dammit, we were so close, but the guys running the cryo tube overchilled the tube before putting the guy in, so he died.

    NEO|Phyte on
    It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
    Warframe/Steam: NFyt
  • RykeRyke Registered User regular
    edited August 2008
    NEO|Phyte wrote: »
    Dammit, we were so close, but the guys running the cryo tube overchilled the tube before putting the guy in, so he died.

    Its always a good idea to freeze the cyro AFTER the person is put inside so that he doesnt die from from the shock of going from body temp to -200 degrees.

    Ryke on
    XBL: Ryke Kardine SteamID: Ryke
  • stabbystabby Registered User regular
    edited August 2008
    fucking boomshine

    stabby on
  • NEO|PhyteNEO|Phyte They follow the stars, bound together. Strands in a braid till the end.Registered User regular
    edited August 2008
    stabby wrote: »
    fucking boomshine

    Nothing like justifying nontraitor bombs by calling it an extremely volatile form of booze, and then fulfilling the captain's demands of getting some, with an armed prox bomb.:winky:

    NEO|Phyte on
    It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
    Warframe/Steam: NFyt
  • stabbystabby Registered User regular
    edited August 2008
    Monkey on the lamb! Woo!

    stabby on
  • ZandraconZandracon Registered User regular
    edited August 2008
    D: I think I'm lagging horribly. Can't do anything. Anyone else having this problem?

    Zandracon on
  • stabbystabby Registered User regular
    edited August 2008
    yeah - Nooooo it crashed. Man I was having some fun too. I don't think we'll ever know who the traitor was

    stabby on
  • NEO|PhyteNEO|Phyte They follow the stars, bound together. Strands in a braid till the end.Registered User regular
    edited August 2008
    Server crash!

    NEO|Phyte on
    It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
    Warframe/Steam: NFyt
  • RedlanceRedlance Registered User regular
    edited August 2008
    :( I wanted to know why the AI was acting the way it was and who was the traitor.

    Redlance on
    [SIGPIC][/SIGPIC]
  • ZandraconZandracon Registered User regular
    edited August 2008
    I saw some Halo references with the AI's madness or something.

    Zandracon on
  • StealtharcadiaStealtharcadia Registered User regular
    edited August 2008
    Aw, nobody's playing? Damn. I was hoping to get some games in tonight.

    EDIT: Hey lets go to Talous' server. Page 13 has the new IP.

    EDIT2: byond://76.170.17.37:2506

    Come on guyyyyssss

    Stealtharcadia on
  • TalousTalous Registered User regular
    edited August 2008
    Mine crashed too. It's back up again. Some kind of error.

    Talous on
    Glampgrotz - Black Orc - Ulthuan TSM
    SS13 Rules Post
  • RedlanceRedlance Registered User regular
    edited August 2008
    jdarksun wrote: »
    Man, what are you guys doing that you keep crashing my server?

    It'll be back up on a few hours, when I get home from work.
    I have no idea what happened last night. Their were only 4 of us left alive, the shuttle was almost their and no big bombs went off.

    Redlance on
    [SIGPIC][/SIGPIC]
  • NEO|PhyteNEO|Phyte They follow the stars, bound together. Strands in a braid till the end.Registered User regular
    edited August 2008
    We need more mans on Jdarks! three people is not sufficient.

    NEO|Phyte on
    It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
    Warframe/Steam: NFyt
  • TalousTalous Registered User regular
    edited August 2008
    Taking my server down. Going on vacation for a few days.

    Talous on
    Glampgrotz - Black Orc - Ulthuan TSM
    SS13 Rules Post
  • NEO|PhyteNEO|Phyte They follow the stars, bound together. Strands in a braid till the end.Registered User regular
    edited August 2008
    How does I maked bombs?

    Yes, it's finally that time. I've made a guide on how to make happy fun explosion time devices. Of course, because I'm a dick like that, this is just the basics, I'm not crazy enough to put the power of the protobomb in the hands of the unworthy. If you want to see some truely awesome explosions, find someone else, or send some money and/or hookers my way.

    Anyway. Most aspiring boommakers start their dirty deeds in the Toxins lab.
    boom1aw2.jpg
    It's a cool little place, with with enough supplies to make something like 10 bombs. There's a fair few combinations you can make in terms of exploding things.
    boom2vi7.jpg

    A1: Plasma tank. The basis of all things explody, this is the only form of tank that you can attach igniter assemblies to.
    B1: Igniter. Combined with a trigger device, this can be used to start fires or cause explosions.
    C1: Infrared beam emitter. Freaking laser beams. visibility optional. Beeps when beam is crossed.
    D1: Timer. You can set a timer for up to 10 minutes.
    E1: Remote Signaling Device (RSD). Push buttan, send signal. All other such devices set to the same frequency/code receive signal.
    F1: Proximity sensor. When active, beeps whenever a mob moves into an adjacent tile.

    A2: Prox/RSD assembly. Sends signal through RSD when triggered.
    B2: Timer/RSD assembly. Sends signal through RSD when time runs out.
    C2: Infrared beam/RSD assembly. Sends signal through RSD when beam is crossed.
    D2: Timer/Igniter assembly. Igniter triggered when time runs out.
    E2: RSD/Igniter assembly. Igniter triggered when signal is received.
    F2: Prox/Igniter assembly. Igniter triggered when sensor tripped.

    D3: Timebomb. Goes off when time runs out.
    E3: Remote bomb. Goes off when signal is received.
    F3: Prox bomb. Goes off when sensor tripped.

    KNOW YOUR BOMBS! An armed proximity bomb CANNOT be safely approached to disarm it. (This may actually be untrue, but I haven't tested any possible ways to safely reach and disarm an armed prox bomb.)

    To construct bombs, you need a screwdriver. If you want the bomb to explode rather than cause a fire, you'll also want a welder.

    After gathering your components, use a screwdriver on any igniters and RSDs you plan on using in the assembly. After that, you bash them together so they form the assembly, then screwdriver the assembly to secure it. If it's an igniter assembly, you can now attach it to your plasma tank. At this point, if you want a boom rather than fire, you smack it with your welder to make the pressure hole. If you want to break apart assemblies, hit it with a wrench (you have to reseal pressure holes with another welder blow before you can separate a plasma tank from it's assembly.)

    Anyway, time for boring dialog pictures. If you want your bombs to be more than useless, you need to heat your plasma. This is done with the Heater, that orange thing with all the pretty lights on it in the corner.
    boom3gb5.jpg
    To get your plasma into the heater, attach a plasma tank to it, then siphon off the contents. After that, you set the heater to the temperature you want, and set it to heat.
    DO NOT HEAT PLASMA ABOVE 450 DEGREES UNLESS YOU ARE PREPARED FOR POSSIBLE VERY BAD THINGS HAPPENING TO YOUR MAN AT THE HANDS OF THE REST OF THE STATION. PLASMA IS SERIOUS BUSINESS.

    Next dialog window is for the prox sensor.
    boom4ao9.jpg
    As noted, never ever use the indicated button to arm your prox sensor unless you get off on holding a device that will go off the moment you walk off or try to carry it somewhere. Use the time on option, which gives you a 30-second window of safety. If you have a proximity bomb completed, there is also the "Arm" verb, which sets a 15-second timer until the device is armed. This verb can be used while in an adjacent tile to the bomb.

    Remote Signaling device.
    boom5wt0.jpg
    Speaker is whether or not it beeps when it receives a signal, I don't think this disables the device from triggering an attached device. Frequency/code is self-explanatory, match them between RSDs you want to interact.

    Timer.
    boom6lx7.jpg
    Set countdown, turn on timer.

    Infrared beam emitter.
    boom7nb9.jpg
    You've got on and off, and visible and invisible. You rotate the device with it's rightclick menu to change which way the beam goes.

    Now some action shots of active bombs.
    boom8aw9.jpg
    An active timebomb blinks red and white. During the last 5 or so seconds until time is out, it switches to rapidly alternating red and white.
    boom11nx9.jpg

    An arming prox bomb blinks blue and white.
    boom9yi8.jpg
    When blinky turns red, he is no longer your friend.
    boom10kd9.jpg

    NEO|Phyte on
    It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
    Warframe/Steam: NFyt
  • MechMantisMechMantis Registered User regular
    edited August 2008
    As a note for the other gasses on station:

    Oxygen makes "shockbombs", which create only the shockwave, which shatters glass. Useful for disabling areas with windows open to space. See: The bridge.

    Nitrogen makes "sleepybombs" which are self explanatory. They knock people out. They do nothing to people with internals on, if I remember correctly.

    MechMantis on
    dkj3oHf.jpg
  • NEO|PhyteNEO|Phyte They follow the stars, bound together. Strands in a braid till the end.Registered User regular
    edited August 2008
    MechMantis wrote: »
    Oxygen makes "shockbombs", which create only the shockwave, which shatters glass. Useful for disabling areas with windows open to space. See: The bridge.

    IIRC, this is untrue. Assuming they haven't changed how bombs work from what SL did with it, oxygen explodes with half the effectiveness of plasma, so a 500 degree oxybomb explodes with the force of a 250 degree plasmabomb.

    NEO|Phyte on
    It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
    Warframe/Steam: NFyt
  • MechMantisMechMantis Registered User regular
    edited August 2008
    NEO|Phyte wrote: »
    MechMantis wrote: »
    Oxygen makes "shockbombs", which create only the shockwave, which shatters glass. Useful for disabling areas with windows open to space. See: The bridge.

    IIRC, this is untrue. Assuming they haven't changed how bombs work from what SL did with it, oxygen explodes with half the effectiveness of plasma, so a 500 degree oxybomb explodes with the force of a 250 degree plasmabomb.


    According to this guide, made with OpenSS13, Oxygen makes shockbombs with no fire.

    That and "shockbombs" just sound badass.

    MechMantis on
    dkj3oHf.jpg
  • Commissar DemosthenesCommissar Demosthenes Registered User regular
    edited August 2008
    That was a silly match. Captains are not above the law.

    Commissar Demosthenes on
    Steam name: Chicago Ted.
    96cce.png
    oh god I am not good at battlefield
  • MechMantisMechMantis Registered User regular
    edited August 2008
    No, but AIs need to follow orders from the captain, as stated in the laws.


    But the entire thing was moot anyway because the AI was the traitor.


    Let's move on.

    MechMantis on
    dkj3oHf.jpg
  • Commissar DemosthenesCommissar Demosthenes Registered User regular
    edited August 2008
    MechMantis wrote: »
    No, but AIs need to follow orders from the captain, as stated in the laws.

    But it was harming hum-
    But the entire thing was moot anyway because the AI was the traitor.


    Let's move on.

    Yes. Fine.

    Commissar Demosthenes on
    Steam name: Chicago Ted.
    96cce.png
    oh god I am not good at battlefield
  • randombattlerandombattle Registered User regular
    edited August 2008
    As for the bomb topic proximity bombs are funny as hell when you put the sensor right on top of of the bomb.

    Then leave the bomb right in the hallway.

    randombattle on
    itsstupidbutidontcare2.gif
    I never asked for this!
  • NEO|PhyteNEO|Phyte They follow the stars, bound together. Strands in a braid till the end.Registered User regular
    edited August 2008
    As for the bomb topic proximity bombs are funny as hell when you put the sensor right on top of of the bomb.

    Then leave the bomb right in the hallway.

    Why not just make the prox sensor PART of the bomb? Much simpler, less chance of error, and atmo changes can't separate the two.

    NEO|Phyte on
    It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
    Warframe/Steam: NFyt
  • randombattlerandombattle Registered User regular
    edited August 2008
    NEO|Phyte wrote: »
    As for the bomb topic proximity bombs are funny as hell when you put the sensor right on top of of the bomb.

    Then leave the bomb right in the hallway.

    Why not just make the prox sensor PART of the bomb? Much simpler, less chance of error, and atmo changes can't separate the two.
    Cause that way you can get more prox sensors and put them around for maximum hilarity.

    randombattle on
    itsstupidbutidontcare2.gif
    I never asked for this!
  • NEO|PhyteNEO|Phyte They follow the stars, bound together. Strands in a braid till the end.Registered User regular
    edited August 2008
    NEO|Phyte wrote: »
    As for the bomb topic proximity bombs are funny as hell when you put the sensor right on top of of the bomb.

    Then leave the bomb right in the hallway.

    Why not just make the prox sensor PART of the bomb? Much simpler, less chance of error, and atmo changes can't separate the two.
    Cause that way you can get more prox sensors and put them around for maximum hilarity.

    Why not just make 6 prox bombs, rather than a single bomb with 6 prox triggers? MUCH more fun.

    NEO|Phyte on
    It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
    Warframe/Steam: NFyt
  • JerikTelorianJerikTelorian Registered User regular
    edited August 2008
    Fucksticks. Server seems down.

    JerikTelorian on
    SteamID -- JerikTelorian
    XBL: LiquidSnake2061
    Shade wrote: »
    Anyone notice how some things (mattresses and the copy machines in Highrise) are totally impenetrable? A steel wall, yeah that makes sense, but bullets should obliterate copy machines.

    I don't know about you, but I always buy a bullet proof printer. Its a lot more expensive, but I think the advantages are apparent.
  • MechMantisMechMantis Registered User regular
    edited August 2008
    Server=Down.


    Jdarksun is not awake at the moment. We are SS13less.
    So we shall go to TheorySS13, I guess.

    MechMantis on
    dkj3oHf.jpg
  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    edited August 2008
    AARGH! Server crash!

    As for that last game, I really, really don't think the bomb frequency was actually 144.3/30. I really did hit that a bunch and nothing happened. Now, when I started checking the frequencies slightly higher then that, there were some explosions. Whatever the case may be, self-destruct bombs are a terrible idea for station integrity but a BRILLIANT idea for hilarity.

    Ninja Snarl P on
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