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In some RPGs you can steal from shops. The Fallout games and the Elder Scrolls games are the main ones I can think of. Usually it's not worth bothering because the devs coded the shop inventory to exist independent of the shopkeeper, but sometimes, like in Fallout 2 at NCR, you can get away with stealing a lot of really cool stuff. In Morrowind and Oblivion it was usually not worth your time because shops only carried the most basic of weapons and armor, but robbing alchemists and jewelers was sometimes profitable.
I can't really think of any other games that allow this except for Link's Awakening, but there have got to be more games with fun to be had by grand larceny. Let's hear your stories and examples.
I don't have any awesome stories, but I'm pretty sure you can steal stuff in BG1 & 2. Unless it's actually valuable, then the devs decide, you know, fuck you.
Well, there's Nethack, of course. Stealing consists of training your pet to pick something up from the floor of the shop, take it outside, and drop it. Good boy! You get a treat.
Bursar on
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PSN: Wstfgl | GamerTag: An Evil Plan | Battle.net: FallenIdle#1970
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one time i stole a bow (and arrows) because fuck paying 999 rupees for it.
everyone in the game called me THIEF after that
I like how if you returned the shopkeeper would murder you with lightning
You should be saving everyone, shopkeeper! You can call down fucking lightning! I only have this shitty feather!
It made me mad that in order to complete the photo album, you had to steal something from the shop, but then if you stole and came back you'd be killed, thus unable to get the super secret "no deaths" ending. Not that there was much to it, but still.
I lamented heavily over this dilemma when doing my LP of the game. Also the bow only cost 980 Rupees if I recall correctly.
It made me mad that in order to complete the photo album, you had to steal something from the shop, but then if you stole and came back you'd be killed, thus unable to get the super secret "no deaths" ending. Not that there was much to it, but still.
I lamented heavily over this dilemma when doing my LP of the game. Also the bow only cost 980 Rupees if I recall correctly.
Eh close enough, enough to pretty much empty a full wallet. The point is what the hell is goddamn Zeus doing shopkeeping when there's an island to save.
Stealing in Oblivion was frustrating because you'd completely clear out a store.. and the merchant would continue to sell their stuff. They'd even talk like nothing had happened.
"I have the finest merchandise!"
"No you don't, I fenced every last bit of it."
Given the detail the game had in general, I would have figured they'd have the store shut down or something.
I love stealing from people in oblivion, Since my guys a vamp, thats killing 2 birds with one stone. I'd break into their house, then steal their stuff and their blood.
Quest for Glory: So You Want To Be a Hero had some awesome burglary sequences. Some of the failure scenes were hilarious.
Like the little innocent looking kitty who magically transforms into a HUGE panther, pounces on you and licks you raw... then the sheriff arrives and throws you in jail.
Wasn't there a mod for Oblivion that added safes and other really hard locked chests to most decent shops to break into that actually had some loot to steal?
Wasn't there a mod for Oblivion that added safes and other really hard locked chests to most decent shops to break into that actually had some loot to steal?
That's part of OOO. It adds a lot of nice things to steal in the upper-class houses too.
Wasn't there a mod for Oblivion that added safes and other really hard locked chests to most decent shops to break into that actually had some loot to steal?
That's part of OOO. It adds a lot of nice things to steal in the upper-class houses too.
There are also independant mods that did that.
Stealing Jewels from houses was so legit.
The well one was the best. Sneak into target house, get key, unlock well, get goods.
Quest for Glory: So You Want To Be a Hero had some awesome burglary sequences. Some of the failure scenes were hilarious.
Like the little innocent looking kitty who magically transforms into a HUGE panther, pounces on you and licks you raw... then the sheriff arrives and throws you in jail.
The finest thievery around is found in that whole series!
I played a game called Lands of Lore once, it had a subtitle but I don't remember.
But basically it was a pretty crappy RPG (I loved it at the time), and you could steal from the few shops that actually existed.
My first playthrough I stole one of the best swords in the game from the warrior's guildshop in the first like, thirty minutes. Never had to switch swords again.
I don't think you are taking this as literally as I say. It was an obsession.
I robbed every house, and stole anything that pretty much wasn't pewter kitchenware or cheap books. I stole the food for alchemy. I stole the nice shit for money. I stole other stuff just to steal it, and throw it away later.
That's not an obsession. I got bored at one point and set about collecting every dinner plate in Morrowind. I killed a shopkeeper with a nice spacious shop in Balmora, sold all his stuff to the pawnbroker, and then proceeded to fill the entire store with so many dinner plates, all sorted by color, that I hit the limit of the game engine and something called "Overflow Loot Bag" appeared on the floor rendering the building effectively useless for item storage.
It was infuriating watching my girlfriend play Morrowind as she would not leave a town until she had looted everything that wasn't bolted down. By end game she had somewhere in the region of 5,000,000 gold.
In Ultima 7 I would follow the Britain banker to her house at night, then murder her and her husband and loot their master bank keys. Then i could go in the back door at night, sneak past the stupid patrolling guards, shut the vault door and lock it so the guards couldn't patrol in. Then fill my bags and sacks full of gold coins, nuggets and bars!
Followed promptly by buying a ship, sailing to Buccaneer's Den and gambling/whoring my fortune away.
I was around 10 years old.
Good times.
Oh yes, come morning i would drag the corpses of the bankers to the great King Lord British and have them ressurected so they could go back to work and exchange my bars and nuggets for coin. Oddly the city populace never thought it out of place that i was dragging bloody corpses to the castle.
Well, there's Nethack, of course. Stealing consists of training your pet to pick something up from the floor of the shop, take it outside, and drop it. Good boy! You get a treat.
Back in the original hack, I was so impressed with myself for figuring out that you could dig your way out of the shop if they had a wand of digging (tunneling?). I imagine that doesn't work anymore .
Well, there's Nethack, of course. Stealing consists of training your pet to pick something up from the floor of the shop, take it outside, and drop it. Good boy! You get a treat.
I had the brief notion of playing through Oblivion and stealing every single thing in the game, but I got bored after about 10 hours of that.
That said, it really pisses me off when a game let you steal shit from shopkeepers, but killing them results in the inventory disappearing suddenly (as often happens in Fallout)
My favorite was always in Fallout 2. That first biggish town, the Junkyard maybe? Where those little kids try to rob you blind. Little shits. Anyway. So, the dude who sold guns. I'd buy a nice gun and some ammo. Go and close all the doors in the residence. Stand as close to him as possible. And shoot him in the fucking eyes. Usually took only a couple of shots and then I had his whole inventory to get me started in my quest to save the wastes. And I always got away scott-free. Love Fallout. I guess that's more robbery-homicide than just stealing, but...
Honestly, Oblivion was ridiculous because the shopkeeper would watch me like a hawk and get grumpy if I touched an item, but I could jump on the counter and perform my own version of Riverdance, kicking all of his inventory into dark corners where he couldn't see me pick it up.
If you wanted to steal anything in Oblivion all you have to do was "physics" it out of view of the shopkeep.
I hated the stealing in Baldur's Gate. It seemed like no matter how high my skills were, I could never steal from shops. The little hand pinching a coin icon taunted me every time I shopped.
I liked stealing in Ultima 8: Pagan though. But that's only because of the incredible zeal and overkill the guards have for the player stealing even the smallest things. Their solution to everything is to explode criminals into a billion pieces with a fireball.
Aracanum!!! You had to pick the locks. Get awesome shit. Find secret storerooms. Occasionally kill robot gaurds.
AFAIK the only game which did stealing from shops well.
Mild mid-game Arcanum spoiler
I remember having to get the pelt of that mythical beast out of the sideshow in... Tarant? The main city. I go into the exhibit, advance time until the owner goes to bed (in the adjacent room). I try to pick the lock... damn, it's jammed. Well, how are you supposed to open a glass display case with a tiny lock on it? Dynamite. It didn't even wake the guy up.
Wait untill the dead of night and go on a mass crime spree. No Spoon or Cup is safe. Then fence it all. Challenges like breaking into the Guards tower made it well fun.
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PSN: Wstfgl | GamerTag: An Evil Plan | Battle.net: FallenIdle#1970
Hit me up on BoardGameArena! User: Loaded D1
everyone in the game called me THIEF after that
I like how if you returned the shopkeeper would murder you with lightning
You should be saving everyone, shopkeeper! You can call down fucking lightning! I only have this shitty feather!
In this one town in Fable, I used to lead the shop keeper away form his store to a barn, get him shit faced and then run back and rob his store blind!
It made me mad that in order to complete the photo album, you had to steal something from the shop, but then if you stole and came back you'd be killed, thus unable to get the super secret "no deaths" ending. Not that there was much to it, but still.
I lamented heavily over this dilemma when doing my LP of the game. Also the bow only cost 980 Rupees if I recall correctly.
Eh close enough, enough to pretty much empty a full wallet. The point is what the hell is goddamn Zeus doing shopkeeping when there's an island to save.
Oh yeah, in arcanum where you could follow the shopkeeper as he goes to bed, then advance time so you could steal him blind
The whole thing is breaking in and stealing shit.
It's also awesome.
"I have the finest merchandise!"
"No you don't, I fenced every last bit of it."
Given the detail the game had in general, I would have figured they'd have the store shut down or something.
Like the little innocent looking kitty who magically transforms into a HUGE panther, pounces on you and licks you raw... then the sheriff arrives and throws you in jail.
That's part of OOO. It adds a lot of nice things to steal in the upper-class houses too.
There are also independant mods that did that.
Stealing Jewels from houses was so legit.
The well one was the best. Sneak into target house, get key, unlock well, get goods.
Best part was how clever they hid the keys.
But basically it was a pretty crappy RPG (I loved it at the time), and you could steal from the few shops that actually existed.
My first playthrough I stole one of the best swords in the game from the warrior's guildshop in the first like, thirty minutes. Never had to switch swords again.
I don't think you are taking this as literally as I say. It was an obsession.
I robbed every house, and stole anything that pretty much wasn't pewter kitchenware or cheap books. I stole the food for alchemy. I stole the nice shit for money. I stole other stuff just to steal it, and throw it away later.
I need more games that let me steal like that.
3ds friend code: 2981-6032-4118
3ds friend code: 2981-6032-4118
Where Madness and the Fantasical Come to Play
Followed promptly by buying a ship, sailing to Buccaneer's Den and gambling/whoring my fortune away.
I was around 10 years old.
Good times.
Oh yes, come morning i would drag the corpses of the bankers to the great King Lord British and have them ressurected so they could go back to work and exchange my bars and nuggets for coin. Oddly the city populace never thought it out of place that i was dragging bloody corpses to the castle.
Back in the original hack, I was so impressed with myself for figuring out that you could dig your way out of the shop if they had a wand of digging (tunneling?). I imagine that doesn't work anymore .
http://www.youtube.com/watch?v=Kqy9hxhUxK0&feature=related
That said, it really pisses me off when a game let you steal shit from shopkeepers, but killing them results in the inventory disappearing suddenly (as often happens in Fallout)
AFAIK the only game which did stealing from shops well.
If you wanted to steal anything in Oblivion all you have to do was "physics" it out of view of the shopkeep.
I liked stealing in Ultima 8: Pagan though. But that's only because of the incredible zeal and overkill the guards have for the player stealing even the smallest things. Their solution to everything is to explode criminals into a billion pieces with a fireball.
Wait untill the dead of night and go on a mass crime spree. No Spoon or Cup is safe. Then fence it all. Challenges like breaking into the Guards tower made it well fun.
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