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Rise of the Argonauts: Only mostly dead. (NSF56k)

2

Posts

  • Golden LegGolden Leg Registered User regular
    edited August 2008
    While the voice acting is incredible, if the controls and the frame rate hold up, I'm interested.

    I don't see what's so RPG-ish about it. It seems more like KILL MANZ FOR TITS.

    Golden Leg on
  • shrykeshryke Member of the Beast Registered User regular
    edited August 2008
    ACTION RPG my friend. It's about murdering people and then unlocking better ways to murder people.

    shryke on
  • maraxus94maraxus94 Registered User regular
    edited August 2008
    Golden Leg wrote: »
    I don't see what's so RPG-ish about it. It seems more like KILL MANZ FOR TITS.

    It is RPG in the actual sense of the term. You are playing a role. There is also some leveling with the gods...or something.

    maraxus94 on
  • RenzoRenzo Registered User regular
    edited August 2008
    ...for the literalist?

    I couldn't think of anything that sounded clever. But maraxus explains it pretty well.
    maraxus94 wrote: »
    Golden Leg wrote: »
    I don't see what's so RPG-ish about it. It seems more like KILL MANZ FOR TITS.

    It is RPG in the actual sense of the term. You are playing a role. There is also some leveling with the gods...or something.

    Renzo on
  • Whiniest Man On EarthWhiniest Man On Earth Registered User regular
    edited August 2008
    TheGods.jpg

    What the fuck is wrong with his calves, exactly?

    Whiniest Man On Earth on
  • urahonkyurahonky Registered User regular
    edited August 2008
    This looks good. I will keep an eye on it.

    urahonky on
  • maraxus94maraxus94 Registered User regular
    edited August 2008
    maraxus94 on
  • Drunk_caterpillarDrunk_caterpillar Registered User regular
    edited August 2008
    Fiaryn wrote: »
    I'd be all over this if I liked Greek mythology. Oh well. I like the way they're changing the mechanics though.

    This post confuses me. Do you have a phobia or deep seated hatred of Greek mythology which means you won't be touching the game? That seems to be what you're implying but if so...why?

    Yeah, I'm just not into the whole Greek mythos thing that much. Call me crazy, but I've never enjoyed that pallet.

    Drunk_caterpillar on
  • ChanceChance Registered User regular
    edited August 2008
    Damn Renzo thanks for the heads up - I'd never heard of this one.

    Looks pretty damn good. We'll have to see how it shapes up - fall '08 is lookin' to have shades of spring/summer '07. Sorry, family and friends >.< I have no money to buy you Christmas presents.

    Chance on
    'Chance, you are the best kind of whore.' -Henroid
  • UnbreakableVowUnbreakableVow Registered User regular
    edited August 2008
    Fiaryn wrote: »
    I'd be all over this if I liked Greek mythology. Oh well. I like the way they're changing the mechanics though.

    This post confuses me. Do you have a phobia or deep seated hatred of Greek mythology which means you won't be touching the game? That seems to be what you're implying but if so...why?

    Yeah, I'm just not into the whole Greek mythos thing that much. Call me crazy, but I've never enjoyed that pallet.

    You're crazy.

    If modern religion were like Greek mythology I would be a religious fanatic.

    UnbreakableVow on
  • AntihippyAntihippy Registered User regular
    edited August 2008
    What, having massive fights with monsters and gods and participating in orgies and having sex with your mum while killing your dad?

    You're onto something here.

    Seriously though, Greek mythology are some of the craziest shit ever written.

    Antihippy on
    10454_nujabes2.pngPSN: Antiwhippy
  • BlueDestinyBlueDestiny Registered User regular
    edited August 2008
    I dunno, I kinda like not having to worry that Zeus is gonna chain me to a rock and have vultures eat my entrails till the end of time for being the nearest mortal object while he was on a bender.

    BlueDestiny on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited August 2008
    I dunno, I kinda like not having to worry that Zeus is gonna chain me to a rock and have vultures eat my entrails till the end of time for being the nearest mortal object while he was on a bender.

    Wimp.

    UnbreakableVow on
  • AntihippyAntihippy Registered User regular
    edited August 2008
    Really though, carrying the world on your shoulders has got to be the most boring job I could think of.

    The hours must be pretty horrible.

    Antihippy on
    10454_nujabes2.pngPSN: Antiwhippy
  • ChanceChance Registered User regular
    edited August 2008
    Antihippy wrote: »
    What, having massive fights with monsters and gods and participating in orgies and having sex with your mum while killing your dad?

    You're onto something here.

    Seriously though, Greek mythology are some of the craziest shit ever written.

    It's the original Days of our Lives.

    "Yes, I had sex with Zeus. But he was in the form of a bull, and-"
    "You banged a cow. And how does that make this less awful?"
    "Son, when you're older you'll discover a woman entertains certain... shall we say 'proportional desires'-"
    "Ewww! Enough. Enough, mom - just get me oiled up and help me out of my loincloth. My wrestling match is next."

    That shit writes itself. Muey piquante!

    Chance on
    'Chance, you are the best kind of whore.' -Henroid
  • AntihippyAntihippy Registered User regular
    edited August 2008
    Ancient Greek women do have some crazy expectation on proportions though.

    Take Priapus, for example. D:

    Antihippy on
    10454_nujabes2.pngPSN: Antiwhippy
  • Mandalorian RoosterMandalorian Rooster Registered User regular
    edited August 2008
    Hrm. Interesting take on an RPG... I must prepare my sword arm.

    Mandalorian Rooster on
  • RoshinRoshin My backlog can be seen from space SwedenRegistered User regular
    edited August 2008
    I will admit that I've never even heard of this (or Battle Realms), but I'm all excited now. Yay!

    Roshin on
    steam_sig.png
  • tarnoktarnok Registered User regular
    edited August 2008
    I'm cautiously optimistic about this, but share an earlier poster's concerns about the AI. Pants-on-head retarded perfectly describes most computer controlled "helpers." If Hercules (who is a fucking monster btw) goes off to pick a fight with Medusa while we're recovering from the last fight that might be in character but it's not very helpful.

    tarnok on
    Wii Code:
    0431-6094-6446-7088
  • BlackDragon480BlackDragon480 Bluster Kerfuffle Master of Windy ImportRegistered User regular
    edited August 2008
    Antihippy wrote: »
    Ancient Greek women do have some crazy expectation on proportions though.

    Take Priapus, for example. D:

    Only in their mythic figures. In actual Greek society large organs were frowned upon, usually because they thought that the owners of them were oversexed maniacs that don't contribute to the common good.

    BlackDragon480 on
    No matter where you go...there you are.
    ~ Buckaroo Banzai
  • Alucard6986Alucard6986 xbox: Ubeltanzer swtor: UbelRegistered User regular
    edited August 2008
    The only thing I don't like about this game is the way the characters just kind of stand there and rock back and forth while they're talking.

    Alucard6986 on
    PSN: Ubeltanzer Blizzard: Ubel#1258
  • RenzoRenzo Registered User regular
    edited December 2008
    Wise fwom youw gwave!

    Rise of the Argonauts releasing in NORTH AMERICA next week, Tuesday December 16th!

    http://www.destructoid.com/surprise-rise-of-the-argonauts-hitting-north-american-store-shelves-next-week-114026.phtml

    The UK gets it in February for some reason.

    Renzo on
  • Ah_PookAh_Pook Registered User regular
    edited December 2008
    i share earlier concerns about AI controlled goons, but the videos look cool and im pretty much always down for a good action rpg (greek mythology only makes it cooler, too). definitely keeping an eye on this one when it comes out.

    Ah_Pook on
  • RenzoRenzo Registered User regular
    edited December 2008
    Recent videos have been pretty decent. I'll post a few later tonight.

    Renzo on
  • darleysamdarleysam On my way to UKRegistered User regular
    edited December 2008
    Waiting on reviews, but this could be on my Christmas list.

    darleysam on
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  • RohanRohan Registered User regular
    edited December 2008
    GamesTM said that it seemed promising when they did a playtest, but quickly it degenerated into mindlessly repetitive combat with no real strategy. So, bummer.

    Rohan on
    ...and I thought of how all those people died, and what a good death that is. That nobody can blame you for it, because everyone else died along with you, and it is the fault of none, save those who did the killing.

    Nothing's forgotten, nothing is ever forgotten
  • XtarathXtarath Registered User regular
    edited December 2008
    Oh shits. I was worried that this wouldn't be out this year. But it looks like I could be killing minotaurs while kicking back with Kris Kringle.



    What?

    Xtarath on
  • ShadowfireShadowfire Vermont, in the middle of nowhereRegistered User regular
    edited December 2008
    Renzo wrote: »
    Wise fwom youw gwave!

    Rise of the Argonauts releasing in NORTH AMERICA next week, Tuesday December 16th!

    http://www.destructoid.com/surprise-rise-of-the-argonauts-hitting-north-american-store-shelves-next-week-114026.phtml

    The UK gets it in February for some reason.

    Hrm... they were pretty adamant that it was coming next year. I'm a bit worried about the whole rush-job thing. :|

    Shadowfire on
    WiiU: Windrunner ; Guild Wars 2: Shadowfire.3940 ; PSN: Bradcopter
  • ChanceChance Registered User regular
    edited December 2008
    "Are you sure we should release before Christmas, Doug?"

    "You betcha, Harry! By the time the 16th of December rolls around, people will be so sick of playing Gears of War 2, Fable 2, Resistance 2, Fallout 3, Dead Space, Mirror's Edge, Prince of Persia, Left 4 Dead, Little Big Planet, Valkyria Chronicles, Chrono Trigger DS, Persona 4 and the new Call of Duty, they'll be dying for something new!"

    "I don't say this enough Doug - but you're a genius."

    Chance on
    'Chance, you are the best kind of whore.' -Henroid
  • RhapsodyRhapsody Registered User regular
    edited December 2008
    So has there been any big developments released since August? I was originally interested in this game quite a bit, but the lack of any coverage over the last few months scares me. D:

    Rhapsody on
    miniGiraffeBanner1.png
  • brynstarbrynstar Registered User regular
    edited December 2008
    I was excited about this when it was due much earlier in the season, but now, I'm not so sure. It still looks like a neat game. If it actually comes out next week, I might have to give it a try.

    brynstar on
    Xbox Live: Xander51
    PSN ID : Xander51 Steam ID : Xander51
  • Randall_FlaggRandall_Flagg Registered User regular
    edited December 2008
    this thread title keeps bothering me so much

    you know a literalist is someone who takes things literally, right?

    Randall_Flagg on
  • riposte101riposte101 Registered User regular
    edited December 2008
    This game screams $40 pick up to me. I've got plenty to keep myself busy until it drops in price.

    riposte101 on
  • SirUltimosSirUltimos Don't talk, Rusty. Just paint. Registered User regular
    edited December 2008
    I'm interested in this. Not interested enough to pay full price, though. It looks like it has a lot of potential, but even if it doesn't live up to it then the game should at least be unique enough to play through.

    SirUltimos on
  • Randall_FlaggRandall_Flagg Registered User regular
    edited December 2008
    also, when I try to visit the first page of this thread, chrome stops me because it says the page has elements from a www.seanloughran.com which may contain malware

    um

    someone should fix that?

    Randall_Flagg on
  • RenzoRenzo Registered User regular
    edited December 2008
    this thread title keeps bothering me so much

    you know a literalist is someone who takes things literally, right?

    um, yeah?

    It's an action role playing game. Both parts, the action and the role playing, seem to be on-display in this game. The devs are interpreting the term "Action RPG" literally. Please tell me if I am missing something. I'd rather be corrected than to continue believing that I'm right.

    Chance: Yeah, the timing baffles me. I'd already budgeted for it, so it doesn't bother me, but like you said, after the avalanche of great games over the last few months, it's hard to get excited about some snow.

    Renzo on
  • Randall_FlaggRandall_Flagg Registered User regular
    edited December 2008
    oh, I'm sorry

    I guess I misunderstood

    in my defense, chrome won't let me look at the first page of this thread

    Randall_Flagg on
  • RohanRohan Registered User regular
    edited December 2008
    "Jason and the Argonauts is a film much loved by all members of the gamestm team. Talking of it whips up memories of argumentative gods, towering colossi, terrifying Harpies and sword-wielding skeletons. Even today we enjoy watching it on a lazy Sunday afternoon, the film's undeniable magic never failing to entertain. There's something captivating about Greek mythology, a sense of mystery born from ancient Greece's standing as the foundation of literature and drama.

    We hoped some of this charisma would find it's way into Liquid Entertainment's upcoming Rise of the Argonauts. The characters, setting and mythology proved their videogame worth in the likes of God of War, a title from which Argonauts is happy to take its cues. Our hands-on, however, revealed that the gameplay and setting aren't as well realised as we hoped.

    The game begins with the murder of Jason's wife, Alceme. Taking control of Jason, you chase the assassin through the idyllic island of Iolcus, where you get the first taste of combat - combat that quickly reveals it's monotony. Rather than engage in evasive combat, looking for a gap in the enemy's defence for the deadly strike, we found we were simply bashing buttons. The promised death animations were satisfyingly gory, with heads lopped off and torsos hewn in two, but the combat surrounding them was as uninspiring as it was violent.

    Our disappointment was alleviated, to an extent, by the introduction of the four patron gods: Ares, Hermes, Apollo and Athena. In addition to guiding Jason through his quest, they play an integral part in the character's progression. Provided his actions fall in line with their desires, the gods will favour Jason and grant him special powers. For instance, Ares will bestow Jason with increased strength should he wield the mace, whereas Apollo prefers that Jason uses his shield in combat. The more Jason appeases a particular god, the greater the powers he will receive in return, some taking the form of destructive magics like those displayed by Kratos.

    What Kratos is not, however, is a great conversationalist. Conversation plays a large role in Argonauts, and utilises a wheel system like that seen in Mass Effect. Again this ties into the 'favour of the gods' system; Athena will prefer those who carefully discern right from wrong, while Hermes believes in cunning and trickery. It provides a welcome element of choice, but the conversations themselves were rather tedious. The character animations are virtually nonexistent, and after an hour of exchanges with NPCs, we were longing for some combat to enliven things.

    RPG elements are very thin on the ground. Liquid has strayed from the Dungeons & Dragons formula of equipment juggling and character modification, labelling it laborious and repetitive. There's no leveling up, grinding, experience points or inventory menus. Jason's sword, mace, spear and armour are the only items to tinker with, and even this won't occur often - upgrades are scarce due to the legends behind each item. It's ironic really, because if we learned one thing from our time with Argonauts, it's that it needs more depth. Too Human suffered repetitive gameplay, but at least the inventory system offered variety - something we suspect will be lacking here.

    The imagination and care that's gone into the creation of characters, individuals, and setting is obvious, we just hope the finished product will be an enjoyable experience. In its current state, however, it's not looking likely. There are presentational problems and glitches throughout, the cut-scenes are terrible (although apparently "in progress") and the 70:30 bias towards conversation rather than combat left us cold. With a few short months of development time left, we wonder if these issues can be resolved.

    Still, there's much of the game we've yet to see, and with such an expansive and vibrant mythology at Liquid Entertainment's disposal it's entirely possible the game's second act will pick up the pace. Our fingers are crossed that the final product will resemble something more akin to Jason's adventures of old."

    - gamesTM magazine, issue 76, 30 October

    Rohan on
    ...and I thought of how all those people died, and what a good death that is. That nobody can blame you for it, because everyone else died along with you, and it is the fault of none, save those who did the killing.

    Nothing's forgotten, nothing is ever forgotten
  • ChanceChance Registered User regular
    edited December 2008
    Rohan wrote:
    Burn! Burn on Argonauts!


    ...yeowch.

    Chance on
    'Chance, you are the best kind of whore.' -Henroid
  • RohanRohan Registered User regular
    edited December 2008
    Chance wrote: »
    Rohan wrote:
    Burn! Burn on Argonauts!


    ...yeowch.

    Well, I did tell people but nobody paid me any heed, so... ;)

    Could be worth a rental, but I wouldn't buy this game. Not unless it has dramatically since their playtest in October.

    Rohan on
    ...and I thought of how all those people died, and what a good death that is. That nobody can blame you for it, because everyone else died along with you, and it is the fault of none, save those who did the killing.

    Nothing's forgotten, nothing is ever forgotten
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