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[ERROR On] Team Fortress 2: ITT The most broken update in the history of Valve!

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Posts

  • randombattlerandombattle Registered User regular
    edited August 2008
    Sandvich is pure win though.

    randombattle on
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    I never asked for this!
  • tofutofu Registered User regular
    edited August 2008
    tofu wrote: »
    I have determined that cp_steel is awful.

    I have determined that you are wrong.
    Impossible.

    tofu on
  • HounHoun Registered User regular
    edited August 2008
    One of these guys is doing his own thing...
    cp_dustbowl0119.jpg

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    Hooray! I am in pictures!

    Also, I installed the latest nVidia drivers, and it hasn't thrown an error since. For anyone else seeing the game crashing, you might try it.

    Houn on
  • KupiKupi Registered User regular
    edited August 2008
    I gave tube a seizure hangs out at his invisible counter:
    tubeseizuread2.jpg

    Kupi on
    My favorite musical instrument is the air-raid siren.
  • FellhandFellhand Registered User regular
    edited August 2008
    So much healing tonight.

    Fellhand on
  • No Great NameNo Great Name FRAUD DETECTED Registered User regular
    edited August 2008
    Yay, crash to desktop.

    GOOD TIMES

    No Great Name on
    PSN: NoGreatName Steam:SirToons Twitch: SirToons
    sirtoons.png
  • Mandalorian RoosterMandalorian Rooster Registered User regular
    edited August 2008
    I love this patch. Have I mentioned that? It makes me happy in my medic pants.

    Mandalorian Rooster on
  • LurkLurk Registered User regular
    edited August 2008
    Man, this patch is not treating my computer well.

    Lurk on
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  • Capncrunch7Capncrunch7 Registered User regular
    edited August 2008
    This patch was a good time to unlock the backburner. Weeee, burnt Heavy sammiches for all!

    Capncrunch7 on
    XBLA: gogogadgetchris
  • ZekZek Registered User regular
    edited August 2008
    I'm pretty sure a bunch of Heavies just standing in a circle eating sandviches is the funniest thing yet to happen in this game.

    Zek on
  • DeadlySherpaDeadlySherpa Registered User regular
    edited August 2008
    team fortress 2: Lunchtime

    DeadlySherpa on
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  • nlawalkernlawalker Registered User regular
    edited August 2008
    Crashed to desktop twice now.

    Arena mode is lots of fun. Playing medic on Arena is tons of fun. What I've found:

    - Every team needs one medic, unless you have over 6 people total, then you need two.
    - Overhealing is absolutely critical in this mode. As a medic, sticking to one guy is exactly what you should not be doing (that goes for all modes you selfish medics, but doubly so in Arena) unless you're pinned down/split from the group.
    - The team should split into two in the beginning with a medic on each side if applicable and then regroup about 30-45 seconds in.
    - Stick together.

    I've played lots of team DM in various games, but it's never felt so much like "teamwork" as it does in this one, because TF2 isn't hyperactive like Quake/Unreal/etc so it makes sauntering off on your own really dangerous.

    nlawalker on
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited August 2008
    Zek wrote: »
    I'm pretty sure a bunch of Heavies just standing in a circle eating sandviches is the funniest thing yet to happen in this game.

    I started that if you are referring to the dustbowl map.

    Just so you know.

    *psychological controller*

    Wum wum wum Nom nom nom!

    I love you guys though. I'll start doing something patently ridiculous and you all jump on for the ride because you recognise its AWESOME. So much <3.

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • EndomaticEndomatic Registered User regular
    edited August 2008
    I like the sound the new gun makes. How long does the speed debuff last (after the last shot assuming)?

    Hopefully like 3 or so seconds.

    Endomatic on
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited August 2008
    Endomatic wrote: »
    I like the sound the new gun makes. How long does the speed debuff last (after the last shot assuming)?

    Hopefully like 3 or so seconds.

    Instantly.

    For which I'm fucking grateful.

    It's more like a knockback that hits you very slightly against the direction you were running. Once you are out its gone. It basically traps them while the heavy is focused on them and then once they do get in cover they zoom up to full speed.

    I have gone from frightened little baby to expanding levels of confidence for valves skill at game making that breaks my previous optimism heights.

    Oh yeah, why did I doubt you Valve. Amen.

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • jothkijothki Registered User regular
    edited August 2008
    HERE I COMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOME*crash*

    jothki on
  • AvynteAvynte Registered User regular
    edited August 2008
    I feel like a crotchety old man with this patch. All these newfangled modes and weapons introduced...

    Get offa mah lawn ya damn whippersnappers!

    Avynte on
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  • TVs_FrankTVs_Frank Registered User regular
    edited August 2008
    team fortress 2: Lunchtime

    Classes include:

    Sammich Heavy

    Lunchbox Engie

    Demoman with Booze

    TVs_Frank on
  • DualEdgeDualEdge Registered User regular
    edited August 2008
    iowa wrote: »
    so natascha doesn't seem very good. The slowdown seems too small for me to notice, but the reduced damage is definitely noticeable and annoying.

    I dunno, I got caught in Natascha's line of sight as a scout and fuck did I feel the slowdown. It made me slow enough for the 100% speed classes to bumrush me.

    DualEdge on
  • randombattlerandombattle Registered User regular
    edited August 2008
    DualEdge wrote: »
    iowa wrote: »
    so natascha doesn't seem very good. The slowdown seems too small for me to notice, but the reduced damage is definitely noticeable and annoying.

    I dunno, I got caught in Natascha's line of sight as a scout and fuck did I feel the slowdown. It made me slow enough for the 100% speed classes to bumrush me.
    Well yeah its a 25% debuff so the faster the class is the more it is noticeable.

    randombattle on
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    I never asked for this!
  • LemmingLemming Registered User regular
    edited August 2008
    jothki wrote: »
    HERE I COMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOMECOME*crash*

    GET BEHIND ME DOCTOR

    Lemming on
  • KagnarosKagnaros Registered User regular
    edited August 2008
    arena mode = good.

    just unstable tf2 = notgood.

    Kagnaros on
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  • EndomaticEndomatic Registered User regular
    edited August 2008
    Yeah I guess that makes sense on the debuff time.

    Does seem kinda shitty though. When I'm spun up and actually firing, I need what I'm shooting at to die. The faster the better.

    Slowing the guy down is great and all, if they're running away, and for Pyros.
    Otherwise it seems less useful than the standard gun.

    In a support capacity it's decent. Allows others to catch up to and be more accurate against enemies...

    Time will tell I guess, but I'm somewhat disappointed.
    I like the sandwich though.

    Gloves are great when luck and a tightly packed enemy team are present.

    Endomatic on
  • BasilBasil Registered User regular
    edited August 2008
    Arena mode is fantastic, so long as people are good natured about it and ragequit as needed.

    So much fun, and so funny during spectator mode. And Natascha? Beautiful weapon. Makes Pyros cry.

    Basil on
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  • PMAversPMAvers Registered User regular
    edited August 2008
    Man, it's always cool to see all the servers full for a extended period of time.

    PMAvers on
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    COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited August 2008
    There is nothing more glorious than being the only one left alive on a point with all the enemies dead and your guys too with like ten health, then snacking on a sandvich in time for both teams to get back.

    Or jumping into cover, snacking on the sandvich, and jumping out.

    It gets me in trouble too though. I sometimes snack in the wrong places.


    Basically, playing heavy for me now is determining the most efficient snack locations.

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • RustRust __BANNED USERS regular
    edited August 2008
    Jesus, I don't even have the Pyro updates. I'm going to be soooo disadvantaged.

    For three or four days. Then I can get back to harassing people with fire and taunting over players I haven't even killed. :P

    Rust on
  • artooartoo Registered User regular
    edited August 2008
    Anyone know how to make voice chat louder? I put my game volume down almost all the way, my mic receive all the way up, and my speakers cranked all the way, but STILL not loud enough to hear people.

    artoo on
  • SithDrummerSithDrummer Registered User regular
    edited August 2008
    Its even more beautiful than I could've imagined. I'm healing a Heavy, and he kills guy after guy after guy. And then he dies, and I'm sad. But then theres another Heavy running up to me, asking for heals. And I heal him and he kills guy after guy after guy, and I hit uber and he kills everyone. And the kritzkreig charges so damn fast now. The uber is still needed for certain parts, but the Kritz is now good for everything but Offense on offense/defense only maps.

    Thank you Valve.
    Heavies critting has always been winbutan. Except for over massive range, each crit bullet does over 100 damage. Two hits will kill anything that's not overhealed (other than a heavy), and three hits will kill anything (except an overhealed heavy).

    SithDrummer on
  • randombattlerandombattle Registered User regular
    edited August 2008
    PMAvers wrote: »
    Man, it's always cool to see all the servers full for a extended period of time.

    Yeah it's cool watching the servers when they are full because you sure as hell can't JOIN THEM WHEN THEY ARE :x

    randombattle on
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    I never asked for this!
  • MonstyMonsty Registered User regular
    edited August 2008
    Aside from the instability, this patch is amazing. Sandvich is the greatest thing ever, the KGB looks hilarious(and I shall have many drunk boxing nights to the dismay of many), and even the damn kritz seems to have moved into useful territory.

    Didn't get too much arena in before crash. Seems alright, I guess. Sitting out blows... I wonder if it's possible to have an "internal second server" for each server that splits for arena maps while the server is near full to have two simultaneous games of 6v6. Then rejoining them becomes an issue--SHIT!

    And before anyone hops down my throat about not being able to wait a couple of minutes, I must confess that I log in to actually play the game. That is why I must hunt for a solution! Meh. No biggie, I s'pose.

    Monsty on
  • nlawalkernlawalker Registered User regular
    edited August 2008
    Monsty wrote: »
    Aside from the instability, this patch is amazing. Sandvich is the greatest thing ever, the KGB looks hilarious(and I shall have many drunk boxing nights to the dismay of many), and even the damn kritz seems to have moved into useful territory.

    Didn't get too much arena in before crash. Seems alright, I guess. Sitting out blows... I wonder if it's possible to have an "internal second server" for each server that splits for arena maps while the server is near full to have two simultaneous games of 6v6. Then rejoining them becomes an issue--SHIT!

    And before anyone hops down my throat about not being able to wait a couple of minutes, I must confess that I log in to actually play the game. That is why I must hunt for a solution! Meh. No biggie, I s'pose.

    I have found the wait times to be very tolerable so far, especially compared to something like Counterstrike where the game becomes glacial when 1 person is left on each team. Plus, TF2 is simply more fun to watch.

    At least there are new non-Arena maps to enjoy, plus the Heavy unlocks.

    nlawalker on
  • BasilBasil Registered User regular
    edited August 2008
    Having fun on the arena server pretty much requires that you actively spectate and chat with the other guys. I don't think it's a good serious business gametype, but if you're in the mood it works well. It's not counterstrike, but it is team fortress.

    We shall all enjoy what we will and bask in the glory of the sandvich, any which way. Was there really a change to the kritz charge time?

    Basil on
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  • Dr.FunkensteinDr.Funkenstein Registered User regular
    edited August 2008
    Badwater is hands down the best map. So much fun

    Dr.Funkenstein on
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  • Handsome CostanzaHandsome Costanza Ask me about 8bitdo RIP Iwata-sanRegistered User regular
    edited August 2008
    agoaj wrote: »
    Monsty wrote: »
    Here is Handsome Costanza(I think) enjoying his critvich in front of a lagged-out heavy.
    critvichwv9.png
    They make good team.

    Is that a Crit sandwich?

    That was the tastiest sandvich ever.

    Handsome Costanza on
    Nintendo Switch friend code: 7305-5583-0420. Add me!
    Resident 8bitdo expert.
    Resident hybrid/flap cover expert.
  • ZetxZetx 🐧 Registered User regular
    edited August 2008
    Things I don't like about Arena:

    - Speccing
    - Sitting out
    - x vs x where x is not half the number of people on the server

    Zetx on
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  • No Great NameNo Great Name FRAUD DETECTED Registered User regular
    edited August 2008
    Zetx wrote: »
    Things I don't like about Arena:

    - Speccing
    - Sitting out
    - x vs x where x is not half the number of people on the server
    you sohuld add - Getting stabbed by a spy that walked up right up to you that may or may not have BEEN DISGUISED AS YOU AND YOU'RE THE ONLY PERSON LEFT ON YOUR TEAM

    No Great Name on
    PSN: NoGreatName Steam:SirToons Twitch: SirToons
    sirtoons.png
  • CohsaeCohsae Registered User regular
    edited August 2008
    Basically, playing heavy for me now is determining the most efficient snack locations.

    And people say that videogames don't teach you anything.

    Cohsae on
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  • ZekZek Registered User regular
    edited August 2008
    Arena just needs an option to disable spectating so it always fill both teams regardless of server size and even if one of them has an extra.

    Also, arena admins, please set the win limit to 2 and do not change maps every 3 points(ffs HonC)

    Zek on
  • nlawalkernlawalker Registered User regular
    edited August 2008
    Zek wrote: »
    Arena just needs an option to disable spectating so it always fill both teams regardless of server size and even if one of them has an extra.

    Also, arena admins, please set the win limit to 2 and do not change maps every 3 points(ffs HonC)

    Limed for truth, purple for "I dunno..." Not spectating sounds great but I'm not sure how the arena maps would hold up 12 v 12 or larger. Has anyone played with that many people? I was on HoNC all night and it topped at 8 v 8.

    Also, I am happy. Up until now I haven't really paid attention to the achievements and I thought that the original articles about the medic achievements were true: that the milestones were at 1/3, 2/3 and 100% of the achievements in that character pack. Man am I glad that that's wrong or there's no way I would see most of these weapons. Just unlocked the Blutsaugher tonight - it's great for what I thought it would be great for, which is killing a pyro charging straight at you.

    nlawalker on
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