HVTs are a pain in the ass in this game. If it was truly possible to play a proper sniper role and take out the entire camp that'd be one thing but thats rarely possible and whoever calls in about you is inevitably somewhere you can not get to in time or couldn't get to without a flying vehicle.
There's only 1 proper way to take out an HVT, drop in from as high as your helicopter can go.
Parachutes are for sissies.
Landing on them, of course. From my experiences, this kills them.
I've discovered a useful tactic tonight. I find that I often have to exit the vehicle I am using at some point to get an HVT or do something. It dawned on me that I don't need to be frustrated when the enemy tries to jack my vehicle. Because I now have 2 options for taking care of that problem. I can either hijack it right back, or I can plant some C4 on it when I get out, and detonate it at my leisure should I have to. I did this tonight with a heli i landed to go capture an HVT. Sure enough some dude runs up to my chopper and takes off while I'm in the process of tagging, and the enemy gets all brave and begins a renewed assault on me. I take out 2 guys with my carbine then decide that the heli is too much of a danger to my payday. CLICK...BOOOOOM, no more heli. Pop smoke for extraction, then ride off into the sunset with my prey.
Is there anyone I can shoot to make the pirates like me more? Honestly I should've saved their targets for last because you can do those even if they hate you. I'm a cheap bastard, and I don't wanna spend the money to bribe them.
You know what I'd like? A way to yank C4 off of stuff in case you throw it down on accident.
That is not how a mercenary should think, young man! If you misplace C4 then you just have to place more to correct the mistake!
I'm not much of an explodey mercenary. I mean, yes, it's fun, but what really gets me going is control of the battlefield. It's not about blowing up the target, it's about being able to blow up the target or snipe out the target's brains or run the target over or whatever without them being able to do a goddamned thing to stop you because you have them over a multitude of barrels.
C4 will just about blow up if you breath on it funny.
Also, there appears to be no upper limit I can fathom on the amount of 'live' demo packs you can have ready to blow at a time, though I'm sure there is.
I just kept throwing them all over my Condor, everywhere, then just dropped it on UP HQ.
HVTs are a pain in the ass in this game. If it was truly possible to play a proper sniper role and take out the entire camp that'd be one thing but thats rarely possible and whoever calls in about you is inevitably somewhere you can not get to in time or couldn't get to without a flying vehicle.
Frankly, if you wanna do HVT's with a sniper rifle your best bet is to find a good position with a clear line of sight on the HVT and just plaster the poor bastard's brains on whatever's behind him. Then run like hell. Sure, you'll only get half the bounty, but the total cost of the operation will be one bullet. In the end you'll still come out ahead with a net gain.
I imagine sniping might work a whole lot better in a co-op situation. That way you can get your teammate to drive a jamming APC right into the middle of the area of operations, allowing you to fire without worry of reinforcements.
To be honest I've tried it and inevitably theres someone squirelled away somewhere, like DOOOOOOOOOOOOOOWN a long dirt road leading to the camp who you can't find. I got a helicopter, blew through 10 buildings in 4 minutes and then just ran down to the PLAV camp and elbowed everyone and took the guy, loaded him and ran away. One guy got a call off because he was behind a tent but luckily I caught the rest and it stayed at Neutral and the rest of the camp didn't seem to trigger.
DarkWarrior on
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KlykaDO you have anySPARE BATTERIES?Registered Userregular
edited September 2008
You have to verify an HVT by running up to him and taking a photo.
You can't just snipe him/drop a bomb on him and walk away.
I've tried picking off the HVT with a sniper rifle, but the thing is, wasting the target was never the problem. Nearby troops freaking out when you get close to the HVT, whether dead or alive, means you have the same task of getting in and out quickly and busting somebody's head with the rifle butt if they try to phone home.
So instead, I'd just run up to the target, waste him quick, take a picture, and plot my escape route to go past the nearest fuel tanks, throwing a grenade under those on my way out. Got all the HVTs that belong to friendly factions this way, no damage to relations. Every now and then I'd have to take somebody down trying to report, but usually the blast took them out.
So my first play through I tried to keep everyone happy. This time I've all but declared war on the UP and PLAV at various times. Right now I'm on the Pirate missions, so they are pleased with me, and I'm blowing the snot out of the UP, so even though I had previously done the same to the PLAV, they are now absolutely beaming with joy whenever I'm mentioned. When I move on to the next group, I'll lay waste to the Pirates and keep up my scorched earth policy.
This game looks super exciting but I haven't heard great things about the PC port, control wise. So until that's fixed or I get a 360 controller I'll stick with Mercenaries 1.
...which reminds me, the 9 of Diamonds is a pain in the ass to take alive, I just can't manage it. Soon as I get close those FROG7 trucks run me down, and if I blow them up from afar I might get the Card in the explosion. Any advice?
(I didn't wanna start a whole thread about one question when there's a nice long one about the sequel, I hope nobody minds)
This game looks super exciting but I haven't heard great things about the PC port, control wise. So until that's fixed or I get a 360 controller I'll stick with Mercenaries 1.
...which reminds me, the 9 of Diamonds is a pain in the ass to take alive, I just can't manage it. Soon as I get close those FROG7 trucks run me down, and if I blow them up from afar I might get the Card in the explosion. Any advice?
(I didn't wanna start a whole thread about one question when there's a nice long one about the sequel, I hope nobody minds)
Steal an NK heli and winch the SCUD launcher's out of harms way?
This game looks super exciting but I haven't heard great things about the PC port, control wise. So until that's fixed or I get a 360 controller I'll stick with Mercenaries 1.
...which reminds me, the 9 of Diamonds is a pain in the ass to take alive, I just can't manage it. Soon as I get close those FROG7 trucks run me down, and if I blow them up from afar I might get the Card in the explosion. Any advice?
(I didn't wanna start a whole thread about one question when there's a nice long one about the sequel, I hope nobody minds)
Steal an NK heli and winch the SCUD launcher's out of harms way?
They've got a couple of those anti-air tanks in the area. Apparently one method is to disguise myself in an NK truck, pull up right next to the Card, get out, subdue, get in, floor it, then call for extraction at my leisure. I suppose if I do it right and put the truck between the Card and the launchers I'd have a chance.
This game looks super exciting but I haven't heard great things about the PC port, control wise. So until that's fixed or I get a 360 controller I'll stick with Mercenaries 1.
...which reminds me, the 9 of Diamonds is a pain in the ass to take alive, I just can't manage it. Soon as I get close those FROG7 trucks run me down, and if I blow them up from afar I might get the Card in the explosion. Any advice?
(I didn't wanna start a whole thread about one question when there's a nice long one about the sequel, I hope nobody minds)
Steal an NK heli and winch the SCUD launcher's out of harms way?
They've got a couple of those anti-air tanks in the area. Apparently one method is to disguise myself in an NK truck, pull up right next to the Card, get out, subdue, get in, floor it, then call for extraction at my leisure. I suppose if I do it right and put the truck between the Card and the launchers I'd have a chance.
Posts
Landing on them, of course. From my experiences, this kills them.
That is not how a mercenary should think, young man! If you misplace C4 then you just have to place more to correct the mistake!
I am a freaking nerd.
LOL
damn right
Top game though
I'm not much of an explodey mercenary. I mean, yes, it's fun, but what really gets me going is control of the battlefield. It's not about blowing up the target, it's about being able to blow up the target or snipe out the target's brains or run the target over or whatever without them being able to do a goddamned thing to stop you because you have them over a multitude of barrels.
Findings:
C4 will just about blow up if you breath on it funny.
Also, there appears to be no upper limit I can fathom on the amount of 'live' demo packs you can have ready to blow at a time, though I'm sure there is.
I just kept throwing them all over my Condor, everywhere, then just dropped it on UP HQ.
That's Jacobs ability. He carries more ammo.
so yeah.... welp. How exactly do I plant more C4? I thought I kept hitting the ame button but NOOOOOO that blows the thing up.
Frankly, if you wanna do HVT's with a sniper rifle your best bet is to find a good position with a clear line of sight on the HVT and just plaster the poor bastard's brains on whatever's behind him. Then run like hell. Sure, you'll only get half the bounty, but the total cost of the operation will be one bullet. In the end you'll still come out ahead with a net gain.
I imagine sniping might work a whole lot better in a co-op situation. That way you can get your teammate to drive a jamming APC right into the middle of the area of operations, allowing you to fire without worry of reinforcements.
You can't just snipe him/drop a bomb on him and walk away.
Is there a new game+ option for this?? ie, can I restart the game over with the assets collected during my prior playthrough?
So instead, I'd just run up to the target, waste him quick, take a picture, and plot my escape route to go past the nearest fuel tanks, throwing a grenade under those on my way out. Got all the HVTs that belong to friendly factions this way, no damage to relations. Every now and then I'd have to take somebody down trying to report, but usually the blast took them out.
That's probably because she's English.
I too am Australian, and I think her voice is kinda uuugh.
Oh it's such a nice day, I think I'll go out the window! Whoa!
What do you mean she's English? She's English and she's doing an Australian accent?
I like her voice.
She is the vocal equivalent of an Australian valley girl. That's what gets me so annoyed.
Precisely.
Oh it's such a nice day, I think I'll go out the window! Whoa!
O_o
edit: who was the actor?
I'm sorry to hear that.
Does anyone here have numnuts? Numnuts?
Anyone?
...which reminds me, the 9 of Diamonds is a pain in the ass to take alive, I just can't manage it. Soon as I get close those FROG7 trucks run me down, and if I blow them up from afar I might get the Card in the explosion. Any advice?
(I didn't wanna start a whole thread about one question when there's a nice long one about the sequel, I hope nobody minds)
Steal an NK heli and winch the SCUD launcher's out of harms way?
They've got a couple of those anti-air tanks in the area. Apparently one method is to disguise myself in an NK truck, pull up right next to the Card, get out, subdue, get in, floor it, then call for extraction at my leisure. I suppose if I do it right and put the truck between the Card and the launchers I'd have a chance.
Hence why you use the NK heli.
Or did winching kill your disguise in 1?