I'm already feeling the burn from losing the tracking on Raph's BB. Sucks that his AA is balls and his other horizontal attacks are slow as shit. Am I forgetting something that would fill the gap here?
Nope. You're going to have to rely on 33K,B and 8_2B+K. Raphael's BB was the only thing holding him up so high in this version...his drop in the tiers is going to be accompanied by cartoon whistling sound effects.
I'm already feeling the burn from losing the tracking on Raph's BB. Sucks that his AA is balls and his other horizontal attacks are slow as shit. Am I forgetting something that would fill the gap here?
Nope. You're going to have to rely on 33K,B and 8_2B+K. Raphael's BB was the only thing holding him up so high in this version...his drop in the tiers is going to be accompanied by cartoon whistling sound effects.
Out of curiousity, where do the tiers stand right now?
I'm betting that Tira and Voldo hover near the bottom with Rock and Mina, but you never know.
Rock and Mina are God Tier, what are you talking about?
Really, 1.03 was all the incentive I needed to drop Cassie. Take away my instant kill easy combos, will you!
Tiers aren't really agreed on right now, and they'll be changing with the patch. But you can look at who got changed (and how and why) for an idea about how the Japanese felt about the game.
Voldo was actually pretty good. At least mid-tier. His nerf is probably going to hurt him, though. Tira could be good, especially in the right hands. I think she can still make a go of it, you just have to be careful. I foresee changes to her stances in the future.
Edit: High tier characters are pretty much (and it varies a lot): Sisters, Ivy, Amy, Yoshi, a few others who I'm blanking on right now.
Version 1.03 is out in most places now, so start modifying your play.
Hmm, is there any reliable place where we can see the change log? I'm not saying I don't trust you guys but... Well, I guess that's kind of what I'm saying. :x
In any case, if those were all the changes made to Setsuka, I won't be altering the way I move her... Although I've recently discovered the wonders of 2A+B.
Version 1.03 is out in most places now, so start modifying your play.
Hmm, is there any reliable place where we can see the change log? I'm not saying I don't trust you guys but... Well, I guess that's kind of what I'm saying. :x
In any case, if those were all the changes made to Setsuka, I won't be altering the way I move her... Although I've recently discovered the wonders of 2A+B.
Alright, I am getting kinda sick of Yoshi and was thinking that if I am not into tourney play, tiers don't really matter right? Cause...it seems like all the characters that I like are not high.
Some beautiful day i'll win a couple matches though. some day.
Haha, you're exaggerating. We'll have to play more often. Who are the other good PA ps3 players?
About tiers, people seriously put way too much emphasis on them. They only matter at the highest level where people have superhuman reflexes where mixups won't work. Any character is viable below that level.
I decided to get good with Rock, so I can now do just about everything he can do. It's fun, but makes me say "why the hell would they do that?" quite a lot. I mean, do they design characters to be sub par on purpose?
Alright, I am getting kinda sick of Yoshi and was thinking that if I am not into tourney play, tiers don't really matter right? Cause...it seems like all the characters that I like are not high.
Fun stuff, sorry I wasn't able to stick around longer.
Alright, I am getting kinda sick of Yoshi and was thinking that if I am not into tourney play, tiers don't really matter right? Cause...it seems like all the characters that I like are not high.
Fun stuff, sorry I wasn't able to stick around longer.
Don't worry about it, I had to leave maybe 5 minutes after you. And thanks for making me realize I really just want to off-main Zas. Think I will be maining Sieg or Tira.
I decided to get good with Rock, so I can now do just about everything he can do. It's fun, but makes me say "why the hell would they do that?" quite a lot. I mean, do they design characters to be sub par on purpose?
Alright...so, tiers don't really matter, they just have the most powerful characters(potentially)? Screw it I am playing Zas, cuz he is awesome.
That's exactly how I feel about it. Every time I bust out the Painbow (4B+K, B+K you know it the instant you see it) I just go "awww yeah" because that is what being kick ass is all about.
Alright...so, tiers don't really matter, they just have the most powerful characters(potentially)? Screw it I am playing Zas, cuz he is awesome.
I'd rather lose with a character I like than win with a character I loath.
Don't worry about tiers. Consider your character's pros and cons and try to adjust your style to play up their strengths while minimizing their weaknesses.
Alright, I am getting kinda sick of Yoshi and was thinking that if I am not into tourney play, tiers don't really matter right? Cause...it seems like all the characters that I like are not high.
Fun stuff, sorry I wasn't able to stick around longer.
Don't worry about it, I had to leave maybe 5 minutes after you. And thanks for making me realize I really just want to off-main Zas. Think I will be maining Sieg or Tira.
I think Zas is mostly a gimmicky ring out character. If a RO is possible, he can surely manage it, but it just isn't always the case. I've seen some pretty nasty Tiras. Her range is actually longer than you'd think, and she's fuckin' quick.
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
Alright...so, tiers don't really matter, they just have the most powerful characters(potentially)? Screw it I am playing Zas, cuz he is awesome.
That's exactly how I feel about it. Every time I bust out the Painbow (4B+K, B+K you know it the instant you see it) I just go "awww yeah" because that is what being kick ass is all about.
I love getting people in that...especially when I knock them down and they think I'm going to 1A,B so they go into a crouch as soon as they get up then I pull that one out instead.
I got so used to doing it that I accidently pulled a got who was going to get RO'd by the 4B+K back into the ring with the B+K part.
Edit: I would have to disagree with you, Zasa really doesn't need to depend on ROs he just has a lot of moves that can. It more about the push and pull, IMO.
Alright...so, tiers don't really matter, they just have the most powerful characters(potentially)? Screw it I am playing Zas, cuz he is awesome.
That's exactly how I feel about it. Every time I bust out the Painbow (4B+K, B+K you know it the instant you see it) I just go "awww yeah" because that is what being kick ass is all about.
I love getting people in that...especially when I knock them down and they think I'm going to 1A,B so they go into a crouch as soon as they get up then I pull that one out instead.
I got so used to doing it that I accidently pulled a got who was going to get RO'd by the 4B+K back into the ring with the B+K part.
Edit: I would have to disagree with you, Zasa really doesn't need to depend on ROs he just has a lot of moves that can. It more about the push and pull, IMO.
You're probably right, he's just one of the characters I haven't seen a master of most likely.
Good fights, Page-. I retire as champion. Seriously, thanks for being patient enough to beat the shit out of me 30 times. I felt like I was actually getting a little better as we played, but it was really just abusing the shit out of Rock's glaring weaknesses and whoring two moves. I think I am getting better at my throws though. When I first started playing people from these boards, I usually forgot I even HAD throws.
Tonight I fought the number two ranked guy (on 360) twice. I managed to win the second fight, breaking his 30 win winning streak. It was hugely gratifying and a very satisfying fight. I was happy to see that the number two ranked guy wasn't a spammer, but merely an excellent Siegfried player. He also a nice guy and sent me a message thanking me for the fight afterward.
I know rank =/= skill, but I could not help but let my SCIV ego grow a bit after the fight. Satisfying fights in SCIV make the spammer fights worth it, at least in my opinion.
Tonight I fought the number two ranked guy (on 360) twice. I managed to win the second fight, breaking his 30 win winning streak. It was hugely gratifying and a very satisfying fight. I was happy to see that the number two ranked guy wasn't a spammer, but merely an excellent Siegfried player. He also a nice guy and sent me a message thanking me for the fight afterward.
I know rank =/= skill, but I could not help but let my SCIV ego grow a bit after the fight. Satisfying fights in SCIV make the spammer fights worth it, at least in my opinion.
Man... Stupid Siegfried.
While we're in the subject of Siegfried's stupidity... Anyone here play Setsuka? And if so, how do you close in fast enough to Siegfried? It always seems hard to find openings to beat him up, in fact... I usually just rely on the other player to make mistakes, if they're decent I get perfected easily(I even got critically finished once).
Siggy likes to fight at mid range, and you should be able to punish him fairly easily from there. Block - > Ba or 66BA, etc. Now you're close, see? She has many other ways to get close, but I haven't played her much in 4, so you'll have to get help from someone else.
Siggy likes to fight at mid range, and you should be able to punish him fairly easily from there. Block - > Ba or 66BA, etc. Now you're close, see? She has many other ways to get close, but I haven't played her much in 4, so you'll have to get help from someone else.
OK.
Ba is one of my favourite attacks... I find myself using it a lot! But against Siegfried, I don't seem to be able to pull it off as effectively. The forward stab(I think it's 6B) when I block it, I get out of Ba range. The 2 high slashes and downward stab, if I block it... Once again, outside of Ba range. Also... If blocked, Ba can knock people away from some of my fast attacks, and there's also a moment where I am complete.
66BA, also another of my favs. I find that the range of the attack is horribly misleading and people are often surprised to get hit... However, it's fairly easy to read(and block) and like Ba, it also has the vulnerable moment... Which leads most people to Block and throw.
Maybe I'm approaching it the wrong way, to be honest, I think it'd probably better for me to see someone actually doing it, than being described how to do it.
Alright, I am getting kinda sick of Yoshi and was thinking that if I am not into tourney play, tiers don't really matter right? Cause...it seems like all the characters that I like are not high.
Fun stuff, sorry I wasn't able to stick around longer.
Don't worry about it, I had to leave maybe 5 minutes after you. And thanks for making me realize I really just want to off-main Zas. Think I will be maining Sieg or Tira.
I think Zas is mostly a gimmicky ring out character. If a RO is possible, he can surely manage it, but it just isn't always the case. I've seen some pretty nasty Tiras. Her range is actually longer than you'd think, and she's fuckin' quick.
Zas has huge reach inside the ring too and has an unconventional game.. most people aren't used to playing against him and fall for his pulls every time. He would be better with stronger throws, for sure, his are among the weakest in the game, but if you play Zas properly ROs are just one part of his strategy, not the main part. Although 4B+K is wicked for launching guys back out of the ring, I can't remember who I did that to the other night 5 seconds into the fight.. cap'n? really wanted that final round
I decided to get good with Rock, so I can now do just about everything he can do. It's fun, but makes me say "why the hell would they do that?" quite a lot. I mean, do they design characters to be sub par on purpose?
Aha. Low-tiers FTW! Rock and Mina all the way.
I would say that, in general, tiers don't matter. They're really more hypothetical If both player 1 and player 2 were perfect strategists with frame-perfect inputs, who would win? Page has good success with Rock, despite him not being an intuitive character. I think that's the best part of Soul Calibur, that any sufficiently skilled player has a shot with anyone on the roster.
I was surprised to learn that Yoshi is considered high-tier, though. His stance moves are generally not a big part of my strategy, and his range is painfully short. Only 3B and 214A seem like remotely abusable moves. What about him makes him high tier?
Siggy likes to fight at mid range, and you should be able to punish him fairly easily from there. Block - > Ba or 66BA, etc. Now you're close, see? She has many other ways to get close, but I haven't played her much in 4, so you'll have to get help from someone else.
So, other than GI's, how do you sidestep Siegfried players that abuse his 8-way run tracking moves? I can usually annihilate Siegfrieds, but sometimes one will come along that just spams all his tracking moves. Considering Xianghua has a rather short range and very little, if any moves that override Sieg's tracking moves, I really don't know what to do in these cases.
Basically, nerf all tracking moves the way Raph's BB has been nerfed. kthx
EDIT: It wouldn't be so bad if the camera angle didn't change. Throws my timing off entirely.
I decided to get good with Rock, so I can now do just about everything he can do. It's fun, but makes me say "why the hell would they do that?" quite a lot. I mean, do they design characters to be sub par on purpose?
Aha. Low-tiers FTW! Rock and Mina all the way.
I would say that, in general, tiers don't matter. They're really more hypothetical If both player 1 and player 2 were perfect strategists with frame-perfect inputs, who would win? Page has good success with Rock, despite him not being an intuitive character. I think that's the best part of Soul Calibur, that any sufficiently skilled player has a shot with anyone on the roster.
I'm finding this to be true. Every tier list I see places Tira on the low end but I'm finding just so many abusable options with her that I'm starting to think everyone in the world is wrong. Especially fun last night was the Kilik spammer who started screaming at me to "stop doing the same four moves over and over". And I have to say that when someone does either of Cervy's big moves (Psycho Crusher or Teleport) and you bust out that GS A+B impact throw. It is so satisfying in every way. It seems to impact a lot more stuff after the patch, too.
In short, hooray for fighting games where every character has a shot.
Ya, mostly tiers break down to safety, risk/rewards, and punishment options at high levels. Basically, the more you have to commit and leave yourself vulnerable, the worse off you are. Punishment is even easier to figure out, and it's the main reason why Rock is so terrible: if I'm using Cassie and I block something unsafe then I get at least a 100% chance to hit a 236:B, possibly more. On a whiffed move I have 70-80 damage, also 100% guaranteed. With Rock I have a chance to hit a 6K, if that manages a CH then I have a 50% chance to hit a ground throw for another 40 damage or so. Rock = fail.
I have 1000/1000 on SCIV, and the Level 20 online was definitely the lamest of the achievements. I was so eager to hit 20 so I could be done with ranked matches FOREVER.
Siggy likes to fight at mid range, and you should be able to punish him fairly easily from there. Block - > Ba or 66BA, etc. Now you're close, see? She has many other ways to get close, but I haven't played her much in 4, so you'll have to get help from someone else.
So, other than GI's, how do you sidestep Siegfried players that abuse his 8-way run tracking moves? I can usually annihilate Siegfrieds, but sometimes one will come along that just spams all his tracking moves. Considering Xianghua has a rather short range and very little, if any moves that override Sieg's tracking moves, I really don't know what to do in these cases.
Basically, nerf all tracking moves the way Raph's BB has been nerfed. kthx
EDIT: It wouldn't be so bad if the camera angle didn't change. Throws my timing off entirely.
All his mid or long range horizontals are either high or low, and easy enough to see coming. X has enough TC moves that you should be able to move in on these jerks, then once you're in you have to stay in their face and not get pushed back out.
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Nope. You're going to have to rely on 33K,B and 8_2B+K. Raphael's BB was the only thing holding him up so high in this version...his drop in the tiers is going to be accompanied by cartoon whistling sound effects.
Out of curiousity, where do the tiers stand right now?
I'm betting that Tira and Voldo hover near the bottom with Rock and Mina, but you never know.
twitch.tv/Taramoor
@TaramoorPlays
Taramoor on Youtube
Really, 1.03 was all the incentive I needed to drop Cassie. Take away my instant kill easy combos, will you!
Tiers aren't really agreed on right now, and they'll be changing with the patch. But you can look at who got changed (and how and why) for an idea about how the Japanese felt about the game.
Voldo was actually pretty good. At least mid-tier. His nerf is probably going to hurt him, though. Tira could be good, especially in the right hands. I think she can still make a go of it, you just have to be careful. I foresee changes to her stances in the future.
Edit: High tier characters are pretty much (and it varies a lot): Sisters, Ivy, Amy, Yoshi, a few others who I'm blanking on right now.
Anyone want to beta read a paranormal mystery novella? Here's your chance.
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Hmm, is there any reliable place where we can see the change log? I'm not saying I don't trust you guys but... Well, I guess that's kind of what I'm saying. :x
In any case, if those were all the changes made to Setsuka, I won't be altering the way I move her... Although I've recently discovered the wonders of 2A+B.
PSN: Kylogue
Some beautiful day i'll win a couple matches though. some day.
For a general listing of the early findings:
http://soulcaliburuniverse.com/forums/index.php?topic=3071.msg131040#msg131040
For more in-depth analysis and latest findings:
http://www.caliburforum.com/forums/showthread.php?s=&threadid=34768
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Haha, you're exaggerating. We'll have to play more often. Who are the other good PA ps3 players?
About tiers, people seriously put way too much emphasis on them. They only matter at the highest level where people have superhuman reflexes where mixups won't work. Any character is viable below that level.
LoL: BunyipAristocrat
Fun stuff, sorry I wasn't able to stick around longer.
Don't worry about it, I had to leave maybe 5 minutes after you. And thanks for making me realize I really just want to off-main Zas. Think I will be maining Sieg or Tira.
Aha. Low-tiers FTW! Rock and Mina all the way.
Anyone want to beta read a paranormal mystery novella? Here's your chance.
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That's exactly how I feel about it. Every time I bust out the Painbow (4B+K, B+K you know it the instant you see it) I just go "awww yeah" because that is what being kick ass is all about.
I'd rather lose with a character I like than win with a character I loath.
Don't worry about tiers. Consider your character's pros and cons and try to adjust your style to play up their strengths while minimizing their weaknesses.
I think Zas is mostly a gimmicky ring out character. If a RO is possible, he can surely manage it, but it just isn't always the case. I've seen some pretty nasty Tiras. Her range is actually longer than you'd think, and she's fuckin' quick.
I love getting people in that...especially when I knock them down and they think I'm going to 1A,B so they go into a crouch as soon as they get up then I pull that one out instead.
I got so used to doing it that I accidently pulled a got who was going to get RO'd by the 4B+K back into the ring with the B+K part.
Edit: I would have to disagree with you, Zasa really doesn't need to depend on ROs he just has a lot of moves that can. It more about the push and pull, IMO.
You're probably right, he's just one of the characters I haven't seen a master of most likely.
You did good, and made me look really stupid many rounds. Even most of the rounds I won I had to work for a lot.
I've got a very special treat for you, too.
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I know rank =/= skill, but I could not help but let my SCIV ego grow a bit after the fight. Satisfying fights in SCIV make the spammer fights worth it, at least in my opinion.
Anyone want to beta read a paranormal mystery novella? Here's your chance.
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Man... Stupid Siegfried.
While we're in the subject of Siegfried's stupidity... Anyone here play Setsuka? And if so, how do you close in fast enough to Siegfried? It always seems hard to find openings to beat him up, in fact... I usually just rely on the other player to make mistakes, if they're decent I get perfected easily(I even got critically finished once).
So... Any tips?
PSN: Kylogue
Siggy likes to fight at mid range, and you should be able to punish him fairly easily from there. Block - > Ba or 66BA, etc. Now you're close, see? She has many other ways to get close, but I haven't played her much in 4, so you'll have to get help from someone else.
Anyone want to beta read a paranormal mystery novella? Here's your chance.
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OK.
Ba is one of my favourite attacks... I find myself using it a lot! But against Siegfried, I don't seem to be able to pull it off as effectively. The forward stab(I think it's 6B) when I block it, I get out of Ba range. The 2 high slashes and downward stab, if I block it... Once again, outside of Ba range. Also... If blocked, Ba can knock people away from some of my fast attacks, and there's also a moment where I am complete.
66BA, also another of my favs. I find that the range of the attack is horribly misleading and people are often surprised to get hit... However, it's fairly easy to read(and block) and like Ba, it also has the vulnerable moment... Which leads most people to Block and throw.
Maybe I'm approaching it the wrong way, to be honest, I think it'd probably better for me to see someone actually doing it, than being described how to do it.
PSN: Kylogue
Zas has huge reach inside the ring too and has an unconventional game.. most people aren't used to playing against him and fall for his pulls every time. He would be better with stronger throws, for sure, his are among the weakest in the game, but if you play Zas properly ROs are just one part of his strategy, not the main part. Although 4B+K is wicked for launching guys back out of the ring, I can't remember who I did that to the other night 5 seconds into the fight.. cap'n? really wanted that final round
I would say that, in general, tiers don't matter. They're really more hypothetical If both player 1 and player 2 were perfect strategists with frame-perfect inputs, who would win? Page has good success with Rock, despite him not being an intuitive character. I think that's the best part of Soul Calibur, that any sufficiently skilled player has a shot with anyone on the roster.
I was surprised to learn that Yoshi is considered high-tier, though. His stance moves are generally not a big part of my strategy, and his range is painfully short. Only 3B and 214A seem like remotely abusable moves. What about him makes him high tier?
So, other than GI's, how do you sidestep Siegfried players that abuse his 8-way run tracking moves? I can usually annihilate Siegfrieds, but sometimes one will come along that just spams all his tracking moves. Considering Xianghua has a rather short range and very little, if any moves that override Sieg's tracking moves, I really don't know what to do in these cases.
Basically, nerf all tracking moves the way Raph's BB has been nerfed. kthx
EDIT: It wouldn't be so bad if the camera angle didn't change. Throws my timing off entirely.
I'm finding this to be true. Every tier list I see places Tira on the low end but I'm finding just so many abusable options with her that I'm starting to think everyone in the world is wrong. Especially fun last night was the Kilik spammer who started screaming at me to "stop doing the same four moves over and over". And I have to say that when someone does either of Cervy's big moves (Psycho Crusher or Teleport) and you bust out that GS A+B impact throw. It is so satisfying in every way. It seems to impact a lot more stuff after the patch, too.
In short, hooray for fighting games where every character has a shot.
Amy can still go to hell though.
twitch.tv/Taramoor
@TaramoorPlays
Taramoor on Youtube
Anyone want to beta read a paranormal mystery novella? Here's your chance.
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.. what the fuck is a "Battle of Destiny"? that popped up and the announcer announced it before the last match I just played.
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No kilik spammers. 20 matches now AND ALL FUCKING SIEGFRIED OR NIGHTMARE.
#21 now.. SEIGFRIED AGAIN
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I won 3-0.
Siegfried is like my fucking poison.
All his mid or long range horizontals are either high or low, and easy enough to see coming. X has enough TC moves that you should be able to move in on these jerks, then once you're in you have to stay in their face and not get pushed back out.
Anyone want to beta read a paranormal mystery novella? Here's your chance.
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Podcast WHORING: Episodes 2-8 (Thanks Zonghui)