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Duke Nukem 3D for Xbox Live

electricitylikesmeelectricitylikesme Registered User regular
edited August 2008 in Games and Technology
OMG!
Duke Nukem 3D for Xbox LIVE Arcade

We've been asked about this for a long time, we've had fans pleading with us for some sort of announcement or information. Well, today is the day!
We're very pleased to announce that "Duke Nukem 3D for Xbox LIVE Arcade" will be coming to your Xbox 360 console soon!


As has been reported around the net today, we can confirm that the game has indeed passed final certification with Microsoft on Friday the 15th of August (on our first try, no less). That means the game is done - it is now in the hands of Microsoft. At this time we cannot give you details on release date or points cost, as we do not have that information. There's plenty of really cool stuff in this new update to a classic title. While we're not quite ready to divulge everything yet, we can tell you this.
There is a preview available now in the October 2008 issue of the Official Xbox Magazine. This issue of the magazine is hitting subscribers' mailboxes starting today, and will be available on newsstands in a few days. Some of the folks from the Official Xbox Magazine have been playing it, and have written up a preview about the game and their thoughts on the game, having played it. You definitely won't want to miss that.



Look for online previews of the game to start appearing on August 26th. We're really excited about this release - and we hope you will be too! More info on the way - stay tuned!

So, will it suck or be surprisingly good?

EDIT: Thread title updated to reflect actually reading press releases. On the plus side, it will almost definitely be good now.

electricitylikesme on
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Posts

  • devoirdevoir Registered User regular
    edited August 2008
    Duke Nukem 3D.

    devoir on
  • edited August 2008
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  • LotharsLothars Registered User regular
    edited August 2008
    Haha I just realized.

    EDIT: I saw the words "11 years" and then assumed it had to be DNF. Guess they just needed more money for it.

    I really hope it's next month sometime

    but it's all good, I will be buying this on the first day.

    Lothars on
  • Undead ScottsmanUndead Scottsman Cybertronian Paranormal Eliminator Registered User regular
    edited August 2008
    Best Xbox Live news since Castle Crashers' Release Date.

    Now when can we get Doom 2?

    Undead Scottsman on
  • ViscountalphaViscountalpha The pen is mightier than the sword http://youtu.be/G_sBOsh-vyIRegistered User regular
    edited August 2008
    I really hope it doesn't look too shitty. I remember this being awesome in the day and not really getting to enjoy the multiplayer. I'm going to get this probably.

    Viscountalpha on
  • musanmanmusanman Registered User regular
    edited August 2008
    I REALLY hope there is multiplayer deathmatch. Dropping pipe bombs from above using the jetpack brings out the most maniacal of laughter.

    musanman on
    sic2sig.jpg
  • LewiePLewieP Registered User regular
    edited August 2008
    Who's the publisher on this?

    LewieP on
  • Undead ScottsmanUndead Scottsman Cybertronian Paranormal Eliminator Registered User regular
    edited August 2008
    musanman wrote: »
    I REALLY hope there is multiplayer deathmatch. Dropping pipe bombs from above using the jetpack brings out the most maniacal of laughter.

    Achiements mention getting x ammount of kills in multiplayer. I would assume it's online.

    Undead Scottsman on
  • KalkinoKalkino Buttons Londres Registered User regular
    edited August 2008
    So this will provide them with revenue they can devote to making more awesome trailers? Sign me up!

    Kalkino on
    Freedom for the Northern Isles!
  • darleysamdarleysam On my way to UKRegistered User regular
    edited August 2008
    The achievements mention co-op.

    I will buy the hell out of this the day it is released.

    darleysam on
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  • Uncle_BalsamicUncle_Balsamic Registered User regular
    edited August 2008
    This and Banjo Kazooie. I'm excited.

    Uncle_Balsamic on
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  • DixonDixon Screwed...possibly doomed CanadaRegistered User regular
    edited August 2008
    I remember a thread of this like 6 months ago....still I can't wait for it

    Dixon on
  • EchoEcho ski-bap ba-dapModerator, Administrator admin
    edited August 2008
    Kalkino wrote: »
    So this will provide them with revenue they can devote to making more awesome trailers? Sign me up!

    Anyone that posts that trailer will get punched in the junk.

    Echo on
  • PeewiPeewi Registered User regular
    edited August 2008
    Echo wrote: »
    Kalkino wrote: »
    So this will provide them with revenue they can devote to making more awesome trailers? Sign me up!

    Anyone that posts that trailer will get punched in the junk.

    What trailer? This trailer?

    Peewi on
  • darleysamdarleysam On my way to UKRegistered User regular
    edited August 2008
    *COCKPUNCH*

    darleysam on
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  • TrevorTrevor Registered User regular
    edited August 2008
    So uh, is this going to be a Marathon style upgrade or a Doom-style straight port? It says "new update to a classic title" but doesn't give specifics.

    Trevor on
  • ShadowfireShadowfire Vermont, in the middle of nowhereRegistered User regular
    edited August 2008
    darleysam wrote: »
    The achievements mention co-op.

    I will buy the hell out of this the day it is released.

    The original game had Co-op. This is awesome news.


    Wait a sec... that means they're actually publishing a game. Universe explode?

    Shadowfire on
  • darleysamdarleysam On my way to UKRegistered User regular
    edited August 2008
    Shadowfire wrote: »
    darleysam wrote: »
    The achievements mention co-op.

    I will buy the hell out of this the day it is released.

    The original game had Co-op. This is awesome news.


    Wait a sec... that means they're actually publishing a game. Universe explode?

    I'm crossing fingers, toes and penises for splitscreen co-op.

    darleysam on
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  • ReverendToastReverendToast Registered User regular
    edited August 2008
    I love this game, haven't played it for a while since I am now using a mac and haven't upgraded to Leopard yet (for windows) however I went through the 3drealms forums have have gathered some unannounced info.

    First of all, previews for this won't happen until the 26th, guess everyone has to wait to post things until the official XBox magazine hits shelves, but on the 26th IGN and others will have more info.

    From things mentioned by George and Joe on the forums this is what I have gathered/assumed.

    There will be level "time-trial" leaderboards

    Auto-aim is going to be always on, no toggle (From what I remember the original game was like this.)

    At least single player wise it will be the Atomic Edition... nothing has been mentioned if Duke-Tag and the other multiplayer enhancements added with the plutonium pack are going to be included (I assume it will be though.) The reason this is known, is because Joe said that he could do a speed run from the first level through The Queen in 2.5 hours. (somebody talking about achievments was saying it should only take an hour to go through the entire game).

    The graphics aren't going to be super improved like Marathon.. not sure if it will play full screen, or if it will have the cropping bars like Doom.

    From what I gathered, the port was done internally at 3drealms, and all the work needed to be done took place within the past year.

    There are a lot of questions people were asking, but George kept on saying wait till the 26th.

    Nothing was mentioned if any of the console port improvements are going to be in there. (3d engine from the Saturn version, or 3d explosions and the final boss from the N64 version)

    Nothing would be said about any other enhancements, the dev's even posted the Joystic/kotaku news items about the rewind feature instead of saying it themselves.

    Nothing was said about how many could play over live for Dukematch, but the assumption is 8.

    Oh, and you can't play with the message keyboard attatchment (Someone wondered if they could :P)

    Anyways, I hope a lot of these helped with pressing questions. Hopefully this will sell well, and maybe push for even more classic FPS games to be released. Personally I am REALLY hoping for Blood and Dark Forces(Especially if they include the unpublished multiplayer stuff they had running after release)

    ReverendToast on
    -The Good Reverend Toast

    XboxLive Reverend Toast (Don't forget the Space); PSN ReverendToast (No space here)
  • The_SpaniardThe_Spaniard It's never lupines Irvine, CaliforniaRegistered User regular
    edited August 2008
    I know they said they are doing this with like no enhancements, but I'm at least hoping for widescreen, and if it's not to much to ask sharpened textures, because a game like that on my bigscreen would look like a big blob of pixelated ass.

    The_Spaniard on
    Playstation/Origin/GoG: Span_Wolf Xbox/uPlay/Bnet: SpanWolf Nintendo: Span_Wolf SW-7097-4917-9392 Steam: http://steamcommunity.com/id/Span_Wolf/
  • slash000slash000 Registered User regular
    edited August 2008
    I know they said they are doing this with like no enhancements, but I'm at least hoping for widescreen, and if it's not to much to ask sharpened textures, because a game like that on my bigscreen would look like a big blob of pixelated ass.


    Well, they can't exactly take the work done by the community, but there is a high-res texture pack for the PC original that was put together by the mod community. And so combined with the source port, you can at least play it on the PC in high definition resolution with high definition textures.


    But I doubt the XBLA game will have hi def textures. But I would expect them to at least support high definition resolution.


    That said, even the original game's graphics hold up extremely well today. So it wouldn't be so bad if it was a straight port supporting 720p or 1080p or whatever.

    slash000 on
  • SandersSanders Registered User regular
    edited August 2008
    Piece of Cake 25
    Complete "L.A. Meltdown" on any difficulty or in co-op.

    Let's Rock 25
    Complete "Lunar Apocalypse" on any difficulty or in co-op.

    Come Get Some 25
    Complete "Shrapnel City" on any difficulty or in co-op.

    Game Over 25
    Complete "The Birth" on any difficulty or in co-op.

    Duke's Mighty Foot 10
    Step on 40 enemies after using the Shrinker on them.

    Looks Like Cleanup on Aisle 4 10
    Step in a pile of excrement.

    Shake It Baby 10
    Tip an exotic dancer.

    Oomph, Uugh, Where is it? 10
    Find 70 secret areas.

    Alien Maggots are Gonna Pay 10
    Finish the "Hollywood Holocaust" level in under 3 minutes.

    Gonna Rip Em' a New One 10
    Get 100 total kills in ranked Dukematch games (Online).

    See You in Hell 15
    Get 250 total kills in ranked Dukematch games (Online).

    Hail to the King, Baby 25
    Earn respect and get 500 total kills in ranked Dukematch games (Online).
    Achievements. Spoilered because some people are anal about that, though anybody who has ever played Duke 3D will have no surprises.

    Sanders on
  • FireWeaselFireWeasel Registered User regular
    edited August 2008
    This has the best MP ever.

    I once filled up an entire bathroom full of pipe bombs, then ran into a control room to watch it on a closed-circuit TV.

    I watched my buddy run into the room, turning on the light, and then I imagined the horrified look on his face as he realized what was happening, surrounded by pipe bombs.

    Then I pressed the pipe bomb switch.

    BOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM.

    Single best MP moment, ever.

    FireWeasel on
    AC:CL Wii -- 3824-2125-9336 City: Felinito Me: Nick
  • TripKMATripKMA Registered User regular
    edited August 2008
    From OXM:

    8 Player co-op and Dukematch
    Recordable and uploadable user gameplay clips
    Vision-camera support for multiplayer lobbies
    And uhh "Tivo. Yes, when you die, you can rewind as far back in the level as you like, be it five seconds or five minutes."

    TripKMA on
  • FireWeaselFireWeasel Registered User regular
    edited August 2008
    TripKMA wrote: »
    From OXM:

    8 Player co-op and Dukematch
    Recordable and uploadable user gameplay clips
    Vision-camera support for multiplayer lobbies
    And uhh "Tivo. Yes, when you die, you can rewind as far back in the level as you like, be it five seconds or five minutes."

    So, the big plot twist is that Duke Nukem is actually the descendant of Prince of Persia? Awesome!

    FireWeasel on
    AC:CL Wii -- 3824-2125-9336 City: Felinito Me: Nick
  • randombattlerandombattle Registered User regular
    edited August 2008
    I hope they support custom levels and stuff. That was the best part about Duke online.

    randombattle on
    itsstupidbutidontcare2.gif
    I never asked for this!
  • The_SpaniardThe_Spaniard It's never lupines Irvine, CaliforniaRegistered User regular
    edited August 2008
    I hope they support custom levels and stuff. That was the best part about Duke online.

    This is MS we are talking about, it's NOT going to happen, they don't support custom content. Remember Unreal Tournament 3?

    The_Spaniard on
    Playstation/Origin/GoG: Span_Wolf Xbox/uPlay/Bnet: SpanWolf Nintendo: Span_Wolf SW-7097-4917-9392 Steam: http://steamcommunity.com/id/Span_Wolf/
  • ReverendToastReverendToast Registered User regular
    edited August 2008
    In the official forums they said that there isn't going to be a level editor, but seemed to hint that there will be a robust amount of multiplayer maps. George did say that there could me additional map packs, but that all depends on if they see if it is worth the effort.

    Custom levels work really well on the PC, but with Duke all the steps you need to take to make a level are a bit too complex to include on a 360 game. Yes, level making isn't that difficult, but a lot of stuff needed lots of knowledge of the controls, understanding of how the system works (like making multiple levels, underwater areas, elevators, lights, etc). Halo 3's system works for Halo 3, but its just more customizing of item and "furniture" locations.

    Time Splitters 2 had a pretty decent system, but it was just placing different sections of rooms and corridors together.

    While having the custom ability would be a cool feature, it would be a very stale compared to the original build editor.

    ReverendToast on
    -The Good Reverend Toast

    XboxLive Reverend Toast (Don't forget the Space); PSN ReverendToast (No space here)
  • Grizzly_AddamsGrizzly_Addams Registered User, ClubPA regular
    edited August 2008
    Peewi wrote: »
    Echo wrote: »
    Kalkino wrote: »
    So this will provide them with revenue they can devote to making more awesome trailers? Sign me up!

    Anyone that posts that trailer will get punched in the junk.

    What trailer? This trailer?

    I'd never seen that before... was that really what they showed at E3? Man they loves to shit on them some days.

    Grizzly_Addams on
    Dr+Bongenstein.png
  • JerikTelorianJerikTelorian Registered User regular
    edited August 2008
    blah blah

    Auto-aim is going to be always on, no toggle (From what I remember the original game was like this.)

    blah blah

    What is this "auto-aiming" you speak of?

    I don't recall the original having auto aim -- though now that I think of it the Doom years had that wierd quasi auto aim where your bullets magically went leftish or rightish because of the innaccuracy of the system itself. If this what they mean?

    JerikTelorian on
    SteamID -- JerikTelorian
    XBL: LiquidSnake2061
    Shade wrote: »
    Anyone notice how some things (mattresses and the copy machines in Highrise) are totally impenetrable? A steel wall, yeah that makes sense, but bullets should obliterate copy machines.

    I don't know about you, but I always buy a bullet proof printer. Its a lot more expensive, but I think the advantages are apparent.
  • artooartoo Registered User regular
    edited August 2008
    artoo on
  • darleysamdarleysam On my way to UKRegistered User regular
    edited August 2008
    FireWeasel wrote: »
    TripKMA wrote: »
    From OXM:

    8 Player co-op and Dukematch
    Recordable and uploadable user gameplay clips
    Vision-camera support for multiplayer lobbies
    And uhh "Tivo. Yes, when you die, you can rewind as far back in the level as you like, be it five seconds or five minutes."

    So, the big plot twist is that Duke Nukem is actually the descendant of Prince of Persia? Awesome!

    Braid Nukem 3D?

    darleysam on
    forumsig.png
  • randombattlerandombattle Registered User regular
    edited August 2008
    artoo wrote: »
    Wow that looks awesome.

    randombattle on
    itsstupidbutidontcare2.gif
    I never asked for this!
  • DehumanizedDehumanized Registered User regular
    edited August 2008
    darleysam wrote: »
    FireWeasel wrote: »
    TripKMA wrote: »
    From OXM:

    8 Player co-op and Dukematch
    Recordable and uploadable user gameplay clips
    Vision-camera support for multiplayer lobbies
    And uhh "Tivo. Yes, when you die, you can rewind as far back in the level as you like, be it five seconds or five minutes."

    So, the big plot twist is that Duke Nukem is actually the descendant of Prince of Persia? Awesome!

    Braid Nukem 3D?

    Braid spoilers, do not click if you haven't beaten it (no, really, I mean it):
    I wouldn't put it past Duke to invent the atomic bomb.

    Dehumanized on
  • darleysamdarleysam On my way to UKRegistered User regular
    edited August 2008
    artoo wrote: »
    Wow that looks awesome.

    It's sad to think that in my mind all those years ago, the first one looked like the second one actually does.

    darleysam on
    forumsig.png
  • ReverendToastReverendToast Registered User regular
    edited August 2008
    Its the same "Autoaim" that was in the original. Basically mostly up/down direction, same as Doom.... not as crazy as the Perfect dark/Goldeneye autoaim :P

    ReverendToast on
    -The Good Reverend Toast

    XboxLive Reverend Toast (Don't forget the Space); PSN ReverendToast (No space here)
  • The_SpaniardThe_Spaniard It's never lupines Irvine, CaliforniaRegistered User regular
    edited August 2008
    artoo wrote: »
    Wow that looks awesome.

    That's not what the 360 version is going to look like, it's just a screen from the HD mod.

    The_Spaniard on
    Playstation/Origin/GoG: Span_Wolf Xbox/uPlay/Bnet: SpanWolf Nintendo: Span_Wolf SW-7097-4917-9392 Steam: http://steamcommunity.com/id/Span_Wolf/
  • AmbivalentAmbivalent Registered User regular
    edited August 2008
    I'm assuming the "tivio" feature is something similar to the theater feature in halo 3?

    Ambivalent on
  • artooartoo Registered User regular
    edited August 2008
    Ambivalent wrote: »
    I'm assuming the "tivio" feature is something similar to the theater feature in halo 3?

    No, I'm pretty sure you rewind gameplay then keep playing.

    artoo on
  • AmbivalentAmbivalent Registered User regular
    edited August 2008
    well, that's really fucking cool.

    Ambivalent on
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