The closest thing to a combat pet that priest can have (temporarily) are mind controlled humanoids. Certain NPC humanoids have their own selection of spells that can be used, however if you mind control a player you can only auto-attack with them.
Oh thanks guys, maybe i'll try the dog or even the cat.. hehe
The Prarie Dog (groundhog basically) is the Tauren pet I beleive so getting it is easiest from the Neutral AH if you are alliance and from near Thunderbluff if you are Horde. The Cats are sold at a house just outside Stormwind and the white kitten from a little kid inside Stormwind and the same goes for them being in the Neutral AH sometimes for Horde to get. There are Rabbits for Dwarfs, Roaches for undead, Owls for Night Elves, Parrots from Booty Bay and from Deadmines, and I forgot what the Orc/Troll one is plus there will probably be ones for the new races as well.
Personally I bought the Collectors Edition of the game so I get a Panda/Zergling(Starcraft)/Mini Diablo whenever I start a new character so I don't bother with too much else.
Oh thanks guys, maybe i'll try the dog or even the cat.. hehe
The Prarie Dog (groundhog basically) is the Tauren pet I beleive so getting it is easiest from the Neutral AH if you are alliance and from near Thunderbluff if you are Horde. The Cats are sold at a house just outside Stormwind and the white kitten from a little kid inside Stormwind and the same goes for them being in the Neutral AH sometimes for Horde to get. There are Rabbits for Dwarfs, Roaches for undead, Owls for Night Elves, Parrots from Booty Bay and from Deadmines, and I forgot what the Orc/Troll one is plus there will probably be ones for the new races as well.
Personally I bought the Collectors Edition of the game so I get a Panda/Zergling(Starcraft)/Mini Diablo whenever I start a new character so I don't bother with too much else.
Snakes for Trolls. Probably Orcs too, considering the vendor (A troll) is in Org.
Oh thanks guys, maybe i'll try the dog or even the cat.. hehe
The Prarie Dog (groundhog basically) is the Tauren pet I beleive so getting it is easiest from the Neutral AH if you are alliance and from near Thunderbluff if you are Horde. The Cats are sold at a house just outside Stormwind and the white kitten from a little kid inside Stormwind and the same goes for them being in the Neutral AH sometimes for Horde to get. There are Rabbits for Dwarfs, Roaches for undead, Owls for Night Elves, Parrots from Booty Bay and from Deadmines, and I forgot what the Orc/Troll one is plus there will probably be ones for the new races as well.
Personally I bought the Collectors Edition of the game so I get a Panda/Zergling(Starcraft)/Mini Diablo whenever I start a new character so I don't bother with too much else.
i'm a horde.. so maybe i'll take your advice.. thanks
so holy fire is back to normal now (tested it on a level 8 boar, and it resisted the first time ) and the spirit buff uses up inner focus again
I just wish they'd lower the mana cost for Priest (and Mage too, I guess) buffs. I shouldn't have to spend between 5000 and 20000 mana just to buff a raid with Prayer of Spirit alone. Fortitude's cost has always been completely ridiculous as well.
korodullin on
- The Four Horsemen of the Apocalypse (2017, colorized)
Anyone want to share their Shadow-builds for solo-grinding in BC? I am going with 19/0/32 to start with as the Disc talents will help me heal in 5-mans (have some decent +healing gear). I am totally lost on where to spend the first 10 Disc talent points so any advice would be helpful.
Can't talk myself into Shadow Power given that it only affects 2 spells. Any feedback from Shadowpriests (been focused on healing for the last 9 months) is appreciated.
Here's the build I'm using. It's a bit more focused towards raiding but works fine for grinding as well. Vampiric Touch, from what I've read, is fairly meh for grinding, but superb for grouping so feel free to drop it until you hit the 5 mans. Feel free to move the 2/5 in Mental Agility around, it's just filler.
My guildie priest friend who was half tier 1 and then other assorted epics from pvp and other places replaced 3 pieces since installing the expansion. Now he's been playing like crazy... but 3 pieces already!
In other words all that time you invested in your character already is probably moot, roll a new one :P
Currently have a level 60 NE priest in T1-ZG epics.
Thinking of rerolling draenei as to still look cool but have fear ward.
Should i?
So what you're asking is if you should delete your fully decked out 60 priest and start all over again, just to get Fear Ward?
The answer is yes, yes you should. Fear ward is very useful still. My Dwarf priest who I picked up again, he makes me happy in all ways lol.
Night elfs are a pretty decent priest but if you are min-maxing stats Draenei would be a good choice. Dwarf second.
I can't remember where I saw this, but bosses & instances will no longer require the fear ward skill. I thought Blizz was steering away from designing instances around a particular class skill. Or is this wishful thinking?
If a guild or PUG won't take you to an instance because you have the wrong racial ability, well, then FUCK THEM.
I can't remember where I saw this, but bosses & instances will no longer require the fear ward skill. I thought Blizz was steering away from designing instances around a particular class skill. Or is this wishful thinking?
If a guild or PUG won't take you to an instance because you have the wrong racial ability, well, then FUCK THEM.
I say stay with your current level 60 priest.
I remember reading that as well, that raids encounters we going to go away from the fear mechanic as much as possible and use other things for you to deal with and new fears would be like the death coil one.
They did say that but it's bullshit. The first boss in Karazhan has an AoE fear and I believe another boss does as well. They are just stupid liars.
Ya pretty much. Im saying only reroll if you want the skill. Rerolling a dwarf/ draenei wont make you a better priest. Elf racials can be good-ish if used right.
I'm questing my way to 70 with a pure shadow build. I have maybe a total of 5 points in discipline and that is all.
That being said. Shadow Word: Death has changed everything. PvP and PvE are awesome with this talent. I love that it costs very little mana and if you don't already know, Power Word: Shield will absorb any damage you may take from it. Back to back Mind Blast/SW:D crits hit for disgusting damage.
And remember, having vamp embrace on a target means you'd only be hit by 70% of the damage done.
Anyone else enjoying this new spell or do some of you hate it? I'm assuming it'd be less effective with a holy build, but, as shadow, having it hit for 45% more damage (when all debuffs have been applied) with near 23% chance to crit (what mine is at with talents) makes it quite an effective nuke when a target is getting low on health.
Also, it's nice to finally have something i can tag mobs with.
I'm questing my way to 70 with a pure shadow build. I have maybe a total of 5 points in discipline and that is all.
That being said. Shadow Word: Death has changed everything. PvP and PvE are awesome with this talent. I love that it costs very little mana and if you don't already know, Power Word: Shield will absorb any damage you may take from it. Back to back Mind Blast/SW:D crits hit for disgusting damage.
And remember, having vamp embrace on a target means you'd only be hit by 70% of the damage done.
Anyone else enjoying this new spell or do some of you hate it? I'm assuming it'd be less effective with a holy build, but, as shadow, having it hit for 45% more damage (when all debuffs have been applied) with near 23% chance to crit (what mine is at with talents) makes it quite an effective nuke when a target is getting low on health.
Also, it's nice to finally have something i can tag mobs with.
It adds a lot to holy grinding because they can easily heal up the self damage.
And yeah, it's an amazing skill. Been laughing at the nay-sayers for months about it.
This is my talent build as it was at 60, Shadow of course
This is what i'm aiming for until raiding starts 14/0/47
Now i didn't invest in mind blast being faster/harder, mainly because it eats quite a bit of mana, and is a liability in instances.
Grinding a mob usually goes like this: pull with vamp, trinket, pw:p, mindblast, mindflay once or twice, then sw:death. Most mobs die within 10 seconds, easy. I have to drink once every 6-8 i guess.
My build at 62, 360ish shadow damage and rising. I decided to grab divine spirit for now since it helps a lot with spirit tap. It's always nice being able to grind for hours without drinking once.
I still haven't decided what to do at 70, I don't know if I'll be raiding or not, I might stick to the arena with a dedicated team. If I do that I'll probably spec PS and be a pvp healer. Prayer of Mending looks very hot, I can't wait to try it out.
My friend, who is far more experienced with WoW than I am, recommended that I go this route, but as I'm only level 13 right now, nothing is set in stone.
I'd recommend fitting in Inner Focus and Meditation somewhere. Both provide a lot to any healing you will do in instances on the way up, and will reduce grinding downtime.
I'd take that point out of Shadow Affinity, as well as a few points out of Shadow Power to fit it in.
Is it a bad idea to go almost entirely shadow for leveling purposes?
There's a few things I'd want to change with your build:
Blackout: it's mostly PvP oriented, not grind oriented. Spirit Tap is the grinding talent in the shadow tree. Once you hit 70 and start PvP'ing/Raiding, then swap in Blackout if you don't do much rep grinding, etc.
Imp. Mind Blast is useless beyond 2-3 ranks (depending on lag). With this talent, you're trying to get into a MB->MF->MF->MB cycle, so you want MB to be ready every ~6-7 seconds (again, depending on your lag). Also, this cycle isn't really as mana efficient as just a straight MF cycle. At 62, I'm using: MB->SW:P->MF->PS->MF->SW:D. That alone takes more than 8 seconds and is pretty efficient since I don't need to use PW:S or waste a cooldown for VE.
Shadow Power: I (personally) am not sold on this talent. It only affects two spells and in PvE, the extra crit percentage on two of the lesser used spells (compared to MF and SW:P) isn't exciting. Like Blackout, I consider it a more PvP oriented talent.
Also, as Dehumanized mentioned, get Inner Focus and Meditation. If you're putting any points in Discipline, you're getting those talents. The other 10 points are just filler.
Woot for priest SW:P getting a 5% overall DPS downgrade. Thanks so much blizzard. SW:P is the single biggest thing that needed a nerf, I mean with all those leet instant cast dots priest have...oh ya thats right we only have one.
I didnt read about a Warlock nerf(Edit: because I was scanning over it) but yet shadow priest DPS have to be nerfed?
Uhh, they dropped the damage coefficient for Curse of Agony and the other curse pretty decently in the last patch. So yeah, just pay more attention.
And I love +dmg gear now. I'm heading up near 400 and my smites do nearly 800 damage. It's getting much easier to grind when you can kill things quicker.
Uhh, they dropped the damage coefficient for Curse of Agony and the other curse pretty decently in the last patch. So yeah, just pay more attention.
And I love +dmg gear now. I'm heading up near 400 and my smites do nearly 800 damage. It's getting much easier to grind when you can kill things quicker.
Yes but Im still pissed about the SW:P change I use that spell so much. I really dont understand why it was so powerful it needed nerfed? Half the time I even mention a Shadow priest I would have to argue for like 15 mins on how they actually are decent DPS and then blizzard nerfs one of the main shadow DPS spells even more....so why again was it nerfed?
Uhh, they dropped the damage coefficient for Curse of Agony and the other curse pretty decently in the last patch. So yeah, just pay more attention.
And I love +dmg gear now. I'm heading up near 400 and my smites do nearly 800 damage. It's getting much easier to grind when you can kill things quicker.
Yes but Im still pissed about the SW:P change I use that spell so much. I really dont understand why it was so powerful it needed nerfed? Half the time I even mention a Shadow priest I would have to argue for like 15 mins on how they actually are decent DPS and then blizzard nerfs one of the main shadow DPS spells even more....so why again was it nerfed?
Uhh, they dropped the damage coefficient for Curse of Agony and the other curse pretty decently in the last patch. So yeah, just pay more attention.
And I love +dmg gear now. I'm heading up near 400 and my smites do nearly 800 damage. It's getting much easier to grind when you can kill things quicker.
Yes but Im still pissed about the SW:P change I use that spell so much. I really dont understand why it was so powerful it needed nerfed? Half the time I even mention a Shadow priest I would have to argue for like 15 mins on how they actually are decent DPS and then blizzard nerfs one of the main shadow DPS spells even more....so why again was it nerfed?
It was related the warlock change and how they view +damage should be added to DoTs. That's all really. The developers just changed their minds about that and did it across the board. And honestly, it isn't that big a change. It does suck, but whatever. Honestly, I just wish they would give us a 41 point talent that I want. Mangle is so awesome for druids that I wish my priest had something that I actually wanted to spec to. Hell, I don't even know where to put talent points because the later talents are so lackluster. I know where every point is going for my druid because they all benefit my spec but priest talents just seem so unexciting.
Uhh, they dropped the damage coefficient for Curse of Agony and the other curse pretty decently in the last patch. So yeah, just pay more attention.
And I love +dmg gear now. I'm heading up near 400 and my smites do nearly 800 damage. It's getting much easier to grind when you can kill things quicker.
Yes but Im still pissed about the SW:P change I use that spell so much. I really dont understand why it was so powerful it needed nerfed? Half the time I even mention a Shadow priest I would have to argue for like 15 mins on how they actually are decent DPS and then blizzard nerfs one of the main shadow DPS spells even more....so why again was it nerfed?
It was related the warlock change and how they view +damage should be added to DoTs. That's all really. The developers just changed their minds about that and did it across the board. And honestly, it isn't that big a change. It does suck, but whatever. Honestly, I just wish they would give us a 41 point talent that I want. Mangle is so awesome for druids that I wish my priest had something that I actually wanted to spec to. Hell, I don't even know where to put talent points because the later talents are so lackluster. I know where every point is going for my druid because they all benefit my spec but priest talents just seem so unexciting.
I love Vampric Touch but I dont think it should be a 41 point talent. Maybe a 31 point though, They should make a better Shadow 41 pointer though.
so ya, I'm still disc/holy and solo'n my way to 70. Currently 66 (close to 67), and I'm wondering the wtf the point of going shadow would be. I chew through mobs non-stop, but I still have the talents to last through the tougher TBC instances as a healer. meh to shadow I say, meh
Posts
Anyone else sporting a dodge/stam outfit in PvP? It's the cool kid way to die slightly less quickly.
Crap, the spirit buff thing was my favorite glitch.
The Prarie Dog (groundhog basically) is the Tauren pet I beleive so getting it is easiest from the Neutral AH if you are alliance and from near Thunderbluff if you are Horde. The Cats are sold at a house just outside Stormwind and the white kitten from a little kid inside Stormwind and the same goes for them being in the Neutral AH sometimes for Horde to get. There are Rabbits for Dwarfs, Roaches for undead, Owls for Night Elves, Parrots from Booty Bay and from Deadmines, and I forgot what the Orc/Troll one is plus there will probably be ones for the new races as well.
Personally I bought the Collectors Edition of the game so I get a Panda/Zergling(Starcraft)/Mini Diablo whenever I start a new character so I don't bother with too much else.
Bing 60 Warrior
Wymond 40 Rogue
Aaah, I always wondered why priests' hands were continuing to glow after more than one buff.
Snakes for Trolls. Probably Orcs too, considering the vendor (A troll) is in Org.
You are a terrible person.
Also, lame that she didn't drop one. Did you gank the kittens too?
i'm a horde.. so maybe i'll take your advice.. thanks
- The Four Horsemen of the Apocalypse (2017, colorized)
http://www.wowhead.com/?talent=bIG0zhLZZxMGdMtR0t
From there, I plan to end up at 20/0/41.
http://www.wowhead.com/?talent=rIG0zhxZZxMGdMtRhtVo
Can't talk myself into Shadow Power given that it only affects 2 spells. Any feedback from Shadowpriests (been focused on healing for the last 9 months) is appreciated.
Thanks
Thinking of rerolling draenei as to still look cool but have fear ward.
Should i?
A Hunter's point of view of World of Warcraft
In other words all that time you invested in your character already is probably moot, roll a new one :P
The answer is yes, yes you should. Fear ward is very useful still. My Dwarf priest who I picked up again, he makes me happy in all ways lol.
Night elfs are a pretty decent priest but if you are min-maxing stats Draenei would be a good choice. Dwarf second.
If a guild or PUG won't take you to an instance because you have the wrong racial ability, well, then FUCK THEM.
I say stay with your current level 60 priest.
I remember reading that as well, that raids encounters we going to go away from the fear mechanic as much as possible and use other things for you to deal with and new fears would be like the death coil one.
Bing 60 Warrior
Wymond 40 Rogue
Ya pretty much. Im saying only reroll if you want the skill. Rerolling a dwarf/ draenei wont make you a better priest. Elf racials can be good-ish if used right.
That being said. Shadow Word: Death has changed everything. PvP and PvE are awesome with this talent. I love that it costs very little mana and if you don't already know, Power Word: Shield will absorb any damage you may take from it. Back to back Mind Blast/SW:D crits hit for disgusting damage.
And remember, having vamp embrace on a target means you'd only be hit by 70% of the damage done.
Anyone else enjoying this new spell or do some of you hate it? I'm assuming it'd be less effective with a holy build, but, as shadow, having it hit for 45% more damage (when all debuffs have been applied) with near 23% chance to crit (what mine is at with talents) makes it quite an effective nuke when a target is getting low on health.
Also, it's nice to finally have something i can tag mobs with.
It adds a lot to holy grinding because they can easily heal up the self damage.
And yeah, it's an amazing skill. Been laughing at the nay-sayers for months about it.
This is what i'm aiming for until raiding starts 14/0/47
Now i didn't invest in mind blast being faster/harder, mainly because it eats quite a bit of mana, and is a liability in instances.
Grinding a mob usually goes like this: pull with vamp, trinket, pw:p, mindblast, mindflay once or twice, then sw:death. Most mobs die within 10 seconds, easy. I have to drink once every 6-8 i guess.
I still haven't decided what to do at 70, I don't know if I'll be raiding or not, I might stick to the arena with a dedicated team. If I do that I'll probably spec PS and be a pvp healer. Prayer of Mending looks very hot, I can't wait to try it out.
My proposed build is as follows:
Discipline (9 points)
Wand Specialization - 5/5
Improved Power Word: Fortitude - 2/2
Martyrdom - 2/2
Holy (2 points)
Healing Focus - 2/2
Shadow (50 points)
Blackout - 5/5
Shadow Affinity - 1/3
Improved Shadow Word: Pain - 2/2
Shadow Focus - 3/5
Improved Psychic Scream - 2/2
Improved Mind Blast - 5/5
Mind Flay - 1/1
Shadow Reach - 2/2
Shadow Weaving - 5/5
Silence - 1/1
Vampiric Embrace - 1/1
Improved Vampiric Embrace - 2/2
Focused Mind - 3/3
Darkness - 5/5
Shadowform - 1/1
Shadow Power - 5/5
Misery - 5/5
Vampiric Touch - 1/1
So it's, uh, 9/2/50.
My friend, who is far more experienced with WoW than I am, recommended that I go this route, but as I'm only level 13 right now, nothing is set in stone.
I'd take that point out of Shadow Affinity, as well as a few points out of Shadow Power to fit it in.
There's a few things I'd want to change with your build:
Blackout: it's mostly PvP oriented, not grind oriented. Spirit Tap is the grinding talent in the shadow tree. Once you hit 70 and start PvP'ing/Raiding, then swap in Blackout if you don't do much rep grinding, etc.
Imp. Mind Blast is useless beyond 2-3 ranks (depending on lag). With this talent, you're trying to get into a MB->MF->MF->MB cycle, so you want MB to be ready every ~6-7 seconds (again, depending on your lag). Also, this cycle isn't really as mana efficient as just a straight MF cycle. At 62, I'm using: MB->SW:P->MF->PS->MF->SW:D. That alone takes more than 8 seconds and is pretty efficient since I don't need to use PW:S or waste a cooldown for VE.
Shadow Power: I (personally) am not sold on this talent. It only affects two spells and in PvE, the extra crit percentage on two of the lesser used spells (compared to MF and SW:P) isn't exciting. Like Blackout, I consider it a more PvP oriented talent.
Also, as Dehumanized mentioned, get Inner Focus and Meditation. If you're putting any points in Discipline, you're getting those talents. The other 10 points are just filler.
I didnt read about a Warlock nerf(Edit: because I was scanning over it) but yet shadow priest DPS have to be nerfed?
Pay no attention to me, Im just whinning.
And I love +dmg gear now. I'm heading up near 400 and my smites do nearly 800 damage. It's getting much easier to grind when you can kill things quicker.
Yes but Im still pissed about the SW:P change I use that spell so much. I really dont understand why it was so powerful it needed nerfed? Half the time I even mention a Shadow priest I would have to argue for like 15 mins on how they actually are decent DPS and then blizzard nerfs one of the main shadow DPS spells even more....so why again was it nerfed?
Because SW: Death kicks so much ass?
I love Vampric Touch but I dont think it should be a 41 point talent. Maybe a 31 point though, They should make a better Shadow 41 pointer though.
Also, shadow fiend is seriously awesome.
It came out to around a 3% decrease in SW:P's damage.
Not to my DPS, simply to SW:P.
Didn't really care either way about the nerf, overall.