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[WoW] Priest Talk: I've Tested Positive for Shadow

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Posts

  • Admiral AmbiguousAdmiral Ambiguous Registered User regular
    edited May 2007
    Our guild paladins are excellent at keeping the tanks up and the druids heal everyone else when they're not doing druidy stuff. When my priest became attuned to KZ, they *asked* me to go Shadow for the health/mana regen. My healing wasn't needed. :|

    Admiral Ambiguous on
  • Nova_CNova_C I have the need The need for speedRegistered User regular
    edited May 2007
    For some reason my guild has too many priests. When I played my hunter, we were always looking for healers. I went to Mana Tombs the other day. We had a warrior, a pally, two shadow priests (One being me) and a holy priest. It was insane. Also, ownage. Free mana for everyone!

    Nova_C on
  • xzzyxzzy Registered User regular
    edited May 2007
    That's because priests were alway the go to class for people that wanted to raid. Their healing was unsurpassed, and it's pretty much all anyone wanted.

    Now that the hybrids have caught up, people are more interested in utility than raw healing power. And hybrid utility stacks far better than priests do. VT is about the only thing that stacks with multiple priests.

    xzzy on
  • korodullinkorodullin What. SCRegistered User regular
    edited May 2007
    While it's nice being wanted within my guild, it's getting really freakin tiresome not being able to solo well or get invited to Heroics (my guild is deathly allergic to them for some reason, aside from the "free badge" ones like Mechanar and Slave Pens) anymore, simply because there are so many Holy priests on Whisperwind.

    I'd go Shadow if I hadn't spent all this time and effort collecting healing gear.

    korodullin on
    ZvOMJnu.png
    - The Four Horsemen of the Apocalypse (2017, colorized)
  • xzzyxzzy Registered User regular
    edited May 2007
    I don't mind it.. I may be in a "progression" guild, but I still consider myself a pretty casual player.

    Being less in demand means I can take nights off, which is nice. It's also nice to know that if I have to miss a raid, people aren't screwed because they're short on healing.

    xzzy on
  • MedopineMedopine __BANNED USERS regular
    edited May 2007
    Shadowfiend is messed up. It comes into the game with half health and doesn't auto attack the target I set it on. :(

    Medopine on
  • MittenMitten Registered User regular
    edited May 2007
    Medopine wrote: »
    Shadowfiend is messed up. It comes into the game with half health and doesn't auto attack the target I set it on. :(

    I've noticed this too.

    Mitten on
  • ZaxomZaxom Registered User new member
    edited May 2007
    It comes in with a pet bar. You have to manuly comand it to attack now.

    Zaxom on
  • khainkhain Registered User regular
    edited May 2007
    Bitch wrote: »
    Medopine wrote: »
    Shadowfiend is messed up. It comes into the game with half health and doesn't auto attack the target I set it on. :(

    I've noticed this too.

    The health thing can't be fixed, but I believe if you macro your summon with /petattack (I think that the correct command) it should auto attack whatever you have selected.

    khain on
  • xzzyxzzy Registered User regular
    edited May 2007
    On the plus side, the shadowfiend returns a shitton more mana than it used to. I was getting 3-4k back as a holy priest, which is a lot more than I used to get.

    xzzy on
  • MedopineMedopine __BANNED USERS regular
    edited May 2007
    khain wrote: »
    Bitch wrote: »
    Medopine wrote: »
    Shadowfiend is messed up. It comes into the game with half health and doesn't auto attack the target I set it on. :(

    I've noticed this too.

    The health thing can't be fixed, but I believe if you macro your summon with /petattack (I think that the correct command) it should auto attack whatever you have selected.

    Ah good idea. Kinda stupid to make us manually attack though, since the pet doesn't last very long. The first couple times I summoned it I didn't notice it wasn't attacking anything until it was almost dead.

    Medopine on
  • BikkstahBikkstah Registered User regular
    edited May 2007
    Well it used to attack the last thing you did anything to, which meant during shackle fights that it beeline'd and beat on a shackled target. Now it can be used while you're CCing.

    Bikkstah on
  • JasconiusJasconius sword criminal mad onlineRegistered User regular
    edited May 2007
    Priest is going well. Now that I have my first wand, I am a killing machine. With it I no longer have to spam smite, I can just open with one, SW:P, then wand till dead. Really I probably don't have have to SW-P. It's quite nice.

    Priest is the only class I haven't played to at least 20, I'm sort of kicking myself now about that.

    Jasconius on
  • StericaSterica Yes Registered User, Moderator mod
    edited May 2007
    Enchanting makes it so much better. I've crafted the second Enchanting Wand, and the dps is incredibly high. Coupled with Wand Spec, I'm doing 50ish damage per wand at 20.

    Oh, and my first two uses of Consume Magic ate Fort. I can tell that this is the start of a beautiful relationship.

    Sterica on
    YL9WnCY.png
  • Nova_CNova_C I have the need The need for speedRegistered User regular
    edited May 2007
    I took a Blood Elf priest to 50 and my current main is a Draenei priest at 67 and I have to say the Draenei racials are so much better. Symbol of Hope reduces my downtime more consistently than mana tap/arcane torrent since I don't have to be fighting mobs with mana. The Draenei HoT is a nice addition to renew when your tank goes for a boss, fear ward is, well, fear ward, and I also increase the party's chance to hit with spells by 1% just by being there.

    Nova_C on
  • PlutoniumPlutonium Registered User regular
    edited May 2007
    Oh man the buffs to priest gear are awesome.

    +1827 healing gogo, and enough stam to get rid of random 9 stam gems I had to use to make up for it!

    Just gotta get my enchanting up, and I'll be able to get some 20 healing enchants on my rings

    Plutonium on
  • SegSeg Registered User regular
    edited May 2007
    Nova_C wrote: »
    I took a Blood Elf priest to 50 and my current main is a Draenei priest at 67 and I have to say the Draenei racials are so much better. Symbol of Hope reduces my downtime more consistently than mana tap/arcane torrent since I don't have to be fighting mobs with mana. The Draenei HoT is a nice addition to renew when your tank goes for a boss, fear ward is, well, fear ward, and I also increase the party's chance to hit with spells by 1% just by being there.

    I am loving my Draenei Priest, I routinely play with him with no rest experience just because I enjoy the time I spend on him.

    Gotta slow down the leveling now, since I want to upgrade some gear in the BGs.

    Seg on
  • SlabcakesSlabcakes Registered User regular
    edited May 2007
    Rorus Raz wrote: »
    Enchanting makes it so much better. I've crafted the second Enchanting Wand, and the dps is incredibly high. Coupled with Wand Spec, I'm doing 50ish damage per wand at 20.
    Heh, a friend helped my low level troll priest get the Gravestone Sceptre. Who the hell needs to use mana, anyway?

    Slabcakes on
  • SanderJKSanderJK Crocodylus Pontifex Sinterklasicus Madrid, 3000 ADRegistered User regular
    edited May 2007
    Interestingly enough, i'm come full circle and now wand+sw:p+shield self to grind mobs without drinking, do about 350dps this way. 1000shadowdamage+150dps shadowwand with wandspec = win.

    SanderJK on
    Steam: SanderJK Origin: SanderJK
  • GorkGork Registered User regular
    edited May 2007
    Wand damage isn't affected by shadow weaving or misery and it doesn't trigger vampiric touch/embrace.


    I don't know if that's what you meant; just sayin'.

    Gork on
  • korodullinkorodullin What. SCRegistered User regular
    edited May 2007
    Used to though. Boy, those were fun times.

    korodullin on
    ZvOMJnu.png
    - The Four Horsemen of the Apocalypse (2017, colorized)
  • El GuacoEl Guaco Registered User regular
    edited May 2007
    OK, as part of my dilemma of raiding vs. soloing, I've tried to come up with a hybrid build deeper in the discipline tree. My goal was to build around critting on Smite casts, improving overall spell damage and decreasing downtime, without completely nerfing my ability to heal.

    http://www.wowhead.com/?talent=bVRhzIbtbtZfxx0cbVb

    Emp Healing is no longer even an option, so it was easy to take Improved Divine Spirit. However, I did have to sacrifice Spiritual Healing and lost 10% to heals. I also cut Holy Reach and Healing Prayers. However, I gained Mental Strength for 10% more mana and Force of Will which gives me 5% more damage and 5% more crits. Plus Power Infusion!

    What do you think? I know this won't give me the best of both worlds (healing & damage) but it feels better than committing to one or the other at the moment. I'll try it this weekend and see what happens.

    El Guaco on
  • RoanthRoanth Registered User regular
    edited May 2007
    Gork wrote: »
    Wand damage isn't affected by shadow weaving or misery and it doesn't trigger vampiric touch/embrace.


    I don't know if that's what you meant; just sayin'.

    Actually, before 2.1 I know it was affected by Shadow weaving. I tested it with two wands, one shadow and one arcane or something, against a non-resist type mob (Ogre I think). Even though arcane had higher DPS and higher top end, the shadow wand dealt way more damage. As the number of shadow weavings increased damage from the shadow wand would also increase. I know it isn't supposed to work that way but...

    Roanth on
  • El GuacoEl Guaco Registered User regular
    edited May 2007
    Here's a thought...

    What if they changed priest gear such that +healing bonuses became +holy bonuses, that way they could apply to both healing and offensive spells? I'm not exactly sure how that would work, maybe offensive spells only get half of the bonus or it would be ridiculously powerful as/is.

    Crazy, I know!

    El Guaco on
  • shadowaneshadowane Registered User regular
    edited May 2007
    I just wish they'd make a talent which at least in part changes +healing over to +dmg at like a 70% rate.

    shadowane on
  • El GuacoEl Guaco Registered User regular
    edited May 2007
    shadowane wrote: »
    I just wish they'd make a talent which at least in part changes +healing over to +dmg at like a 70% rate.

    Heck, even if it was 50% I'd do it (maybe 10% for each point?). Put it high in the Holy Tree in place of the useless Blessed Resilience. That would make Holy Priests viable for soloing.

    And give it a cool name like "Divine Power" or "Holy Transfusion".

    El Guaco on
  • korodullinkorodullin What. SCRegistered User regular
    edited May 2007
    Blessed Resilience isn't useless. In fact, I think it's one of the core Holy PvP talents.

    korodullin on
    ZvOMJnu.png
    - The Four Horsemen of the Apocalypse (2017, colorized)
  • xzzyxzzy Registered User regular
    edited May 2007
    No shit, don't touch my blessed resilience.

    Useless talent? You got no fucking clue what you're talking about.

    xzzy on
  • El GuacoEl Guaco Registered User regular
    edited May 2007
    Jeebus, put down the torches and pitchforks, OK?

    Maybe I don't have a clue, but the idea of PvP as Holy sounds about as much fun as going to the dentist. Maybe you have better luck at it than I did. Or maybe I just suck at PvP.

    El Guaco on
  • xzzyxzzy Registered User regular
    edited May 2007
    I see no pitchforks.

    I'm just being adamant.

    xzzy on
  • korodullinkorodullin What. SCRegistered User regular
    edited May 2007
    You don't go into PvP (at least Arena PvP) as a Priest and really expect to kill much before being flattened into paste. You go Holy (or heavy Disc) for survivability, not for pewpew.

    Shadow, while being pretty good damage, dies fast.

    korodullin on
    ZvOMJnu.png
    - The Four Horsemen of the Apocalypse (2017, colorized)
  • RoanthRoanth Registered User regular
    edited May 2007
    El Guaco wrote: »
    Here's a thought...

    What if they changed priest gear such that +healing bonuses became +holy bonuses, that way they could apply to both healing and offensive spells? I'm not exactly sure how that would work, maybe offensive spells only get half of the bonus or it would be ridiculously powerful as/is.

    Crazy, I know!

    Didn't someone in this thread say their +healing was now 1800 or something? Can you imagine the insanity of converting that as holy damage and then throwing a smite build on there (think of the big fat crits)? Not to mention the fact that you can still HEAL yourself while nuking the crap out of stuff. 33% might work...

    Roanth on
  • xzzyxzzy Registered User regular
    edited May 2007
    With blessed resilience, it's almost impossible for a solo melee to kill me.

    Only classes that rip off my head and shit down my throat are MS warriors and warlocks. Pretty much everyone else is survivable until my allies can catch up and help. It is fun to play holy priest in pvp, because I find it entertaining to watch people dump thousands of points of damage into me while I just heal it off, and my teammates kill them with no interruptions.

    Obviously it doesn't work all the time.. but I'm happy with a 1:1 ratio.

    xzzy on
  • shadowaneshadowane Registered User regular
    edited May 2007
    Roanth wrote: »
    El Guaco wrote: »
    Here's a thought...

    What if they changed priest gear such that +healing bonuses became +holy bonuses, that way they could apply to both healing and offensive spells? I'm not exactly sure how that would work, maybe offensive spells only get half of the bonus or it would be ridiculously powerful as/is.

    Crazy, I know!

    Didn't someone in this thread say their +healing was now 1800 or something? Can you imagine the insanity of converting that as holy damage and then throwing a smite build on there (think of the big fat crits)? Not to mention the fact that you can still HEAL yourself while nuking the crap out of stuff. 33% might work...
    Are you kidding? That's nothing compared to the +1200 shadow damage Gork is sporting. And 1800 is incredibly high anyway. 1200 is probably average. Oh no, +600 damage! Run and hide!

    shadowane on
  • xzzyxzzy Registered User regular
    edited May 2007
    Don't our holy nukes scale better than most other DD's in the game?

    I had a smite build for a while when I was trying to two time as a raid healer and doing quests, and with 600 +damage I was chewing through mobs like they were nothing. Sure my mana efficiency was crap but stuff died really fast.

    I think a holy priest with 600 damage and 1800 healing would be ridiculous.

    xzzy on
  • shadowaneshadowane Registered User regular
    edited May 2007
    No way. I have around 600 damage and things die way slower than when I was shadow specced. And our nukes don't scale any better or worse than anyone elses that are 2.5s long. I think moonkin scale the best with elemental shaman close behind.

    edit: Besides mana efficiency with smite is absolute crap. Our holy spells are at least 2x as expensive as other classes.

    shadowane on
  • poisnedcokepoisnedcoke Registered User regular
    edited May 2007
    korodullin wrote: »
    Shadow, while being pretty good damage, dies fast.

    Not with 14k hp (Arena buffed) and 301 resilience, I'm a fucking tank. And the best thing is my dots still do damage while I'm getting my face rocked.

    poisnedcoke on
    I'm trilltastic, trilldacious even!
  • khainkhain Registered User regular
    edited May 2007
    korodullin wrote: »
    Shadow, while being pretty good damage, dies fast.

    Not with 14k hp (Arena buffed) and 301 resilience, I'm a fucking tank. And the best thing is my dots still do damage while I'm getting my face rocked.

    The only thing I'd say that is easier to kill than you is a rogue, maybe dependent on the team, and a non soul link lock, as while those stats are impressive basically anyone else can duplicate them if they choose to.

    khain on
  • poisnedcokepoisnedcoke Registered User regular
    edited May 2007
    khain wrote: »
    korodullin wrote: »
    Shadow, while being pretty good damage, dies fast.

    Not with 14k hp (Arena buffed) and 301 resilience, I'm a fucking tank. And the best thing is my dots still do damage while I'm getting my face rocked.

    The only thing I'd say that is easier to kill than you is a rogue, maybe dependent on the team, and a non soul link lock, as while those stats are impressive basically anyone else can duplicate them if they choose to.

    Oh don't get me wrong, I'm not on a good team and I'm not saying "I'm so leet" I'm saying exactly what you are: Anyone can get up a good amount of hp/resilience and survive these fights, if you gear yourself well for arena you're not going to die that quickly.

    poisnedcoke on
    I'm trilltastic, trilldacious even!
  • korodullinkorodullin What. SCRegistered User regular
    edited May 2007
    The problem is that to get all that resilience gear, you pretty much have to suffer through getting your face pounded in repeatedly in the Arena to get your points.

    korodullin on
    ZvOMJnu.png
    - The Four Horsemen of the Apocalypse (2017, colorized)
This discussion has been closed.