I played Oblivion as a sneak/marksman character from the moment I left Castle Kvatch until I finished the Brotherhood chain of quests at level 20. I tried the mage quests, but everywhere I turned, I ended up needing melee or armor skills I simply didn't have. I backed myself into an awful corner in that game.
I still get pissed when I think about how I did that and how long it would have taken me to get out of it.
When I borrowed Rygar for the NES from a friend way back in the day, it of course didn't have the instruction book.
I beat the game not knowing that the select screen had ways to upgrade your health and diskarmer, etc.
At the time, I thought that game was pretty freaking hard for a platform targeted to younger kids.
I found out about the upgrades about a month later.
Also, FUCK the ion armor research bug for X-COM TFtD, took me two complete games to finally figure out how to avoid the bug.
Bloody hell that was infuriating.
I played Oblivion as a sneak/marksman character from the moment I left Castle Kvatch until I finished the Brotherhood chain of quests at level 20. I tried the mage quests, but everywhere I turned, I ended up needing melee or armor skills I simply didn't have. I backed myself into an awful corner in that game.
I still get pissed when I think about how I did that and how long it would have taken me to get out of it.
I did the same thing. I actually found a lot of the cool shit you get in the game to be useless because it seemed centered around a melee oriented character.
As for playing a game wrong, I've never played Ikaruga, but I did play the demo. I didn't understand the core mechanic of the game and just tried playing it as a normal shooter. I thought it was either incredibly difficult or I just sucked at shooters nowadays.
langfor6 on
0
ShadowfireVermont, in the middle of nowhereRegistered Userregular
I played Oblivion as a sneak/marksman character from the moment I left Castle Kvatch until I finished the Brotherhood chain of quests at level 20. I tried the mage quests, but everywhere I turned, I ended up needing melee or armor skills I simply didn't have. I backed myself into an awful corner in that game.
I still get pissed when I think about how I did that and how long it would have taken me to get out of it.
I did the same thing. I actually found a lot of the cool shit you get in the game to be useless because it seemed centered around a melee oriented character.
As for playing a game wrong, I've never played Ikaruga, but I did play the demo. I didn't understand the core mechanic of the game and just tried playing it as a normal shooter. I thought it was either incredibly difficult or I just sucked at shooters nowadays.
O_o
I was able to finish every quest in Oblivion as a sneak/marksman character. I mean, were you not getting your sneak attacks in? Because every shot would either kill the enemy, or knock them down/paralyze them so the second or third shots would kill them. I stopped needing healing once I hit 75 marksman.
I played Oblivion as a sneak/marksman character from the moment I left Castle Kvatch until I finished the Brotherhood chain of quests at level 20. I tried the mage quests, but everywhere I turned, I ended up needing melee or armor skills I simply didn't have. I backed myself into an awful corner in that game.
I still get pissed when I think about how I did that and how long it would have taken me to get out of it.
I did the same thing. I actually found a lot of the cool shit you get in the game to be useless because it seemed centered around a melee oriented character.
As for playing a game wrong, I've never played Ikaruga, but I did play the demo. I didn't understand the core mechanic of the game and just tried playing it as a normal shooter. I thought it was either incredibly difficult or I just sucked at shooters nowadays.
O_o
I was able to finish every quest in Oblivion as a sneak/marksman character. I mean, were you not getting your sneak attacks in? Because every shot would either kill the enemy, or knock them down/paralyze them so the second or third shots would kill them. I stopped needing healing once I hit 75 marksman.
No, the caves in the oblivion gates and the lizard things that could see you across the map nearly always did me in. I'd round a corner in a cave and, "why hello big dinosaur thingy."
If I could see someone before they saw me, they ALWAYS died. It was when, by the time I saw them, they were already in almost melee range that I got into trouble.
I played Oblivion as a sneak/marksman character from the moment I left Castle Kvatch until I finished the Brotherhood chain of quests at level 20. I tried the mage quests, but everywhere I turned, I ended up needing melee or armor skills I simply didn't have. I backed myself into an awful corner in that game.
I still get pissed when I think about how I did that and how long it would have taken me to get out of it.
I did the same thing. I actually found a lot of the cool shit you get in the game to be useless because it seemed centered around a melee oriented character.
As for playing a game wrong, I've never played Ikaruga, but I did play the demo. I didn't understand the core mechanic of the game and just tried playing it as a normal shooter. I thought it was either incredibly difficult or I just sucked at shooters nowadays.
O_o
I was able to finish every quest in Oblivion as a sneak/marksman character. I mean, were you not getting your sneak attacks in? Because every shot would either kill the enemy, or knock them down/paralyze them so the second or third shots would kill them. I stopped needing healing once I hit 75 marksman.
No, the caves in the oblivion gates and the lizard things that could see you across the map nearly always did me in. I'd round a corner in a cave and, "why hello big dinosaur thingy."
If I could see someone before they saw me, they ALWAYS died. It was when, by the time I saw them, they were already in almost melee range that I got into trouble.
Did you have decent speed and/or use a lot of poisons? I found later in the game with the listed above type of situations, poisons and speed helped immensly.
When I first played Final Fantasy Tactics (PSX) I was so into the game and the story that I never realized that I could "unlock" more job classes. I beat the game with 5 chemists.
Now that I've played through the game MANY times over the last 10 years, I look back at that first time and realize that even though I was totally doing it wrong, my team was rather invincible.
How do you beat 5 chemists with Auto-potion and Angel rings? Whenever anyone died, the others were quick to get him up and full health again... Plus they all had guns so they could spread out fairly well... not too bad I guess.
When I first played Final Fantasy Tactics (PSX) I was so into the game and the story that I never realized that I could "unlock" more job classes. I beat the game with 5 chemists.
Now that I've played through the game MANY times over the last 10 years, I look back at that first time and realize that even though I was totally doing it wrong, my team was rather invincible.
How do you beat 5 chemists with Auto-potion and Angel rings? Whenever anyone died, the others were quick to get him up and full health again... Plus they all had guns so they could spread out fairly well... not too bad I guess.
The first time I played FFT, I didn't realize you could put more than once person on the board.
I beat the first two missions with one man. To this day I don't know how. Luck, I'd imagine.
Failure to beat the third mission caused me to quit in disgust. It wasn't until years later that I picked it back up again, feeling very stupid. I enjoyed it immensely after that.
First multiplayer fps i ever played was quake 2. I was playing starcraft and some other games and ended up "working" for simple.craft. all those guys played quake so I went out and picked up a copy. the doing it wrong part came from playing q2 with a 56k and trackball (!!) vs dudes with cable modems and non-trackballs.
god. looking back on those days makes me wonder how i even shot anyone.
In the original half life, I couldn't figure out how to kill the gargantua. Eventually, I found an AI bug that let me hide under it, and i crowbarred it to death. It took like 15 minutes to kill it.
In case that isn't 'nuff said enough for you, I always tried to power my way through the rotating barrel parts in the Carnival Night Zone using timed jumps. It wasn't until over a decade later that I found out you can do it very easily using up and down on the controller.
Fuck.
OH MY GOD YES!
I tried MY WHOLE LIFE to get past that level and never could! It wasn't untill sometime last year that somebody on these forums mentioned that it took him forever to figure out you had to press up and down.
Holy crud I hated that...
A billion times yes here. Hell, I didn't even beat the game for years because of this.
In our defense, though, it isn't so much an example of playing wrong as it is an example of very bad game design (all the more strange since it is in an otherwise excellent game). I mean, what indication--at all--was there that pressing down while standing on the barrels would do anything? The only other object in the 2D Sonics that can be manipulated by pressing down would be the various hanging contraptions, and it's kinda obvious when you're hanging on them that you're not in a normal mode (since, y'know, you don't look like you're just standing there).
</rant>
Anyway, my lame contribution is from Deus Ex. I played almost the entire game thinking the skill points I kept collecting were just a score. It wasn't until the second to last level that I discovered that you could actually apply them to your stats. Man, did the game suddenly get easier after that...
On a tangent: I also carried around the rocket launcher and rockets for the entire game, not wanting to let them go, but not wanting to waste them too quickly either. When I finally realized that I was on the last level without having fired a single rocket, I took it out and started blasting the hell out of everything.
Those huge spider bots were a lot easier to beat after that...
My better story, though, I can't claim credit for. I was roommates with my good friend in college, and got to watch him basically play Myth start to finish. Well, he gets to the last level, where you're supposed to throw the head of whomever into the big void pit thing (sorry, it's been forever, so I don't remember the names of anything lol). And of course Soulblighter is protecting the pit, and kicking his ass every time he tries to go up and throw it in. So he decides instead, as the game is reloading for the billionth time, to arrange satchel charges in a horseshoe shape on the ground at the starting point on the map (opposite side from the hole). He then places the head inside the horseshoe and lights it on fire, it blows, the head goes flying, and he starts following the trail of blood on the ground as it flies through the air.
Well, he finally gets to the pit, and sure enough, as Soulblighter is slaughtering his troops, he finds the head--smack dab almost in the exact center of the pit.
Sadly, the game didn't count it.
Mathew Burrack on
"Let's take a look at the scores! The girls are at the square root of Pi, while the boys are still at a crudely drawn picture of a duck. Clearly, it's anybody's game!"
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thorgotthere is special providencein the fall of a sparrowRegistered Userregular
edited December 2008
The first time I played Morrowind I tried to use the sneak skill to get things done.
So a few guys on the boat wanted to play so Starcraft against each other. I joined in. Keep in mind, I suck mucho (for the most part) at RTSs, and I had played maybe six missions with the Terrans. I was pretty useless in team matches, serving only to mildly delay the other team. So I tried them Zerg fellas in a game (again, never having played them before). I had heard tell of some sort of rush thing to kill people, so I decide to use it. Only, everyone else had these things that hovered in the air.
I gave up after that. I know I'm supposed to use keyboard shortcuts when playing these games. It's just, I'm too lazy to learn them.
So a few guys on the boat wanted to play so Starcraft against each other. I joined in. Keep in mind, I suck mucho (for the most part) at RTSs, and I had played maybe six missions with the Terrans. I was pretty useless in team matches, serving only to mildly delay the other team. So I tried them Zerg fellas in a game (again, never having played them before). I had heard tell of some sort of rush thing to kill people, so I decide to use it. Only, everyone else had these things that hovered in the air.
I gave up after that. I know I'm supposed to use keyboard shortcuts when playing these games. It's just, I'm too lazy to learn them.
So a few guys on the boat wanted to play so Starcraft against each other. I joined in. Keep in mind, I suck mucho (for the most part) at RTSs, and I had played maybe six missions with the Terrans. I was pretty useless in team matches, serving only to mildly delay the other team. So I tried them Zerg fellas in a game (again, never having played them before). I had heard tell of some sort of rush thing to kill people, so I decide to use it. Only, everyone else had these things that hovered in the air.
I gave up after that. I know I'm supposed to use keyboard shortcuts when playing these games. It's just, I'm too lazy to learn them.
You own a yacht?
If by yacht you mean large gray thing called a US Navy Frigate I used to work on, and by own you mean I pay my tax money, which in turn pays for the Navy, then yes, I own a yacht.
So a few guys on the boat wanted to play so Starcraft against each other. I joined in. Keep in mind, I suck mucho (for the most part) at RTSs, and I had played maybe six missions with the Terrans. I was pretty useless in team matches, serving only to mildly delay the other team. So I tried them Zerg fellas in a game (again, never having played them before). I had heard tell of some sort of rush thing to kill people, so I decide to use it. Only, everyone else had these things that hovered in the air.
I gave up after that. I know I'm supposed to use keyboard shortcuts when playing these games. It's just, I'm too lazy to learn them.
You own a yacht?
If by yacht you mean large gray thing called a US Navy Frigate I used to work on, and by own you mean I pay my tax money, which in turn pays for the Navy, then yes, I own a yacht.
I didn't know you guys called it a boat, thought you would have had some special navy slang for it. Anyways congratulations on your yacht, its always been a dream of mine to own one.
So a few guys on the boat wanted to play so Starcraft against each other. I joined in. Keep in mind, I suck mucho (for the most part) at RTSs, and I had played maybe six missions with the Terrans. I was pretty useless in team matches, serving only to mildly delay the other team. So I tried them Zerg fellas in a game (again, never having played them before). I had heard tell of some sort of rush thing to kill people, so I decide to use it. Only, everyone else had these things that hovered in the air.
I gave up after that. I know I'm supposed to use keyboard shortcuts when playing these games. It's just, I'm too lazy to learn them.
You own a yacht?
If by yacht you mean large gray thing called a US Navy Frigate I used to work on, and by own you mean I pay my tax money, which in turn pays for the Navy, then yes, I own a yacht.
I didn't know you guys called it a boat, thought you would have had some special navy slang for it. Anyways congratulations on your yacht, its always been a dream of mine to own one.
The special Navy slang for it is "a ship". I called it a boat because a frigate's too small to be taken seriously as a ship.
strebalicious on
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PunkBoyThank you! And thank you again!Registered Userregular
edited December 2008
I loved playing Dawn of War, but I would only play it against the computer, and used tactics that wouldn't work at all against human opponents. Basically, I'd play Imperial Guard, and just pump out a line of artillery and waves of soldiers to cover them, and slowly advance my wall of fire until I overrun the enemy base. Other times I would just turtle with turrets and entrenched gunners, until I built neat rows of tanks to destroy everything in one shot.
Wanting to build neat and tidy stacks in strategy games is a very big weakness of mine.
PunkBoy on
Steam ID:
The Linecutters Podcast: Your weekly dose of nerd! Tune in for the live broadcast every Wednesday at 7 PM EST, only at www.non-productive.com!
I love trying to break the game, regardless of what it is.
Pretty much any game I love to break and glitch the ai or do things to fall through the floor, making friends that watch me just go "ok I cant watch this give me the controls"
I always read the manual before I play a game, so I have yet to feel retarded for not upgrading my equipment in an RPG or not knowing you could run in RE4 or something like that.
I'll still execute every last man in the level every so often when I'm playing a Splinter Cell or Metal Gear Solid game though.
My idea is that a salvage ship stumbles upon the Maria Narcissa, freefloating in the middle of the ocean, and when they are shocked to find fifty crew member corpses with slit throats. Or the rookie soldier gets transferred to this new base early one morning, only to arrive and find that his comrades in arms are now a bunch of bullet-riddled corpses with snapped necks.
That, and if I'm playing a zombie game, I'll do my damndest to kill every zombie. I feel that if you are a human, alive after a zombie catastrophe, it is your moral obligation to destroy as many zombies as you can before they bring you down. See, I don't just survive the zombies, I conquer the zombies. This makes various Resident Evil games much more fun.
This also makes playing Left 4 Dead with my friends fairly difficult, because if I hear a witch I will instantly heal up, reload, and hunt her ass down.
That, and if I'm playing a zombie game, I'll do my damndest to kill every zombie. I feel that if you are a human, alive after a zombie catastrophe, it is your moral obligation to destroy as many zombies as you can before they bring you down. See, I don't just survive the zombies, I conquer the zombies. This makes various Resident Evil games much more fun.
This also makes playing Left 4 Dead with my friends fairly difficult, because if I hear a witch I will instantly heal up, reload, and hunt her ass down.
So you're the one everyone hates to play with! (Especially on VS!)
The first time I played the Banjo Nuts and Bolts demo I just used the default vehicles and bitched about how boring the missions were. The second time I decided to tweak the vehicles until I earned a trophy on each mission and it was like playing a different game. I haven't had that much fun since the day I got my first K'Nex set.
That, and if I'm playing a zombie game, I'll do my damndest to kill every zombie. I feel that if you are a human, alive after a zombie catastrophe, it is your moral obligation to destroy as many zombies as you can before they bring you down. See, I don't just survive the zombies, I conquer the zombies. This makes various Resident Evil games much more fun.
This also makes playing Left 4 Dead with my friends fairly difficult, because if I hear a witch I will instantly heal up, reload, and hunt her ass down.
So you're the one everyone hates to play with! (Especially on VS!)
I ain't no wuss running around screaming about the zombie invasion and desperately trying to get to the escape zone.
I am a member of a zombie-annihilating death squad tasked with introducing every zombie I come across to the business end of whatever gun I happen to have on me. Preferably something large-caliber.
I am a walking salad shooter of undead death.
edit: I also really like to get outside of levels/playing areas. This started when I read about the Laguna Seca glitch in Gran Turismo 2, and after doing that I found a place where you could do it at the Seattle Circuit. I seem to have a penchant for finding ways to get outside of a level by accident, which happened with Tony Hawk's Pro Skater 3 on the PS1, and Half Life 2 on the Xbox, on the same day no less.
Speaking of Nuts and Bolts, I am having a blast getting all the crates and notes around Showdown Town with some careful stacking and climbing. I refuse to use the flying trolley glitch, but I figure anything else is fair game, and I have a blast when I finally make it into an area after jumping up a bunch of window sills. Reminds me of when I used to wallclimb in WoW.
I play first persons shooters for the offline campaign.
With most first person shooters, that's the best way to go.
I mean, you're trading the unpredactibility and increased skill of an actual human opponent, but then again, I've never had a bot detail me the activities my mother likes to do in bed with frat boys in a mixture of third grade level grammar and leetspeak.
I started playing Counter Strike with inverted mouse, with a trackballer! Because I had to play on a friends computer and he wouldn't let me change it.
Sideswiping people into the pit in Forza 2, or driving in reverse....
I had some friends back in High school that liked to play those EA Nascar games (I dislike both Nascar and those games).
Anyway, whenever they'd play I'd join in just to turn around and drive the wrong way around the track and try to wreck them, which pissed them off mightily.
Though I think that's playing it right, because it wasn't fun any other way.
Sideswiping people into the pit in Forza 2, or driving in reverse....
I had some friends back in High school that liked to play those EA Nascar games (I dislike both Nascar and those games).
Anyway, whenever they'd play I'd join in just to turn around and drive the wrong way around the track and try to wreck them, which pissed them off mightily.
Though I think that's playing it right, because it wasn't fun any other way.
I did this a lot in Destruction Derby, and while it may not have been the intended way to play, it certainly felt right.
When I played my firt MMORPG (It was Maplestory about 3 years ago) I didn't use any skill or ability points up until level 8.
I was constantly wondering why everyone was doing 10 times more damage than me.
EDIT: I also remember that it took me like 2 days to realize what "Pick me up"'s were for in Mario RPG. I couldn't beat the first boss inside the Mushroom Kingdom castle for 2 days.
Satsumomo on
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WhiteZinfandelYour insidesLet me show you themRegistered Userregular
edited December 2008
You know the early Tomb Raiders? I discovered a glitch in them that allowed me to combine weapons' properties. The first T-Rex I ever fought in one of those games? Well, I killed it with an assault rifle that shot grenades.
My very first time ever playing NWN i had never played d&d before so i just made a paladin. I didn't know how it worked and made my paladin have 8 charisma and played for a day or so before i figured out why my skills didnt really work. (My friend pointed it out.)
Sideswiping people into the pit in Forza 2, or driving in reverse....
I had some friends back in High school that liked to play those EA Nascar games (I dislike both Nascar and those games).
Anyway, whenever they'd play I'd join in just to turn around and drive the wrong way around the track and try to wreck them, which pissed them off mightily.
Though I think that's playing it right, because it wasn't fun any other way.
I did this when it was Nascar Thunder Some Year Or Other, and after a couple laps of 'That guy's a menace!', I slammed into a guy and I don't know how, but the sequence ended with me driving across the tops of about 15 cars racing in two different lines- left tires on one line of cars, right tires on another line- until I ran out of cars and came to a stop.
Crew chief: "Well, there's always next weekend." Yes, next week I try for 16 cars.
Gosling on
I have a new soccer blog The Minnow Tank. Reading it psychically kicks Sepp Blatter in the bean bag.
Posts
I still get pissed when I think about how I did that and how long it would have taken me to get out of it.
I beat the game not knowing that the select screen had ways to upgrade your health and diskarmer, etc.
At the time, I thought that game was pretty freaking hard for a platform targeted to younger kids.
I found out about the upgrades about a month later.
Also, FUCK the ion armor research bug for X-COM TFtD, took me two complete games to finally figure out how to avoid the bug.
Bloody hell that was infuriating.
I did the same thing. I actually found a lot of the cool shit you get in the game to be useless because it seemed centered around a melee oriented character.
As for playing a game wrong, I've never played Ikaruga, but I did play the demo. I didn't understand the core mechanic of the game and just tried playing it as a normal shooter. I thought it was either incredibly difficult or I just sucked at shooters nowadays.
O_o
I was able to finish every quest in Oblivion as a sneak/marksman character. I mean, were you not getting your sneak attacks in? Because every shot would either kill the enemy, or knock them down/paralyze them so the second or third shots would kill them. I stopped needing healing once I hit 75 marksman.
Reinstalling...
No, the caves in the oblivion gates and the lizard things that could see you across the map nearly always did me in. I'd round a corner in a cave and, "why hello big dinosaur thingy."
If I could see someone before they saw me, they ALWAYS died. It was when, by the time I saw them, they were already in almost melee range that I got into trouble.
Did you have decent speed and/or use a lot of poisons? I found later in the game with the listed above type of situations, poisons and speed helped immensly.
My Portfolio Site
Now that I've played through the game MANY times over the last 10 years, I look back at that first time and realize that even though I was totally doing it wrong, my team was rather invincible.
How do you beat 5 chemists with Auto-potion and Angel rings? Whenever anyone died, the others were quick to get him up and full health again... Plus they all had guns so they could spread out fairly well... not too bad I guess.
I beat the first two missions with one man. To this day I don't know how. Luck, I'd imagine.
Failure to beat the third mission caused me to quit in disgust. It wasn't until years later that I picked it back up again, feeling very stupid. I enjoyed it immensely after that.
god. looking back on those days makes me wonder how i even shot anyone.
GT: Tanky the Tank
Black: 1377 6749 7425
A billion times yes here. Hell, I didn't even beat the game for years because of this.
In our defense, though, it isn't so much an example of playing wrong as it is an example of very bad game design (all the more strange since it is in an otherwise excellent game). I mean, what indication--at all--was there that pressing down while standing on the barrels would do anything? The only other object in the 2D Sonics that can be manipulated by pressing down would be the various hanging contraptions, and it's kinda obvious when you're hanging on them that you're not in a normal mode (since, y'know, you don't look like you're just standing there).
</rant>
Anyway, my lame contribution is from Deus Ex. I played almost the entire game thinking the skill points I kept collecting were just a score. It wasn't until the second to last level that I discovered that you could actually apply them to your stats. Man, did the game suddenly get easier after that...
On a tangent: I also carried around the rocket launcher and rockets for the entire game, not wanting to let them go, but not wanting to waste them too quickly either. When I finally realized that I was on the last level without having fired a single rocket, I took it out and started blasting the hell out of everything.
Those huge spider bots were a lot easier to beat after that...
My better story, though, I can't claim credit for. I was roommates with my good friend in college, and got to watch him basically play Myth start to finish. Well, he gets to the last level, where you're supposed to throw the head of whomever into the big void pit thing (sorry, it's been forever, so I don't remember the names of anything lol). And of course Soulblighter is protecting the pit, and kicking his ass every time he tries to go up and throw it in. So he decides instead, as the game is reloading for the billionth time, to arrange satchel charges in a horseshoe shape on the ground at the starting point on the map (opposite side from the hole). He then places the head inside the horseshoe and lights it on fire, it blows, the head goes flying, and he starts following the trail of blood on the ground as it flies through the air.
Well, he finally gets to the pit, and sure enough, as Soulblighter is slaughtering his troops, he finds the head--smack dab almost in the exact center of the pit.
Sadly, the game didn't count it.
I gave up after that. I know I'm supposed to use keyboard shortcuts when playing these games. It's just, I'm too lazy to learn them.
If by yacht you mean large gray thing called a US Navy Frigate I used to work on, and by own you mean I pay my tax money, which in turn pays for the Navy, then yes, I own a yacht.
The special Navy slang for it is "a ship". I called it a boat because a frigate's too small to be taken seriously as a ship.
Wanting to build neat and tidy stacks in strategy games is a very big weakness of mine.
Pretty much any game I love to break and glitch the ai or do things to fall through the floor, making friends that watch me just go "ok I cant watch this give me the controls"
I'll still execute every last man in the level every so often when I'm playing a Splinter Cell or Metal Gear Solid game though.
My idea is that a salvage ship stumbles upon the Maria Narcissa, freefloating in the middle of the ocean, and when they are shocked to find fifty crew member corpses with slit throats. Or the rookie soldier gets transferred to this new base early one morning, only to arrive and find that his comrades in arms are now a bunch of bullet-riddled corpses with snapped necks.
That, and if I'm playing a zombie game, I'll do my damndest to kill every zombie. I feel that if you are a human, alive after a zombie catastrophe, it is your moral obligation to destroy as many zombies as you can before they bring you down. See, I don't just survive the zombies, I conquer the zombies. This makes various Resident Evil games much more fun.
This also makes playing Left 4 Dead with my friends fairly difficult, because if I hear a witch I will instantly heal up, reload, and hunt her ass down.
Steam / Bus Blog / Goozex Referral
So you're the one everyone hates to play with! (Especially on VS!)
Currently playing: GW2 and TSW
I played Spore.
I ain't no wuss running around screaming about the zombie invasion and desperately trying to get to the escape zone.
I am a member of a zombie-annihilating death squad tasked with introducing every zombie I come across to the business end of whatever gun I happen to have on me. Preferably something large-caliber.
I am a walking salad shooter of undead death.
edit: I also really like to get outside of levels/playing areas. This started when I read about the Laguna Seca glitch in Gran Turismo 2, and after doing that I found a place where you could do it at the Seattle Circuit. I seem to have a penchant for finding ways to get outside of a level by accident, which happened with Tony Hawk's Pro Skater 3 on the PS1, and Half Life 2 on the Xbox, on the same day no less.
Steam / Bus Blog / Goozex Referral
With most first person shooters, that's the best way to go.
I mean, you're trading the unpredactibility and increased skill of an actual human opponent, but then again, I've never had a bot detail me the activities my mother likes to do in bed with frat boys in a mixture of third grade level grammar and leetspeak.
Steam / Bus Blog / Goozex Referral
I had some friends back in High school that liked to play those EA Nascar games (I dislike both Nascar and those games).
Anyway, whenever they'd play I'd join in just to turn around and drive the wrong way around the track and try to wreck them, which pissed them off mightily.
Though I think that's playing it right, because it wasn't fun any other way.
I was constantly wondering why everyone was doing 10 times more damage than me.
EDIT: I also remember that it took me like 2 days to realize what "Pick me up"'s were for in Mario RPG. I couldn't beat the first boss inside the Mushroom Kingdom castle for 2 days.
Crew chief: "Well, there's always next weekend." Yes, next week I try for 16 cars.