I thought most blm did /rdm at 75... Though /whm is still required on some stuff when you're expected to do status cures.
Literally zero black mages regularly sub rdm that I've seen
As I said I've been asked to do it exactly twice (once during manaburn, once during Double Dragonian); in every endgame thing I've ever done I was asked to sub whm
Aside from these two instances I've gotten no use out of rdm sub
I use /RDM on Puddings, it's nearly impossible without Gravity.
Yeah that's true, especially if you're soloing
Nearly every manaburn I've been to though had a lineup that went something like cor/brd, 4 blm/rdm, and 1 blm/sch (me), so I figure they thought four Gravity casters was enough
In other news, I took dragoon from 53 to 56 last night and got all my AF except for the headpiece
I almost soloed Dark Spark, which is not something I can recommend doing as a blm75. He CAN be sleep-nuked but holy hell it takes forever, and then halfway through you run out of MP and suddenly have the dilemma of how to get your MP back without pissing off the surrounding demons before this very angry bomb wakes up. Got it down to about 50% before dying, then I tried again and asked this rdm for help, and it still took forever to kill but it was one hell of a lot more manageable with two people
There is not a PA linkshell but those of us on Carbuncle usually hang out on the same one. Look for one of us in game and we might be able to hook you up with a pearl.
I thought most blm did /rdm at 75... Though /whm is still required on some stuff when you're expected to do status cures.
Literally zero black mages regularly sub rdm that I've seen
As I said I've been asked to do it exactly twice (once during manaburn, once during Double Dragonian); in every endgame thing I've ever done I was asked to sub whm
Aside from these two instances I've gotten no use out of rdm sub
I use /RDM on Puddings, it's nearly impossible without Gravity.
Yeah that's true, especially if you're soloing
Nearly every manaburn I've been to though had a lineup that went something like cor/brd, 4 blm/rdm, and 1 blm/sch (me), so I figure they thought four Gravity casters was enough
In other news, I took dragoon from 53 to 56 last night and got all my AF except for the headpiece
I almost soloed Dark Spark, which is not something I can recommend doing as a blm75. He CAN be sleep-nuked but holy hell it takes forever, and then halfway through you run out of MP and suddenly have the dilemma of how to get your MP back without pissing off the surrounding demons before this very angry bomb wakes up. Got it down to about 50% before dying, then I tried again and asked this rdm for help, and it still took forever to kill but it was one hell of a lot more manageable with two people
I'm pretty sure you can rest near the demons if you're invis.
Really the best way to do dark spark is to just get some pimped out mnk to 100fist him for you :P
/nin might actually be better on that fight, in addition to your shadows absorbing his spells you can invis yourself without needing mp.
I thought most blm did /rdm at 75... Though /whm is still required on some stuff when you're expected to do status cures.
Literally zero black mages regularly sub rdm that I've seen
As I said I've been asked to do it exactly twice (once during manaburn, once during Double Dragonian); in every endgame thing I've ever done I was asked to sub whm
Aside from these two instances I've gotten no use out of rdm sub
I use /RDM on Puddings, it's nearly impossible without Gravity.
Yeah that's true, especially if you're soloing
Nearly every manaburn I've been to though had a lineup that went something like cor/brd, 4 blm/rdm, and 1 blm/sch (me), so I figure they thought four Gravity casters was enough
In other news, I took dragoon from 53 to 56 last night and got all my AF except for the headpiece
I almost soloed Dark Spark, which is not something I can recommend doing as a blm75. He CAN be sleep-nuked but holy hell it takes forever, and then halfway through you run out of MP and suddenly have the dilemma of how to get your MP back without pissing off the surrounding demons before this very angry bomb wakes up. Got it down to about 50% before dying, then I tried again and asked this rdm for help, and it still took forever to kill but it was one hell of a lot more manageable with two people
I go on SCH to manaburns, and the 5/5 Stormsurge Hailstorm with the occasional Klimaform is much appreciated.
Yeah I tried to solo Dark Spark on BLM once. I thought it would be painfully easy. -_-
I'm beggining to think I will never get a magicked skull. Mad props to a fellow called Probian for helping me get the other items, though. Also Dlordt for being so silly.
I'm pretty sure moon phase effects magic skull drop. It's pretty lame, I have spent hours there trying to get them and on good moons I have gone in to clear the place and ended up with more then we needed.
I'm pretty sure moon phase effects magic skull drop. It's pretty lame, I have spent hours there trying to get them and on good moons I have gone in to clear the place and ended up with more then we needed.
edit: the gusgen mines that is.
I don't know if it is moon phase, but there is definitely something that effects it.
Just_Bri_Thanks on
...and when you are done with that; take a folding
chair to Creation and then suplex the Void.
I'm pretty sure moon phase effects magic skull drop. It's pretty lame, I have spent hours there trying to get them and on good moons I have gone in to clear the place and ended up with more then we needed.
edit: the gusgen mines that is.
I don't know if it is moon phase, but there is definitely something that effects it.
The rule is that they drop immediately for alts, mules, and gold farmers, but that truly new people cannot get them.
For those of you unfamiliar with it, it's a level 75 ISNM (basically a BCNM except you use Aht Uhrgan imperial standing instead of orbs to get in) against a puk that has a move where it makes a bunch of clones of itself. Being a level 75 black mage who knows Blizzaga II means I'm essential to the war effort here; the clones are ridiculously weak to ice and Blizzaga II one-shots them all at once.
My first run ended in garbage. I did not even make 10k
However, my second run ended in khroma ore, which is worth 350,000 gil on Bahamut server
Not really VAST riches but I can afford decent gear for my now level 59 dragoon (woodsman rings, for one)
Speaking of dragoon, I've been mostly drg/war and occasionally drg/whm in parties, but I figure it won't be too long until I'm expected to sub ninja or samurai
My ninja is level 24 and my samurai is level 6, so I guess I'd better get crackin'
aaaaa, don't /nin on drg. /sam is great for parties and I hear good things about /dnc for low man stuff.
I would try to get that sam up but really you can survive off just /war and /whm.
aaaaa, don't /nin on drg. /sam is great for parties and I hear good things about /dnc for low man stuff.
I would try to get that sam up but really you can survive off just /war and /whm.
I'll get ninja to 37 anyway, it's getting close and you know how everyone gets a boner from utsusemi (I think drg/nin is the dumbest thing too, but let's face it, there'll be SOMEONE who insists I use it at some point and I might as well get it out of the way anyway in case I level something where using a ninja sub DOES make sense)
Working on samurai for now, it's level 12
I can see why this is a bandwagon job (even as a tarutaru I'm hitting like a ton of bricks) but holy hell is it ever boring
See the great thing about RDM is that when someone tells you to sub something for a merit party or something you can just be all like "suck my balls" then show up /dnc and start meleeing to spite them. They usually can't do anything about it because you're either the only RDM or someone in the pt requested you because they know all the other ones searching are terrible.
So yea.. as DRG you might just have to see what your options are and sub whatever they tell you to even though you know they're wrong. I hate it when people that don't have a clue make parties and insist that everyone has /nin.
The Scholar Genkai 5 is very very very very very very stupid.
That is all.
I'm getting ready to do my level 70 limit break on BLM. Its my first time, and I'm a little scared. Getting the testimony was an enormous pain in the ass, and I'd really like to not cock it up. Anyone have some suggestions for me?
I tried the Scholar G5 three times tonight. As good of gear as I can reasonably be expected to get/borrow, and very high (but not quite capped) Elemental skill. Chomped a cream puff for even more Int.
The first try was the worst-case scenario. Stone element Grimoire on Earth day. Insta-fail. Second try on Watersday (thinking that maybe the day had something to do with the element of the Grimoire), and the Grimoire is Light element. It doesn't even bother casting spells, it just floats up and melees me for 180-220 per hit while double attacking as Schultz spams Cure IV on it. Insta-fail.
Third try got me an Aero book, and I'm not quite sure what I did to fail this one. Either I was too slow in pre-battle prep (which I doubt, everything's macroed up), or I ran too close to the Grimoire before I began casting Stone IV, which is probably the most likely. It went like this:
I do my pre-battle Shell III, Dark Arts, Addendum: Black, Alacrity (50% spell cast time reduction), Ebuillience (50% extra damage), and ran up to open with Stone IV. As my Stone IV finishes casting, Schultz casts Shell III on the Grimoire. My Stone IV only ended up doing 294 damage.
The Grimoire casts Aero II on me for 89 and then melees me for 162. I start up Alacrity + Blizzard III, and the book melees me for a crit of 320. My Blizzard III lands for 219, and Schultz begins casting Aero III.
I start up Thunder III and the book hits me again for 190. My Thunder III hits, and is resisted, doing only 22 damage. The Grimoire casts Aero III as I attempt Drain, and it hits for 214, killing me. Schultz's Aero III lands right after, healing the grimoire for 230-something.
korodullin on
- The Four Horsemen of the Apocalypse (2017, colorized)
The Scholar Genkai 5 is very very very very very very stupid.
That is all.
I'm getting ready to do my level 70 limit break on BLM. Its my first time, and I'm a little scared. Getting the testimony was an enormous pain in the ass, and I'd really like to not cock it up. Anyone have some suggestions for me?
I beat it on my first try. My character is a tarutaru, so your mileage may vary
Bring the following:
stoneskin torque
blink band
yagudo drink - you'll only have time for one
melon pie +1 - the normal one may be good enough, I just bought the +1 version because there were no singles of the normal one up on the auction house at the time
intelligence potion - I didn't use one, but then I'm a tarutaru. I don't know what race your character is so it's up to you on this
scroll of instant reraise/reraise earring/reraise hairpin/some method of reraise
hi-elixir - I didn't buy mine, it's a quest reward for one of the introductory missions if you're joining Windurst in the Crystal War era so I just had one lying around. Don't use it unless your MP is at less than 50% and Maat's asleep, because it takes 10 seconds to use. You could bring a Hyper Ether or a Pro-Ether as an alternative though, just be aware that they have 5 and 15 minute Medicated effects respectively, so don't bring more than one
A basic rundown of the equipment I used was something like:
all NQ elemental staves
bugard strap +1
full AF
philomath stole
zircon rings
penitent's rope (a very good piece that can easily be won off a BCNM)
moldavite earring
antivenom earring
red cape
Go in and get as close to Maat as you can while still being within range of nuking him. Remember, he doesn't aggro so it's up to you to throw the first punch. Use your torque and band, don't bother with elemental spikes because you need all the MP you can get and if he's physically attacking you then you've already lost.
When you're ready, pop Manafont and immediately start casting Freeze; I recommend putting them in the same macro to save Manafont time. If you're lucky, Maat will start casting something lame like Rasp or Burn; in any case, Elemental Seal and cast Sleep II (again, I recommend the same macro), then back up to just within casting distance and hit him with Flare.
At some point he's going to rush you instead of start casting and when he does it's probably going to eat through all your Blink shadows. Don't panic, remember that the basic strategy here is the same one you'd use to solo on blm: sleep-nuke.
Freeze, Flare, Firaga III, and Water IV are going to be your go-to spells; have these along with Sleep II, Stun, and Aspir macroed. I recommend your Sleep macro look something like
/equip Main "Dark Staff"
/ja "Elemental Seal" <me>
/ma "Sleep II" <t>
/ma "Sleepga II" <t> --if you have it
/ma "Sleepga" <t>
/ma "Sleep" <t>
this way, if one of your sleeps doesn't stick, you don't have to bring up the menu in a panic. Also you might want to test this on another mob first, because I can't remember if macros require a /wait 1 between a /ja line and a /ma line
Use your yagudo drink the first time you're not at 100% MP and Maat is asleep, and if you brought medicine use that as needed also when Maat's asleep. I honestly can't remember if Maat can be aspired but if so do that when he's asleep. In case this hasn't been made clear enough, if Maat is not asleep then your first priority is to make him asleep
I tried the Scholar G5 three times tonight. As good of gear as I can reasonably be expected to get/borrow, and very high (but not quite capped) Elemental skill. Chomped a cream puff for even more Int.
The first try was the worst-case scenario. Stone element Grimoire on Earth day. Insta-fail. Second try on Watersday (thinking that maybe the day had something to do with the element of the Grimoire), and the Grimoire is Light element. It doesn't even bother casting spells, it just floats up and melees me for 180-220 per hit while double attacking as Schultz spams Cure IV on it. Insta-fail.
Third try got me an Aero book, and I'm not quite sure what I did to fail this one. Either I was too slow in pre-battle prep (which I doubt, everything's macroed up), or I ran too close to the Grimoire before I began casting Stone IV, which is probably the most likely. It went like this:
I do my pre-battle Shell III, Dark Arts, Addendum: Black, Alacrity (50% spell cast time reduction), Ebuillience (50% extra damage), and ran up to open with Stone IV. As my Stone IV finishes casting, Schultz casts Shell III on the Grimoire. My Stone IV only ended up doing 294 damage.
The Grimoire casts Aero II on me for 89 and then melees me for 162. I start up Alacrity + Blizzard III, and the book melees me for a crit of 320. My Blizzard III lands for 219, and Schultz begins casting Aero III.
I start up Thunder III and the book hits me again for 190. My Thunder III hits, and is resisted, doing only 22 damage. The Grimoire casts Aero III as I attempt Drain, and it hits for 214, killing me. Schultz's Aero III lands right after, healing the grimoire for 230-something.
SCH was my first to 75, I ended up going 1/5 or 1/6, not sure which.
The stupid thing is Schultz himself is cake, it's just getting the book down in around 2 spells which is the tricky bit.
It's all down to luck really, although I really do pity any Galka or Elvaan that would have to attempt this. I just don't see how they could get the damage out ;_;
Luckily the tests are super easy to solo. Don't give up!
The problem is I can't solo the Orcs for the Testimonies. Ugh, they just rip me apart. Sleep, Nuke, Sleep runs me out of MP, and Gravity/Bind+ DoT kiting runs me out of health.
korodullin on
- The Four Horsemen of the Apocalypse (2017, colorized)
The problem is I can't solo the Orcs for the Testimonies. Ugh, they just rip me apart. Sleep, Nuke, Sleep runs me out of MP, and Gravity/Bind+ DoT kiting runs me out of health.
Really? I remember them going down in a few spells.
You can just use a combination of Grav+Bind+Sleep and Nuke, and slap a helix on at the start. One Bind is normally enough to pop a Stone IV off, it shouldn't be too hard. Don't bother DoTkiting, ees silly.
If the MP becomes and issue make sure you're using Aspir, and Sleep and heal if it gets rough.
So I've taken my samurai to Qufim, and as such it's the first time since they were implemented that I've partied in an area where treasure caskets drop
And I've noticed the most mind-bogglingly retarded thing
I'm not sure if this is standard procedure on other servers, but on Bahamut, when a casket drops apparently the protocol is to ignore it
Okay, maybe I can understand ignoring the brown chests. They take time to solve and some people would rather keep the XP chain going than maybe have a shot at opening a box that probably contains an antidote and bronze bolt heads or whatever other garbage is probably in it
But the blue ones are going ignored too, and for the life of me I cannot understand why
Ok, so I used to play this game some time ago, (3 months or so after ToAU) had a 75 BLM and a bunch of other jobs 60+, a bunch of toys, max rank, all the works.
However I went off to WoW to join some RL friends and have been gone a long time. I guess my characters are long since gone. While i was playing WoW my girlfriend took an interest in mmorpgs and now has a Lv 80 druid but we are both bored of it and were looking for a new game to play.
What i wanted to ask in here was
1) Is it still viable to play a completely fresh pair of characters? do people still roll alts through the dunes etc?
2) are there PA guilds about? I've seen references to Carbuncle being the biggest concentration of PAers, would we be able to get in? I don't really fancy trying to do faction missions with 2 of us so a little help in that area without resorting to pugs would be great.
3) how's the economy? Last time I played (on Ramuh) there were gilsellers everywhere, driving up prices and hogging NMs.
4) How's the newest content? is it easier to solo/duo for xp, even a little xp? not that i plan on doing a lot of that but parties can take a lot of time, especially if you don't want to play painful classes to party with. (RDM, BRD) Had a 65 RDM and parties practically fell from the sky but christ was it draining to keep all the buffs/debuffs up constantly as well as scanning the chat log for dispel.
anyway, think that's enough questions. We're almost certainly going to come play so maybe we'll see you around.
So I've taken my samurai to Qufim, and as such it's the first time since they were implemented that I've partied in an area where treasure caskets drop
And I've noticed the most mind-bogglingly retarded thing
I'm not sure if this is standard procedure on other servers, but on Bahamut, when a casket drops apparently the protocol is to ignore it
Okay, maybe I can understand ignoring the brown chests. They take time to solve and some people would rather keep the XP chain going than maybe have a shot at opening a box that probably contains an antidote and bronze bolt heads or whatever other garbage is probably in it
But the blue ones are going ignored too, and for the life of me I cannot understand why
It's new and frightening.
In the few dunes parties I suffered through since the update I haven't had the problem of blue caskets being ignored but Browns most definately. When I ask who wants to open them people just stand silent or say "I don't care I just want XP." I just take initiative and open them my damn self now.
Ok, so I used to play this game some time ago, (3 months or so after ToAU) had a 75 BLM and a bunch of other jobs 60+, a bunch of toys, max rank, all the works.
However I went off to WoW to join some RL friends and have been gone a long time. I guess my characters are long since gone. While i was playing WoW my girlfriend took an interest in mmorpgs and now has a Lv 80 druid but we are both bored of it and were looking for a new game to play.
What i wanted to ask in here was
1) Is it still viable to play a completely fresh pair of characters? do people still roll alts through the dunes etc?
2) are there PA guilds about? I've seen references to Carbuncle being the biggest concentration of PAers, would we be able to get in? I don't really fancy trying to do faction missions with 2 of us so a little help in that area without resorting to pugs would be great.
3) how's the economy? Last time I played (on Ramuh) there were gilsellers everywhere, driving up prices and hogging NMs.
4) How's the newest content? is it easier to solo/duo for xp, even a little xp? not that i plan on doing a lot of that but parties can take a lot of time, especially if you don't want to play painful classes to party with. (RDM, BRD) Had a 65 RDM and parties practically fell from the sky but christ was it draining to keep all the buffs/debuffs up constantly as well as scanning the chat log for dispel.
anyway, think that's enough questions. We're almost certainly going to come play so maybe we'll see you around.
1) Absolutely. I see more people in the dunes now than I have in the past year or so. Its much easier to solo now, and duoing even easier if you're going to play with your girlfriend. You could duo easily to 30 and probably even to 50 and beyond.
2) idk bro
3) Gilsellers are all but eliminated. There has been a massive deflation since the peak of inflation. SE has implemented some new tools to auto-catch gilsellers and have in general buckled down on the practice. It is almost a non issue now. As a Ramuh player I must say that the server has one of the lowest economies according to FFXIAH.com but I rarely have trouble buying what I need.
4) Wings of the Goddess brought Campaign which is what a lot of people do 60+ for XP during down time. It is essentially solo with no XP loss on death and earns you XP and points towards rewards for nations in the past, much like Conquest and Sanction does.
DuskTwilight on
0
Just_Bri_ThanksSeething with ragefrom a handbasket.Registered User, ClubPAregular
edited February 2009
I for one am not subbed at the moment. Needed a change of pace. I'll be back sooner or later.
Just_Bri_Thanks on
...and when you are done with that; take a folding
chair to Creation and then suplex the Void.
The problem is I can't solo the Orcs for the Testimonies. Ugh, they just rip me apart. Sleep, Nuke, Sleep runs me out of MP, and Gravity/Bind+ DoT kiting runs me out of health.
Really? I remember them going down in a few spells.
You can just use a combination of Grav+Bind+Sleep and Nuke, and slap a helix on at the start. One Bind is normally enough to pop a Stone IV off, it shouldn't be too hard. Don't bother DoTkiting, ees silly.
If the MP becomes and issue make sure you're using Aspir, and Sleep and heal if it gets rough.
Turns out that the sleep > nuke > sleep strategy wasn't working so well before because I didn't have capped Elemental, so fights took far longer. I can solo them now.
So, after six tries I finally got Schultz's grimoire down, and got him to half health. If I'd packed a Vile Elixir+1, I'd have walked away with a win. I'll bring both a VE and a VE+1 for the next go-around, since his melee attack is pitiful.
korodullin on
- The Four Horsemen of the Apocalypse (2017, colorized)
The problem is I can't solo the Orcs for the Testimonies. Ugh, they just rip me apart. Sleep, Nuke, Sleep runs me out of MP, and Gravity/Bind+ DoT kiting runs me out of health.
Really? I remember them going down in a few spells.
You can just use a combination of Grav+Bind+Sleep and Nuke, and slap a helix on at the start. One Bind is normally enough to pop a Stone IV off, it shouldn't be too hard. Don't bother DoTkiting, ees silly.
If the MP becomes and issue make sure you're using Aspir, and Sleep and heal if it gets rough.
Turns out that the sleep > nuke > sleep strategy wasn't working so well before because I didn't have capped Elemental, so fights took far longer. I can solo them now.
So, after six tries I finally got Schultz's grimoire down, and got him to half health. If I'd packed a Vile Elixir+1, I'd have walked away with a win. I'll bring both a VE and a VE+1 for the next go-around, since his melee attack is pitiful.
I didn't use any meds, are you remembering to drain?
He should fall over if you use Tabula Rasa right away.
Drain does next to nothing against Schultz. Aspir works a little better, but hardly enough to make headway against him. Schultz and the Grimoire have about 1900 HP combined to go through and I only have 540 MP to do it with. 58 MP goes toward Shell, 187 MP goes toward Stone IV (Ebullience increasing the cost) on the Grimoire, followed by 116 MP for Thunder III to kill it. That's 361 out of my 540 MP gone right there. Aspir gets me maybe 50 MP back, which is spent on Dispelling Schultz of his Shell. Even without Ebullience and using Parsimony to halve my MP costs, that's only enough MP for maybe two spells. Considering Stone IV with an NQ earth staff did 365 on both Schultz and the Grimoire, and Thunder III did 356 on both with an HQ staff, that's not nearly enough. I can maybe equip some +MP rings while I cast Shell to subsidize that cost, but still.
Mind you, I can regularly Drain dynamis mobs for 200+ and Aspir them for nearly 100+ (granted, Dynamis is always double Dark weather...), so I don't know what the deal is with Schultz.
If you're wondering about gear, this FFXIAH profile snapshot should have the gear I've borrowed (sans HQ ice and thunder staves) on me.
korodullin on
- The Four Horsemen of the Apocalypse (2017, colorized)
Drain does next to nothing against Schultz. Aspir works a little better, but hardly enough to make headway against him. Schultz and the Grimoire have about 1900 HP combined to go through and I only have 540 MP to do it with. 58 MP goes toward Shell, 187 MP goes toward Stone IV (Ebullience increasing the cost) on the Grimoire, followed by 116 MP for Thunder III to kill it. That's 361 out of my 540 MP gone right there. Aspir gets me maybe 50 MP back, which is spent on Dispelling Schultz of his Shell. Even without Ebullience and using Parsimony to halve my MP costs, that's only enough MP for maybe two spells. Considering Stone IV with an NQ earth staff did 365 on both Schultz and the Grimoire, and Thunder III did 356 on both with an HQ staff, that's not nearly enough. I can maybe equip some +MP rings while I cast Shell to subsidize that cost, but still.
Mind you, I can regularly Drain dynamis mobs for 200+ and Aspir them for nearly 100+ (granted, Dynamis is always double Dark weather...), so I don't know what the deal is with Schultz.
If you're wondering about gear, this FFXIAH profile snapshot should have the gear I've borrowed (sans HQ ice and thunder staves) on me.
Bleh. What race are you?
If you're Parsimony-ing all your nukes on Schultz while in Dark Arts that should shave a lot of the cost down, although you're probably doing that anyway >_> I'm almost certain that Ebullience doesn't increase MP usage, only Manifestation?
I'm a Hume. I thought Ebullience increased MP usage. Apparently it does not. When I'm in Tabula Rasa I use Parsimony, otherwise I don't have enough stratagem charges to take out the book before it either gets in melee range, or Schultz decides to start buffing it.
But yeah, as a Hume, with the gear you see on that link, I have 540 MP without my BLM sub. I'm probably just going to shell out for the two Vile Elixirs and just end this crap already.
korodullin on
- The Four Horsemen of the Apocalypse (2017, colorized)
Someone rap with me about early-game pacing. I rolled up a Hume White Mage on Leviathan (sorry, there's people I actually know IRL there, so they kind of take precedence) and am at about the same point I was on Carbuncle, where I'm ready to be partying but am bogged down with earning money for basic equipment. I haven't even gotten my sub-job yet!
Is it really necessary to spend days earning the money for equipment that will be obsolete in 2 levels (warranting MORE cash grinding) or can I just kind of float on the equipment I can afford as I go through XP parties?
EDIT: I guess I'm just not sure what I'm supposed to be focusing on here at level 11. Should I be grinding out levels or doing early missions or what? Should I even *think* about crafting?
Silas Brown on
0
Just_Bri_ThanksSeething with ragefrom a handbasket.Registered User, ClubPAregular
edited February 2009
What are you looking to buy?
Edit: And if you are asking yourself whether or not you should be messing with crafting, then the answer is "no, you should not be messing with crafting."
Just_Bri_Thanks on
...and when you are done with that; take a folding
chair to Creation and then suplex the Void.
Edit: And if you are asking yourself whether or not you should be messing with crafting, then the answer is "no, you should not be messing with crafting."
Not until you have some gil, anyway
There IS money to be made in crafting, but most of it comes from being able to HQ your synths, and getting your skill level high enough to do so takes time and money
Posts
chair to Creation and then suplex the Void.
Yeah that's true, especially if you're soloing
Nearly every manaburn I've been to though had a lineup that went something like cor/brd, 4 blm/rdm, and 1 blm/sch (me), so I figure they thought four Gravity casters was enough
In other news, I took dragoon from 53 to 56 last night and got all my AF except for the headpiece
I almost soloed Dark Spark, which is not something I can recommend doing as a blm75. He CAN be sleep-nuked but holy hell it takes forever, and then halfway through you run out of MP and suddenly have the dilemma of how to get your MP back without pissing off the surrounding demons before this very angry bomb wakes up. Got it down to about 50% before dying, then I tried again and asked this rdm for help, and it still took forever to kill but it was one hell of a lot more manageable with two people
Wii: 5024 6786 2934 2806 | Steam/XBL: Arcibi | FFXI: Arcibi / Bahamut
Ok, well what is your name in-game?
I'm pretty sure you can rest near the demons if you're invis.
Really the best way to do dark spark is to just get some pimped out mnk to 100fist him for you :P
/nin might actually be better on that fight, in addition to your shadows absorbing his spells you can invis yourself without needing mp.
edit: the gusgen mines that is.
I don't know if it is moon phase, but there is definitely something that effects it.
chair to Creation and then suplex the Void.
Yee haw.
The rule is that they drop immediately for alts, mules, and gold farmers, but that truly new people cannot get them.
Just wait till you go key farming...
I joined in with some people on Midgar.
Char: Marick
Race: Taru-Taru
Current Class: RDM
3DSFF: 5026-4429-6577
For those of you unfamiliar with it, it's a level 75 ISNM (basically a BCNM except you use Aht Uhrgan imperial standing instead of orbs to get in) against a puk that has a move where it makes a bunch of clones of itself. Being a level 75 black mage who knows Blizzaga II means I'm essential to the war effort here; the clones are ridiculously weak to ice and Blizzaga II one-shots them all at once.
My first run ended in garbage. I did not even make 10k
However, my second run ended in khroma ore, which is worth 350,000 gil on Bahamut server
Not really VAST riches but I can afford decent gear for my now level 59 dragoon (woodsman rings, for one)
Speaking of dragoon, I've been mostly drg/war and occasionally drg/whm in parties, but I figure it won't be too long until I'm expected to sub ninja or samurai
My ninja is level 24 and my samurai is level 6, so I guess I'd better get crackin'
Wii: 5024 6786 2934 2806 | Steam/XBL: Arcibi | FFXI: Arcibi / Bahamut
I would try to get that sam up but really you can survive off just /war and /whm.
I'll get ninja to 37 anyway, it's getting close and you know how everyone gets a boner from utsusemi (I think drg/nin is the dumbest thing too, but let's face it, there'll be SOMEONE who insists I use it at some point and I might as well get it out of the way anyway in case I level something where using a ninja sub DOES make sense)
Working on samurai for now, it's level 12
I can see why this is a bandwagon job (even as a tarutaru I'm hitting like a ton of bricks) but holy hell is it ever boring
Wii: 5024 6786 2934 2806 | Steam/XBL: Arcibi | FFXI: Arcibi / Bahamut
So yea.. as DRG you might just have to see what your options are and sub whatever they tell you to even though you know they're wrong. I hate it when people that don't have a clue make parties and insist that everyone has /nin.
"I NEED A TANK!"
"I have one attached to my toilet"
"I
3DSFF: 5026-4429-6577
That is all.
- The Four Horsemen of the Apocalypse (2017, colorized)
I'm getting ready to do my level 70 limit break on BLM. Its my first time, and I'm a little scared. Getting the testimony was an enormous pain in the ass, and I'd really like to not cock it up. Anyone have some suggestions for me?
The first try was the worst-case scenario. Stone element Grimoire on Earth day. Insta-fail. Second try on Watersday (thinking that maybe the day had something to do with the element of the Grimoire), and the Grimoire is Light element. It doesn't even bother casting spells, it just floats up and melees me for 180-220 per hit while double attacking as Schultz spams Cure IV on it. Insta-fail.
Third try got me an Aero book, and I'm not quite sure what I did to fail this one. Either I was too slow in pre-battle prep (which I doubt, everything's macroed up), or I ran too close to the Grimoire before I began casting Stone IV, which is probably the most likely. It went like this:
The Grimoire casts Aero II on me for 89 and then melees me for 162. I start up Alacrity + Blizzard III, and the book melees me for a crit of 320. My Blizzard III lands for 219, and Schultz begins casting Aero III.
I start up Thunder III and the book hits me again for 190. My Thunder III hits, and is resisted, doing only 22 damage. The Grimoire casts Aero III as I attempt Drain, and it hits for 214, killing me. Schultz's Aero III lands right after, healing the grimoire for 230-something.
- The Four Horsemen of the Apocalypse (2017, colorized)
I beat it on my first try. My character is a tarutaru, so your mileage may vary
Bring the following:
stoneskin torque
blink band
yagudo drink - you'll only have time for one
melon pie +1 - the normal one may be good enough, I just bought the +1 version because there were no singles of the normal one up on the auction house at the time
intelligence potion - I didn't use one, but then I'm a tarutaru. I don't know what race your character is so it's up to you on this
scroll of instant reraise/reraise earring/reraise hairpin/some method of reraise
hi-elixir - I didn't buy mine, it's a quest reward for one of the introductory missions if you're joining Windurst in the Crystal War era so I just had one lying around. Don't use it unless your MP is at less than 50% and Maat's asleep, because it takes 10 seconds to use. You could bring a Hyper Ether or a Pro-Ether as an alternative though, just be aware that they have 5 and 15 minute Medicated effects respectively, so don't bring more than one
A basic rundown of the equipment I used was something like:
all NQ elemental staves
bugard strap +1
full AF
philomath stole
zircon rings
penitent's rope (a very good piece that can easily be won off a BCNM)
moldavite earring
antivenom earring
red cape
Go in and get as close to Maat as you can while still being within range of nuking him. Remember, he doesn't aggro so it's up to you to throw the first punch. Use your torque and band, don't bother with elemental spikes because you need all the MP you can get and if he's physically attacking you then you've already lost.
When you're ready, pop Manafont and immediately start casting Freeze; I recommend putting them in the same macro to save Manafont time. If you're lucky, Maat will start casting something lame like Rasp or Burn; in any case, Elemental Seal and cast Sleep II (again, I recommend the same macro), then back up to just within casting distance and hit him with Flare.
At some point he's going to rush you instead of start casting and when he does it's probably going to eat through all your Blink shadows. Don't panic, remember that the basic strategy here is the same one you'd use to solo on blm: sleep-nuke.
Freeze, Flare, Firaga III, and Water IV are going to be your go-to spells; have these along with Sleep II, Stun, and Aspir macroed. I recommend your Sleep macro look something like
/equip Main "Dark Staff"
/ja "Elemental Seal" <me>
/ma "Sleep II" <t>
/ma "Sleepga II" <t> --if you have it
/ma "Sleepga" <t>
/ma "Sleep" <t>
this way, if one of your sleeps doesn't stick, you don't have to bring up the menu in a panic. Also you might want to test this on another mob first, because I can't remember if macros require a /wait 1 between a /ja line and a /ma line
Use your yagudo drink the first time you're not at 100% MP and Maat is asleep, and if you brought medicine use that as needed also when Maat's asleep. I honestly can't remember if Maat can be aspired but if so do that when he's asleep. In case this hasn't been made clear enough, if Maat is not asleep then your first priority is to make him asleep
Good luck, it'll certainly be a factor
Wii: 5024 6786 2934 2806 | Steam/XBL: Arcibi | FFXI: Arcibi / Bahamut
SCH was my first to 75, I ended up going 1/5 or 1/6, not sure which.
The stupid thing is Schultz himself is cake, it's just getting the book down in around 2 spells which is the tricky bit.
It's all down to luck really, although I really do pity any Galka or Elvaan that would have to attempt this. I just don't see how they could get the damage out ;_;
Luckily the tests are super easy to solo. Don't give up!
- The Four Horsemen of the Apocalypse (2017, colorized)
Really? I remember them going down in a few spells.
You can just use a combination of Grav+Bind+Sleep and Nuke, and slap a helix on at the start. One Bind is normally enough to pop a Stone IV off, it shouldn't be too hard. Don't bother DoTkiting, ees silly.
If the MP becomes and issue make sure you're using Aspir, and Sleep and heal if it gets rough.
And I've noticed the most mind-bogglingly retarded thing
I'm not sure if this is standard procedure on other servers, but on Bahamut, when a casket drops apparently the protocol is to ignore it
Okay, maybe I can understand ignoring the brown chests. They take time to solve and some people would rather keep the XP chain going than maybe have a shot at opening a box that probably contains an antidote and bronze bolt heads or whatever other garbage is probably in it
But the blue ones are going ignored too, and for the life of me I cannot understand why
Wii: 5024 6786 2934 2806 | Steam/XBL: Arcibi | FFXI: Arcibi / Bahamut
However I went off to WoW to join some RL friends and have been gone a long time. I guess my characters are long since gone. While i was playing WoW my girlfriend took an interest in mmorpgs and now has a Lv 80 druid but we are both bored of it and were looking for a new game to play.
What i wanted to ask in here was
1) Is it still viable to play a completely fresh pair of characters? do people still roll alts through the dunes etc?
2) are there PA guilds about? I've seen references to Carbuncle being the biggest concentration of PAers, would we be able to get in? I don't really fancy trying to do faction missions with 2 of us so a little help in that area without resorting to pugs would be great.
3) how's the economy? Last time I played (on Ramuh) there were gilsellers everywhere, driving up prices and hogging NMs.
4) How's the newest content? is it easier to solo/duo for xp, even a little xp? not that i plan on doing a lot of that but parties can take a lot of time, especially if you don't want to play painful classes to party with. (RDM, BRD) Had a 65 RDM and parties practically fell from the sky but christ was it draining to keep all the buffs/debuffs up constantly as well as scanning the chat log for dispel.
anyway, think that's enough questions. We're almost certainly going to come play so maybe we'll see you around.
It's new and frightening.
In the few dunes parties I suffered through since the update I haven't had the problem of blue caskets being ignored but Browns most definately. When I ask who wants to open them people just stand silent or say "I don't care I just want XP." I just take initiative and open them my damn self now.
1) Absolutely. I see more people in the dunes now than I have in the past year or so. Its much easier to solo now, and duoing even easier if you're going to play with your girlfriend. You could duo easily to 30 and probably even to 50 and beyond.
2) idk bro
3) Gilsellers are all but eliminated. There has been a massive deflation since the peak of inflation. SE has implemented some new tools to auto-catch gilsellers and have in general buckled down on the practice. It is almost a non issue now. As a Ramuh player I must say that the server has one of the lowest economies according to FFXIAH.com but I rarely have trouble buying what I need.
4) Wings of the Goddess brought Campaign which is what a lot of people do 60+ for XP during down time. It is essentially solo with no XP loss on death and earns you XP and points towards rewards for nations in the past, much like Conquest and Sanction does.
chair to Creation and then suplex the Void.
Sweet Sachet
Aroma Crawler
God Damn it
Seriously, 15% chance to drop my ass.
Also, Tarut: Death Do you have it?
Turns out that the sleep > nuke > sleep strategy wasn't working so well before because I didn't have capped Elemental, so fights took far longer. I can solo them now.
So, after six tries I finally got Schultz's grimoire down, and got him to half health. If I'd packed a Vile Elixir+1, I'd have walked away with a win. I'll bring both a VE and a VE+1 for the next go-around, since his melee attack is pitiful.
- The Four Horsemen of the Apocalypse (2017, colorized)
I didn't use any meds, are you remembering to drain?
He should fall over if you use Tabula Rasa right away.
Mind you, I can regularly Drain dynamis mobs for 200+ and Aspir them for nearly 100+ (granted, Dynamis is always double Dark weather...), so I don't know what the deal is with Schultz.
If you're wondering about gear, this FFXIAH profile snapshot should have the gear I've borrowed (sans HQ ice and thunder staves) on me.
- The Four Horsemen of the Apocalypse (2017, colorized)
Bleh. What race are you?
If you're Parsimony-ing all your nukes on Schultz while in Dark Arts that should shave a lot of the cost down, although you're probably doing that anyway >_> I'm almost certain that Ebullience doesn't increase MP usage, only Manifestation?
But yeah, as a Hume, with the gear you see on that link, I have 540 MP without my BLM sub. I'm probably just going to shell out for the two Vile Elixirs and just end this crap already.
- The Four Horsemen of the Apocalypse (2017, colorized)
Is it really necessary to spend days earning the money for equipment that will be obsolete in 2 levels (warranting MORE cash grinding) or can I just kind of float on the equipment I can afford as I go through XP parties?
EDIT: I guess I'm just not sure what I'm supposed to be focusing on here at level 11. Should I be grinding out levels or doing early missions or what? Should I even *think* about crafting?
Edit: And if you are asking yourself whether or not you should be messing with crafting, then the answer is "no, you should not be messing with crafting."
chair to Creation and then suplex the Void.
Not until you have some gil, anyway
There IS money to be made in crafting, but most of it comes from being able to HQ your synths, and getting your skill level high enough to do so takes time and money
Wii: 5024 6786 2934 2806 | Steam/XBL: Arcibi | FFXI: Arcibi / Bahamut