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[Map On] Team Fortress 2: Goose eats your Sandvich, details at eleven.

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Posts

  • shadydentistshadydentist Registered User regular
    edited September 2008
    Hey You wrote: »
    Guess what? Luny just messaged me. I think he's back.

    I've seen him sporadically floating around, like some damn ghost of christmas past.

    shadydentist on
    Steam & GT
    steam_sig.png
    GT: Tanky the Tank
    Black: 1377 6749 7425
  • SithDrummerSithDrummer Registered User regular
    edited September 2008
    Hey You wrote: »
    Guess what? Luny just messaged me. I think he's back.
    He posted the other day, apparently he has minimal access to a computer now, but I don't think it's something he'll be playing TF2 on.

    SithDrummer on
  • LurkLurk Registered User regular
    edited September 2008
    Spoit posing after a ZF game the other night:

    spoit.jpg

    /:V

    Lurk on
    415429-1.png?1281464977
  • PeewiPeewi Registered User regular
    edited September 2008
    nlawalker wrote: »
    jonxp wrote: »
    That's what I do for Source games. I turn on vsync, set everything to high. Every once in a while it drops to 45 fps, but that's still smoother than a TV or movie.
    High level players will insist that the extra frames, even if you don't see them, are important for smoothness and gameplay.

    By "high level players", do you refer to people who play CS 1.6 at the lowest possible graphical level so that they can get 300 FPS? Unless people like fake posting on the Steam forums such people do exist.

    Peewi on
  • MagicPrimeMagicPrime FiresideWizard Registered User regular
    edited September 2008
    That blood smear to the left of him looks like a duck

    MagicPrime on
    BNet • magicprime#1430 | PSN/Steam • MagicPrime | Origin • FireSideWizard
    Critical Failures - Havenhold CampaignAugust St. Cloud (Human Ranger)
  • LurkLurk Registered User regular
    edited September 2008
    Lurk wrote: »
    Spoit posing after a ZF game the other night:

    spoit.jpg

    /:V

    :V
    50279404ld0.jpg

    Lurk on
    415429-1.png?1281464977
  • shadydentistshadydentist Registered User regular
    edited September 2008
    OH GOD SOMEBODY SAWED HER IN HALF

    shadydentist on
    Steam & GT
    steam_sig.png
    GT: Tanky the Tank
    Black: 1377 6749 7425
  • theantipoptheantipop Registered User regular
    edited September 2008
    jonxp wrote: »
    MagicPrime wrote: »
    jonxp wrote: »
    DUCOM wrote: »


    All my graphics are on high, I just use DX 8.1..... If you tried it, you'd understand :)

    Only diff from 8.1 and 9 is alittle brightness, but I get atleast 30 more fps and its more consistent.

    Im around 80-130fps - (IN ACTION)

    But your monitor can only show 60fps. 75fps if you've got an expensive one. You're saving for frames you can't use at the expense of HDR and Shader 3. I mean, it's up to you, but framerates over 60 are basically wasted.

    I wish more people realized this.

    I'd rather have a guaranteed minimum framerate of >60fps and sacrifice detail - then I can turn on vsync for a nice tear-free image and not have to worry about it taking a sudden stutter-drop if I drop below 60.

    Of course, I'd take 60fps at any point. I don't even get it staring at a wall in spawn. :(

    That's what I do for Source games. I turn on vsync, set everything to high. Every once in a while it drops to 45 fps, but that's still smoother than a TV or movie.

    I hate the way Source does Vsync. With my LCD refresh at 60hz, if it drops below 60 it immediately snaps to 30 and that's just way too low.

    theantipop on
  • Quaz and WallyQuaz and Wally Registered User regular
    edited September 2008
    Lurk wrote: »
    Quick, how do I bind a key in console to reload?

    bind r "+reload" ?

    Fixed

    Quaz and Wally on
  • PeregrineFalconPeregrineFalcon Registered User regular
    edited September 2008
    theantipop wrote: »
    jonxp wrote: »
    MagicPrime wrote: »
    jonxp wrote: »
    DUCOM wrote: »


    All my graphics are on high, I just use DX 8.1..... If you tried it, you'd understand :)

    Only diff from 8.1 and 9 is alittle brightness, but I get atleast 30 more fps and its more consistent.

    Im around 80-130fps - (IN ACTION)

    But your monitor can only show 60fps. 75fps if you've got an expensive one. You're saving for frames you can't use at the expense of HDR and Shader 3. I mean, it's up to you, but framerates over 60 are basically wasted.

    I wish more people realized this.

    I'd rather have a guaranteed minimum framerate of >60fps and sacrifice detail - then I can turn on vsync for a nice tear-free image and not have to worry about it taking a sudden stutter-drop if I drop below 60.

    Of course, I'd take 60fps at any point. I don't even get it staring at a wall in spawn. :(

    That's what I do for Source games. I turn on vsync, set everything to high. Every once in a while it drops to 45 fps, but that's still smoother than a TV or movie.

    I hate the way Source does Vsync. With my LCD refresh at 60hz, if it drops below 60 it immediately snaps to 30 and that's just way too low.

    That's how vsync works - if you miss a screen refresh, it gets done on the next pass.

    Enable triple buffering, that way it'll ratchet down to 40fps rather than 30.

    PeregrineFalcon on
    Looking for a DX:HR OnLive code for my kid brother.
    Can trade TF2 items or whatever else you're interested in. PM me.
  • jonxpjonxp [E] PC Security Registered User regular
    edited September 2008
    theantipop wrote: »
    jonxp wrote: »
    MagicPrime wrote: »
    jonxp wrote: »
    DUCOM wrote: »


    All my graphics are on high, I just use DX 8.1..... If you tried it, you'd understand :)

    Only diff from 8.1 and 9 is alittle brightness, but I get atleast 30 more fps and its more consistent.

    Im around 80-130fps - (IN ACTION)

    But your monitor can only show 60fps. 75fps if you've got an expensive one. You're saving for frames you can't use at the expense of HDR and Shader 3. I mean, it's up to you, but framerates over 60 are basically wasted.

    I wish more people realized this.

    I'd rather have a guaranteed minimum framerate of >60fps and sacrifice detail - then I can turn on vsync for a nice tear-free image and not have to worry about it taking a sudden stutter-drop if I drop below 60.

    Of course, I'd take 60fps at any point. I don't even get it staring at a wall in spawn. :(

    That's what I do for Source games. I turn on vsync, set everything to high. Every once in a while it drops to 45 fps, but that's still smoother than a TV or movie.

    I hate the way Source does Vsync. With my LCD refresh at 60hz, if it drops below 60 it immediately snaps to 30 and that's just way too low.

    It should hit 45 first....that's what it does on my machine. It goes in steps of 15.

    jonxp on
    Every time you write parallel fifths, Bach kills a kitten.
    3DS Friend Code: 2707-1614-5576
    PAX Prime 2014 Buttoneering!
  • PeewiPeewi Registered User regular
    edited September 2008
    theantipop wrote: »
    jonxp wrote: »
    MagicPrime wrote: »
    jonxp wrote: »
    DUCOM wrote: »


    All my graphics are on high, I just use DX 8.1..... If you tried it, you'd understand :)

    Only diff from 8.1 and 9 is alittle brightness, but I get atleast 30 more fps and its more consistent.

    Im around 80-130fps - (IN ACTION)

    But your monitor can only show 60fps. 75fps if you've got an expensive one. You're saving for frames you can't use at the expense of HDR and Shader 3. I mean, it's up to you, but framerates over 60 are basically wasted.

    I wish more people realized this.

    I'd rather have a guaranteed minimum framerate of >60fps and sacrifice detail - then I can turn on vsync for a nice tear-free image and not have to worry about it taking a sudden stutter-drop if I drop below 60.

    Of course, I'd take 60fps at any point. I don't even get it staring at a wall in spawn. :(

    That's what I do for Source games. I turn on vsync, set everything to high. Every once in a while it drops to 45 fps, but that's still smoother than a TV or movie.

    I hate the way Source does Vsync. With my LCD refresh at 60hz, if it drops below 60 it immediately snaps to 30 and that's just way too low.

    I would love to get 30FPS all the time. :(

    Peewi on
  • MonstyMonsty Registered User regular
    edited September 2008
    Let's say your rig ran the game at exactly 60 FPS(without vsync on). Theoretically, you could have *just under* a frame of lag added to your input because of this. I know it's 1/60th of a second, but every little bit helps in high competition. Get it to 120 fps, and that minuscule super tiny extra lag is cut in half!!! Heh.

    Yes, Valve could poll input in a separate thread at a faster rate than what's drawn, but I can't see a point to that without visual feedback... so I doubt they do.

    Monsty on
  • PeregrineFalconPeregrineFalcon Registered User regular
    edited September 2008
    jonxp wrote: »
    theantipop wrote: »
    jonxp wrote: »
    MagicPrime wrote: »
    jonxp wrote: »
    DUCOM wrote: »


    All my graphics are on high, I just use DX 8.1..... If you tried it, you'd understand :)

    Only diff from 8.1 and 9 is alittle brightness, but I get atleast 30 more fps and its more consistent.

    Im around 80-130fps - (IN ACTION)

    But your monitor can only show 60fps. 75fps if you've got an expensive one. You're saving for frames you can't use at the expense of HDR and Shader 3. I mean, it's up to you, but framerates over 60 are basically wasted.

    I wish more people realized this.

    I'd rather have a guaranteed minimum framerate of >60fps and sacrifice detail - then I can turn on vsync for a nice tear-free image and not have to worry about it taking a sudden stutter-drop if I drop below 60.

    Of course, I'd take 60fps at any point. I don't even get it staring at a wall in spawn. :(

    That's what I do for Source games. I turn on vsync, set everything to high. Every once in a while it drops to 45 fps, but that's still smoother than a TV or movie.

    I hate the way Source does Vsync. With my LCD refresh at 60hz, if it drops below 60 it immediately snaps to 30 and that's just way too low.

    It should hit 45 first....that's what it does on my machine. It goes in steps of 15.

    Numerically it might be 45fps (hit, miss, hit, hit) but for that first bit (hit, miss, hit) it looks like 30fps.

    PeregrineFalcon on
    Looking for a DX:HR OnLive code for my kid brother.
    Can trade TF2 items or whatever else you're interested in. PM me.
  • PeregrineFalconPeregrineFalcon Registered User regular
    edited September 2008
    Monsty wrote: »
    Let's say your rig ran the game at exactly 60 FPS(without vsync on). Theoretically, you could have *just under* a frame of lag added to your input because of this. I know it's 1/60th of a second, but every little bit helps in high competition. Get it to 120 fps, and that minuscule super tiny extra lag is cut in half!!! Heh.

    Yes, Valve could poll input in a separate thread at a faster rate than what's drawn, but I can't see a point to that without visual feedback... so I doubt they do.

    They do. The default USB mouse polling rate is 125Hz, so most games aim for at least that level of smoothness. Speaking of smoothness, turning on "smooth mouse" tends to make you input-lag.

    I'm not a pro gamer or anything, I just hate feeling delayed/disconnected from the machine, and having a perceptible delay between "physically moving the mouse" and "game reacts" is annoying.

    PeregrineFalcon on
    Looking for a DX:HR OnLive code for my kid brother.
    Can trade TF2 items or whatever else you're interested in. PM me.
  • No Great NameNo Great Name FRAUD DETECTED Registered User regular
    edited September 2008
    I've never payed attention to my fps.

    All I know is is if I'm looking directly at water and I shoot it with a shotgun it chuuuuuuuuuuuuugs.

    No Great Name on
    PSN: NoGreatName Steam:SirToons Twitch: SirToons
    sirtoons.png
  • SueveSueve Registered User regular
    edited September 2008
    jonxp is the highest level of player

    and

    iowa is the highest player

    Sueve on
  • jonxpjonxp [E] PC Security Registered User regular
    edited September 2008
    You misspelled "playa".

    jonxp on
    Every time you write parallel fifths, Bach kills a kitten.
    3DS Friend Code: 2707-1614-5576
    PAX Prime 2014 Buttoneering!
  • PeregrineFalconPeregrineFalcon Registered User regular
    edited September 2008
    So, uh, yeah. I'm going to have to vdub that movie and take a look at just where, exactly, you have to shoot to kill someone as a Sniper.

    Because it seems to be nowhere near the fucking head half the time.

    PeregrineFalcon on
    Looking for a DX:HR OnLive code for my kid brother.
    Can trade TF2 items or whatever else you're interested in. PM me.
  • CentipeedCentipeed Registered User regular
    edited September 2008
    One of the servers is on cp_gravelpit_alps_rc1 right now, and I don't have it. It was downloading pretty slowly from the server, and a Google search turns up a download link that cut out after 100kb or so. Is there somewhere else I can get hold of it? I searched on FPSBanana, and it doesn't seem to be there.

    Centipeed on
  • MonstyMonsty Registered User regular
    edited September 2008
    Monsty wrote: »
    Let's say your rig ran the game at exactly 60 FPS(without vsync on). Theoretically, you could have *just under* a frame of lag added to your input because of this. I know it's 1/60th of a second, but every little bit helps in high competition. Get it to 120 fps, and that minuscule super tiny extra lag is cut in half!!! Heh.

    Yes, Valve could poll input in a separate thread at a faster rate than what's drawn, but I can't see a point to that without visual feedback... so I doubt they do.
    They do. The default USB mouse polling rate is 125Hz, so most games aim for at least that level of smoothness. Speaking of smoothness, turning on "smooth mouse" tends to make you input-lag.

    I'm not a pro gamer or anything, I just hate feeling delayed/disconnected from the machine, and having a perceptible delay between "physically moving the mouse" and "game reacts" is annoying.

    I think I may have said that wrong. I mean, I know getting 100+ fps will only draw so fast(60 or 75 for most monitors), but I completely agree that it plays smoother(or should I say reacts quicker/better?) because the input is being polled more often. But...

    Ah, nevermind. I don't really know how to describe what I want to say, and it's damn unimportant, too. :) But yeah--more FPS, even undrawn, equals profits fo' real real.

    Monsty on
  • PeregrineFalconPeregrineFalcon Registered User regular
    edited September 2008
    Monsty wrote: »
    Monsty wrote: »
    Let's say your rig ran the game at exactly 60 FPS(without vsync on). Theoretically, you could have *just under* a frame of lag added to your input because of this. I know it's 1/60th of a second, but every little bit helps in high competition. Get it to 120 fps, and that minuscule super tiny extra lag is cut in half!!! Heh.

    Yes, Valve could poll input in a separate thread at a faster rate than what's drawn, but I can't see a point to that without visual feedback... so I doubt they do.
    They do. The default USB mouse polling rate is 125Hz, so most games aim for at least that level of smoothness. Speaking of smoothness, turning on "smooth mouse" tends to make you input-lag.

    I'm not a pro gamer or anything, I just hate feeling delayed/disconnected from the machine, and having a perceptible delay between "physically moving the mouse" and "game reacts" is annoying.

    I think I may have said that wrong. I mean, I know getting 100+ fps will only draw so fast(60 or 75 for most monitors), but I completely agree that it plays smoother(or should I say reacts quicker/better?) because the input is being polled more often. But...

    Ah, nevermind. I don't really know how to describe what I want to say, and it's damn unimportant, too. :) But yeah--more FPS, even undrawn, equals profits fo' real real.

    I know what you mean:
    the game ticks at a certain rate internally, and you're concerned that by limiting your FPS to 60Hz, you also limit the game's internal clock and force it to wait for the next cycle to check your input, resulting in lag if you move just after the input polling cycle finishes. But Source polls pretty goddamn fast I've found, at least on machines better than mine.
    tl;dr - vsync doesn't affect input lag in Source

    PeregrineFalcon on
    Looking for a DX:HR OnLive code for my kid brother.
    Can trade TF2 items or whatever else you're interested in. PM me.
  • Roland_tHTGRoland_tHTG Registered User regular
    edited September 2008
    What wrote: »
    WHAT DA FUQ ASIINA? I'M BANNED FROM THOSE FORUMS? HUUUUUUUUUUUUUUUUUURGH

    In other news, playing BBall2 is shitloads of fun and hitting mother fuckers in mid air is the best thing ever.

    I'm also going to be in Gatlinburg, TN over the weekend. COME SEE ME ROLAND BLURGLE

    You do realize that I can damn near drive straight south to the coast in about the same time as it takes me to get to Gatlinburg, so I probably won't be there, right?

    Roland_tHTG on
  • Flippy_DFlippy_D Digital Conquistador LondonRegistered User regular
    edited September 2008
    So, uh, yeah. I'm going to have to vdub that movie and take a look at just where, exactly, you have to shoot to kill someone as a Sniper.

    Because it seems to be nowhere near the fucking head half the time.

    Ignore it. WYSIWYG 90% of the time. Hitscan.

    And I do hate demomen.

    Flippy_D on
    p8fnsZD.png
  • Quaz and WallyQuaz and Wally Registered User regular
    edited September 2008
    Flippy_D wrote: »
    So, uh, yeah. I'm going to have to vdub that movie and take a look at just where, exactly, you have to shoot to kill someone as a Sniper.

    Because it seems to be nowhere near the fucking head half the time.

    Ignore it. WYSIWYG 90% of the time. Hitscan.

    And I do hate demomen.

    What does this mean so I can be a awesome sniper?

    Quaz and Wally on
  • LurkLurk Registered User regular
    edited September 2008
    Awww, I can't make my 50 clip SMG dream a reality. Valve is dumb >_<

    Lurk on
    415429-1.png?1281464977
  • jonxpjonxp [E] PC Security Registered User regular
    edited September 2008
    What wrote: »
    WHAT DA FUQ ASIINA? I'M BANNED FROM THOSE FORUMS? HUUUUUUUUUUUUUUUUUURGH

    In other news, playing BBall2 is shitloads of fun and hitting mother fuckers in mid air is the best thing ever.

    I'm also going to be in Gatlinburg, TN over the weekend. COME SEE ME ROLAND BLURGLE

    You do realize that I can damn near drive straight south to the coast in about the same time as it takes me to get to Gatlinburg, so I probably won't be there, right?

    I love Gatlinburg. About a four hour trip for me.

    jonxp on
    Every time you write parallel fifths, Bach kills a kitten.
    3DS Friend Code: 2707-1614-5576
    PAX Prime 2014 Buttoneering!
  • BrokenTripodBrokenTripod Registered User regular
    edited September 2008
    Basically, my mouse batteries died, so I succeeded in doing something I've never done yet:

    No mouse TF2.

    Now, I've officially done two crazy things with Valve FPSes. No keyboard for CS. No mouse for TF2.

    BTW e-peen shots from no mousing:
    cp_dustbowl0006.jpg
    cp_well0000.jpg

    Take note at the well one. TWO BACKSTABS. With no mouse. Maybe our spy players should start using the numpad to walk around.

    Also, I was trying pyro...and it seriously isn't Mouse1+W=win (NUM_8+Q=win), because you can't dodge anything very well. Strafing is so useful!

    Uh, and then I tried scout, killed tyrannus once, direct shot to the face. Not sure who else I killed who is notable.

    EDIT: Also that one destruction is from helping someone take down an SG. Fuckyeaaah.

    EDIT: Also, tried sniper and failed miserably. Then again, my sensitivity was at 500.

    BrokenTripod on
  • KingMooKingMoo Registered User regular
    edited September 2008
    Flippy_D wrote: »
    So, uh, yeah. I'm going to have to vdub that movie and take a look at just where, exactly, you have to shoot to kill someone as a Sniper.

    Because it seems to be nowhere near the fucking head half the time.

    Ignore it. WYSIWYG 90% of the time. Hitscan.

    And I do hate demomen.

    What does this mean so I can be a awesome sniper?

    just shoot at what you see.

    (What You See Is What You Get)

    KingMoo on
    ![▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓]!
    !!!!▓▓▓▓▓Gravy?▓▓▓▓▓!!!!!!
    !!!!!!▓▓▓▓▓▓▓▓▓▓▓▓▓!!!!!!!!!
    of doom
  • Quaz and WallyQuaz and Wally Registered User regular
    edited September 2008
    KingMoo wrote: »
    Flippy_D wrote: »
    So, uh, yeah. I'm going to have to vdub that movie and take a look at just where, exactly, you have to shoot to kill someone as a Sniper.

    Because it seems to be nowhere near the fucking head half the time.

    Ignore it. WYSIWYG 90% of the time. Hitscan.

    And I do hate demomen.

    What does this mean so I can be a awesome sniper?

    just shoot at what you see.

    (What You See Is What You Get)

    Sounds simple enough, thanks!

    *Comes back after brutal failing*

    IT DOESN'T WORK!!!
    After a while, I'm sure sniping to that extreme becomes more of a reflexive thing.

    Quaz and Wally on
  • Quaz and WallyQuaz and Wally Registered User regular
    edited September 2008
    Basically, my mouse batteries died, so I succeeded in doing something I've never done yet:

    No mouse TF2.

    Now, I've officially done two crazy things with Valve FPSes. No keyboard for CS. No mouse for TF2.

    BTW e-peen shots from no mousing:
    cp_dustbowl0006.jpg
    cp_well0000.jpg

    Take note at the well one. TWO BACKSTABS. With no mouse. Maybe our spy players should start using the numpad to walk around.

    Also, I was trying pyro...and it seriously isn't Mouse1+W=win (NUM_8+Q=win), because you can't dodge anything very well. Strafing is so useful!

    Uh, and then I tried scout, killed tyrannus once, direct shot to the face. Not sure who else I killed who is notable.

    EDIT: Also that one destruction is from helping someone take down an SG. Fuckyeaaah.

    EDIT: Also, tried sniper and failed miserably. Then again, my sensitivity was at 500.

    This is awesome, but how the hell did you do keyboardless CS? Was it mouse-only? Weird binds and sniping only?

    Quaz and Wally on
  • MonstyMonsty Registered User regular
    edited September 2008
    Yay! Another impromptu inebriation festival.

    What this means to you is that I may show up late tonight for some DF2.

    Monsty on
  • DaxonDaxon Registered User regular
    edited September 2008
    I tried DF2 once; I got real tired with it when I got killed the tenth time in a row without having done any damage to anyone.

    No funs were had.

    Daxon on
  • BrokenTripodBrokenTripod Registered User regular
    edited September 2008
    This is awesome, but how the hell did you do keyboardless CS? Was it mouse-only? Weird binds and sniping only?

    Keyboardless CS.

    I had my Vista computer, all nice and new and sexy and I brought the box itself to my cousin's house. He had everything else. And then we find out his keyboard isn't a USB keyboard. His mouse is a USB mouse, though.

    So, basically, I went and did everything mouse-only, started CS, went to options and I think my binds where:

    Mouse1: Strafe Left
    Mouse2: Strafe Right
    Mouse3: Fire
    Mwheelup: Jump
    Mwheeldown: Reload

    We did pistol rounds, because I had no buy menu. I mean, I could have switched off Reload, but I was playing in an actual server a few times. I'd have to run at an angle, strafing the whole way and jumping (just in case someone was shooting at me and I couldn't see them, I figured jumping would = less damage)

    Anyway, we had a few fun rounds until I freaked.

    All I had was a mouse. It was in a window. I could see the desktop. But wait...How does one get out of the game? With only a mouse? I challenge you to figure out how I got out of CS with only a mouse with those buttons above, WITHOUT having to restarting the computer or unplugging it.

    Hilarity ensued that entire day.

    Also, I eventually went and played CS with 2 mice. One cordless one with insane sensitivity and another one on a tablet, with lower sensitivity. Same binds as above, and I wish I could bind the mouse buttons on each mouse separately. But whatever. It was still great fun.

    BTW: 2 mice = 1 mouse for looking around, turning corners, another mouse for making those precision shots. It worked really, really, really well. I just wish I could walk straight.

    No mouse = Hella hard to turn corners.

    EDIT: Ducom: DF2? Diablo Fortress 2?

    BrokenTripod on
  • KupiKupi Registered User regular
    edited September 2008
    Arminas wrote: »
    Arminas wrote: »
    Had a lot of fun last night being medic despite being stabbed crazy fast by Quaz&Wally a few times, well. he mostly got the soldiers I was healing by waiting by an entrance, swooping in and then cloaking and running away. I don't think I ever healed him though, wooo.

    And I did not appreciate that Flippy could run into my 2nd CP in Well, snipe me and only me, and then run out. I thought I was safe when I wasn't in the open or by windows. I was wrong. But then Q&W switched to my team and stabbed Flippy a bunch so I felt better.

    I enjoyed facestabbing you and Kupi with all-talk on. I must have gotten team swapped like 3 times last night.

    Also, I'm starting to notice a problem. I'm often taking side routes and trying to get behind the enemy to backstab them as they approach my team, but this has the strangest side effect of me completely missing the presence of sentry guns. I completely missed like two or three on Badwater Basin, and I completely missed a really obvious gun on Dustbowl. Dudes on my team really need to point them out or some shit, I can usually take them out unless there's like 2 or 3 well guarded ones.

    You stabbed me plenty on Well, but I thought we had turned alltalk on during dustbowl. I don't recall seeing you a lot once we hit that, maybe you were on my team. Oh wait, you did get switched at one point.. hm...
    EDIT: Nm, we did turn it on during well, but you were swapping teams so much I wasn't sure where you were anymore.

    And at one point after you stabbed an engineer or the other medic on well, I freaked out because you cloaked and I had no idea where you were. So I yell into my mic, "heavy! spy is around still! quick, circle of death!!!" and with that, my heavy fired his minigun and rapidly begin to spin around. I think you were long gone by that point.

    I remember facestabbing Kupi on dustbowl, and asking if I had facestabbed somebody, and I think Kupi started going nuts, then I was like, "I think I facestabbed Kupi, did I facestab Kupi?"

    Full transcript:

    Kupi: (gets facestabbed)
    Q&W: I think I just facestabbed a medic.
    Kupi: (impression of GlaDOS's last AI module)
    Q&W: I think I facestabbed Kupi, did I facestab Kupi?
    Kupi: (continues snarling)
    Third Party: Kupi doesn't speak. He just has an ass that makes noises.
    Kupi: That's unkind!
    General Rabble: (riotous laughter)

    Kupi on
    My favorite musical instrument is the air-raid siren.
  • Quaz and WallyQuaz and Wally Registered User regular
    edited September 2008
    Kupi wrote: »
    Arminas wrote: »
    Arminas wrote: »
    Had a lot of fun last night being medic despite being stabbed crazy fast by Quaz&Wally a few times, well. he mostly got the soldiers I was healing by waiting by an entrance, swooping in and then cloaking and running away. I don't think I ever healed him though, wooo.

    And I did not appreciate that Flippy could run into my 2nd CP in Well, snipe me and only me, and then run out. I thought I was safe when I wasn't in the open or by windows. I was wrong. But then Q&W switched to my team and stabbed Flippy a bunch so I felt better.

    I enjoyed facestabbing you and Kupi with all-talk on. I must have gotten team swapped like 3 times last night.

    Also, I'm starting to notice a problem. I'm often taking side routes and trying to get behind the enemy to backstab them as they approach my team, but this has the strangest side effect of me completely missing the presence of sentry guns. I completely missed like two or three on Badwater Basin, and I completely missed a really obvious gun on Dustbowl. Dudes on my team really need to point them out or some shit, I can usually take them out unless there's like 2 or 3 well guarded ones.

    You stabbed me plenty on Well, but I thought we had turned alltalk on during dustbowl. I don't recall seeing you a lot once we hit that, maybe you were on my team. Oh wait, you did get switched at one point.. hm...
    EDIT: Nm, we did turn it on during well, but you were swapping teams so much I wasn't sure where you were anymore.

    And at one point after you stabbed an engineer or the other medic on well, I freaked out because you cloaked and I had no idea where you were. So I yell into my mic, "heavy! spy is around still! quick, circle of death!!!" and with that, my heavy fired his minigun and rapidly begin to spin around. I think you were long gone by that point.

    I remember facestabbing Kupi on dustbowl, and asking if I had facestabbed somebody, and I think Kupi started going nuts, then I was like, "I think I facestabbed Kupi, did I facestab Kupi?"

    Full transcript:

    Kupi: (gets facestabbed)
    Q&W: I think I just facestabbed a medic.
    Kupi: (impression of GlaDOS's last AI module)
    Q&W: I think I facestabbed Kupi, did I facestab Kupi?
    Kupi: (continues snarling)
    Third Party: Kupi doesn't speak. He just has an ass that makes noises.
    Kupi: That's unkind!
    General Rabble: (riotous laughter)

    Good times were had by all.

    Awesome setup Tripod, I have no idea how you quit the game with just the mouse. Or, really did much of anything really. I could imagine if you had time to set up with the keyboard before removing the mouse (I'd have some weird aliases so that while I had mouse2 pressed moving the mouse would move me, and other crap) But props for eccentric gaming.

    Quaz and Wally on
  • SithDrummerSithDrummer Registered User regular
    edited September 2008
    I think Rak uses mouse2 as his "move forward" key. I guess that would be a start, Quaz

    SithDrummer on
  • Quaz and WallyQuaz and Wally Registered User regular
    edited September 2008
    I think Rak uses mouse2 as his "move forward" key. I guess that would be a start, Quaz

    Yeah, I don't see myself playing TF2 mouseless, keyboardless, or the way Rak or Ducom play.

    Quaz and Wally on
  • artooartoo Registered User regular
    edited September 2008
    http://www.youtube.com/watch?v=5E7LF6SVniQ

    Here's something to entertain you people slacking off at work.

    artoo on
  • DualEdgeDualEdge Registered User regular
    edited September 2008
    Rak and Ducom aren't normal people. They're cyborgs with mice and keyboards grafted to their hands.

    DualEdge on
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