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Posts

  • DracilDracil Registered User regular
    edited September 2008
    Hillean wrote: »
    Dracil wrote: »
    Nerfus and the Candymancers says hi.

    nerfusm069bk2.th.jpg

    nerfusm070uo7.th.jpg

    The way things are looking, I can see Bright Wizards getting the first smack with the nerf stick, as soon as balancing comes around for more fine-tuning.

    I certainly hope so. I've been gathering data to make the case.

    I'm probably not a typical Bright Wizard though. I twink myself with PQ rewards before I'm level appropriate and I liberally use my pots.

    Dracil on
    3DS: 2105-8644-6304
    Switch: US 1651-2551-4335 JP 6310-4664-2624
    MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
  • GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    edited September 2008
    dnilb wrote: »
    as awesome as my squig herder is I think i'll stay capped at 15 and probably barely play till release so it's still fresh and awesome

    going to use the rest of the time trying out every other class that sounds interesting to about 10 if I can

    I felt bad for the Squig Herder "Squiggy" yesterday, as I soloed him at least four times with my RP. Poor guy, he really was trying.

    GnomeTank on
    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
  • MunacraMunacra Registered User regular
    edited September 2008
    I remember that guy. Poor guy.

    I remember when I soloed zenpotato.

    poor guy.

    (just kidding your awesome)

    Munacra on
  • Toxin01Toxin01 Registered User regular
    edited September 2008
    I wish I could play on Toddbringer.

    So bad, but I crash when I play it.

    Just questin out all my by myself.. so lonely...

    Toxin01 on
    Aiden Baail: Level 1 Swordmage: 19 AC 14 Fort 15 Ref 13 Will (Curse Of The Black Pearls)
    GM: Rusty Chains (DH Ongoing)
  • ED!ED! Registered User regular
    edited September 2008
    So how are the Scenarios broken up per level. 1-10/11-20/21-30/31-40?

    ED! on
    "Get the hell out of me" - [ex]girlfriend
  • RendRend Registered User regular
    edited September 2008
    At least the first is (1-)8-11.

    Rend on
  • grrarggrrarg Registered User regular
    edited September 2008
    Dracil wrote: »
    Hillean wrote: »
    Dracil wrote: »
    Nerfus and the Candymancers says hi.

    nerfusm069bk2.th.jpg

    nerfusm070uo7.th.jpg

    The way things are looking, I can see Bright Wizards getting the first smack with the nerf stick, as soon as balancing comes around for more fine-tuning.

    I certainly hope so. I've been gathering data to make the case.

    I'm probably not a typical Bright Wizard though. I twink myself with PQ rewards before I'm level appropriate and I liberally use my pots.

    Don't be one of those whiny bitches that cries for nerfs based off scenario summaries.

    Pro-tip: Sorc/BW self-inflicted Backlash/Explosion damage is included in scenario damage summaries, inflating the damage totals.

    grrarg on
  • DarkewolfeDarkewolfe Registered User regular
    edited September 2008
    grrarg wrote: »

    Don't be one of those whiny bitches that cries for nerfs based off scenario summaries.

    Pro-tip: Sorc/BW self-inflicted Backlash/Explosion damage is included in scenario damage summaries, inflating the damage totals.

    While I agree with your initial statement as a good rule.... Pretty much everyone agrees bright wizards are badly in need of a little time with the nerf bat.

    Darkewolfe on
    What is this I don't even.
  • risumonrisumon Registered User regular
    edited September 2008
    grrarg wrote: »
    Dracil wrote: »
    Hillean wrote: »
    Dracil wrote: »
    Nerfus and the Candymancers says hi.

    nerfusm069bk2.th.jpg

    nerfusm070uo7.th.jpg

    The way things are looking, I can see Bright Wizards getting the first smack with the nerf stick, as soon as balancing comes around for more fine-tuning.

    I certainly hope so. I've been gathering data to make the case.

    I'm probably not a typical Bright Wizard though. I twink myself with PQ rewards before I'm level appropriate and I liberally use my pots.

    Don't be one of those whiny bitches that cries for nerfs based off scenario summaries.

    Pro-tip: Sorc/BW self-inflicted Backlash/Explosion damage is included in scenario damage summaries, inflating the damage totals.

    And when they fix this, people will probably cry nerf since their scores are lower. Thus making the original post true :P Oh I can't wait for the drama of a new MMO

    risumon on
    [SIGPIC][/SIGPIC]
  • AccualtAccualt Registered User regular
    edited September 2008
    If they don't get nerfed I imagine many people will choose to dump RR points into the +Elemental resistance passive.

    Accualt on
  • risumonrisumon Registered User regular
    edited September 2008
    So should I play my ironbreak or rune priest? I am leaning more to the tank, since I am almost positive I will be a healer of some type in release. Gonna bug the mancers tonight for an invite, it will be from Jabor or Jaborina

    risumon on
    [SIGPIC][/SIGPIC]
  • MindLibMindLib Registered User regular
    edited September 2008
    so how is the game?

    MindLib on
  • dnilbdnilb Registered User regular
    edited September 2008
    my plan to try out different classes isnt going well

    I don't know what it is, other then the greenskins I can't stand any other classes

    dnilb on
    dnilb.png
  • MeisterMeister Registered User regular
    edited September 2008
    I've heard that generally damage breaks down like this, from highest to lowest:

    Sorceress/Bright Wizard
    Witch Elf/Witch Hunter
    Marauder/White Lion
    Shadow Warrior
    Engineer
    Squig Herder
    Magus
    DoK/Warrior Priest
    Zealot/Rune Priest
    Shaman/Archmage
    Tanks

    is this true?

    Meister on
    3DS friend code friend code: 4485-1155-2584
  • grrarggrrarg Registered User regular
    edited September 2008
    BW are no more overpowered than Sorcs, but you never hear people bitching about Sorcs.

    Most people are still new to the game and haven't learned to deal yet. Use terrain to block line of sight. Elemental resist. Initiative to reduce your chance to be crit. Willpower to increase your chance to Disrupt. Tanks actually equipping shields and using Hold the Line (+15% disrupt to those behind them, stacks from 3 tanks up to +45%) instead of playing loldps with a 2h.

    grrarg on
  • MoosehatIVMoosehatIV Saw a blimp once Registered User regular
    edited September 2008
    I doubt I am going to be rolling Chosen as my main when this starts up, but so far my Chosen has given me my all time favorite moment of this game.

    Khaine's Embrace scenario, we were losing pretty badly. My team was dumb, but I managed to get a couple disciples healing me. I am desperately defending our flag, but someone manages to snag it in the two seconds I turn my back to kill an archmage. The horn goes off and everyone clears out except for me and this one White Lion (Who had been doing damn well this game and harassing me with his kitty). My healers are long gone and I am 1/5 health when we both realize we need to book it out of there. The White lion knows he can kill me so he takes off after me as I run to the safe area. The explosion starts to advance, but we could easily make it to the border. I realize that I absolutely will not survive this elf on me if we get to the safe area, so I stop directly in my tracks, whip around, and slam directly into him. Due to collision detection I managed to hold him about 10 feet away from the safe area and we were both engulfed in the explosion.

    I could actually hear him shouting "Noooooooooo!" through the internet.

    MoosehatIV on
  • grrarggrrarg Registered User regular
    edited September 2008
    Meister wrote: »
    I've heard that generally damage breaks down like this, from highest to lowest:

    Sorceress/Bright Wizard
    Witch Elf/Witch Hunter
    Marauder/White Lion
    Shadow Warrior
    Engineer
    Squig Herder
    Magus
    DoK/Warrior Priest
    Zealot/Rune Priest
    Shaman/Archmage
    Tanks

    is this true?

    Generally, except Magus should be a bit higher and Shaman/Archmage and Tanks should be ahead of Zealot/Rune Priest.

    And that's really basic. Masteries, tactics, and gear can change things substantially.

    grrarg on
  • DayspringDayspring the Phoenician Registered User regular
    edited September 2008
    Fuga wrote: »
    ED! wrote: »
    Dayspring wrote: »
    Sorry if this has come up already but this thread moves pretty fast...
    Anyways I finished DLing the beta client this morning, and put in my CE beta code thing to the european site this afternoon (about half 2pm). No confirmation email yet (8:10pm). How long is it likely to take? Just wondering if I misstyped something and if it's worth trying to enter it again.

    People have said to simply click on "Re-Send" and it will resend.
    Swordmasters suck as tanks even if their mechanics function just fine dandy but they just dont look like proper tanks.
    Only way I can tell a Swordmaster from the other two classes is if one is running up on me, solo. Otherwise I just assume its an Archmage or a White Lion.

    Uhh.. what resend? I don't see any re-send buttons on the page.

    Nope, no re-send. No confirmation email yet either, maybe it's down or taking a while at the moment?

    Dayspring on
    My Warhammer stuff online: Youtube Twitter Insta
  • AkiraAkira Registered User regular
    edited September 2008
    grrarg wrote: »
    BW are no more overpowered than Sorcs, but you never hear people bitching about Sorcs.

    Most people are still new to the game and haven't learned to deal yet. Use terrain to block line of sight. Elemental resist. Initiative to reduce your chance to be crit. Willpower to increase your chance to Disrupt. Tanks actually equipping shields and using Hold the Line (+15% disrupt to those behind them, stacks from 3 tanks up to +45%) instead of playing loldps with a 2h.

    Easiest counter to Bright Wizards from my experience so far is to have a Marauder or Witch Elf go around the side and pick them off, but this requires competent players and usually some healing on the Marauder/Witch Elf, neither of which you will really see in your usual pickup scenario.

    Akira on
    akira.gif
  • DracilDracil Registered User regular
    edited September 2008
    risumon wrote: »
    grrarg wrote: »
    Dracil wrote: »
    Hillean wrote: »
    Dracil wrote: »
    Nerfus and the Candymancers says hi.

    nerfusm069bk2.th.jpg

    nerfusm070uo7.th.jpg

    The way things are looking, I can see Bright Wizards getting the first smack with the nerf stick, as soon as balancing comes around for more fine-tuning.

    I certainly hope so. I've been gathering data to make the case.

    I'm probably not a typical Bright Wizard though. I twink myself with PQ rewards before I'm level appropriate and I liberally use my pots.

    Don't be one of those whiny bitches that cries for nerfs based off scenario summaries.

    Pro-tip: Sorc/BW self-inflicted Backlash/Explosion damage is included in scenario damage summaries, inflating the damage totals.

    And when they fix this, people will probably cry nerf since their scores are lower. Thus making the original post true :P Oh I can't wait for the drama of a new MMO

    In case you didn't notice, I'm Nerfus. And second, it's not the damage I look at. It's my killing blow to death ratios. In that game, it was 10-0. It's not that uncommon to get stuff like 20-0 either.

    Seriously, there are a ton of Bright Wizards whining about "Oh we're so fragile and weak" and "Combustion damage is too high" and "Make meltdown (combustion dump) instant and increase its damage" Yeah, that's why I kill way more than I die.

    If you'd prefer numbers from the combat log parser I can provide those as well.

    If they refuse to properly balance Bright Wizards, then I'll just main a Bright Wizard instead.

    Dracil on
    3DS: 2105-8644-6304
    Switch: US 1651-2551-4335 JP 6310-4664-2624
    MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
  • AkiraAkira Registered User regular
    edited September 2008
    Meister wrote: »
    I've heard that generally damage breaks down like this, from highest to lowest:

    Sorceress/Bright Wizard
    Witch Elf/Witch Hunter
    Marauder/White Lion
    Shadow Warrior
    Engineer
    Squig Herder
    Magus
    DoK/Warrior Priest
    Zealot/Rune Priest
    Shaman/Archmage
    Tanks

    is this true?

    Thing is there are so many scenarios that you can't have just 1 list of highest damage. Single target? AoE? PvE? Close quarters? Large scale RvR? It ends up varying all over the place.

    Akira on
    akira.gif
  • grrarggrrarg Registered User regular
    edited September 2008
    Dracil wrote: »
    In case you didn't notice, I'm Nerfus. And second, it's not the damage I look at. It's my killing blow to death ratios. In that game, it was 10-0. It's not that uncommon to get stuff like 20-0 either.

    Seriously, there are a ton of Bright Wizards whining about "Oh we're so fragile and weak" and "Combustion damage is too high". Yeah, that's why I kill way more than I die.

    That has nothing to do with Bright Wizards and everything to do with the two Archmages with 30k+ healing each. Give any DPS class pocket healers and they will rape.

    grrarg on
  • DogDog Registered User, Administrator, Vanilla Staff admin
    edited September 2008
    Unknown User on
  • SelectaSelecta Registered User regular
    edited September 2008
    So I went to Target and picked up one of the kick ass little boxes of love for $.99 that contains early access, some in game swag, and open beta access. Two codes, the early access/swag one worked just fine on my account page, but the beta code is invalid apparently. I tried the code on my account page, the beta sign-up page, I tried upper-case, lower-case, o's AND 0's, dashes and no dashes...what the fuck am I not getting right?

    Selecta on
    MNWGRdm.png
    PSN: Hellcore- Steam MWO: Hellcore
  • TommattTommatt Registered User regular
    edited September 2008
    Selecta wrote: »
    So I went to Target and picked up one of the kick ass little boxes of love for $.99 that contains early access, some in game swag, and open beta access. Two codes, the early access/swag one worked just fine on my account page, but the beta code is invalid apparently. I tried the code on my account page, the beta sign-up page, I tried upper-case, lower-case, o's AND 0's, dashes and no dashes...what the fuck am I not getting right?

    include dashes.

    0 and o's are Qs

    Tommatt on
  • captainkcaptaink TexasRegistered User regular
    edited September 2008
    So what are the class breakdowns on resistances? Right now elemental seems pretty important, because it's most of what a Bright Wizard does.

    I know my Shaman is mostly elemental as well. What about maguses and sorcerers?

    captaink on
  • DracilDracil Registered User regular
    edited September 2008
    grrarg wrote: »
    Dracil wrote: »
    In case you didn't notice, I'm Nerfus. And second, it's not the damage I look at. It's my killing blow to death ratios. In that game, it was 10-0. It's not that uncommon to get stuff like 20-0 either.

    Seriously, there are a ton of Bright Wizards whining about "Oh we're so fragile and weak" and "Combustion damage is too high". Yeah, that's why I kill way more than I die.

    That has nothing to do with Bright Wizards and everything to do with the two Archmages with 30k+ healing each. Give any DPS class pocket healers and they will rape.

    So where are the Squig Herders, Witch Hunters, Engineers, Marauders, Witch Elves, White Lions, Magus, and Shadow Warriors?

    Also, I don't always have pocket healers. But my ratios are consistent. Those two archmages were just pugs who healed everyone. A pocket runepriest is awesome though.

    Dracil on
    3DS: 2105-8644-6304
    Switch: US 1651-2551-4335 JP 6310-4664-2624
    MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
  • meatflowermeatflower Registered User regular
    edited September 2008
    Dracil wrote: »
    grrarg wrote: »
    Dracil wrote: »
    In case you didn't notice, I'm Nerfus. And second, it's not the damage I look at. It's my killing blow to death ratios. In that game, it was 10-0. It's not that uncommon to get stuff like 20-0 either.

    Seriously, there are a ton of Bright Wizards whining about "Oh we're so fragile and weak" and "Combustion damage is too high". Yeah, that's why I kill way more than I die.

    That has nothing to do with Bright Wizards and everything to do with the two Archmages with 30k+ healing each. Give any DPS class pocket healers and they will rape.

    So where are the Squig Herders, Witch Hunters, Engineers, Marauders, Witch Elves, and Shadow Warriors?

    You guys are totally discounting the hard working Warrior Priest. We heal lots!

    Every scenario I see my fellow WP's playing it safe behind the front line, occasionally meleeing something just beyond the front. Then I see DoK's come charging straight at me and they die every time.

    meatflower on
    archer_sig-2.jpg
  • SelectaSelecta Registered User regular
    edited September 2008
    Tommatt wrote: »
    Selecta wrote: »
    So I went to Target and picked up one of the kick ass little boxes of love for $.99 that contains early access, some in game swag, and open beta access. Two codes, the early access/swag one worked just fine on my account page, but the beta code is invalid apparently. I tried the code on my account page, the beta sign-up page, I tried upper-case, lower-case, o's AND 0's, dashes and no dashes...what the fuck am I not getting right?

    include dashes.

    0 and o's are Qs



    Holy shit that worked, thank you so much dude! <3

    Selecta on
    MNWGRdm.png
    PSN: Hellcore- Steam MWO: Hellcore
  • DracilDracil Registered User regular
    edited September 2008
    meatflower wrote: »
    Dracil wrote: »
    grrarg wrote: »
    Dracil wrote: »
    In case you didn't notice, I'm Nerfus. And second, it's not the damage I look at. It's my killing blow to death ratios. In that game, it was 10-0. It's not that uncommon to get stuff like 20-0 either.

    Seriously, there are a ton of Bright Wizards whining about "Oh we're so fragile and weak" and "Combustion damage is too high". Yeah, that's why I kill way more than I die.

    That has nothing to do with Bright Wizards and everything to do with the two Archmages with 30k+ healing each. Give any DPS class pocket healers and they will rape.

    So where are the Squig Herders, Witch Hunters, Engineers, Marauders, Witch Elves, White Lions, Magus, and Shadow Warriors?

    You guys are totally discounting the hard working Warrior Priest. We heal lots!

    Every scenario I see my fellow WP's playing it safe behind the front line, occasionally meleeing something just beyond the front. Then I see DoK's come charging straight at me and they die every time.

    <3 all healers :D

    I think candymancer had a problem yesterday for PQ with everyone being a healer and they needed DPS/tanks. :P

    Dracil on
    3DS: 2105-8644-6304
    Switch: US 1651-2551-4335 JP 6310-4664-2624
    MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
  • grrarggrrarg Registered User regular
    edited September 2008
    captaink wrote: »
    So what are the class breakdowns on resistances? Right now elemental seems pretty important, because it's most of what a Bright Wizard does.

    I know my Shaman is mostly elemental as well. What about maguses and sorcerers?

    Archmage: Spirit
    Bright Wizard: Elemental and Corporeal
    Engineer: Corporeal and Physical
    Rune Priest: Elemental

    Magus: Spirit and Elemental
    Shaman: Elemental
    Sorcerer: Corporeal and Spirit
    Zealot: Corporeal

    The other classes usually get one type of magic damage, like Swordmaster do some Spirit, but it's usually not their primary means of damage.

    grrarg on
  • EvilBadmanEvilBadman DO NOT TRUST THIS MAN Registered User regular
    edited September 2008
    Oh hey, Fileplanet subsribers can crash the open beta sans Pre Order.

    EvilBadman on
    FyreWulff wrote: »
    I should note that Badman is fucking awesome
    XBL- Evil Badman; Steam- EvilBadman; Twitter - EvilBadman
  • meatflowermeatflower Registered User regular
    edited September 2008
    Dracil wrote: »
    meatflower wrote: »
    Dracil wrote: »
    grrarg wrote: »
    Dracil wrote: »
    In case you didn't notice, I'm Nerfus. And second, it's not the damage I look at. It's my killing blow to death ratios. In that game, it was 10-0. It's not that uncommon to get stuff like 20-0 either.

    Seriously, there are a ton of Bright Wizards whining about "Oh we're so fragile and weak" and "Combustion damage is too high". Yeah, that's why I kill way more than I die.

    That has nothing to do with Bright Wizards and everything to do with the two Archmages with 30k+ healing each. Give any DPS class pocket healers and they will rape.

    So where are the Squig Herders, Witch Hunters, Engineers, Marauders, Witch Elves, White Lions, Magus, and Shadow Warriors?

    You guys are totally discounting the hard working Warrior Priest. We heal lots!

    Every scenario I see my fellow WP's playing it safe behind the front line, occasionally meleeing something just beyond the front. Then I see DoK's come charging straight at me and they die every time.

    <3 all healers :D

    I think candymancer had a problem yesterday for PQ with everyone being a healer and they needed DPS/tanks. :P

    I've only been in since early this morning but from what I've seen, we have no shortage of healing. Go figure, you make some fun healing classes and people want to play them.

    While I'm loving my Warrior Priest lots, I kind of envy the Black Orcs and Chosen with their big armor and choppy things. I should try an Ironbreaker or Swordmaster but they don't really interest me. I wish they didn't pull Knight of the Blazing Sun.

    meatflower on
    archer_sig-2.jpg
  • IslandIsland Registered User regular
    edited September 2008
    Ok quick question.

    I understand the scenarios are based on the pairings (Dwarf vs Greenskin), but is there more then 3? I've only gotten to Rank 10 and have been doing the same scenarios over and over again. And if there are more scenarios can you go back and do them when you are more powerful? Like a 1-11 bracket 12 - 22 type thing?

    Thanks....

    Island on
    camo_sig.png
  • WavechaserWavechaser Registered User regular
    edited September 2008
    So got a chance to formulate my first impression of the game.

    After playing for a few minutes, I do see there is a lot of potential. Sadly though, one of the things that kills it for me is that somehow my hardware isn't cut out for this game. Running 2 gigs of ram on a dual core AMD processor with an NVIDIA 8950 GX2 card on a 24" monitor. The graphics looks like absolute shit and are still somehow laggy. I would really hate to see it running with crisper settings.

    Comparatively, I run WoW at max settings on my comp and it runs very very smooth with very clean graphics. I honestly felt like I was stepping back in time when I logged into WAR, the graphics just seemed real horrid.

    Of course I have heard these are the locked settings that the Beta testers are forced to use, but if it's already running bad, I'm wondering how much worse it will get with the settings turned up. This was also when I was running around the beginning areas solo, I haven't even seen what happens in mass pvp situations but i'm sure it isn't pretty.

    Other than that, I see a metric fuckton of similarities with WoW which isn't a bad thing at all. Within 5 minutes of logging in I was able to keybind my keys exactly how I had them in WoW so I felt right at home.

    Another thing I noticed, (but this was after only playing the game on my lunch break for about 15 minutes), was that it was very hard to tell if you had activated a special spell or not. I found myself constantly having to look at the bar to see if it was on cooldown because audibly I couldn't tell if I had succesfully gotten that last skill off. Now this probably isn't a problem for spellcasters, but with my chaos chosen I honestly had a hard time visually registering my regular attacks from my special.

    Oh, also, I tried out DoK, and while it seemed like an insanely fun class, I couldn't stand the horribly feminine emo look of them, and I quickly aborted it for a Chosen. :D

    Wavechaser on
  • MeisterMeister Registered User regular
    edited September 2008
    Akira wrote: »
    Meister wrote: »
    I've heard that generally damage breaks down like this, from highest to lowest:

    Sorceress/Bright Wizard
    Witch Elf/Witch Hunter
    Marauder/White Lion
    Shadow Warrior
    Engineer
    Squig Herder
    Magus
    DoK/Warrior Priest
    Zealot/Rune Priest
    Shaman/Archmage
    Tanks

    is this true?

    Thing is there are so many scenarios that you can't have just 1 list of highest damage. Single target? AoE? PvE? Close quarters? Large scale RvR? It ends up varying all over the place.

    Oh, the list was for RvR. From my understanding, that's the main part of this game.

    Meister on
    3DS friend code friend code: 4485-1155-2584
  • IblisIblis Registered User regular
    edited September 2008
    Island wrote: »
    Ok quick question.

    I understand the scenarios are based on the pairings (Dwarf vs Greenskin), but is there more then 3? I've only gotten to Rank 10 and have been doing the same scenarios over and over again. And if there are more scenarios can you go back and do them when you are more powerful? Like a 1-11 bracket 12 - 22 type thing?

    Thanks....

    There are scenarios for each tier (tiers being sets of levels, specifically 1-11, 11-21, 21-31, 31-40). There's one scenario per pairing per tier until tier four, in which case there are a total of six scenarios for each pairing (though what ones are open to play depends on who is controlling what zone at the time).

    Edit: Cut that down to four for pairing at tier four, forgot that two are for the capital cities which are not in for HEvDE and GvD.

    Iblis on
    Steam Account, 3DS FC: 5129-1652-5160, Origin ID: DamusWolf
  • NevaNeva Registered User regular
    edited September 2008
    grrarg wrote: »
    Dracil wrote: »
    Hillean wrote: »
    Dracil wrote: »
    Nerfus and the Candymancers says hi.

    nerfusm069bk2.th.jpg

    nerfusm070uo7.th.jpg

    The way things are looking, I can see Bright Wizards getting the first smack with the nerf stick, as soon as balancing comes around for more fine-tuning.

    I certainly hope so. I've been gathering data to make the case.

    I'm probably not a typical Bright Wizard though. I twink myself with PQ rewards before I'm level appropriate and I liberally use my pots.

    Don't be one of those whiny bitches that cries for nerfs based off scenario summaries.

    Pro-tip: Sorc/BW self-inflicted Backlash/Explosion damage is included in scenario damage summaries, inflating the damage totals.

    Not to mention the healers on the order side were healing a lot more than on the destruction side. BW and Sorc being healed are going to be really effective.

    Neva on
    SC2 Beta: Neva.ling

    "Everyone who is capable of logical thought should be able to see why you shouldn't sell lifetime subscriptions to an MMO. Cell phone companies and drug dealers don't offer lifetime subscriptions either, guess why?" - Mugaaz
  • grrarggrrarg Registered User regular
    edited September 2008
    Island wrote: »
    Ok quick question.

    I understand the scenarios are based on the pairings (Dwarf vs Greenskin), but is there more then 3? I've only gotten to Rank 10 and have been doing the same scenarios over and over again. And if there are more scenarios can you go back and do them when you are more powerful? Like a 1-11 bracket 12 - 22 type thing?

    Thanks....

    There are something like 26 scenarios in the game.

    Tier 1 (rank 1-11): 3 (1 Dwarf vs Greenskin, 1 Empire vs Chaos, 1 High Elf vs Dark Elf)
    Tier 2 (rank 10-21): 3 (1 Dwarf vs Greenskin, 1 Empire vs Chaos, 1 High Elf vs Dark Elf)
    Tier 3 (rank 20-31): 6 (2 Dwarf vs Greenskin, 2 Empire vs Chaos, 2 High Elf vs Dark Elf)
    Tier 4 (rank 30-40): 12 (4 Dwarf vs Greenskin, 4 Empire vs Chaos, 4 High Elf vs Dark Elf)
    Contested Capital Cities: 2 (1 Order, 1 Destruction)

    For the tier 4 scenarios, which one is available depends on which zone is being contested in that pairing. In EvC, if Praag is contested, the scenario is Battle of Praag. If Praag is controlled by Destruction and the campaign moves to Reikland, the scenario is Reikland Hills.

    grrarg on
  • BlueDestinyBlueDestiny Registered User regular
    edited September 2008
    Wavechaser wrote: »
    So got a chance to formulate my first impression of the game.

    After playing for a few minutes, I do see there is a lot of potential. Sadly though, one of the things that kills it for me is that somehow my hardware isn't cut out for this game. Running 2 gigs of ram on a dual core AMD processor with an NVIDIA 8950 GX2 card on a 24" monitor. The graphics looks like absolute shit and are still somehow laggy. I would really hate to see it running with crisper settings.

    Comparatively, I run WoW at max settings on my comp and it runs very very smooth with very clean graphics. I honestly felt like I was stepping back in time when I logged into WAR, the graphics just seemed real horrid.

    Of course I have heard these are the locked settings that the Beta testers are forced to use, but if it's already running bad, I'm wondering how much worse it will get with the settings turned up. This was also when I was running around the beginning areas solo, I haven't even seen what happens in mass pvp situations but i'm sure it isn't pretty.

    That's weird, I have 2 gigs of RAM, a single-core AMD CPU and a GeForce 7900GS and I get smooth framerates after I turned shadows and water effects down a bit. I only stutter when a magus summons stuff or something huge happens between a bunch of players.

    BlueDestiny on
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