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WoW: WotLK Release Date Set at 11/13/08 [Chat and General Discussion]

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Posts

  • ForarForar #432 Toronto, Ontario, CanadaRegistered User regular
    edited September 2008
    Ideally (to me), they should just make all currencies account bound. Gold, honour, marks, badges of justice, spirit shards, etc. Remove the "unique ___" cap on things like marks and shards, and just pool them all across the account.

    Yes, there are people who like to 'hide' gold from themselves on alts, or who might find this confusing, but I think it'd be more beneficial (and easier to work with) than the "every character is an island unto themself" approach we have going now. Do I really need to have 12 spirit shards apiece on each of 5 characters?

    As noted with the Bind to Account feature, this would make alt'ing and forming groups easier at times. I'd be more likely to run my main or a better geared alt / healer / tank through Karazhan if I could move those badges to any other character that I wanted to work on, rather than being stuck with them on that specific character.

    Forar on
    First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
  • ThomamelasThomamelas Only one man can kill this many Russians. Bring his guitar to me! Registered User regular
    edited September 2008
    Forar wrote: »
    Ideally (to me), they should just make all currencies account bound. Gold, honour, marks, badges of justice, spirit shards, etc. Remove the "unique ___" cap on things like marks and shards, and just pool them all across the account.

    Yes, there are people who like to 'hide' gold from themselves on alts, or who might find this confusing, but I think it'd be more beneficial (and easier to work with) than the "every character is an island unto themself" approach we have going now. Do I really need to have 12 spirit shards apiece on each of 5 characters?

    As noted with the Bind to Account feature, this would make alt'ing and forming groups easier at times. I'd be more likely to run my main or a better geared alt / healer / tank through Karazhan if I could move those badges to any other character that I wanted to work on, rather than being stuck with them on that specific character.

    Gold is pretty effectively account bound now anyway. You can move it between alts fairly quickly. Is there really that much of a pressing need to move it around among characters often enough to make it worth the discomfort to those that do hide gold from themselves?

    Keeping in mind I wouldn't be able to shade the truth about how much gold I have to my gf, is it worth throwing me under the bus? :lol:

    Thomamelas on
  • ForarForar #432 Toronto, Ontario, CanadaRegistered User regular
    edited September 2008
    Thomamelas wrote: »
    Gold is pretty effectively account bound now anyway. You can move it between alts fairly quickly. Is there really that much of a pressing need to move it around among characters often enough to make it worth the discomfort to those that do hide gold from themselves?

    Keeping in mind I wouldn't be able to shade the truth about how much gold I have to my gf, is it worth throwing me under the bus? :lol:

    I use the Moneyfu plugin for FuBar, so I know exactly how much money I have across my account, the annoying part is moving it around for major purchases. Even at instant mailing speed, it can be inconvenient to push 5,200 gold onto a character for epic flying when you have to log into all 9 characters to do it. Doubly so if you do the math incorrectly and end up 5 gold short.

    As for keeping a secret stash of cash, you'll just have to follow the age old tradition used around the world; a seperate, hidden account. Name it Swissbank for extra irony.

    Forar on
    First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
  • Beyond NormalBeyond Normal Lord Phender Registered User regular
    edited September 2008
    I agree with gold being account bound. Make all gold go into an account bank, think of Diablo 2's store bin, where you can make purchases without having to physically go to said box to get the money. All money gained is stored there, and you can spend it whenever, wherever, and with whoever. For one thing, it would make repairing a breeze (my guild doesn't really use the gbank repair feature). Who wants to head to a mailbox, log out, send money, log back in, repair, then proceed? Not I good sir, not I.

    Beyond Normal on
    Battle.net: Phender#1108 -- Steam: Phender -- PS4: Phender12 -- Origin: Phender01
  • PierceNeckPierceNeck Registered User regular
    edited September 2008
    I want honor and marks to be account bound, too. That would be neat.

    I also want beyond bound to my heart.
    Err...

    Ignore that last bit....

    PierceNeck on
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  • Beyond NormalBeyond Normal Lord Phender Registered User regular
    edited September 2008
    PierceNeck wrote: »
    I want honor and marks to be account bound, too. That would be neat.

    I also want beyond bound to my heart.
    Err...

    Ignore that last bit....

    How can we love each other if you're in Beta and I'm not!?

    Beyond Normal on
    Battle.net: Phender#1108 -- Steam: Phender -- PS4: Phender12 -- Origin: Phender01
  • PierceNeckPierceNeck Registered User regular
    edited September 2008
    The same way Will Turner and Elizabeth Swan loved eachother at the end of Pirates of the Carribean 3!

    PierceNeck on
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  • HalfmexHalfmex I mock your value system You also appear foolish in the eyes of othersRegistered User regular
    edited September 2008
    Once every ten years?

    (or five or whatever it was)

    Halfmex on
  • Beyond NormalBeyond Normal Lord Phender Registered User regular
    edited September 2008
    Wut? You know I hate Johnny Depp! BASTARD!

    Beyond Normal on
    Battle.net: Phender#1108 -- Steam: Phender -- PS4: Phender12 -- Origin: Phender01
  • MayGodHaveMercyMayGodHaveMercy Registered User regular
    edited September 2008
    Forar wrote: »
    Ideally (to me), they should just make all currencies account bound. Gold, honour, marks, badges of justice, spirit shards, etc. Remove the "unique ___" cap on things like marks and shards, and just pool them all across the account.

    This would actually be really helpful. Now I can say "Hey, would you mind bringing your Pally to tank Karazhan for us?" and the response might be "Sure," instead of "Damnit, I need the Badges on my Shaman."

    MayGodHaveMercy on
    XBL: Mercy XXVI - Steam: Mercy_XXVI - PSN: Mercy XXVI
  • zagizagi Registered User regular
    edited September 2008
    Forar wrote: »
    Ideally (to me), they should just make all currencies account bound. Gold, honour, marks, badges of justice, spirit shards, etc. Remove the "unique ___" cap on things like marks and shards, and just pool them all across the account.

    This would actually be really helpful. Now I can say "Hey, would you mind bringing your Pally to tank Karazhan for us?" and the response might be "Sure," instead of "Damnit, I need the Badges on my Shaman."

    I would love that, especially since I have a druid who needs gear from badges, but I don't play her often enough to get the badges on that character. Yet I have over 200 badges on my lock, which occupy bank space since the epic gem market has died.

    zagi on
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited September 2008
    Forar wrote: »
    Ideally (to me), they should just make all currencies account bound. Gold, honour, marks, badges of justice, spirit shards, etc. Remove the "unique ___" cap on things like marks and shards, and just pool them all across the account.

    This would actually be really helpful. Now I can say "Hey, would you mind bringing your Pally to tank Karazhan for us?" and the response might be "Sure," instead of "Damnit, I need the Badges on my Shaman."

    MGHM for president of Blizzard's good idea department.

    That would be the next logical step for Blizzard's master plan. I can get behind that 100%.

    Henroid on
  • 815165815165 Registered User regular
    edited September 2008
    So I just found out there are rare mobs in Outland, though I can't recall having seen any, is there any place I can look these elusive motherfuckers up?

    815165 on
  • ForarForar #432 Toronto, Ontario, CanadaRegistered User regular
    edited September 2008
    Henroid wrote: »
    Forar wrote: »
    Ideally (to me), they should just make all currencies account bound. Gold, honour, marks, badges of justice, spirit shards, etc. Remove the "unique ___" cap on things like marks and shards, and just pool them all across the account.

    This would actually be really helpful. Now I can say "Hey, would you mind bringing your Pally to tank Karazhan for us?" and the response might be "Sure," instead of "Damnit, I need the Badges on my Shaman."

    MGHM for president of Blizzard's good idea department.

    That would be the next logical step for Blizzard's master plan. I can get behind that 100%.

    Credit where credit is due, bitches!

    :(

    To be fair, we've been throwing that idea around collectively for years now, but all the same. >:(

    Forar on
    First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
  • MgcwMgcw Registered User regular
    edited September 2008
    815165 wrote: »
    So I just found out there are rare mobs in Outland, though I can't recall having seen any, is there any place I can look these elusive motherfuckers up?

    http://wotlk.wowhead.com/?achievement=1311 There's the list, if you click on them wowhead has locations.

    Mgcw on
  • HalfmexHalfmex I mock your value system You also appear foolish in the eyes of othersRegistered User regular
    edited September 2008
    I kill Hemathion in Ogri'la pretty regularly, but I haven't seen any of the other rares since they made them soloable.

    Rares should always be soloable.

    Halfmex on
  • PoketpixiePoketpixie Siege Registered User regular
    edited September 2008
    815165 wrote: »
    So I just found out there are rare mobs in Outland, though I can't recall having seen any, is there any place I can look these elusive motherfuckers up?

    Wowhead? :P

    There's a rare naga and a rare strider thingy in zangarmarsh that I know of. Also a rare skellie in the bone wastes, a rare ogre that wanders Nagrand, and a rare orc near Zeth'gor in HFP. Oh and a rare wind serpent in Netherstorm.

    Edit: beated

    Poketpixie on
  • FugaFuga Registered User regular
    edited September 2008
    Making gold account bound would put a complete stop on gold selling. Why haven't they done that yet?!

    // my humor fails.

    Fuga on
  • MgcwMgcw Registered User regular
    edited September 2008
    Fuga wrote: »
    Making gold account bound would put a complete stop on gold selling. Why haven't they done that yet?!

    Uh, what? You can still give gold to other people, otherwise you'd never be able to buy anything.

    Mgcw on
  • ThomamelasThomamelas Only one man can kill this many Russians. Bring his guitar to me! Registered User regular
    edited September 2008
    Fuga wrote: »
    Making gold account bound would put a complete stop on gold selling. Why haven't they done that yet?!

    I'm curious as to your reasoning here.....

    Thomamelas on
  • 815165815165 Registered User regular
    edited September 2008
    Mgcw wrote: »
    815165 wrote: »
    So I just found out there are rare mobs in Outland, though I can't recall having seen any, is there any place I can look these elusive motherfuckers up?

    http://wotlk.wowhead.com/?achievement=1311 There's the list, if you click on them wowhead has locations.
    Thanks! It turns out I have seen Hemathion, but that's the only one. Totally forgot about him/her seeing as it's been so long since I went to Ogri'la.

    815165 on
  • ArvoArvo Registered User regular
    edited September 2008
    Poketpixie wrote: »
    815165 wrote: »
    So I just found out there are rare mobs in Outland, though I can't recall having seen any, is there any place I can look these elusive motherfuckers up?

    Wowhead? :P

    There's a rare naga and a rare strider thingy in zangarmarsh that I know of. Also a rare skellie in the bone wastes, a rare ogre that wanders Nagrand, and a rare orc near Zeth'gor in HFP. Oh and a rare wind serpent in Netherstorm.

    Edit: beated

    Do they drop and/or do anything of interest?

    Arvo on
    Vertro.png
    5090509oKRAv.png<<<Links to Armory
  • ScroffusScroffus Registered User regular
    edited September 2008
    Fuga wrote: »
    Making gold account bound would put a complete stop on gold selling. Why haven't they done that yet?!

    I think you have missunderstood. The idea is to have all your alts share the same gold pool (eg you'd log onto Warriordude and the same as when you logged onto loltwinkrogue).

    Making gold actually bound to your account so you can't trade it at all is a horrible idea.

    EDIT: Unless you were being funny and I've missed something.

    Scroffus on
  • PoketpixiePoketpixie Siege Registered User regular
    edited September 2008
    Arvo wrote: »

    Do they drop and/or do anything of interest?

    Usually a blue item of some sort with a random enchantment on it.

    Poketpixie on
  • HalfmexHalfmex I mock your value system You also appear foolish in the eyes of othersRegistered User regular
    edited September 2008
    Arvo wrote: »
    Do they drop and/or do anything of interest?
    They each drop a blue with <random stats>, like "of the soldier" or "of the physician" type stuff.

    Basically, they drop a large prismatic shard.

    Halfmex on
  • PierceNeckPierceNeck Registered User regular
    edited September 2008
    Mostly only useful to enchanters looking to DE something blue for mats.

    EDIT: Curse you!

    PierceNeck on
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  • HalfmexHalfmex I mock your value system You also appear foolish in the eyes of othersRegistered User regular
    edited September 2008
    I have to say that's one thing that's both good and bad about this game. The rare mobs really don't drop anything too terribly sought-after. It's not like in EQ or FFXI where the rare mobs drop <UnholyDeathAxeofOhShit> and people camp the fucking mob for days, so all in all, this is a better system. It's just too bad that when you roll up on a rare, the best you can hope for is something that sells on the AH for a couple of bucks.

    Halfmex on
  • WavechaserWavechaser Registered User regular
    edited September 2008
    Fuga wrote: »
    Making gold account bound would put a complete stop on gold selling. Why haven't they done that yet?!

    Because it would be the worst change ever in the history of anything ever.

    I would like all gold to be "pooled" in between all of my characters on my account though. So for example, my 50 gold can be accessed by any of my characters at any time without the need for mailing.

    Wavechaser on
  • ArvoArvo Registered User regular
    edited September 2008
    Halfmex wrote: »
    I have to say that's one thing that's both good and bad about this game. The rare mobs really don't drop anything too terribly sought-after. It's not like in EQ or FFXI where the rare mobs drop <UnholyDeathAxeofOhShit> and people camp the fucking mob for days, so all in all, this is a better system. It's just too bad that when you roll up on a rare, the best you can hope for is something that sells on the AH for a couple of bucks.

    I would rather have more stuff like the Dragons. Scheduled event monsters that are crazy hard to kill.

    Arvo on
    Vertro.png
    5090509oKRAv.png<<<Links to Armory
  • reVersereVerse Attack and Dethrone God Registered User regular
    edited September 2008
    Azerothian rare mobs are great if you need Of The Whale items.

    reVerse on
  • WavechaserWavechaser Registered User regular
    edited September 2008
    Halfmex wrote: »
    I have to say that's one thing that's both good and bad about this game. The rare mobs really don't drop anything too terribly sought-after. It's not like in EQ or FFXI where the rare mobs drop <UnholyDeathAxeofOhShit> and people camp the fucking mob for days, so all in all, this is a better system. It's just too bad that when you roll up on a rare, the best you can hope for is something that sells on the AH for a couple of bucks.

    Well it's one or the other, can't have both. I'd much rather stumble across them and get a nice free green/blue out of it than deal with retards camping the shit 24/7 which is exactly what would happen otherwise.

    Wavechaser on
  • PierceNeckPierceNeck Registered User regular
    edited September 2008
    Halfmex wrote: »
    I have to say that's one thing that's both good and bad about this game. The rare mobs really don't drop anything too terribly sought-after. It's not like in EQ or FFXI where the rare mobs drop <UnholyDeathAxeofOhShit> and people camp the fucking mob for days, so all in all, this is a better system. It's just too bad that when you roll up on a rare, the best you can hope for is something that sells on the AH for a couple of bucks.
    Sometimes they can actually be an upgrade if you get the right enchantment on it. Also assuming you don't run instances much, leaving a lot of slots green.

    PierceNeck on
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  • HalfmexHalfmex I mock your value system You also appear foolish in the eyes of othersRegistered User regular
    edited September 2008
    Wavechaser wrote: »
    Halfmex wrote: »
    I have to say that's one thing that's both good and bad about this game. The rare mobs really don't drop anything too terribly sought-after. It's not like in EQ or FFXI where the rare mobs drop <UnholyDeathAxeofOhShit> and people camp the fucking mob for days, so all in all, this is a better system. It's just too bad that when you roll up on a rare, the best you can hope for is something that sells on the AH for a couple of bucks.
    Well it's one or the other, can't have both. I'd much rather stumble across them and get a nice free green/blue out of it than deal with retards camping the shit 24/7 which is exactly what would happen otherwise.
    Oh I know, believe me, and I agree. What's worse is that the other way completely fucks the economy in its ass. In FFXI, the stuff that the rare mobs drop is so sought-after (because FFXI itemization, at least when I was there, sucked terribly) that people would put astro-goddamned-nomical prices on the shit, so the goldsellers had a fucking field day.

    Halfmex on
  • 815165815165 Registered User regular
    edited September 2008
    reVerse wrote: »
    Azerothian rare mobs are great if you need Of The Whale items.
    What's the +agi and +spi suffix? Those are great.

    815165 on
  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    edited September 2008
    Tiger?

    Munkus Beaver on
    Humor can be dissected as a frog can, but dies in the process.
  • PierceNeckPierceNeck Registered User regular
    edited September 2008
    Tiger is agl/str.

    PierceNeck on
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  • MgcwMgcw Registered User regular
    edited September 2008
    815165 wrote: »
    reVerse wrote: »
    Azerothian rare mobs are great if you need Of The Whale items.
    What's the +agi and +spi suffix? Those are great.

    of the Wolf motha fuckaaaaa

    Mgcw on
  • NobodyNobody Registered User regular
    edited September 2008
    Wolf is the agi/spi one.

    edit: beaten

    Nobody on
  • 815165815165 Registered User regular
    edited September 2008
    Has there at any point in this games development been a point where a class would want both those stats?

    815165 on
  • WavechaserWavechaser Registered User regular
    edited September 2008
    815165 wrote: »
    Has there at any point in this games development been a point where a class would want both those stats?

    Rogues apparently, lolshadowcraft.

    Wavechaser on
This discussion has been closed.