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[TF2] Team Drama 2: BitchNexus.

1235762

Posts

  • CangoFettCangoFett Registered User regular
    edited September 2008
    Mars wrote: »
    I like your sig, Cango. It's very ironic considering how many times I bashed your skull in last night.

    Ironic in the sense that you rarely bashed my head in, and usually got a friggen lucky scattergun kill?

    CangoFett on
  • TK-42-1TK-42-1 Registered User regular
    edited September 2008
    Bam! HAHA


    Anyways, what do you guys think would happen if an ubered combination was hit by the train, is it still instant death?

    Immovable%20Object.png

    hahah thats awesome

    TK-42-1 on
    sig.jpgsmugriders.gif
  • GreenPowerRangerGreenPowerRanger Registered User regular
    edited September 2008
    Bam! HAHA


    Anyways, what do you guys think would happen if an ubered combination was hit by the train, is it still instant death?

    Immovable%20Object.png
    http://www.youtube.com/watch?v=AwBE-Gn_As8

    we did this on ctf_well, was pretty fun

    GreenPowerRanger on
  • InquisitorInquisitor Registered User regular
    edited September 2008
    Man I wonder what class they are gonna update next.

    Just thinking about it gets me all excited.

    Inquisitor on
  • MarsMars Registered User regular
    edited September 2008
    CangoFett wrote: »
    Mars wrote: »
    I like your sig, Cango. It's very ironic considering how many times I bashed your skull in last night.

    Ironic in the sense that you rarely bashed my head in, and usually got a friggen lucky scattergun kill?

    It was about 4 or 5 bat kills, only a couple scattergun kills. The majority of my kills in that game were with the bat, I was getting an absurd amount of crits with it.

    Speaking of, being able to knock a soldier back 30 feet with the baseball bat is one of this game's highlights for me. It's like the ultimate bitch-slap.

    Mars on
  • TimFijiTimFiji Beast Lord Halfway2AnywhereRegistered User regular
    edited September 2008
    I was thinking of trying this game. You guys know if they're gonna do one of those free weekend trial things? Other than that, how bad is the learning curve?

    TimFiji on
    Switch: SW-2322-2047-3148
    Steam: Archpriest
    Streaming games and playing music

  • PeregrineFalconPeregrineFalcon Registered User regular
    edited September 2008
    TimFiji wrote: »
    I was thinking of trying this game. You guys know if they're gonna do one of those free weekend trial things? Other than that, how bad is the learning curve?

    There's 3-day free passes available - some of us may still have one. It's pretty easy to pick up, but hard to master. :)

    PeregrineFalcon on
    Looking for a DX:HR OnLive code for my kid brother.
    Can trade TF2 items or whatever else you're interested in. PM me.
  • DualEdgeDualEdge Registered User regular
    edited September 2008
    TimFiji wrote: »
    Other than that, how bad is the learning curve?
    It's not hard, you'll pick up the basics real easy and people in game will probably throw you a few tips and tricks. Simply keep at it until you stop doing shit that causes you to die and try anything that you think might work.

    DualEdge on
  • GreenPowerRangerGreenPowerRanger Registered User regular
    edited September 2008
    DualEdge wrote: »
    TimFiji wrote: »
    Other than that, how bad is the learning curve?
    It's not hard, you'll pick up the basics real easy and people in game will probably throw you a few tips and tricks. Simply keep at it until you stop doing shit that causes you to die and try anything that you think might work.

    dont listen to duel edge. hes wrong. hes always wrong. what will actually happen is youll get your ass kicked untill you either give up or learn to dodge/aim.


    edit: also i still have my 3 day pass if you would like it

    GreenPowerRanger on
  • PeregrineFalconPeregrineFalcon Registered User regular
    edited September 2008
    DualEdge wrote: »
    TimFiji wrote: »
    Other than that, how bad is the learning curve?
    It's not hard, you'll pick up the basics real easy and people in game will probably throw you a few tips and tricks. Simply keep at it until you stop doing shit that causes you to die and try anything that you think might work.

    Protip #1 in a long series: TELL PEOPLE YOU ARE NEW. Seriously. We'll help you out in-game, tell you what to do and what not to, warn you of a sentry ahead that's in a "common spot" that you might otherwise run headlong into, etc etc. Instead of "point clear, push topside" we'll say "Tim, go into that arch and take the tunnel on your right by the double doors. Wait behind that gate for the rest of us."

    Maybe not that long, because that's some tl;dr shit, but you get the idea.

    PeregrineFalcon on
    Looking for a DX:HR OnLive code for my kid brother.
    Can trade TF2 items or whatever else you're interested in. PM me.
  • AsiinaAsiina ... WaterlooRegistered User regular
    edited September 2008
    TimFiji wrote: »
    I was thinking of trying this game. You guys know if they're gonna do one of those free weekend trial things? Other than that, how bad is the learning curve?

    PM me your email address and you can have my 3 day pass.

    Asiina on
  • cryohazardcryohazard Registered User regular
    edited September 2008
    Asiina wrote: »
    TimFiji wrote: »
    I was thinking of trying this game. You guys know if they're gonna do one of those free weekend trial things? Other than that, how bad is the learning curve?

    PM me your email address and you can have my 3 day pass.

    Don't do it. She will sign you up for midget porn mailing lists. I swear!

    cryohazard on
    tf2_sig.png
  • FugaFuga Registered User regular
    edited September 2008
    Inquisitor wrote: »
    Man I wonder what class they are gonna update next.

    Just thinking about it gets me all excited.

    Even if it´s engineers?

    Fuga on
  • Quaz and WallyQuaz and Wally Registered User regular
    edited September 2008
    Fuga wrote: »
    Inquisitor wrote: »
    Man I wonder what class they are gonna update next.

    Just thinking about it gets me all excited.

    Even if it´s engineers?

    Especially if it's engineers!

    KABOOOOOOOOOOOOM!!!

    Quaz and Wally on
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited September 2008
    We better play abordight again tonight.

    I was all pumped to play it again last night but I was sick and ended up having to sleep.

    On the plus side I was still sick when I woke up and skipped school! College sucks yeah!

    DeMoN on
    Steam id : Toxic Cizzle
    *TyCart*_banner.jpg
  • cryohazardcryohazard Registered User regular
    edited September 2008
    DeMoN wrote: »
    We better play abordight again tonight.

    I was all pumped to play it again last night but I was sick and ended up having to sleep.

    On the plus side I was still sick when I woke up and skipped school! College sucks yeah!

    Abordight would be nice again tonight. I'm thinking playtest2 has the textures fixed so you can't get under the map now though. :(

    cryohazard on
    tf2_sig.png
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited September 2008
    Going under the map and swimming around was good and fun for a while, but i'd actually like to play it as it was meant to be played.

    DeMoN on
    Steam id : Toxic Cizzle
    *TyCart*_banner.jpg
  • nlawalkernlawalker Registered User regular
    edited September 2008
    Protip #1 in a long series: TELL PEOPLE YOU ARE NEW. Seriously. We'll help you out in-game, tell you what to do and what not to, warn you of a sentry ahead that's in a "common spot" that you might otherwise run headlong into, etc etc. Instead of "point clear, push topside" we'll say "Tim, go into that arch and take the tunnel on your right by the double doors. Wait behind that gate for the rest of us."

    Maybe not that long, because that's some tl;dr shit, but you get the idea.
    Don't expect gentle handholding and tutorials, but yeah, people will generally help you out.

    nlawalker on
  • TimFijiTimFiji Beast Lord Halfway2AnywhereRegistered User regular
    edited September 2008
    Haha, thanks guys. I ended up getting a 3 day trial from a buddy so I will be on randomly throughout the day. I will check in on the PA server at some point too. I'd like to get my ass kicked by unknowns before i get my ass kicked by PAers.

    TimFiji on
    Switch: SW-2322-2047-3148
    Steam: Archpriest
    Streaming games and playing music

  • TK-42-1TK-42-1 Registered User regular
    edited September 2008
    nlawalker wrote: »
    Protip #1 in a long series: TELL PEOPLE YOU ARE NEW. Seriously. We'll help you out in-game, tell you what to do and what not to, warn you of a sentry ahead that's in a "common spot" that you might otherwise run headlong into, etc etc. Instead of "point clear, push topside" we'll say "Tim, go into that arch and take the tunnel on your right by the double doors. Wait behind that gate for the rest of us."

    Maybe not that long, because that's some tl;dr shit, but you get the idea.
    Don't expect gentle handholding and tutorials, but yeah, people will generally help you out.

    you can usually tell who is new. if you are new, find someone willing to help you and follow them

    TK-42-1 on
    sig.jpgsmugriders.gif
  • AsiinaAsiina ... WaterlooRegistered User regular
    edited September 2008
    cryohazard wrote: »
    Asiina wrote: »
    TimFiji wrote: »
    I was thinking of trying this game. You guys know if they're gonna do one of those free weekend trial things? Other than that, how bad is the learning curve?

    PM me your email address and you can have my 3 day pass.

    Don't do it. She will sign you up for midget porn mailing lists. I swear!

    Don't act like you don't enjoy it. I've seen what you do at night.

    Asiina on
  • tyrannustyrannus i am not fat Registered User regular
    edited September 2008
    OH MY

    tyrannus on
  • PeewiPeewi Registered User regular
    edited September 2008
    I'm bored. We should play TF2.

    Peewi on
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited September 2008
    There was one time where a guy went running up to an ubered heavy and started shooting him. I think he was new.

    DeMoN on
    Steam id : Toxic Cizzle
    *TyCart*_banner.jpg
  • SheepmanSheepman Registered User regular
    edited September 2008
    i have to do alcohol education for college

    tyrannus, would you kindly

    shoot me

    in the face

    Sheepman on
  • Eric_ResEric_Res Registered User regular
    edited September 2008
    Asiina wrote: »
    cryohazard wrote: »
    Asiina wrote: »
    TimFiji wrote: »
    I was thinking of trying this game. You guys know if they're gonna do one of those free weekend trial things? Other than that, how bad is the learning curve?

    PM me your email address and you can have my 3 day pass.

    Don't do it. She will sign you up for midget porn mailing lists. I swear!

    Don't act like you don't enjoy it. I've seen what you do at night.

    D:

    Eric_Res on
    QdEHg.png
  • Demitri OmniDemitri Omni Registered User regular
    edited September 2008
    Fuck this game for a while. STALKER just came out.

    Demitri Omni on
    camo_sig2.png
  • SheepmanSheepman Registered User regular
    edited September 2008
    eric i want to 1 v 1 you as scout sometime

    Sheepman on
  • PeregrineFalconPeregrineFalcon Registered User regular
    edited September 2008
    TK-42-1 wrote: »
    nlawalker wrote: »
    Protip #1 in a long series: TELL PEOPLE YOU ARE NEW. Seriously. We'll help you out in-game, tell you what to do and what not to, warn you of a sentry ahead that's in a "common spot" that you might otherwise run headlong into, etc etc. Instead of "point clear, push topside" we'll say "Tim, go into that arch and take the tunnel on your right by the double doors. Wait behind that gate for the rest of us."

    Maybe not that long, because that's some tl;dr shit, but you get the idea.
    Don't expect gentle handholding and tutorials, but yeah, people will generally help you out.

    you can usually tell who is new. if you are new, find someone willing to help you and follow them

    Engineer is a good starting class if there is another, non-newbie Engy on your team. Follow him, bang on what he builds with your wrench, and keep an eye out for spies by shooting anyone your colour who walks in a straight line towards your sentry.

    PeregrineFalcon on
    Looking for a DX:HR OnLive code for my kid brother.
    Can trade TF2 items or whatever else you're interested in. PM me.
  • DualEdgeDualEdge Registered User regular
    edited September 2008
    TK-42-1 wrote: »
    nlawalker wrote: »
    Protip #1 in a long series: TELL PEOPLE YOU ARE NEW. Seriously. We'll help you out in-game, tell you what to do and what not to, warn you of a sentry ahead that's in a "common spot" that you might otherwise run headlong into, etc etc. Instead of "point clear, push topside" we'll say "Tim, go into that arch and take the tunnel on your right by the double doors. Wait behind that gate for the rest of us."

    Maybe not that long, because that's some tl;dr shit, but you get the idea.
    Don't expect gentle handholding and tutorials, but yeah, people will generally help you out.

    you can usually tell who is new. if you are new, find someone willing to help you and follow them

    Engineer is a good starting class if there is another, non-newbie Engy on your team. Follow him, bang on what he builds with your wrench, and keep an eye out for spies by shooting anyone your colour who walks in a straight line towards your sentry.

    And for the love of god, if you can't stand up after crouching look up quickly and hit the spy on your head before he stabs you.

    DualEdge on
  • InquisitorInquisitor Registered User regular
    edited September 2008
    Fuga wrote: »
    Inquisitor wrote: »
    Man I wonder what class they are gonna update next.

    Just thinking about it gets me all excited.

    Even if it´s engineers?

    Yeah. I'm really curious to see what they are going to do with his weapons and stuff.

    Inquisitor on
  • PeregrineFalconPeregrineFalcon Registered User regular
    edited September 2008
    DualEdge wrote: »
    TK-42-1 wrote: »
    nlawalker wrote: »
    Protip #1 in a long series: TELL PEOPLE YOU ARE NEW. Seriously. We'll help you out in-game, tell you what to do and what not to, warn you of a sentry ahead that's in a "common spot" that you might otherwise run headlong into, etc etc. Instead of "point clear, push topside" we'll say "Tim, go into that arch and take the tunnel on your right by the double doors. Wait behind that gate for the rest of us."

    Maybe not that long, because that's some tl;dr shit, but you get the idea.
    Don't expect gentle handholding and tutorials, but yeah, people will generally help you out.

    you can usually tell who is new. if you are new, find someone willing to help you and follow them

    Engineer is a good starting class if there is another, non-newbie Engy on your team. Follow him, bang on what he builds with your wrench, and keep an eye out for spies by shooting anyone your colour who walks in a straight line towards your sentry.

    And for the love of god, if you can't stand up after crouching look up quickly and hit the spy on your head before he stabs you.

    Fuck your footstab on gravelpit yesterday. Seriously. Right in the neck. :x

    PeregrineFalcon on
    Looking for a DX:HR OnLive code for my kid brother.
    Can trade TF2 items or whatever else you're interested in. PM me.
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited September 2008
    ooo, ooo, the engineer should get a small laser gun that replaces his pistol. It doesn't actually do any damage, but his sentry gun shoots at wherever the laser points.

    DeMoN on
    Steam id : Toxic Cizzle
    *TyCart*_banner.jpg
  • PeregrineFalconPeregrineFalcon Registered User regular
    edited September 2008
    Inquisitor wrote: »
    Fuga wrote: »
    Inquisitor wrote: »
    Man I wonder what class they are gonna update next.

    Just thinking about it gets me all excited.

    Even if it´s engineers?

    Yeah. I'm really curious to see what they are going to do with his weapons and stuff.

    Guitar: Can't accelerate construction, but always crits enemy spies.

    He's playing a guitar in his video. The model is there. He will be swingin' that axe.

    PeregrineFalcon on
    Looking for a DX:HR OnLive code for my kid brother.
    Can trade TF2 items or whatever else you're interested in. PM me.
  • DualEdgeDualEdge Registered User regular
    edited September 2008
    Inquisitor wrote: »
    Fuga wrote: »
    Inquisitor wrote: »
    Man I wonder what class they are gonna update next.

    Just thinking about it gets me all excited.

    Even if it´s engineers?

    Yeah. I'm really curious to see what they are going to do with his weapons and stuff.

    Guitar: Can't accelerate construction, but always crits enemy spies.

    So business as usual then?

    DualEdge on
  • Demitri OmniDemitri Omni Registered User regular
    edited September 2008
    more like gravelight get it

    Demitri Omni on
    camo_sig2.png
  • PeregrineFalconPeregrineFalcon Registered User regular
    edited September 2008
    DualEdge wrote: »
    Inquisitor wrote: »
    Fuga wrote: »
    Inquisitor wrote: »
    Man I wonder what class they are gonna update next.

    Just thinking about it gets me all excited.

    Even if it´s engineers?

    Yeah. I'm really curious to see what they are going to do with his weapons and stuff.

    Guitar: Can't accelerate construction, but always crits enemy spies.

    So business as usual then?

    I told ya don't touch that darned thing.

    PeregrineFalcon on
    Looking for a DX:HR OnLive code for my kid brother.
    Can trade TF2 items or whatever else you're interested in. PM me.
  • AsiinaAsiina ... WaterlooRegistered User regular
    edited September 2008
    DualEdge wrote: »
    TK-42-1 wrote: »
    nlawalker wrote: »
    Protip #1 in a long series: TELL PEOPLE YOU ARE NEW. Seriously. We'll help you out in-game, tell you what to do and what not to, warn you of a sentry ahead that's in a "common spot" that you might otherwise run headlong into, etc etc. Instead of "point clear, push topside" we'll say "Tim, go into that arch and take the tunnel on your right by the double doors. Wait behind that gate for the rest of us."

    Maybe not that long, because that's some tl;dr shit, but you get the idea.
    Don't expect gentle handholding and tutorials, but yeah, people will generally help you out.

    you can usually tell who is new. if you are new, find someone willing to help you and follow them

    Engineer is a good starting class if there is another, non-newbie Engy on your team. Follow him, bang on what he builds with your wrench, and keep an eye out for spies by shooting anyone your colour who walks in a straight line towards your sentry.

    And for the love of god, if you can't stand up after crouching look up quickly and hit the spy on your head before he stabs you.

    Fuck your footstab on gravelpit yesterday. Seriously. Right in the neck. :x

    I watched that on the killcam. It was pretty fantastic.

    Asiina on
  • rakuenCallistorakuenCallisto Registered User, __BANNED USERS regular
    edited September 2008
    rakuenCallisto on
    cbtswoosig.png
  • SarksusSarksus ATTACK AND DETHRONE GODRegistered User regular
    edited September 2008
    DeMoN wrote: »
    ooo, ooo, the engineer should get a small laser gun that replaces his pistol. It doesn't actually do any damage, but his sentry gun shoots at wherever the laser points.

    Like in Tribes 2!! I remember being able to use the laser pointer to assist turrets.

    WE NEED TO BE ABLE TO CALL IN THE HEAVY ARTILLERY. SOLDIER NEEDS A MORTAR.

    Turn the whole game into Tribes 2! Fuck yeah!

    No I'm not being facetious, come awn!

    Actually I wonder what effect there would be if you broadened each class's capabilities. Giving the soldier a mortar would change the class significantly because then he could hang back. You would have to take the mortar into account when designing a level, as well.

    Sarksus on
This discussion has been closed.