Sonic 3 + Knuckles was way too on rails for me to consider. I bought it, played it once and never returned.
Do you see the absurdity of such a comment?
No, considering that's not what I said, at all.
You were complaining about a linear game being "on rails".
No one would ever complain about S3+K being "on rails", right?
Let's think about it for a minute. It's almost like I... changed the word of a specific comment that made it apply to something to show how wonked out of a comment it was.
Not saying "YOU LIKED COD4!" I'm saying that if you were expecting it to be an open-world sandbox game from CoD4, you were doing it wrong. Just as would be someone doing the same for something like S3+K
Sonic 3 + Knuckles was way too on rails for me to consider. I bought it, played it once and never returned.
Do you see the absurdity of such a comment?
No, considering that's not what I said, at all.
You were complaining about a linear game being "on rails".
No one would ever complain about S3+K being "on rails", right?
Let's think about it for a minute. It's almost like I... changed the word of a specific comment that made it apply to something to show how wonked out of a comment it was.
Not saying "YOU LIKED COD4!" I'm saying that if you were expecting it to be an open-world sandbox game from CoD4, you were doing it wrong. Just as would be someone doing the same for something like S3+K
I'm complaining about COD4 being systematic and limited for a FPS that came after other FPS'. You're dragging out a sidescroller that had the innovation to involve previous carts. To make that kind of comparison is obtuse.
I'm going to second the comment about Metriod Prime 1 being the best of the series, controls aside. There hasn't been a game i've played that really gave you that sense of lonliness like the first one did.
It's this feeling that makes your first trip to Phendra Drifts so incredible. It's really feels like you're the only intelligent life on this winter wilderness. The fact that you saw the shadow of Ridley fly over the snowscape so early on in the game really made it feel like you had a long way to go before taking him head on.
Why did you expect CoD4 to be anything other than Linear? "Open-world" has become a bit of a buzzword, but historically and currently there are plenty of completely linear, almost on-rails or even literally on-rails games that are great.
CoD4 did exactly what it set out to do in SP, and did it amazingly. You were just looking for it to do something else.
Why did you expect CoD4 to be anything other than Linear? "Open-world" has become a bit of a buzzword, but historically and currently there are plenty of completely linear, almost on-rails or even literally on-rails games that are great.
CoD4 did exactly what it set out to do in SP, and did it amazingly. You were just looking for it to do something else.
Didn't I mention Ep 2 also? I don't have a problem with linear shooters, it's that CoD4's SP gameplay was objectively bad for a game that came out in 2004, never mind 2007
God damn Opium, the second and third one was aces :^:
What was the name of the band who did that kick-ass rendition of Gerudo Valley? I don't care for the actual voice in it, but the guitar rifts were fan-fucking-tastic.
Why did you expect CoD4 to be anything other than Linear? "Open-world" has become a bit of a buzzword, but historically and currently there are plenty of completely linear, almost on-rails or even literally on-rails games that are great.
CoD4 did exactly what it set out to do in SP, and did it amazingly. You were just looking for it to do something else.
Didn't I mention Ep 2 also? I don't have a problem with linear shooters, it's that CoD4's SP gameplay was objectively bad for a game that came out in 2004, never mind 2007
That was directed at Meiz.
I'd direct a response to you but your evidence for "Worse than all other FPSs this year", which I think is a list that you don't actually have any idea of the contained games, was to bring up 3 other solid games that are all about on the same level as CoD4, depending on personal opinion. Hell, I loved Bioshock's story, but I had to force myself to slog through the gameplay to watch it.
Shmups are probably the only genre that I would consider capable of 'perfection', because a good shmup leaves absolutely nothing to complain about - simple, beautiful graphics, pixel-perfect control, as much challenge as the player can handle, and endless replayability.
That said, Geometry Wars 2 is one such game, but the one I had in mind while writing the blurb above is rRootage.
Some 160 different shmup bosses, ranging from medium difficulty to completely insane, split between four classic shmup systems - standard, Ikaruga, Psyvariar 2, Giga Wing 2. Every time I get a new computer, one of the first things I do is reinstall rRootage, and every time this results in hours of shmup bliss. Oh, and it's free, which removes the whole having to pay for things annoyance.
It obviously hard to gauge what perfect is, but thats why these threads are pretty good, love seeing what people like and dislike and why. Anyways, on to my selections:
Homeworld - Looked gorgeous, ran amazingly, with a fantastic story and great gameplay, no space sim can beat it for me.
Grim Fandango - Easily one of the best of the adventure genre. Engaging story and brilliant characters, with a setting that was nothing like ive seen before or since.
Deus Ex - Played it through a few times within 1 or 2 months, loved everything about it, great story and atmosphere. What really clinches it though, was when I was chatting to a friend about it, and he told me "Y'now, you can save Paul." Went back and played it through straight away.
Resident Evil 2 - Sure, the controls are wank, but I dont think Ive played a game where I was on edge so much as this, waiting for those damn dogs or crows to smash through another window.
Also, an honourable mention goes to Lost Odyssey. Sure the stories kinda been done before and its a bit too easy, but it still had me gripped, and the Thousand Years of Dreams had me in tears more than once. Also, its the only JRPG I can think of that had a genuinely funny "comedy" character.
Final Fantasy Tactics PSP: Pretty much perfect the first time around, but now with added scenes and a freakishly great translation. I no longer have anything at all to complain about. It's pretty much flawless.
Diablo 2: I've spent so much time on this thing that even if I did complain about anything at all, it'd really be just a miniscule complaint. It's kept my attention for far longer than most games. Only real complaints now are the archaic battle.net friend list stuff, but that's really just a product of age and not really the game's fault.
Worms 2: I couldn't imagine how it could ever be improved back then, and I can't really now. Armageddon may be better for some, but for me it lost the magic...mostly because it lost the speed that roping had in W2.
Digital Devil Saga 1+2: Loved the story absolutely. The atmosphere was freakishly great and really refreshing in a n RPG. And the battle system was absolutely perfect. It was so strategic and fun. I loved every second.
Uncharted: I'm on my fourth playthrough of this game. You guys may not understand this, but I do not play games that many times... ever. This game is really just perfect. Every set-piece is a uniquely awesome firefight, and the story just flows so awesomely together. It keeps you guessing and reveals things at just the right pace. And I just love all of the characters.
Warhawk: To me this is the perfect online game. I've plunked down 120+ hours into this thing, and every time I pick it up I just think, "Now this is a reason to pick up a freaking PS3," even though it wasn't anywhere on my list when I picked it up. There are so many ways to play that it never gets old. You can run around downing planes and firefighting fellow grunts, you can get into tanks and jeeps if you want, or you can dogfight up in the skies. Each mode and each different map and map configuration changes the way its all played so much. Yes, I've played TF2, and, while good, it just isn't as 'perfect' to me as Warhawk.
Metal Gear Solid 4: As much as I absolutely loved the rest of the series, I couldn't nominate any other ones for perfection. The controls were absolute ass and a half. Just fixing that would probably put this game up there. But to me it just does so much more. The fixing of the controls also added a huge element of fighting to the game, and it really allows you to play through the same section a multitude of very different ways. I played through it three times (so far), and even got the Big Boss emblem. Any game that can make me go for such a side "item" is perfect to me (I rarely replay games, and I pretty well never do any sort of extraneous stuff in story games).
I'm going to second the comment about Metriod Prime 1 being the best of the series, controls aside. There hasn't been a game i've played that really gave you that sense of lonliness like the first one did.
It's this feeling that makes your first trip to Phendra Drifts so incredible. It's really feels like you're the only intelligent life on this winter wilderness. The fact that you saw the shadow of Ridley fly over the snowscape so early on in the game really made it feel like you had a long way to go before taking him head on.
Pure epic.
Phendrana Drifts is the sexiest game area ever.
METAzraeL on
dream a little dream or you could live a little dream
sleep forever if you wish to be a dreamer
0
KupotheAvengerDestroyer of Cakeand other deserts.Registered Userregular
edited September 2008
Hm...
Shadow of the Collosus (this game needs to be said on every page of this thing)
Final Fantasy Tactics (because I actually enjoyed the random battles and horrific murders)
Monster Hunter 2 Freedom (best coop game ever. a game made up of boss fights? yeah, see above.)
The best thing about Uncharted was that Nathan Drake was just such a likeable protagonist.
I mean, fuck faceless visor heroes and burly macho buffoons I just want snarky wisecracking fools more often.
This is true. I dislike the 'you are the main character' philosophy that occasionally takes over games(read: Half Life.) I feel more enthralled by the game world while watching the exploits of awesome people who can make fantastic wisecracks.
On an earlier point of yours, Scarab, I was amused by the argument between Alpha Centauri and Colonization, since they were actually the first two games I ever really played. Both of them are fantastic in different ways, although I preferred AC, Colonization IS amazing. I would place both up on 'near-perfect/perfect' game pedestals.
Seriously. It is a game about shooting aliens with weapons. It is an AMAZINGLY well-designed game about shooting aliens with weapons. Despite the cheesiness of some of the voice acting, it can actually be compelling towards the end of the game. The graphics may not be superb, it may have slowdown at some points, but in the end you can still blow up every single building you see, all in the name of shooting aliens.
It is perfection in the realm of third-person games where you shoot aliens with guns. Storm 1 is truly the greatest hero. No QTEs to kill bosses, no saving ammo or counting shots, just balls-out guns blazing trying to survive against waves of enemies that are tweaked to JUST the right difficulties to make it addictive but not frustrating.
Rainfall on
0
EvilBadmanDO NOT TRUST THIS MANRegistered Userregular
Didn't I mention Ep 2 also? I don't have a problem with linear shooters, it's that CoD4's SP gameplay was objectively bad for a game that came out in 2004, never mind 2007
I played COD4 three times, including on Veteran. And I occasionally tear through a level for fun now and then.
So, no, it's not "objectively bad." You didn't like it. A huge cross-section of the core gaming market loved it. The word you're searching for is "subjective."
No game this generation is perfect. In my opinion, COD4 comes closest, and if the gaming press were competent, it would've been GOTY by consensus instead of Bioshock. It was a cross-platform release that breathed life into the PS3, surpassed Halo3 on Live, and presented the most notorious gameplay challenge to date on the 360. It was polished in a way that Bioshock wasn't, with its shitty endings and immersion-breaking Vita-Chambers.
The best thing about Uncharted was that Nathan Drake was just such a likeable protagonist.
I mean, fuck faceless visor heroes and burly macho buffoons I just want snarky wisecracking fools more often.
Still looking forward to Dead Space? :P
Anyway, on perfect games, Max payne 2 for me. It really improved on the original in soooooooo many ways, which is already pretty outstanding. The gameplay is fun, but the story, setting and characters are absolutely gorgeous. It's mature in a way that is actually mature, compelling and well told. Best storyline to ever grace a game that I have played.
Guilty gear x2 #reload. Still the best fighting game I have ever played. Characters are all unique with different playstyles, and it's so over-the-top that you can't help but get caught up in the match.
Also, I've just managed to find a copy Ico for $80, so it better live up to all the praise surrounding it.
I played Metroid Prime for the first time last year (thank you Wii) and I was absolutely engrossed. I could not put this game down until I finished it. The music, the gameplay, the sense of exploration, everything about this game captured the essence of Metroid, and I absolutely cannot stand first person shooters for the most part. I would put this in my perfect games list.
For me, I can't really agree with TWEWY. I'm old and slow now, and I had a hard time keeping up with the dual screen combat, so I never really got into the game. I posted in the old TWEWY thread and someone suggested I turn the difficulty down, but my sense of pride got too hurt doing that and I just sort of walked away from the game.
FF VI has always been my favorite of the series, and I've played just about everyone of them sans FF III for the DS and FF XII. XII couldn't keep my interest, although I keep telling myself I'll keep going back. I think around X-2 the series lost it's sense of must play for me, although in the future I'm certain I'll at least give the games a rent. VI really represented the apex of the series to me, mostly with its storyline and atmosphere. When I bought the game for my SNES I ordered the soundtrack as well, and I still enjoy listening to the music. I really didn't start going online until around late 1996 (when I started college) so I had no idea when I played through FF VI that the world was going to be destroyed. I loved everything about that game.
For my own personal entry, I'm going to throw Advance Wars: Dual Strike out there. I had never played any of the prior iterations of the series, although I did play Days of Ruin. I loved everything about AW: DS, from the single player campaign to the unlockables to the wonderful local multiplayer. The only strike the game had against it was that friends needed a copy to fully enjoy multiplayer. The single cart multiplayer was really an abomination in my opinion.
For what it is, though, TWEWY is perfect. If you can take the controls (or are willing to do it on easy), the battles are excellent. On top of that, the music and art direction are superb, and the story is surprisingly touching. I really haven't gotten into a story this much in a while, especially considering how generic and emo Neku is at the beginning.
METAzraeL on
dream a little dream or you could live a little dream
sleep forever if you wish to be a dreamer
I split emo and post-hardcore quite a while ago, so now I just use emo as a vague word for self-obsessed teenagers. But yes, you are correct that Neku is more angry than unhappy that no one loves him.
METAzraeL on
dream a little dream or you could live a little dream
sleep forever if you wish to be a dreamer
I'm going to second the comment about Metriod Prime 1 being the best of the series, controls aside. There hasn't been a game i've played that really gave you that sense of lonliness like the first one did.
And this is something that the two sequels did away with. It's just not the same.
It's this feeling that makes your first trip to Phendra Drifts so incredible. It's really feels like you're the only intelligent life on this winter wilderness.
The game got even better when you dug even further into the Drifts and find out you aren't. It did everything perfectly.
10 pages and Secret of Mana is mentioned only 3 times??
If you had this game, 2 friends, 3 controllers and a Multitap and never played this game together, there is something wrong with you... or your friends...
It is one of the best co-op experinces I've ever had playing almost any game I've ever played (barring Halo 1 antics), and considering this wasn't a shooter of any sort, but an RPG, this is friggin incredible. Pausing the game to cast spells, use items, and equip never seemed to be a pain, but rather always seemed to be the closest thing to pause-and-play mechanics I've ever seen in a JRPG.
That, and the whole game, from start to finish, had an excelent story, solid gameplay, along with great music and charm, it's a pity that no other Mana game has come close since.
Also have to agree with Homeworld 1 and 2, never played them untill I got gametap, thinking for sure that they couldn't pull off a true 3D space combat RTS. Wrong, wrong, wrong was I.
Emo is a retarded man who is crying and promising a broken egg that it will still be a chicken someday, and that they'll play together in a field when it gets better.
This series has been on my mind lately. I've been replaying a lot of old favorites, and I'm really, really overdue on a foray back into this world. Maybe playing them both back to back. Yeah.
Posts
No one would ever complain about S3+K being "on rails", right?
Let's think about it for a minute. It's almost like I... changed the word of a specific comment that made it apply to something to show how wonked out of a comment it was.
Not saying "YOU LIKED COD4!" I'm saying that if you were expecting it to be an open-world sandbox game from CoD4, you were doing it wrong. Just as would be someone doing the same for something like S3+K
I'm complaining about COD4 being systematic and limited for a FPS that came after other FPS'. You're dragging out a sidescroller that had the innovation to involve previous carts. To make that kind of comparison is obtuse.
It's this feeling that makes your first trip to Phendra Drifts so incredible. It's really feels like you're the only intelligent life on this winter wilderness. The fact that you saw the shadow of Ridley fly over the snowscape so early on in the game really made it feel like you had a long way to go before taking him head on.
Pure epic.
Why did you expect CoD4 to be anything other than Linear? "Open-world" has become a bit of a buzzword, but historically and currently there are plenty of completely linear, almost on-rails or even literally on-rails games that are great.
CoD4 did exactly what it set out to do in SP, and did it amazingly. You were just looking for it to do something else.
Didn't I mention Ep 2 also? I don't have a problem with linear shooters, it's that CoD4's SP gameplay was objectively bad for a game that came out in 2004, never mind 2007
God damn Opium, the second and third one was aces :^:
What was the name of the band who did that kick-ass rendition of Gerudo Valley? I don't care for the actual voice in it, but the guitar rifts were fan-fucking-tastic.
That was directed at Meiz.
I'd direct a response to you but your evidence for "Worse than all other FPSs this year", which I think is a list that you don't actually have any idea of the contained games, was to bring up 3 other solid games that are all about on the same level as CoD4, depending on personal opinion. Hell, I loved Bioshock's story, but I had to force myself to slog through the gameplay to watch it.
That said, Geometry Wars 2 is one such game, but the one I had in mind while writing the blurb above is rRootage.
Some 160 different shmup bosses, ranging from medium difficulty to completely insane, split between four classic shmup systems - standard, Ikaruga, Psyvariar 2, Giga Wing 2. Every time I get a new computer, one of the first things I do is reinstall rRootage, and every time this results in hours of shmup bliss. Oh, and it's free, which removes the whole having to pay for things annoyance.
I didn't read the thread up until the fourth page and got bored. Facepalm and wth.
EDIT: And now i'm responding to an old post. My stupidity will be the end of me one day.
Homeworld - Looked gorgeous, ran amazingly, with a fantastic story and great gameplay, no space sim can beat it for me.
Grim Fandango - Easily one of the best of the adventure genre. Engaging story and brilliant characters, with a setting that was nothing like ive seen before or since.
Deus Ex - Played it through a few times within 1 or 2 months, loved everything about it, great story and atmosphere. What really clinches it though, was when I was chatting to a friend about it, and he told me "Y'now, you can save Paul." Went back and played it through straight away.
Resident Evil 2 - Sure, the controls are wank, but I dont think Ive played a game where I was on edge so much as this, waiting for those damn dogs or crows to smash through another window.
Also, an honourable mention goes to Lost Odyssey. Sure the stories kinda been done before and its a bit too easy, but it still had me gripped, and the Thousand Years of Dreams had me in tears more than once. Also, its the only JRPG I can think of that had a genuinely funny "comedy" character.
Final Fantasy Tactics PSP: Pretty much perfect the first time around, but now with added scenes and a freakishly great translation. I no longer have anything at all to complain about. It's pretty much flawless.
Diablo 2: I've spent so much time on this thing that even if I did complain about anything at all, it'd really be just a miniscule complaint. It's kept my attention for far longer than most games. Only real complaints now are the archaic battle.net friend list stuff, but that's really just a product of age and not really the game's fault.
Worms 2: I couldn't imagine how it could ever be improved back then, and I can't really now. Armageddon may be better for some, but for me it lost the magic...mostly because it lost the speed that roping had in W2.
Digital Devil Saga 1+2: Loved the story absolutely. The atmosphere was freakishly great and really refreshing in a n RPG. And the battle system was absolutely perfect. It was so strategic and fun. I loved every second.
Uncharted: I'm on my fourth playthrough of this game. You guys may not understand this, but I do not play games that many times... ever. This game is really just perfect. Every set-piece is a uniquely awesome firefight, and the story just flows so awesomely together. It keeps you guessing and reveals things at just the right pace. And I just love all of the characters.
Warhawk: To me this is the perfect online game. I've plunked down 120+ hours into this thing, and every time I pick it up I just think, "Now this is a reason to pick up a freaking PS3," even though it wasn't anywhere on my list when I picked it up. There are so many ways to play that it never gets old. You can run around downing planes and firefighting fellow grunts, you can get into tanks and jeeps if you want, or you can dogfight up in the skies. Each mode and each different map and map configuration changes the way its all played so much. Yes, I've played TF2, and, while good, it just isn't as 'perfect' to me as Warhawk.
Metal Gear Solid 4: As much as I absolutely loved the rest of the series, I couldn't nominate any other ones for perfection. The controls were absolute ass and a half. Just fixing that would probably put this game up there. But to me it just does so much more. The fixing of the controls also added a huge element of fighting to the game, and it really allows you to play through the same section a multitude of very different ways. I played through it three times (so far), and even got the Big Boss emblem. Any game that can make me go for such a side "item" is perfect to me (I rarely replay games, and I pretty well never do any sort of extraneous stuff in story games).
And that's all I can think of now.
dream a little dream or you could live a little dream
sleep forever if you wish to be a dreamer
Shadow of the Collosus (this game needs to be said on every page of this thing)
Final Fantasy Tactics (because I actually enjoyed the random battles and horrific murders)
Monster Hunter 2 Freedom (best coop game ever. a game made up of boss fights? yeah, see above.)
Battlenet: Judgement#1243
psn: KupoZero
You know, the game that you just lost.
Thats truly the perfect game.
3ds friend code: 2981-6032-4118
It's perfect in some ways. You know, perfectly awful. Perfectly stupid. Those ways.
I mean, fuck faceless visor heroes and burly macho buffoons I just want snarky wisecracking fools more often.
This is true. I dislike the 'you are the main character' philosophy that occasionally takes over games(read: Half Life.) I feel more enthralled by the game world while watching the exploits of awesome people who can make fantastic wisecracks.
On an earlier point of yours, Scarab, I was amused by the argument between Alpha Centauri and Colonization, since they were actually the first two games I ever really played. Both of them are fantastic in different ways, although I preferred AC, Colonization IS amazing. I would place both up on 'near-perfect/perfect' game pedestals.
But a truly perfect game?
EDF! EDF!
Seriously. It is a game about shooting aliens with weapons. It is an AMAZINGLY well-designed game about shooting aliens with weapons. Despite the cheesiness of some of the voice acting, it can actually be compelling towards the end of the game. The graphics may not be superb, it may have slowdown at some points, but in the end you can still blow up every single building you see, all in the name of shooting aliens.
It is perfection in the realm of third-person games where you shoot aliens with guns. Storm 1 is truly the greatest hero. No QTEs to kill bosses, no saving ammo or counting shots, just balls-out guns blazing trying to survive against waves of enemies that are tweaked to JUST the right difficulties to make it addictive but not frustrating.
Get the fuck out of here.
I played COD4 three times, including on Veteran. And I occasionally tear through a level for fun now and then.
So, no, it's not "objectively bad." You didn't like it. A huge cross-section of the core gaming market loved it. The word you're searching for is "subjective."
No game this generation is perfect. In my opinion, COD4 comes closest, and if the gaming press were competent, it would've been GOTY by consensus instead of Bioshock. It was a cross-platform release that breathed life into the PS3, surpassed Halo3 on Live, and presented the most notorious gameplay challenge to date on the 360. It was polished in a way that Bioshock wasn't, with its shitty endings and immersion-breaking Vita-Chambers.
Still looking forward to Dead Space? :P
Anyway, on perfect games, Max payne 2 for me. It really improved on the original in soooooooo many ways, which is already pretty outstanding. The gameplay is fun, but the story, setting and characters are absolutely gorgeous. It's mature in a way that is actually mature, compelling and well told. Best storyline to ever grace a game that I have played.
Guilty gear x2 #reload. Still the best fighting game I have ever played. Characters are all unique with different playstyles, and it's so over-the-top that you can't help but get caught up in the match.
Also, I've just managed to find a copy Ico for $80, so it better live up to all the praise surrounding it.
For me, I can't really agree with TWEWY. I'm old and slow now, and I had a hard time keeping up with the dual screen combat, so I never really got into the game. I posted in the old TWEWY thread and someone suggested I turn the difficulty down, but my sense of pride got too hurt doing that and I just sort of walked away from the game.
FF VI has always been my favorite of the series, and I've played just about everyone of them sans FF III for the DS and FF XII. XII couldn't keep my interest, although I keep telling myself I'll keep going back. I think around X-2 the series lost it's sense of must play for me, although in the future I'm certain I'll at least give the games a rent. VI really represented the apex of the series to me, mostly with its storyline and atmosphere. When I bought the game for my SNES I ordered the soundtrack as well, and I still enjoy listening to the music. I really didn't start going online until around late 1996 (when I started college) so I had no idea when I played through FF VI that the world was going to be destroyed. I loved everything about that game.
For my own personal entry, I'm going to throw Advance Wars: Dual Strike out there. I had never played any of the prior iterations of the series, although I did play Days of Ruin. I loved everything about AW: DS, from the single player campaign to the unlockables to the wonderful local multiplayer. The only strike the game had against it was that friends needed a copy to fully enjoy multiplayer. The single cart multiplayer was really an abomination in my opinion.
Did anyone mention Wizardry 8?
dream a little dream or you could live a little dream
sleep forever if you wish to be a dreamer
Emo is not teen angst.
It's not teen angst at all.
I split emo and post-hardcore quite a while ago, so now I just use emo as a vague word for self-obsessed teenagers. But yes, you are correct that Neku is more angry than unhappy that no one loves him.
dream a little dream or you could live a little dream
sleep forever if you wish to be a dreamer
It's like seeing a puppy that everyone thought was a crummy cat or something getting kicked over and over again.
That.... analogy make no sense at all.
Good sir do you know what emo is.
I really don't know what it is, but I'm pretty sure I don't like it.
I wonder if this is how my grandparents felt when they first heard The Beatles.
Except that The Beatles were bigger than Jesus.
Emo was never bigger than a carrot.
And this is something that the two sequels did away with. It's just not the same.
The game got even better when you dug even further into the Drifts and find out you aren't. It did everything perfectly.
If you had this game, 2 friends, 3 controllers and a Multitap and never played this game together, there is something wrong with you... or your friends...
It is one of the best co-op experinces I've ever had playing almost any game I've ever played (barring Halo 1 antics), and considering this wasn't a shooter of any sort, but an RPG, this is friggin incredible. Pausing the game to cast spells, use items, and equip never seemed to be a pain, but rather always seemed to be the closest thing to pause-and-play mechanics I've ever seen in a JRPG.
That, and the whole game, from start to finish, had an excelent story, solid gameplay, along with great music and charm, it's a pity that no other Mana game has come close since.
Also have to agree with Homeworld 1 and 2, never played them untill I got gametap, thinking for sure that they couldn't pull off a true 3D space combat RTS. Wrong, wrong, wrong was I.
Would an emo carrot peel itsself?
This series has been on my mind lately. I've been replaying a lot of old favorites, and I'm really, really overdue on a foray back into this world. Maybe playing them both back to back. Yeah.
I could really go for some of that.