Turkey builds Fleet in [strike]Constantinople[/strike] Istanbul
Richy on
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Hi I'm Vee!Formerly VH; She/Her; Is an E X P E R I E N C ERegistered Userregular
edited October 2008
Results
Movement Map:
Resolution:
Orders:
Notices:
English Army at Kiel must retreat or disband. Austrian Army at Budapest must retreat or disband.
GM's Notes: (READ THESE, THEY'RE IMPORTANT)
It seems that nobody has a real issue with the current schedule, so we're keeping it as is.
England and Austria have retreats this phase, which are due on Wednesday night by 9 PDT. If I get their retreat orders before then, we'll move directly into Fall of 1904, the orders for which are due Friday night at 9 PDT.
As always, if you think I've made a mistake with your orders, let me know ASAP. I'll check the orders you sent, and if I made a mistake, I'll change it. I will NOT change it if you say "but no, I really meant this..." Too bad. Also, I'll only make changes for the most recent season. Now that Spring 1904 has gone up, for example, if you catch a mistake I made in the Build phase of 1903 orders, too bad.
I would just like to give a shout-out to Dyscord for hanging in there and still sending in orders despite his predicament. Yay Dyscord!
Turkey builds Fleet in [strike]Constantinople[/strike] Istanbul
Where's the Byzantium love?
(I'm poking in because I enjoy crazy world domination maps, but this game seems to take place in when 'Turkey' was 'the Ottoman Empire' and not 'Turkey', so I'm pretty sure it should actually still be Constantinople...or whatever the Turkish variant on the name was)
UltimaGecko on
The facehuggers want to play with you in the AvP LP. Facehuggers also want you to check out the TF2 cards here. View the in-progress RE mansion recreation for L4D here.
Turkey builds Fleet in [strike]Constantinople[/strike] Istanbul
Where's the Byzantium love?
(I'm poking in because I enjoy crazy world domination maps, but this game seems to take place in when 'Turkey' was 'the Ottoman Empire' and not 'Turkey', so I'm pretty sure it should actually still be Constantinople...or whatever the Turkish variant on the name was)
(Konstantiniyye; it was renamed Istanbul in 1923)
Elldren on
fuck gendered marketing
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ElldrenIs a woman dammitceterum censeoRegistered Userregular
edited October 2008
I'm excited about tonight's turn.
Elldren on
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Hi I'm Vee!Formerly VH; She/Her; Is an E X P E R I E N C ERegistered Userregular
edited October 2008
Results
Movement Map:
Resolution:
Orders:
Notices:
Turkish Army at Moscow must retreat or disband.
GM's Notes: (READ THESE, THEY'RE IMPORTANT)
Turkey has a retreat this phase, which is due on Saturday night by 9 PDT. If I get his retreat order before then, we'll move directly into the Build phase of 1904, the orders for which are due Sunday night at 9 PDT.
As always, if you think I've made a mistake with your orders, let me know ASAP. I'll check the orders you sent, and if I made a mistake, I'll change it. I will NOT change it if you say "but no, I really meant this..." Too bad. Also, I'll only make changes for the most recent season. Now that Fall 1904 has gone up, for example, if you catch a mistake I made in the Spring 1904 orders, too bad.
Hi I'm Vee!Formerly VH; She/Her; Is an E X P E R I E N C ERegistered Userregular
edited October 2008
Turkish Army in Moscow retreats to Ukraine.
Map:
Build orders:
Austria: 2 supply centers, 4 units. Units that must be removed: 2. England: 3 supply centers, 5 units. Units that must be removed: 2. France: 9 supply centers, 8 units. Units that may be built: 1. Germany: 8 supply centers, 6 units. Units that may be built: 1. (2 Home centers blocked by units.) Italy: 2 supply centers, 1 units. Units that may be built: 1. Turkey: 10 supply centers, 9 units. Units that may be built: 1.
Build orders due Sunday night at 9 PDT. If I get them all in early, you can start your brainstorming for Spring 1904, the orders for which are due Tuesday night at 9 PDT.
Hi I'm Vee! on
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ElldrenIs a woman dammitceterum censeoRegistered Userregular
Dude, that sole army it created all isolated and unsupported in the middle of Europe will totally free Constantinople from the Turkish heathens. It'll be the Crusades all over again!
you might not have been aware of this, but prior to this year there were exactly zero friendly armies anywhere between marseilles and budapest.
I realize you think that making marseilles a bulwark is just ducky, but I'm not in the game just to be a cushion that gives you time to build more fleets.
Eat it You Nasty Pig. on
it was the smallest on the list but
Pluto was a planet and I'll never forget
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ElldrenIs a woman dammitceterum censeoRegistered Userregular
edited October 2008
In other news, England is going to bite it this year.
Elldren on
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Hi I'm Vee!Formerly VH; She/Her; Is an E X P E R I E N C ERegistered Userregular
edited October 2008
Results
Movement Map:
Resolution:
Orders:
Notices:
English Army at Ruhr must retreat or disband.
GM's Notes: (READ THESE, THEY'RE IMPORTANT)
England has a retreat this phase, which is due on Wednesday night by 9 PDT. If I get his retreat order before then, we'll move directly into Fall of 1905, the orders for which are due Friday night at 9 PDT.
As always, if you think I've made a mistake with your orders, let me know ASAP. I'll check the orders you sent, and if I made a mistake, I'll change it. I will NOT change it if you say "but no, I really meant this..." Too bad. Also, I'll only make changes for the most recent season. Now that Spring 1905 has gone up, for example, if you catch a mistake I made in the Build phase of 1904 orders, too bad.
Hi I'm Vee! on
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Hi I'm Vee!Formerly VH; She/Her; Is an E X P E R I E N C ERegistered Userregular
edited October 2008
Hey guys, sorry about the tardiness, I'm trying to deal with reformatting my computer and it's not cooperating.
English Army in Ruhr retreats to Belgium.
Orders for Fall 1905 are due Friday night at 9 PDT.
Hi I'm Vee!Formerly VH; She/Her; Is an E X P E R I E N C ERegistered Userregular
edited October 2008
Hey guys, I should have mentioned this earlier, but I'm in San Fran visiting family. The Friday update is going to have to wait until this afternoon or evening, because I have to leave soon; there's a whole mess of reasons for why it's going to take a lot longer for this update than normal updates.
Depending on the retreat situation, I'll either shift all of the due dates up a day, or try to squeeze a build/retreat orders day into Sunday; we'll see how it goes.
Sorry for the inconvenience (and hypocrisy, considering how I reacted to people turning in late orders )
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ElldrenIs a woman dammitceterum censeoRegistered Userregular
edited October 2008
I certainly hope you'll forgive my orders being an hour late yesterday then.
Elldren on
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Hi I'm Vee!Formerly VH; She/Her; Is an E X P E R I E N C ERegistered Userregular
edited October 2008
Sorry, you're fucked.
>.>
Hi I'm Vee! on
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ElldrenIs a woman dammitceterum censeoRegistered Userregular
Hi I'm Vee!Formerly VH; She/Her; Is an E X P E R I E N C ERegistered Userregular
edited October 2008
Results
Movement Map:
Resolution:
Orders:
Notices:
No retreating units this turn.
Austria (Thetheroo) has been eliminated! England (Varcayn) has been eliminated!
Build Notices:
France: 11 supply centers, 9 units. 2 units may be built. Germany: 9 supply centers, 6 units. 3 units may be built. Italy: 1 supply centers, 2 units. 1 unit must be removed. Turkey: 13 supply centers, 10 units. 3 units may be built.
GM's Notes: (READ THESE, THEY'RE SUPER IMPORTANT THIS TIME!!!)
Conveniently, there were no retreats for either game. Here's the plan: I'm going to give you guys until Monday night at 9 PDT to send in Build orders. At that point, I'm going to put the game on hold until next Sunday, because I will be visiting family next weekend as well.
It's very important that you double check to make sure I input the correct orders this time around. Why? Well, because my laptop didn't recognize the jDip save files from my PC for some stupid fucking reason, so I had to go into Edit mode and recreate each map from the JPEGs of the last resolution posts. Thus, I had two chances to fuck something up, so be sure everything went as planned.
Thanks to Varcayn and Thetheroo for playing! At this rate, this game is going to be over before a single player from Eastasia is eliminated!
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ElldrenIs a woman dammitceterum censeoRegistered Userregular
edited October 2008
vh: You must have missed inputting the German fleet at Stp NC, as it disappeared since last season. That would bring the total number of German units to 7, with 2 to be built.
Edit- Wait, I didn't send in orders? I could have sworn I did.
Thetheroo on
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Hi I'm Vee!Formerly VH; She/Her; Is an E X P E R I E N C ERegistered Userregular
edited October 2008
Gah shit, you're right Elldren.
Correction then: Germany may build 2 units, not 3. This is just a build phase, so I'll put the German Fleet at STP back on the map in the next update, if that's cool with you guys.
vh: You must have missed inputting the German fleet at Stp NC, as it disappeared since last season. That would bring the total number of German units to 7, with 2 to be built.
Also, you inputted way too many units and SCs for Turkey. Remove half of them.
Also, I'm impressed that Italy has been fucked since the beginning of the game, and hasn't even been playing for a year and a half now, and still managed to outlive three players.
Posts
Movement Map:
Resolution:
Orders:
Notices:
English Army at Kiel must retreat or disband.
Austrian Army at Budapest must retreat or disband.
GM's Notes: (READ THESE, THEY'RE IMPORTANT)
EDIT: Dammit it would have worked out so well if I had went to NAO
EDIT2: Arg I'm still upset at this. This season was a disaster for me. Not a single unit advanced.
Austrian Army in Budapest retreats to Vienna.
Map:
Orders for Fall 1904 due Friday night at 9 PDT.
Where's the Byzantium love?
(I'm poking in because I enjoy crazy world domination maps, but this game seems to take place in when 'Turkey' was 'the Ottoman Empire' and not 'Turkey', so I'm pretty sure it should actually still be Constantinople...or whatever the Turkish variant on the name was)
(Konstantiniyye; it was renamed Istanbul in 1923)
Movement Map:
Resolution:
Orders:
Notices:
Turkish Army at Moscow must retreat or disband.
GM's Notes: (READ THESE, THEY'RE IMPORTANT)
The army retreats to Ukr.
Map:
Build orders:
Austria: 2 supply centers, 4 units. Units that must be removed: 2.
England: 3 supply centers, 5 units. Units that must be removed: 2.
France: 9 supply centers, 8 units. Units that may be built: 1.
Germany: 8 supply centers, 6 units. Units that may be built: 1. (2 Home centers blocked by units.)
Italy: 2 supply centers, 1 units. Units that may be built: 1.
Turkey: 10 supply centers, 9 units. Units that may be built: 1.
Build orders due Sunday night at 9 PDT. If I get them all in early, you can start your brainstorming for Spring 1904, the orders for which are due Tuesday night at 9 PDT.
Oh, I see.
Richy you cad!
Pluto was a planet and I'll never forget
MY PLAN IS FALLING INTO PLACE!
Results Map:
Somebody tried to submit orders for more builds than they had earned. In this situation, I randomize which orders go through.
Orders for Spring 1905 due Tuesday night at 9 PDT.
I realize you think that making marseilles a bulwark is just ducky, but I'm not in the game just to be a cushion that gives you time to build more fleets.
Pluto was a planet and I'll never forget
Movement Map:
Resolution:
Orders:
Notices:
English Army at Ruhr must retreat or disband.
GM's Notes: (READ THESE, THEY'RE IMPORTANT)
English Army in Ruhr retreats to Belgium.
Orders for Fall 1905 are due Friday night at 9 PDT.
I don't think his friday's ended yet. He's still out there, fighting the good fight.
Depending on the retreat situation, I'll either shift all of the due dates up a day, or try to squeeze a build/retreat orders day into Sunday; we'll see how it goes.
Sorry for the inconvenience (and hypocrisy, considering how I reacted to people turning in late orders )
>.>
Oh, well that's kind of you. Thanks.
Movement Map:
Resolution:
Orders:
Notices:
No retreating units this turn.
Austria (Thetheroo) has been eliminated!
England (Varcayn) has been eliminated!
Build Notices:
France: 11 supply centers, 9 units. 2 units may be built.
Germany: 9 supply centers, 6 units. 3 units may be built.
Italy: 1 supply centers, 2 units. 1 unit must be removed.
Turkey: 13 supply centers, 10 units. 3 units may be built.
GM's Notes: (READ THESE, THEY'RE SUPER IMPORTANT THIS TIME!!!)
It's been nice.
Edit- Wait, I didn't send in orders? I could have sworn I did.
Correction then: Germany may build 2 units, not 3. This is just a build phase, so I'll put the German Fleet at STP back on the map in the next update, if that's cool with you guys.
Thetheroo, I have no message from you.
what would that be
Pluto was a planet and I'll never forget