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[WoW] -adin is a suffix for all occasions. [Paladins]

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Posts

  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    edited October 2008
    Ret pally? PvP you want the CS one and the SoC glyph.

    PvE? SoC glyph and maybe the judge one.

    Munkus Beaver on
    Humor can be dissected as a frog can, but dies in the process.
  • <3<3 Registered User regular
    edited October 2008
    I'm reading EJ and they are still arguing whether SoC or SoB is better.

    <3 on
  • MgcwMgcw Registered User regular
    edited October 2008
    orly?
    Q: Is Ret OP?
    A: Perhaps. We think Ret's dps isn't abnormally high in PvE, and may not even be high in PvP over the course of a long fight. Where we are worried is how much damage Ret can do up front. It's also Holy damage, which isn't a big deal when you're considering a fully sundered mob, but can turn into a lot of damage in PvP.

    Q: Are we going to nerf Ret?
    A: TO THE GROUND BABY. Okay, not really, but sometimes I can't resist. We'll see how much that quote comes back to haunt me. We will probably be making some changes soon, perhaps even hotfixes. We want to be very surgical about what we do. We don't want to overdo it, and we don't want to hurt their sustained PvE damage. When we've decided, I'll make sure you all know.

    Q: Why did it take us this long to admit there was a problem when EVERYONE knew about it?
    A: A couple of weeks ago there were some bugs with weapon equipping that caused some problems that of course were being exploited. We didn't want to nerf Ret TO THE GROUND BABY only to discover that the weapon problem was causing 90% of it.

    Q: Enough about Ret. Unholy death knights are worse!
    A: That wasn't a question, but we think we have Unholy in a better place now. We made some changes to a few deep talents (that the DK community is already aware of, so don't fret) to get Unholy's dps more in line. Also, you aren't going to see any PvP DKs for a long time, so we need to focus on paladins for now.

    Q: Hi. Thanks for the update. While you're here, can I ask you all these other offtopic questions about paladins or the game in general?
    A: ...

    yarly

    Mgcw on
  • MayGodHaveMercyMayGodHaveMercy Registered User regular
    edited October 2008
    Ret pally? PvP you want the CS one and the SoC glyph.

    PvE? SoC glyph and maybe the judge one.

    If SoB/SoM is better than SoC, wouldn't you want a CS glyph instead? Or something else?

    MayGodHaveMercy on
    XBL: Mercy XXVI - Steam: Mercy_XXVI - PSN: Mercy XXVI
  • fortyforty Registered User regular
    edited October 2008
    TO THE GROUND BABY

    forty on
    Officially the unluckiest CCG player ever.
  • BigityBigity Lubbock, TXRegistered User regular
    edited October 2008
    I hope this scares some ret people away. There are way too many of us right now. :)

    Bigity on
  • shadowaneshadowane Registered User regular
    edited October 2008
    The CS glyph enhances damage on stunned targets. Not useful during raiding.

    shadowane on
  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    edited October 2008
    FACT: WoW has almost always balanced on a case of PvE first.
    FACT: Ret pally DPS is now at a very nice 'sweet spot' for raid DPS.
    FACT: WoW developers are very reluctant to move away from a paradigm.
    INFERENCE: HAIL TO THE KING, BABY

    Munkus Beaver on
    Humor can be dissected as a frog can, but dies in the process.
  • fortyforty Registered User regular
    edited October 2008
    Solution? Make HoJ a spell interrupt instead of a stun. POW!

    Well, assuming paladins can still gib people at 80.

    forty on
    Officially the unluckiest CCG player ever.
  • MgcwMgcw Registered User regular
    edited October 2008
    That's a horrible idea and you should be ashamed.

    Mgcw on
  • fortyforty Registered User regular
    edited October 2008
    Insightful post.

    forty on
    Officially the unluckiest CCG player ever.
  • DVGDVG No. 1 Honor Student Nether Institute, Evil AcademyRegistered User regular
    edited October 2008
    So, was Paladin AOE Grinding hurt at all by any of the changes in 3.0? Doesn't seem like it would be, but I haven't been able to log onto my 45ish Paly yet.

    DVG on
    Diablo 3 - DVG#1857
  • bowenbowen How you doin'? Registered User regular
    edited October 2008
    Not from what I noticed. In fact, it's better. Blessing of Sanctuary is the tits.

    bowen on
    not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
  • fortyforty Registered User regular
    edited October 2008
    I imagine the buffs to everything else more than make up for BoSanc losing its damage reflection.

    forty on
    Officially the unluckiest CCG player ever.
  • <3<3 Registered User regular
    edited October 2008
    So according to EJ, SoB is doing 35% of SoC right now.

    They think it's a bug with the spell power coefficient of SoC.

    So use SoC for DPS for now.

    edit: apparently Judgement of Martyr has lower coefficient than Judgement of Blood. Whooooops.

    <3 on
  • Toxic PickleToxic Pickle Thash grape! Registered User regular
    edited October 2008
    forty wrote: »
    TO THE GROUND BABY

    New thread title.

    Toxic Pickle on
  • Cilla BlackCilla Black Priscilla!!! Registered User regular
    edited October 2008
    Thinking about leveling my pally up now as my off-character for wrath instead of warlock. Previously I'd heard prot was the best way to grind it out, having the ability to kill large amounts of mobs at once. But after the patch, would it now be ret? Or are these sweeping dps changing much more for the higher level crowd?

    Cilla Black on
  • NobodyNobody Registered User regular
    edited October 2008
    forty wrote: »
    TO THE GROUND BABY

    New thread title.

    Nobody on
  • <3<3 Registered User regular
    edited October 2008
    http://www.wowhead.com/?spell=53720
    martyr
    Unleashing this Seal's energy will judge an enemy, instantly causing [0.25 * mw + 0.2 * AP + 0.32 * SPH] to [0.25 * MW + 0.2 * AP + 0.32 * SPH] Holy damage at the cost of health equal to 33% of the damage caused.

    http://www.wowhead.com/?spell=31892
    blood
    Unleashing this Seal's energy will judge an enemy, instantly causing [0.45 * mw + 0.2 * AP + 0.32 * SPH] to [0.45 * MW + 0.2 * AP + 0.32 * SPH] Holy damage at the cost of health equal to 33% of the damage caused.

    thoughts?

    <3 on
  • MayGodHaveMercyMayGodHaveMercy Registered User regular
    edited October 2008
    Nobody wrote: »
    forty wrote: »
    TO THE GROUND BABY

    New thread title.

    MayGodHaveMercy on
    XBL: Mercy XXVI - Steam: Mercy_XXVI - PSN: Mercy XXVI
  • MayGodHaveMercyMayGodHaveMercy Registered User regular
    edited October 2008
    shadowane wrote: »
    The CS glyph enhances damage on stunned targets. Not useful during raiding.

    Ah. I wasn't sure what it did, to be honest. I just knew there was a CS glyph. Regardless, if you're not using SoCom for raiding, then the SoCom Glyph is useless, but is there anything to replace it with?

    EDIT: I double posted. Sorry. :|

    MayGodHaveMercy on
    XBL: Mercy XXVI - Steam: Mercy_XXVI - PSN: Mercy XXVI
  • WavechaserWavechaser Registered User regular
    edited October 2008
    Every time blizzard talks about doing "minor adjustments here and there", they end up doing basically the exact opposite.

    Expect some heavy nerfs very soon.

    Wavechaser on
  • AldarezAldarez Registered User regular
    edited October 2008
    So after my initial dismay at having my beloved tankadin messed with, I've decided that prot is pretty awesome now. I ran through a quick Heroic SP to get a feel for things, and for the first time ever I could keep my trigger-happy ele shaman friend alive without taunting or stunning at all. Holding agro seems to have become almost effortless, there was one boomkin I came across that call pull agro off me, but he was the only one. I'm comfortably pumping out ~2k tps, and I don't really have my rotation under control yet.

    What I didn't expect was the amount of damage we put out now. The guild ended up raiding Mag's Lair and I went in as an offtank, so once we moved onto mag I decided to see if I could keep up on threat as an offtank without going oom (which I did). I didn't expect to see that I'd sustained 800dps by the end of the fight though. Not huge, but a lot more than I could have contributed before.

    Also I can solo dailies without respeccing now, yay! I may just level to 80 as prot yet.

    Aldarez on
    2188939-1.png
  • mynameisguidomynameisguido Registered User regular
    edited October 2008
    I would hate to lose what Ret is right now, but ultimately I have several characters in the 60-70 range, so I'm not too worried about it.

    mynameisguido on
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  • TridentTrident Registered User regular
    edited October 2008
    Could anyone direct me to a guide on the changes to stats as far as how stamina is the new spelldamage and so on? I'm trying to get the hang of the new changes in my mind so I can gear myself properly through progression. (just hit 70 for the first time on Sunday)

    Trident on
    XBL: Trident00 SC2: Trident
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited October 2008
    Aldarez wrote: »
    So after my initial dismay at having my beloved tankadin messed with, I've decided that prot is pretty awesome now. I ran through a quick Heroic SP to get a feel for things, and for the first time ever I could keep my trigger-happy ele shaman friend alive without taunting or stunning at all. Holding agro seems to have become almost effortless, there was one boomkin I came across that call pull agro off me, but he was the only one. I'm comfortably pumping out ~2k tps, and I don't really have my rotation under control yet.

    What I didn't expect was the amount of damage we put out now. The guild ended up raiding Mag's Lair and I went in as an offtank, so once we moved onto mag I decided to see if I could keep up on threat as an offtank without going oom (which I did). I didn't expect to see that I'd sustained 800dps by the end of the fight though. Not huge, but a lot more than I could have contributed before.

    Also I can solo dailies without respeccing now, yay! I may just level to 80 as prot yet.

    You were second on threat for the whole fight.

    That was ridiculous, it was.

    Also, our GM topped the healing meters by judging Light on Magtheridon and then flash of light spamming me.

    Dhalphir on
  • AldarezAldarez Registered User regular
    edited October 2008
    Trident wrote: »
    Could anyone direct me to a guide on the changes to stats as far as how stamina is the new spelldamage and so on? I'm trying to get the hang of the new changes in my mind so I can gear myself properly through progression. (just hit 70 for the first time on Sunday)

    I don't know of any guides yet, but in a nutshell:

    1. All of our abilities now benefit from Attack Power and Spell Power.
    2. 1 Str = 0.5 Block Value and 2 AP, and thus is good.
    3. Touched by the Light is the reason Stamina gives you Spell Power.
    4. Hammer of the Righteous means typical tank weapons with higher dps are good for us now.

    Aldarez on
    2188939-1.png
  • 815165815165 Registered User regular
    edited October 2008
    Trident wrote: »
    Could anyone direct me to a guide on the changes to stats as far as how stamina is the new spelldamage and so on? I'm trying to get the hang of the new changes in my mind so I can gear myself properly through progression. (just hit 70 for the first time on Sunday)
    With talents in protection, you get 30% of your stamina as spell power. 1 point of strength gives you 2 attack power (Prot paladin spells now benefit equally from SP and AP) and 0.5 block value.

    So basicly you want Warrior gear.

    815165 on
  • TridentTrident Registered User regular
    edited October 2008
    So should we even concern ourselves with +spell damage anymore? Sounds like I'm gonna be resocketing tonight.....

    Trident on
    XBL: Trident00 SC2: Trident
  • AldarezAldarez Registered User regular
    edited October 2008
    It's not bad for us now, but Str/Stam will generally be a better option.

    Aldarez on
    2188939-1.png
  • TridentTrident Registered User regular
    edited October 2008
    That actually seems viable. I guess I'll be losing intellect in the long run, but meh.

    Trident on
    XBL: Trident00 SC2: Trident
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited October 2008
    Trident wrote: »
    That actually seems viable. I guess I'll be losing intellect in the long run, but meh.

    You shouldn't ever have been aiming for intellect, or socketing spelldamage, to begin with.

    Dhalphir on
  • RamiRami Registered User regular
    edited October 2008
    Holy shit prot is so awesome, I like how the mechanics ar enow actually designed for you to attack a whole bunch of mobs at once when soloing.

    Also I had no idea about the change to seal duration and not being removed after judgement, that's a bucket load of GCD saved, no wonder paladins are so powerful now.

    Rami on
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  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited October 2008
    not really, Judgement is on the global cooldown now, and causes global cooldown, whereas before, it didn't. Judging + resealing cost 1 global cooldown, Judging costs one global cooldown now

    Dhalphir on
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited October 2008
    Also I solo'd a Fel Reaver using Seal of Light. It actually became easier when I accidentally pulled two Helboars while killing it, because Hammer of the Righteous gave me three Seal of Light procs each time instead of one.

    Dhalphir on
  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    edited October 2008
    Tonight ten of us were shitting around and we went and killed Onyxia.

    I didn't realize that the majority had never done Ony before.

    Including our tank.

    Hilarity ensues after the deep breath.

    We have alive at this point the three mages who iceblocked and two ret paladins who bubbled, including myself. I figure we're probably gonna die at this point, but I say "what the heck." Heal the mages, chase the dragon for phase 2.

    So we get to phase 3, and golly ol' munkus ends up tanking Ony with what healing he can get from his partner in crime and his own insta-FoLs. Ony bags were handed out and there was much rejoicing.

    All in all it took less than 10 minutes from start to finish.

    Munkus Beaver on
    Humor can be dissected as a frog can, but dies in the process.
  • WavechaserWavechaser Registered User regular
    edited October 2008
    Tonight ten of us were shitting around and we went and killed Onyxia.

    I didn't realize that the majority had never done Ony before.

    Including our tank.

    Hilarity ensues after the deep breath.

    We have alive at this point the three mages who iceblocked and two ret paladins who bubbled, including myself. I figure we're probably gonna die at this point, but I say "what the heck." Heal the mages, chase the dragon for phase 2.

    So we get to phase 3, and golly ol' munkus ends up tanking Ony with what healing he can get from his partner in crime and his own insta-FoLs. Ony bags were handed out and there was much rejoicing.

    All in all it took less than 10 minutes from start to finish.

    I didn't bubble until the very end when I was disoriented and needed to get heals off on Ayl.

    Knowing the deep breath paths ftw.

    Also guys, you can DPS her while she's flying, even if you're melee.

    Wavechaser on
  • PierceNeckPierceNeck Registered User regular
    edited October 2008
    So what the hell... I just tested my dps again on a Raid dummy in SW and I was doing like 300dps. I need 8 hit rating to get the 142 cap.

    Or is 142 not the cap? Or do I just fucking blow all of a sudden?

    PierceNeck on
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  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    edited October 2008
    The raid dummy is tuned to a level 80, not 70.

    Munkus Beaver on
    Humor can be dissected as a frog can, but dies in the process.
  • PierceNeckPierceNeck Registered User regular
    edited October 2008
    Well crap.

    How close would the 70 dummy be to a current raid boss?

    PierceNeck on
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This discussion has been closed.