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I have a bit of a Wii Multiplayer conundrum

BTPBTP Registered User regular
edited October 2008 in Games and Technology
Yeah, pretty surprising to see something like that, huh? "Isn't the Wii like a party machine?" yada yada yada

Anyway, this is either me not being up on my Wii knowledge or I'm just tired after a night of working, but I just had a thought about the Wii and I'm wondering if you all can help me out.

With the exception of Wii Sports (since everyone has that), I was wondering what other Wii games there are that can do the following:

1) Requires the use of Wii controls: Any game that can use the Gamecube controller is automatically disqualified. Any game(s) that could use only the Classic Controller is acceptable, though I'd rather try to find Wiimote and Wiimote + Nunchuk controlled games (as you'd need to buy a Wiimote before you could buy a Classic Controller).

2) Supports at least up to four players at the same time: "Hot Potato" multiplayer is a disqualification. I'm looking for 4 player games that need at least 4 Wiimotes.

The only ones I can think of off the top of my head are Mario Strikers Charged and Defend Your Castle. I want to think Wario Ware Smooth Moves also fits in this, but I haven't played it enough to know for sure.

I guess you can sum it all up with this: With the exception of Wii Sports, what else is there for Wii that would justify buying 4 Wiimotes + Nunchuks (and any given number of Classic Controllers)?

Nintendo Wi-Fi Connection & DS High Scores Thread
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BTP on

Posts

  • Xenogears of BoreXenogears of Bore Registered User regular
    edited October 2008
    Ghost Squad motherfuckers. Smooth Moves needs only one controller.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • Rex DartRex Dart Registered User regular
    edited October 2008
    Wario Ware Smooth Moves actually uses hot potato multiplayer, with the exception of the one-person-uses-nunchuk-while-other-person-uses-wiimote games. Still, I think it's the most fun I've had on a multiplayer Wii game.

    What about Boom Blox? That's Wiimote only, isn't it?

    Rex Dart on
  • UncleSporkyUncleSporky Registered User regular
    edited October 2008
    Ghost Squad and Boom Blox should be all you need, ever. Both awesome in their own way.

    UncleSporky on
    Switch Friend Code: SW - 5443 - 2358 - 9118 || 3DS Friend Code: 0989 - 1731 - 9504 || NNID: unclesporky
  • BTPBTP Registered User regular
    edited October 2008
    Ghost Squad also uses the Zapper, right?

    Hmm....I may have to give it a rent to try it out. Same goes for Boom Blox.

    Oh yeah, how big are the save files? (Damn memory getting lower and lower. :x)

    BTP on
    Nintendo Wi-Fi Connection & DS High Scores Thread
    I WILL NOT BE DOING 3DS FOR NWC THREAD. SOMEONE ELSE WILL HAVE TO TAKE OVER.
    Spoiler contains Friend Codes. Won't you be my friend?
    My Friend Codes!

    More Friend Codes!
    Mario Kart Wii: 3136-6982-0286 Tetris Party: 2364 1569 4310
    Guitar Hero: Metallica: 1032 7229 7191
    TATSUNOKO VS CAPCOM: 1935-2070-9123

    Nintendo DS:
    Worms: Open Warfare 2: 1418-7870-1606 Space Bust-a-Move: 017398 403043
    Scribblenauts: 1290-7509-5558
  • UncleSporkyUncleSporky Registered User regular
    edited October 2008
    BTP wrote: »
    Ghost Squad also uses the Zapper, right?

    Hmm....I may have to give it a rent to try it out. Same goes for Boom Blox.

    Oh yeah, how big are the save files? (Damn memory getting lower and lower. :x)

    I don't remember offhand. Boom Blox might reserve a bunch at the start to save user-created levels. Ghost Squad ought to be really small, though. Yeah, it can use the zapper as far as I know.

    Two other four player simultaneous games: Red Steel and Elebits. I don't know if I'd recommend Red Steel but it is what it is: four player split-screen FPS. Elebits got a bad rap though, it's pretty fun. One player controls the movement with a nunchuck and everyone can zap stuff on the screen. Pretty sure Elebits has a huge save file though, again for user created levels.

    UncleSporky on
    Switch Friend Code: SW - 5443 - 2358 - 9118 || 3DS Friend Code: 0989 - 1731 - 9504 || NNID: unclesporky
  • Jam WarriorJam Warrior Registered User regular
    edited October 2008
    Mario and Sonic Olympics is always a big hit with a crowd. Nothing like some frantic remote flailing to break the ice.

    Also Mario Party for the right crowd.

    Jam Warrior on
    MhCw7nZ.gif
  • Syd LexiaSyd Lexia Registered User regular
    edited October 2008
    So no Mario Kart or Smash Bros. just because they're compatible with the GCN controller? That seems amazingly dumb. It's your system, and you can force your friends to use the remote/nunchuk configuration. Besides, they're the best multiplayer games on the system.

    Syd Lexia on
  • tsmvengytsmvengy Registered User regular
    edited October 2008
    Mario & Sonic at the Olympic Games
    Ghost Squad
    Marvel: Ultimate Alliance
    Smash Bros. Brawl
    Mario Kart

    Seriously, why are you discounting the last two? Just hide the GCN controllers.

    For me I have a couple friends who have Wiis, so usually we just bring controllers over if we're gonna have 4 players.

    tsmvengy on
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  • TyrantCowTyrantCow Registered User regular
    edited October 2008
    wait, wait...

    Ghost Squad is a 4-Player, simultaneous, light-gun game?

    TyrantCow on
  • UncleSporkyUncleSporky Registered User regular
    edited October 2008
    TyrantCow wrote: »
    wait, wait...

    Ghost Squad is a 4-Player, simultaneous, light-gun game?

    Yes it is.

    Well, not always guns. There's the mode where you're all ninjas throwing stars at other ninjas, and the mode where everybody is a sexy beach babe and you're packing super soakers.

    UncleSporky on
    Switch Friend Code: SW - 5443 - 2358 - 9118 || 3DS Friend Code: 0989 - 1731 - 9504 || NNID: unclesporky
  • BTPBTP Registered User regular
    edited October 2008
    Syd Lexia wrote: »
    So no Mario Kart or Smash Bros. just because they're compatible with the GCN controller? That seems amazingly dumb. It's your system, and you can force your friends to use the remote/nunchuk configuration. Besides, they're the best multiplayer games on the system.
    tsmvengy wrote: »
    Mario & Sonic at the Olympic Games
    Ghost Squad
    Marvel: Ultimate Alliance
    Smash Bros. Brawl
    Mario Kart

    Seriously, why are you discounting the last two? Just hide the GCN controllers.

    For me I have a couple friends who have Wiis, so usually we just bring controllers over if we're gonna have 4 players.


    You're missing the point. I have those games, there's nothing wrong with those games, and this thread isn't simply "Wii multiplayer suggestions, please".

    What I'm looking for are games that are designed around the same thing the system itself was designed around: The controller.

    Smash Bros. basically turns the Wii into the Gamecube Turbo. (I'm sorry.) I think it's fair to say most people will see players use their Gamecube controllers more often than Classic Controllers, which would be used more often than Wii remote + Nunchuk, which will be used more often than Wiimote only. And even if you were using either Wiimote controls, there's still no pointer cursor for quickly getting through menus or for making your own stages.

    Mario Kart does use the controller nicely when as a wheel, but the wheelies and air tricks are still just a button press turned into a waggle.

    And as for the speaker in the Wiimote, I still haven't seen any game that could replicate the reaction my brother had the first time he tried Wii Sports Tennis. It was the middle of the night, and we turned the TV's volume all the way down so everyone could sleep, and as he makes contact with his first swing of the racket...

    (*THWOCK!*)
    (*Bro stops playing*)
    Bro: Where the hell did THAT come from?!
    Me: The speaker in the controller.
    Bro: (Looks down at the controller, grinning like a Cheshire Cat).....That's cool.

    I know it's only NOW that companies are finally starting to not treat the Wii like shit, but there had to be a few of them out there with some good ideas for the controller. Trauma Center immediately comes to mind, and New Blood does have multiplayer. Even Geometry Wars Galaxies, while it could be done on any dual-analog controller, shows analog+pointer isn't bad at all. But both are only 2-player.

    So what's out there that would actually make me need at least 4 Wiimotes?

    TyrantCow wrote: »
    wait, wait...

    Ghost Squad is a 4-Player, simultaneous, light-gun game?

    Yes it is.

    Well, not always guns. There's the mode where you're all ninjas throwing stars at other ninjas, and the mode where everybody is a sexy beach babe and you're packing super soakers.

    Okay, I really need to give this game a rent. :lol:

    BTP on
    Nintendo Wi-Fi Connection & DS High Scores Thread
    I WILL NOT BE DOING 3DS FOR NWC THREAD. SOMEONE ELSE WILL HAVE TO TAKE OVER.
    Spoiler contains Friend Codes. Won't you be my friend?
    My Friend Codes!

    More Friend Codes!
    Mario Kart Wii: 3136-6982-0286 Tetris Party: 2364 1569 4310
    Guitar Hero: Metallica: 1032 7229 7191
    TATSUNOKO VS CAPCOM: 1935-2070-9123

    Nintendo DS:
    Worms: Open Warfare 2: 1418-7870-1606 Space Bust-a-Move: 017398 403043
    Scribblenauts: 1290-7509-5558
  • CantidoCantido Registered User regular
    edited October 2008
    BTP wrote: »
    Syd Lexia wrote: »
    So no Mario Kart or Smash Bros. just because they're compatible with the GCN controller? That seems amazingly dumb. It's your system, and you can force your friends to use the remote/nunchuk configuration. Besides, they're the best multiplayer games on the system.
    tsmvengy wrote: »
    Mario & Sonic at the Olympic Games
    Ghost Squad
    Marvel: Ultimate Alliance
    Smash Bros. Brawl
    Mario Kart

    Seriously, why are you discounting the last two? Just hide the GCN controllers.

    For me I have a couple friends who have Wiis, so usually we just bring controllers over if we're gonna have 4 players.


    You're missing the point. I have those games, there's nothing wrong with those games, and this thread isn't simply "Wii multiplayer suggestions, please".

    What I'm looking for are games that are designed around the same thing the system itself was designed around: The controller.

    Smash Bros. basically turns the Wii into the Gamecube Turbo. (I'm sorry.) I think it's fair to say most people will see players use their Gamecube controllers more often than Classic Controllers, which would be used more often than Wii remote + Nunchuk, which will be used more often than Wiimote only. And even if you were using either Wiimote controls, there's still no pointer cursor for quickly getting through menus or for making your own stages.

    Mario Kart does use the controller nicely when as a wheel, but the wheelies and air tricks are still just a button press turned into a waggle.

    And as for the speaker in the Wiimote, I still haven't seen any game that could replicate the reaction my brother had the first time he tried Wii Sports Tennis. It was the middle of the night, and we turned the TV's volume all the way down so everyone could sleep, and as he makes contact with his first swing of the racket...

    (*THWOCK!*)
    (*Bro stops playing*)
    Bro: Where the hell did THAT come from?!
    Me: The speaker in the controller.
    Bro: (Looks down at the controller, grinning like a Cheshire Cat).....That's cool.

    I know it's only NOW that companies are finally starting to not treat the Wii like shit, but there had to be a few of them out there with some good ideas for the controller. Trauma Center immediately comes to mind, and New Blood does have multiplayer. Even Geometry Wars Galaxies, while it could be done on any dual-analog controller, shows analog+pointer isn't bad at all. But both are only 2-player.

    So what's out there that would actually make me need at least 4 Wiimotes?

    TyrantCow wrote: »
    wait, wait...

    Ghost Squad is a 4-Player, simultaneous, light-gun game?

    Yes it is.

    Well, not always guns. There's the mode where you're all ninjas throwing stars at other ninjas, and the mode where everybody is a sexy beach babe and you're packing super soakers.

    Okay, I really need to give this game a rent. :lol:

    I know, right?

    Fucking ninjas.

    Cantido on
    3DS Friendcode 5413-1311-3767
  • tsmvengytsmvengy Registered User regular
    edited October 2008
    TyrantCow wrote: »
    wait, wait...

    Ghost Squad is a 4-Player, simultaneous, light-gun game?

    Yes it is.

    Well, not always guns. There's the mode where you're all ninjas throwing stars at other ninjas, and the mode where everybody is a sexy beach babe and you're packing super soakers.

    Great, now I have to play Ghost Squad all day to unlock that shit.

    tsmvengy on
    steam_sig.png
  • BiopticBioptic Registered User regular
    edited October 2008
    tsmvengy wrote: »
    Great, now I have to play Ghost Squad all day to unlock that shit.
    Nope - just arcade mode to unlock Ninja, and party mode (1-4 players) to unlock Paradise!

    Also De Blob's got some quite nice multiplayer, although Wii remote use is limited to bouncing. Excellent game, but wouldn't recommend it just for the multiplayer. Seconding Boom Blox, and you might at least try Raving Rabbids 1-3. They're at least designed entirely around the remote and chuck.

    Bioptic on
  • shutzshutz Registered User regular
    edited October 2008
    I've had fun with Rayman: Raving Rabbids. Not all the minigames are party-worthy, but the rhythm games, in particular, are tons of fun. Also, with the right crowd, even the stupider minigames can be fun. Note: in some cases, you may need 4 nunchucks. With some minigames, you can get away with only 1 or 2 nunchucks by passing them around (I did...)

    Some of the games on Wii Play can be fun, in a party setting, even though they're all only 2-player games.

    And... I know it's not a Wiimote game, but for a party game, Bomberman '93, when you can round up 4 more people who want to play, kicks ASS! I know a new Bomberman game just came out for Wii Ware, but I haven't tried it, and I doubt it's based around Wiimote controls.

    shutz on
    Creativity begets criticism.
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