I realized I don't care about this game anymore. I haven't really played in over a month and have no motivation to do anything when I'm on. Maybe it's because I have nothing left to really do. I progressed as far in the raid game as I probably ever will. I know I can get further in to it, but I just don't want to make the commitments to raids anymore. I don't care about PvP. Epic flyer would be nice but farming and dailies are boring so I don't care. I'm burned out on Azeroth for now, so leveling another alt is out. Achievements don't interest me. Ever since my guild merged with the one I'm in now, every time I log on, I feel like a stranger.
This will probably persist until the expansion.
PierceNeck on
0
TL DRNot at all confident in his reflexive opinions of thingsRegistered Userregular
If I generally take to calling people whatever I damn please, so weird names do not fluster me.
HATE: Getting oh so close to getting the bloody wrecking ball achievement only to die.
HAPPY: Unexpectedly breaking 1700 rating last night with a friend in the guild after starting at 1500 (go go lag)
Same here. I'll usually call someone anything except their class. "Mage, sheep the mob" just seems dickish and impersonal.
How feasible is killing faction leaders at this point? The guards are a hassle, and I'd heard some of the leaders were hitting for ridiculous numbers.
The guards are weak tea. Sure, if you tangle with one 1v1 you'll be in for a bumpy ride, but they've only got 16kish health or so. With some competent tanks, and the new ability for any tank to handle AoE packs, they're not a concern.
Unless you're talking about the battlemasters in Sylvanas' room summoning infinite numbers of them. Then they're sort of a concern.
Thrall and Lothremar were pretty easy. You're entirely dependent on physical dps in order to kill them though, as casters will find it nigh impossible to land spells consistently on them. Use your casters to control any actual horde that show up. Cairne has some sort of annoying aggro drop when he kicks, so we need some more work on keeping him from eating people alive. Our KJ geared tanks were not having much issues with damage spikes or anything. They'd get a hard hit now and again, but it's nothing compared to say, Brutallus.
I would say at this stage with two raids of 40, any of them are doable so long as the horde presence isn't pronounced or organized. As soon as you have the player element, I'd say only Thrall and Lothremar are really doable and only if you've got some decent organization of your own.
I'm hoping next time they'll target Cairne or Sylvanas first. We really didn't have a shot at either of them without 40-50 horde making life difficult. Getting in there fast before much of the alarm cry has gone up might help. This is also on an 80/20 alliance/horde split server, so if you've got a better ratio, you'll find things even harder.
How feasible is killing faction leaders at this point? The guards are a hassle, and I'd heard some of the leaders were hitting for ridiculous numbers.
The guards are weak tea. Sure, if you tangle with one 1v1 you'll be in for a bumpy ride, but they've only got 16kish health or so. With some competent tanks, and the new ability for any tank to handle AoE packs, they're not a concern.
How the fuck do you kill the guards though? Or is it physical aoe only? My aoe gets damage capped and then resists pare it down to nothing.
Thrall and Lothremar were pretty easy. You're entirely dependent on physical dps in order to kill them though, as casters will find it nigh impossible to land spells consistently on them. Use your casters to control any actual horde that show up. Cairne has some sort of annoying aggro drop when he kicks, so we need some more work on keeping him from eating people alive. Our KJ geared tanks were not having much issues with damage spikes or anything. They'd get a hard hit now and again, but it's nothing compared to say, Brutallus.
Our BT geared tank said that Magni crushed him for 15k.
End on
I wish that someway, somehow, that I could save every one of us
0
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
edited October 2008
Magni is level 83.
Munkus Beaver on
Humor can be dissected as a frog can, but dies in the process.
The guards aren't that hard to kill. My warlock was out in eversong (exploration go!) soloing two at a time without much difficulty. They're mostly meatbags, too, hitting for 500ish on cloth. It's overtuned faction bosses that are the issue.
My understanding was that while they were bosslevel (so, 73 for hitting purposes), they were tuned for level 80 raids. i.e. crushes are still on the table, and they hit hugely hard.
Still, if it's possible for a sunwell geared raid to kill at least a couple, I'm sure I could sell our crew on it. Seems like most of the raid is achievement whores, and it'd be fun to have black bears before the expansion.
Eat it You Nasty Pig. on
hold your head high soldier, it ain't over yet
that's why we call it the struggle, you're supposed to sweat
0
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
edited October 2008
They are level 80 boss level. Like the training dummies in the capital cities. So you should have issues hitting them with white hits and you should get crushed like a little bitch.
Munkus Beaver on
Humor can be dissected as a frog can, but dies in the process.
As a rogue, dealing with the 75 guards wasn't too bad.
The bosses, however, were a stream of resists, misses and glancing blows. It's very much doable now, of course. People are doing it. But it's really easy for some horde to wreck your attempt, and recovering (especially with the aforementioned 75 guards) can be very tricky.
Kudos to those with the cojones to pull it off now, but doing it at 80 will likely be orders of magnitude easier.
Forar on
First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
RE: Name pronunciations. All of mine but one are obvious. I named my shaman after a 3rd Edition D&D character (a kobold) and his name (which is supposed to be in draconic, after all) is something I can pronounce myself but is difficult to express phonetically. It almost looks like I rolled my fist on the keyboard...
The result is that he quite often gets mistaken as a gold seller. Every time I've tried to get him in a group I've gotten replies like "You speak English?"
TheEmerged on
Sometimes, the knights are the monsters
0
HalfmexI mock your value systemYou also appear foolish in the eyes of othersRegistered Userregular
Absolute Hate: On 3.0 or whatever it was for WoW that introduced the new specs, I turned on my puter, started patching, and went to take a shower. Got out, when I left the room bathroom, I smelled burning... knew it couldn't be good, and oh look at that, somehow (I'm guessing the fan died or something) my chip and
mobo are fried!
Oh wells, one small trip to newegg and I'll have that taken care of, except then the very next day; Birth Control is up for my fiance, her car has a blow out so we have to buy new tires. My cars licensing is up, so I have to blow another 200 on that, power and heat bill arrives and has bone up, even though we haven't even kicked on our heat yet!
Fuck, every damned thing possible keeping me from WoWin' it up is happening one after the other. Currently, if nothing else stupid happens. It'll be 3 weeks before I can order the damned parts
EWom on
Whether they find a life there or not, I think Jupiter should be called an enemy planet.
Absolute Hate: On 3.0 or whatever it was for WoW that introduced the new specs, I turned on my puter, started patching, and went to take a shower. Got out, when I left the room bathroom, I smelled burning... knew it couldn't be good, and oh look at that, somehow (I'm guessing the fan died or something) my chip and
mobo are fried!
Oh wells, one small trip to newegg and I'll have that taken care of, except then the very next day; Birth Control is up for my fiance, her car has a blow out so we have to buy new tires. My cars licensing is up, so I have to blow another 200 on that, power and heat bill arrives and has bone up, even though we haven't even kicked on our heat yet!
Fuck, every damned thing possible keeping me from WoWin' it up is happening one after the other. Currently, if nothing else stupid happens. It'll be 3 weeks before I can order the damned parts
It's a sign.
You're fat and need to walk.
Have kids
Freeze during the winter.
She's also fat and needs to walk
They are level 80 boss level. Like the training dummies in the capital cities. So you should have issues hitting them with white hits and you should get crushed like a little bitch.
Huh. That's just weird; I thought "Level ?? (Boss)" always calculated as +3 levels for the purposes of hit table calculations, no matter if its raw damage output numbers were tuned for level 60, level 70, or level 80. And +3 level differences aren't supposed to crush anymore. Apparently not.
SabreMau on
0
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
edited October 2008
Happy: Oh hey, I can beat people with superior gear now. Doesn't matter who. This is new, as a career warrior and ret paladin, this has never happened. (Well, ret pally in very rare instances vs certain classes only)
Munkus Beaver on
Humor can be dissected as a frog can, but dies in the process.
Same, I have no idea how I missed it, but that is some hilarious shit.
Wavechaser on
0
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
They are level 80 boss level. Like the training dummies in the capital cities. So you should have issues hitting them with white hits and you should get crushed like a little bitch.
Huh. That's just weird; I thought "Level ?? (Boss)" always calculated as +3 levels for the purposes of hit table calculations, no matter if its raw damage output numbers were tuned for level 60, level 70, or level 80. And +3 level differences aren't supposed to crush anymore. Apparently not.
Boss levels are tuned at 3 levels above max, crushing blows are removed from all mobs except those that are 4+ levels above yours.
Raid bosses are tuned, I know, at a certain minimum level (i.e. all 59s in MC face a 63 boss and all 70s in SW face a 83 boss). I am fairly certain that the boss tag means that they will always be treated as 3 levels above you if you are above that minimum cap.
Munkus Beaver on
Humor can be dissected as a frog can, but dies in the process.
They are level 80 boss level. Like the training dummies in the capital cities. So you should have issues hitting them with white hits and you should get crushed like a little bitch.
Huh. That's just weird; I thought "Level ?? (Boss)" always calculated as +3 levels for the purposes of hit table calculations, no matter if its raw damage output numbers were tuned for level 60, level 70, or level 80. And +3 level differences aren't supposed to crush anymore. Apparently not.
Boss levels are tuned at 3 levels above max, crushing blows are removed from all mobs except those that are 4+ levels above yours.
Raid bosses are tuned, I know, at a certain minimum level (i.e. all 59s in MC face a 63 boss and all 70s in SW face a 83 boss). I am fairly certain that the boss tag means that they will always be treated as 3 levels above you if you are above that minimum cap.
See, that's the thing. I'd always heard that if a mob was Level ?? because it says (Boss), as opposed to Level ?? because it's 10+ levels over you, then it was levelless. Not Level-??-but-really-Level-63, or Level-??-but-really-Level-83, but merely Level ?? with no associated level number.
Back in the old days, before they disabled the ability for mods to see what level a "??" was, Onyxia, MC bosses, and even instance bosses as far down as Ironaya in Uldaman were shown as Level 500. Obviously, the math on that table for crushing blows would be way too off, so they just considered them to be levelless (i.e. not "actually, they're level 63"), with special rules dictating that they acted like 3 levels above the player they were attacking for hit table calculations. If those rules were still in effect, Magni Bronzebeard would still have his damage output and health pool set for assuming he's attacking a level 80 raid, but he and the other city leaders would now be unable to crush anyone regardless of level. That's what I'd heard for 3 or 4 years. The very existance of crushing blows occuring, at all, from those faction leaders seems odd and throws this theory into doubt.
Hate: It doesn't matter where I go, the Ret Paladins always find me. Scholomance? O HAI MR DURID GANK GANK GANK. Middle of nowhere in the Badlands? Yep, they've got one stationed there, too. Dire Maul? I'm still being camped by the one I found there while I write this post. It doesn't matter where I am, when I'm flagged I'm apparently always within HoJ range of at least one Alliance ret Paladin, and there's really nothing I can do to stop them. It makes me miss being ganked by warlocks, the only time I've seen them lately they just death coil me so their Ret paladin buddy has time to get into HoJ range.
They are level 80 boss level. Like the training dummies in the capital cities. So you should have issues hitting them with white hits and you should get crushed like a little bitch.
Huh. That's just weird; I thought "Level ?? (Boss)" always calculated as +3 levels for the purposes of hit table calculations, no matter if its raw damage output numbers were tuned for level 60, level 70, or level 80. And +3 level differences aren't supposed to crush anymore. Apparently not.
Boss levels are tuned at 3 levels above max, crushing blows are removed from all mobs except those that are 4+ levels above yours.
Raid bosses are tuned, I know, at a certain minimum level (i.e. all 59s in MC face a 63 boss and all 70s in SW face a 83 boss). I am fairly certain that the boss tag means that they will always be treated as 3 levels above you if you are above that minimum cap.
See, that's the thing. I'd always heard that if a mob was Level ?? because it says (Boss), as opposed to Level ?? because it's 10+ levels over you, then it was levelless. Not Level-??-but-really-Level-63, or Level-??-but-really-Level-83, but merely Level ?? with no associated level number.
Back in the old days, before they disabled the ability for mods to see what level a "??" was, Onyxia, MC bosses, and even instance bosses as far down as Ironaya in Uldaman were shown as Level 500. Obviously, the math on that table for crushing blows would be way too off, so they just considered them to be levelless (i.e. not "actually, they're level 63"), with special rules dictating that they acted like 3 levels above the player they were attacking for hit table calculations. If those rules were still in effect, Magni Bronzebeard would still have his damage output and health pool set for assuming he's attacking a level 80 raid, but he and the other city leaders would now be unable to crush anyone regardless of level. That's what I'd heard for 3 or 4 years. The very existance of crushing blows occuring, at all, from those faction leaders seems odd and throws this theory into doubt.
That scaling thing must be at least partially true because I got hit by shadowflame for 16k the other night when we tried to raid BWL.
MuddBudd on
There's no plan, there's no race to be run
The harder the rain, honey, the sweeter the sun.
We had a dyslexic guy in our guild, who used to fuck up my name constantly.
How do you fuck up "Slaide"? [Slay-ed]
I would imagine quite easily. Before I went into insurance, I trained to be a teacher and had two dyslexics in my class. They used to take ages to figure out anything, the main problem just getting them to read the question. Probably the smartest two there though, certainly the guys who tried hardest.
Anyway, on getting names wrong, I am fairly lucky, most just stick with Cid or Daniel. :P
CidonaBoy on
0
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
They are level 80 boss level. Like the training dummies in the capital cities. So you should have issues hitting them with white hits and you should get crushed like a little bitch.
Huh. That's just weird; I thought "Level ?? (Boss)" always calculated as +3 levels for the purposes of hit table calculations, no matter if its raw damage output numbers were tuned for level 60, level 70, or level 80. And +3 level differences aren't supposed to crush anymore. Apparently not.
Boss levels are tuned at 3 levels above max, crushing blows are removed from all mobs except those that are 4+ levels above yours.
Raid bosses are tuned, I know, at a certain minimum level (i.e. all 59s in MC face a 63 boss and all 70s in SW face a 83 boss). I am fairly certain that the boss tag means that they will always be treated as 3 levels above you if you are above that minimum cap.
See, that's the thing. I'd always heard that if a mob was Level ?? because it says (Boss), as opposed to Level ?? because it's 10+ levels over you, then it was levelless. Not Level-??-but-really-Level-63, or Level-??-but-really-Level-83, but merely Level ?? with no associated level number.
Back in the old days, before they disabled the ability for mods to see what level a "??" was, Onyxia, MC bosses, and even instance bosses as far down as Ironaya in Uldaman were shown as Level 500. Obviously, the math on that table for crushing blows would be way too off, so they just considered them to be levelless (i.e. not "actually, they're level 63"), with special rules dictating that they acted like 3 levels above the player they were attacking for hit table calculations. If those rules were still in effect, Magni Bronzebeard would still have his damage output and health pool set for assuming he's attacking a level 80 raid, but he and the other city leaders would now be unable to crush anyone regardless of level. That's what I'd heard for 3 or 4 years. The very existance of crushing blows occuring, at all, from those faction leaders seems odd and throws this theory into doubt.
That scaling thing must be at least partially true because I got hit by shadowflame for 16k the other night when we tried to raid BWL.
Shadowflame is a spell.
Spells don't crush.
And Shadowflame will do insane damage without an ony cloak.
Munkus Beaver on
Humor can be dissected as a frog can, but dies in the process.
Initial spell Shadow Flame: Inflicts 3938 to 5062 Shadow damage to enemies in a cone in front of the caster.
DoT: Shadow Flame: Deals 1750 to 2250 Shadow damage every second to the target for 10 sec.
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
edited October 2008
Conceivably, you could bring in a sunwell tank who is 70 and geared to the teeth to 80 content and have him tank (with minor threat issues) if bosses didn't behave this way.
Munkus Beaver on
Humor can be dissected as a frog can, but dies in the process.
Yes, I know that, but even if it weren't for the dyslexia, the guy was in a league of his own.
I apologize if that was the point it looked like I was making, that was definitely not my intention.
Wavechaser on
0
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
edited October 2008
The guy was a hunter who had a Ravager and used it with 100% seriousness.
I mean the axe off Herod and not the bugger with four legs and a crazy torso.
Munkus Beaver on
Humor can be dissected as a frog can, but dies in the process.
Conceivably, you could bring in a sunwell tank who is 70 and geared to the teeth to 80 content and have him tank (with minor threat issues) if bosses didn't behave this way.
Minor threat issues and major stamina issues. Not to mention dying instantly to all the trash.
SabreMau on
0
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
Conceivably, you could bring in a sunwell tank who is 70 and geared to the teeth to 80 content and have him tank (with minor threat issues) if bosses didn't behave this way.
Minor threat issues and major stamina issues. Not to mention dying instantly to all the trash.
Consider that a level 70 in sunwell gear would be equal to a level 80 in endgame gear in mitigation, making threat and stamina the only issue. And I'm pretty sure that sunwell level gear can last til 80 as it stands.
So imagine tanking kara with sunwell level mitigation but with level 70 greens level of stamina.
Oh, hello there druids.
Munkus Beaver on
Humor can be dissected as a frog can, but dies in the process.
Conceivably, you could bring in a sunwell tank who is 70 and geared to the teeth to 80 content and have him tank (with minor threat issues) if bosses didn't behave this way.
Minor threat issues and major stamina issues. Not to mention dying instantly to all the trash.
Consider that a level 70 in sunwell gear would be equal to a level 80 in endgame gear in mitigation, making threat and stamina the only issue. And I'm pretty sure that sunwell level gear can last til 80 as it stands.
So imagine tanking kara with sunwell level mitigation but with level 70 greens level of stamina.
Oh, hello there druids.
For bosses, possibly. Not that any guild would actually do something like that unless they were scientifically curious. But taking a 70 tank up against 82 trash mobs would be a definite problem anyway.
Besides, people did take T3 gear into Karazhan at the start, except that they were 70s wearing T3, not 60s wearing T3. The fact you needed a flying mount to attune at that point screened all of those out.
SabreMau on
0
reVerseAttack and Dethrone GodRegistered Userregular
Besides, people did take T3 gear into Karazhan at the start, except that they were 70s wearing T3, not 60s wearing T3. The fact you needed a flying mount to attune at that point screened all of those out.
Actually, people took T3 gear all the way to Illidan: the first Chinese guild to down Illidan, The Seven, had quite a few people wearing T3 pieces in their Illidan killshot.
Besides, people did take T3 gear into Karazhan at the start, except that they were 70s wearing T3, not 60s wearing T3. The fact you needed a flying mount to attune at that point screened all of those out.
Actually, people took T3 gear all the way to Illidan: the first Chinese guild to down Illidan, The Seven, had quite a few people wearing T3 pieces in their Illidan killshot.
Were that actually their main pieces of gear, or were they just wearing them for shits and giggles?
End on
I wish that someway, somehow, that I could save every one of us
0
reVerseAttack and Dethrone GodRegistered Userregular
Besides, people did take T3 gear into Karazhan at the start, except that they were 70s wearing T3, not 60s wearing T3. The fact you needed a flying mount to attune at that point screened all of those out.
Actually, people took T3 gear all the way to Illidan: the first Chinese guild to down Illidan, The Seven, had quite a few people wearing T3 pieces in their Illidan killshot.
Were that actually their main pieces of gear, or were they just wearing them for shits and giggles?
Well, they got from level 60 to killing Illidan in 52 days, so I'm guessing it was their actual gear.
Sadly, by how crazy some people are for recognition in this game, I would not be surprised if they carried it around with them and just donned it for the SS so they could brag about it.
Wavechaser on
0
Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
Posts
This will probably persist until the expansion.
Same here. I'll usually call someone anything except their class. "Mage, sheep the mob" just seems dickish and impersonal.
Lol jesus christ I almost left work on that one, I haven't stopped laughing for mins now.
Gold
Unless you're talking about the battlemasters in Sylvanas' room summoning infinite numbers of them. Then they're sort of a concern.
Thrall and Lothremar were pretty easy. You're entirely dependent on physical dps in order to kill them though, as casters will find it nigh impossible to land spells consistently on them. Use your casters to control any actual horde that show up. Cairne has some sort of annoying aggro drop when he kicks, so we need some more work on keeping him from eating people alive. Our KJ geared tanks were not having much issues with damage spikes or anything. They'd get a hard hit now and again, but it's nothing compared to say, Brutallus.
I would say at this stage with two raids of 40, any of them are doable so long as the horde presence isn't pronounced or organized. As soon as you have the player element, I'd say only Thrall and Lothremar are really doable and only if you've got some decent organization of your own.
I'm hoping next time they'll target Cairne or Sylvanas first. We really didn't have a shot at either of them without 40-50 horde making life difficult. Getting in there fast before much of the alarm cry has gone up might help. This is also on an 80/20 alliance/horde split server, so if you've got a better ratio, you'll find things even harder.
How the fuck do you kill the guards though? Or is it physical aoe only? My aoe gets damage capped and then resists pare it down to nothing.
Our BT geared tank said that Magni crushed him for 15k.
My understanding was that while they were bosslevel (so, 73 for hitting purposes), they were tuned for level 80 raids. i.e. crushes are still on the table, and they hit hugely hard.
Still, if it's possible for a sunwell geared raid to kill at least a couple, I'm sure I could sell our crew on it. Seems like most of the raid is achievement whores, and it'd be fun to have black bears before the expansion.
that's why we call it the struggle, you're supposed to sweat
The bosses, however, were a stream of resists, misses and glancing blows. It's very much doable now, of course. People are doing it. But it's really easy for some horde to wreck your attempt, and recovering (especially with the aforementioned 75 guards) can be very tricky.
Kudos to those with the cojones to pull it off now, but doing it at 80 will likely be orders of magnitude easier.
The result is that he quite often gets mistaken as a gold seller. Every time I've tried to get him in a group I've gotten replies like "You speak English?"
3. Death
3.1 Undeath
3.2 Raid strategies
is by far my favorite part of that whole thing.
Haha yeah, the little details make it.
mobo are fried!
Oh wells, one small trip to newegg and I'll have that taken care of, except then the very next day; Birth Control is up for my fiance, her car has a blow out so we have to buy new tires. My cars licensing is up, so I have to blow another 200 on that, power and heat bill arrives and has bone up, even though we haven't even kicked on our heat yet!
Fuck, every damned thing possible keeping me from WoWin' it up is happening one after the other. Currently, if nothing else stupid happens. It'll be 3 weeks before I can order the damned parts
And his last words were supposedly "How terribly clumsy of me."
It's a sign.
You're fat and need to walk.
Have kids
Freeze during the winter.
She's also fat and needs to walk
How can you miss all of these, man?
Same, I have no idea how I missed it, but that is some hilarious shit.
Boss levels are tuned at 3 levels above max, crushing blows are removed from all mobs except those that are 4+ levels above yours.
Raid bosses are tuned, I know, at a certain minimum level (i.e. all 59s in MC face a 63 boss and all 70s in SW face a 83 boss). I am fairly certain that the boss tag means that they will always be treated as 3 levels above you if you are above that minimum cap.
Back in the old days, before they disabled the ability for mods to see what level a "??" was, Onyxia, MC bosses, and even instance bosses as far down as Ironaya in Uldaman were shown as Level 500. Obviously, the math on that table for crushing blows would be way too off, so they just considered them to be levelless (i.e. not "actually, they're level 63"), with special rules dictating that they acted like 3 levels above the player they were attacking for hit table calculations. If those rules were still in effect, Magni Bronzebeard would still have his damage output and health pool set for assuming he's attacking a level 80 raid, but he and the other city leaders would now be unable to crush anyone regardless of level. That's what I'd heard for 3 or 4 years. The very existance of crushing blows occuring, at all, from those faction leaders seems odd and throws this theory into doubt.
That scaling thing must be at least partially true because I got hit by shadowflame for 16k the other night when we tried to raid BWL.
The harder the rain, honey, the sweeter the sun.
I would imagine quite easily. Before I went into insurance, I trained to be a teacher and had two dyslexics in my class. They used to take ages to figure out anything, the main problem just getting them to read the question. Probably the smartest two there though, certainly the guys who tried hardest.
Anyway, on getting names wrong, I am fairly lucky, most just stick with Cid or Daniel. :P
Shadowflame is a spell.
Spells don't crush.
And Shadowflame will do insane damage without an ony cloak.
DoT: Shadow Flame: Deals 1750 to 2250 Shadow damage every second to the target for 10 sec.
Yes, I know that, but even if it weren't for the dyslexia, the guy was in a league of his own.
I apologize if that was the point it looked like I was making, that was definitely not my intention.
I mean the axe off Herod and not the bugger with four legs and a crazy torso.
Consider that a level 70 in sunwell gear would be equal to a level 80 in endgame gear in mitigation, making threat and stamina the only issue. And I'm pretty sure that sunwell level gear can last til 80 as it stands.
So imagine tanking kara with sunwell level mitigation but with level 70 greens level of stamina.
Oh, hello there druids.
Guys melee hunters are totally viable for everything.
*chortle*
Ayliana Moonwhisper Ecksus Cerazal
Besides, people did take T3 gear into Karazhan at the start, except that they were 70s wearing T3, not 60s wearing T3. The fact you needed a flying mount to attune at that point screened all of those out.
Actually, people took T3 gear all the way to Illidan: the first Chinese guild to down Illidan, The Seven, had quite a few people wearing T3 pieces in their Illidan killshot.
Were that actually their main pieces of gear, or were they just wearing them for shits and giggles?
Well, they got from level 60 to killing Illidan in 52 days, so I'm guessing it was their actual gear.
"After his death he went to Karazhan and carries a pocketwatch of excellent dodging"