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[D&D 4e Discussion] Character Builder now available for open beta on D&D Insider!

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    mightyspacepopemightyspacepope Registered User regular
    edited January 2009
    That'll definitely give you guys a bit of leeway. The fighter also gets some close burst powers, which will help out also. I'm not as sure about the other classes.

    From what I hear, controllers are the least necessary of the four main archetypes.

    mightyspacepope on
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    TheBogTheBog Registered User regular
    edited January 2009
    What are your thoughts on a Kobold fighter? lol Fun as hell to roleplay, no?

    TheBog on
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    mightyspacepopemightyspacepope Registered User regular
    edited January 2009
    I've been tempted to make either a Kobold or Goblin warlord for play in my home group. The thought of barking orders in a squeaky voice and leading people into battle who are 2x-3x my size is appealing.

    mightyspacepope on
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    templewulftemplewulf The Team Chump USARegistered User regular
    edited January 2009
    I've been tempted to make either a Kobold or Goblin warlord for play in my home group. The thought of barking orders in a squeaky voice and leading people into battle who are 2x-3x my size is appealing.

    Before I settled on swordmage, I was going to write up a kobold inspiring warlord reflavored as a terrifying warlord. Whips worked well with him both mechanically and flavorfully.

    templewulf on
    Twitch.tv/FiercePunchStudios | PSN | Steam | Discord | SFV CFN: templewulf
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    TheBogTheBog Registered User regular
    edited January 2009
    Haha god.. that's rich. I might have to steal that idea from you guys eventually. I'd go out of my way to accentuate the kobold's tininess and meekness. I imagine them as the shaky, skittish, self-centered chihuahuas of the d&d world.

    TheBog on
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    IncenjucarIncenjucar VChatter Seattle, WARegistered User regular
    edited January 2009
    TheBog wrote: »
    Haha god.. that's rich. I might have to steal that idea from you guys eventually. I'd go out of my way to accentuate the kobold's tininess and meekness. I imagine them as the shaky, skittish, self-centered chihuahuas of the d&d world.

    And one day, he will be King, okay?

    http://www.welcometothedoghouse.net/pics/30_chihuahua_painting.jpg

    Incenjucar on
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    MaticoreMaticore A Will To Power Registered User regular
    edited January 2009
    Pony wrote: »
    oversized is pretty cheesy

    especially when a bugbear rogue throws fan blades

    Maticore on
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    Mithrandir86Mithrandir86 Registered User regular
    edited January 2009
    TheBog wrote: »
    What are your thoughts on a Kobold fighter? lol Fun as hell to roleplay, no?

    Kobolds are pretty powerful now. Their "shifty" racial ability allows them to shift as a minor action. It's one the most useful racial abilities.

    Mithrandir86 on
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    YesNoMuYesNoMu Registered User regular
    edited January 2009
    Terrendos wrote: »
    Yeah, but I was taking that into account. It still sounds like the Star Pact effect scores even on a miss. So at the cost of 3 HP every turn until I actually hit with the power, the enemy has a -2 to AC.
    Check the indentation, it only happens on a hit.

    Do any encounter powers have strong effects on a miss?

    YesNoMu on
    camo_sig2.png
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    JacobkoshJacobkosh Gamble a stamp. I can show you how to be a real man!Moderator mod
    edited January 2009
    From what I hear, controllers are the least necessary of the four main archetypes.

    I don't know about least necessary because a strong horde of minions can fuck a wizardless party up pretty hardcore, but it's the easiest lack to compensate for on the DM side of things. Just throw fewer, bigger monsters at a wizardless team and things will remain almost at parity.

    Jacobkosh on
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    mightyspacepopemightyspacepope Registered User regular
    edited January 2009
    YesNoMu wrote: »
    Terrendos wrote: »
    Yeah, but I was taking that into account. It still sounds like the Star Pact effect scores even on a miss. So at the cost of 3 HP every turn until I actually hit with the power, the enemy has a -2 to AC.
    Check the indentation, it only happens on a hit.

    Do any encounter powers have strong effects on a miss?

    I'm pretty sure you're thinking of goblins, whose power is keyed off of being missed. Unless there was a clarification later, it looks like Kobolds are capable of shifting as a minor action.

    mightyspacepope on
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    delrolanddelroland Registered User regular
    edited January 2009
    YesNoMu wrote: »
    Terrendos wrote: »
    Yeah, but I was taking that into account. It still sounds like the Star Pact effect scores even on a miss. So at the cost of 3 HP every turn until I actually hit with the power, the enemy has a -2 to AC.
    Check the indentation, it only happens on a hit.

    Do any encounter powers have strong effects on a miss?

    I'm pretty sure you're thinking of goblins, whose power is keyed off of being missed. Unless there was a clarification later, it looks like Kobolds are capable of shifting as a minor action.

    You're getting two discussions crossed. :lol:

    delroland on
    EVE: Online - the most fun you will ever have not playing a game.
    "Go up, thou bald head." -2 Kings 2:23
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    mightyspacepopemightyspacepope Registered User regular
    edited January 2009
    Yikes, sorry folks. I need less beer. Possibly more.

    I'm inching closer and closer to either my kobold or my goblin warlord. I'm leaning toward Goblin for the CHA bonus.

    mightyspacepope on
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    AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    edited January 2009
    New thread as Thanatos demanded. I'll try to keep the OP updated when new stuff comes out or I find interesting things on my journeys through the salt mines of hades (AKA the Wizards boards).

    Aegeri on
    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
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