I loved the shit out of AC. It was the most pure fun I've had with a game in years. Sure it got a little repetitive if you just ran from mission to mission, but the exploration and game world were fucking phenomenal. I can't remember the last game I played where I wasted so much time just doing random shit. GTA included.
As for Bioshock, put me in the same camp as Evangir. It was a fun experience the first time through, but I found it far too linear and the combination of Electro Shock + Wrench made the game far, far too easy. The atmosphere was phenomenal, I just wish there were more of it. The game felt incredibly linear to me, and being that I played System Shock 2, I knew everything that was going to happen. The "choice" aspect of the game that was so heavily played up in the advertising leading up to the release of the game had no effect whatsoever aside from a different ending. I don't know, I think it was a good game, don't get me wrong, but maybe I just didn't find what everyone else seemed to when I played it.
Assassin's Creed is more of a rental game IMO. I didn't even finish it, and I finish most games. The thing just bored me to tears half way through and this is coming from someone who loves stealth games. It really feels like they didn't have enough gameplay to stretch across the story.
I think what we have learned is that if you like something that's cool and if you don't like something that's also cool. Everyone can just play what they want.
I think what we have learned is that if you like something that's cool and if you don't like something that's also cool. Everyone can just play what they want.
I think what we have learned is that if you like something that's cool and if you don't like something that's also cool. Everyone can just play what they want.
Unless they're wrong. :P
Is a man not entitled to the wrongness of his gaming library!?
My favorite moment from this game came from my least favorite aspect: the lepers/drunks/whatever the hell they are that annoy the shit out of me.
See, I had finally had about enough of being shoved around Jerusalem mosh pit style. Just as I swore to kill the next hairy lesbian sandwich that pushed me, I was shoved into a guard, who told me to "watch it". Well, an oath is an oath. One hidden blade in the neck of the twerp later and I had a chase on my hands. Usually I was pretty good at avoiding the city guards, but on this occasion every bale of hay I jumped into was right next to another guard, who spotted me. This went on for a while and eventually I realized I had no idea how many people were chasing me. What happened next is funnier to picture in super slo-mo. I turned the camera around and as my pupils slowly constricted I realized I had roughly all of the guards from Jerusalem, Acre, and Damascus combined right on my heels.
It was glorious. That moment right there made the first-week purchase worth it.
I bought this game on release day and played it to completion (I don't collect shit though) in one sitting. Yeah, my eyes were red and I had a lot of sleep to catch up on. Never played it since.
I'm planning on playing it again since it's been a year (oh wow it has?). Anyways the only problem I ever had with the game:
Planning an assassination NEVER worked. EVERY single one of them turned out like: "OH SHIT AN ASSASSIN! GET HIM!" and then I scramble to chase down the target and kill him while fleeing guards. What did I do wrong?
I think what we have learned is that if you like something that's cool and if you don't like something that's also cool. Everyone can just play what they want.
Unless they're wrong. :P
Is a man not entitled to the wrongness of his gaming library!?
Hah. Only in Rapture, my friend.
God damn it, why does my [strike]paperweight[/strike] PSP have to be fully charged to effing update the firmware? It's plugged into the effing wall, but it won't let me update until the battery is full.
I bought this game on release day and played it to completion (I don't collect shit though) in one sitting. Yeah, my eyes were red and I had a lot of sleep to catch up on. Never played it since.
I'm planning on playing it again since it's been a year (oh wow it has?). Anyways the only problem I ever had with the game:
Planning an assassination NEVER worked. EVERY single one of them turned out like: "OH SHIT AN ASSASSIN! GET HIM!" and then I scramble to chase down the target and kill him while fleeing guards. What did I do wrong?
Nothing really. I only recall a couple that you could get away with quietly (and you'd still be caught the second you actually stabbed them). My hope for the sequel is more Splinter Cell-ish stealth gameplay with a good lighting engine.
Planning an assassination NEVER worked. EVERY single one of them turned out like: "OH SHIT AN ASSASSIN! GET HIM!" and then I scramble to chase down the target and kill him while fleeing guards. What did I do wrong?
You played the game.
Seriously, if I remember right there was only one actual target that you could kill before being spotted.
Morninglord:...No. Anything you ever write is and only can be your opinion, your interpretation. The vast majority of forum disagreements are sparked by all involved forgetting that the reason you don't write "I" in an essay, is because anything you're writing is your opinion anyway; I only leads to "I think" and similar statements, and are unnecessary.
Mmm, I tend to disagree. After all, you did just draw a comparison between a formal essay and internet video game forums. Additionally, in an essay you would not pose ideas as facts, IE "the world is flat."
On the other hand, I no longer give a darn.
I don't use I for informal essays either, unless I need to :P
But I really don't think in my opinion is a necessary addendum; exactly what else might it be, exactly?
Alright, let's get this clear.
Firstly:
I understand that Evangir's points are an opinion.
I also understand that he doesn't write it like it is.
Situation:
Two Headed Boy is arguing with him, I see that THB isn't seeing that Evangir means for his statements to be taken as an opinion.
I tell him. THB stops being confused.
Evangir, who is actually irrelevant to what I said since I was helping THB not him, bitches at me for interpreting him.
I respond with my philosophy on how you should talk on an internet forum.
Everybody gets everything mixed up.
The whole damn argument is evidence that assuming people think the way Evangir wants them to is stupid. They don't, the forum is full of people from all walks of life and not all of them have had training in essay writing or arguments. You need to be clear.
If people could just assume knowledge the world wouldn't need diplomats.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
Morninglord:...No. Anything you ever write is and only can be your opinion, your interpretation. The vast majority of forum disagreements are sparked by all involved forgetting that the reason you don't write "I" in an essay, is because anything you're writing is your opinion anyway; I only leads to "I think" and similar statements, and are unnecessary.
Mmm, I tend to disagree. After all, you did just draw a comparison between a formal essay and internet video game forums. Additionally, in an essay you would not pose ideas as facts, IE "the world is flat."
On the other hand, I no longer give a darn.
I don't use I for informal essays either, unless I need to :P
But I really don't think in my opinion is a necessary addendum; exactly what else might it be, exactly?
Alright, let's get this clear.
Firstly:
I understand that Evangir's points are an opinion.
I also understand that he doesn't write it like it is.
Situation:
Two Headed Boy is arguing with him, I see that THB isn't seeing that Evangir means for his statements to be taken as an opinion.
I tell him. THB stops being confused.
Evangir, who is actually irrelevant to what I said since I was helping THB not him, bitches at me for interpreting him.
I respond with my philosophy on how you should talk on an internet forum.
Everybody gets everything mixed up.
The whole damn argument is evidence that assuming people think the way Evangir wants them to is stupid. They don't, the forum is full of people from all walks of life and not all of them have had training in essay writing or arguments. You need to be clear.
If people could just assume knowledge the world wouldn't need diplomats.
Yeah. Nobody cares. We've all gotten past this.
This thread is about Assassin's Creed now (again?).
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
edited October 2008
Anyway about AC.
I had much more fun in AC when I turned off the auto helper UI stuff, like the map and shit, and tried to learn the streets. I don't remember who suggested this in the first place but it really works.
Also I liked to pick random guys and decide to assassinate them as quietly as possible.
Only once I picked a street preacher and he just wouldn't leave his post. So I drop down from the roof, push through the crowd, do the flying jump kill, then run away from the guards, jump up on a rail, jump up on the roof, run away across the roof jump off it, saw I was going to land on a guard, did the flying kill in the air, then went and blended into some nearby monks.
It was only after I realised I'd just recreated the trailer without realising only against a preacher instead of a guy from england.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
My favorite moment from this game came from my least favorite aspect: the lepers/drunks/whatever the hell they are that annoy the shit out of me.
See, I had finally had about enough of being shoved around Jerusalem mosh pit style. Just as I swore to kill the next hairy lesbian sandwich that pushed me, I was shoved into a guard, who told me to "watch it". Well, an oath is an oath. One hidden blade in the neck of the twerp later and I had a chase on my hands. Usually I was pretty good at avoiding the city guards, but on this occasion every bale of hay I jumped into was right next to another guard, who spotted me. This went on for a while and eventually I realized I had no idea how many people were chasing me. What happened next is funnier to picture in super slo-mo. I turned the camera around and as my pupils slowly constricted I realized I had roughly all of the guards from Jerusalem, Acre, and Damascus combined right on my heels.
It was glorious. That moment right there made the first-week purchase worth it.
My favorite moment from this game came from my least favorite aspect: the lepers/drunks/whatever the hell they are that annoy the shit out of me.
See, I had finally had about enough of being shoved around Jerusalem mosh pit style. Just as I swore to kill the next hairy lesbian sandwich that pushed me, I was shoved into a guard, who told me to "watch it". Well, an oath is an oath. One hidden blade in the neck of the twerp later and I had a chase on my hands. Usually I was pretty good at avoiding the city guards, but on this occasion every bale of hay I jumped into was right next to another guard, who spotted me. This went on for a while and eventually I realized I had no idea how many people were chasing me. What happened next is funnier to picture in super slo-mo. I turned the camera around and as my pupils slowly constricted I realized I had roughly all of the guards from Jerusalem, Acre, and Damascus combined right on my heels.
It was glorious. That moment right there made the first-week purchase worth it.
Seriously, if I remember right there was only one actual target that you could kill before being spotted.
I don't think that's true. I think it's more like, you can kill all but one target before you are actually spotted.
At least, I know I killed the majority without being spotted.
Inquisitor on
0
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
edited October 2008
You had to listen to all the extra information you got given, it gave you pathways to get to them, their movements, and also escape routes.
I also found it helpful to case out the place where the deed was supposed to be done to see where you can climb before hand and get a feel for the joint.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
I actually found most of the extra information from the investigation tasks to be quite useless. It was hard enough to match up the marked picture to your actual map, and the actual tips were fairly easy to figure out just by looking around once you got there.
My main beef with AC is the story. The genetic memory thing bothered me, since unlike invisibility, shields, or other sci-fi staples, it's not even scientifically plausible. Also, I'm a student of medieval Islamic and Byzantine history up to the Crusades, so the liberties taken with the setting grated on me more than the average person. It seemed to me that despite the developers taking a big risk with choosing such a controversial setting, they squandered the opportunity and ignored the elephant in the room: Sunni, Shi'a, and Christian relations. Rather than risk an outcry over allowing players to step into the shoes of a murderous Shi'a fanatic (which would have been infinitely more interesting), they chose to pursue a rather cliched "Da Vinci Code" storyline. I suppose the developers thought that players would be unsympathetic to a truly devoted, religious protagonist?
There are plenty of anachronistic modern platitudes thrown into the game that destroyed my suspension of disbelief:
Altair (actually pronounced al - TAW - ir, btw): "God had nothing to do with it. I was the better fighter."
Public Speaker: "We must speak with the Crusaders, begin a dialog!"
While I realize the frustration about mispronunciations of the original Arabic and such, I gave up being frustrated about this stuff a long time ago.
I studied and lived in Scandinavia for a long time, and anytime the old mythology is brought up in a game / movie / pop culture I just shake my head and prepare to be aghast both at butchered pronunciation and actual interpretation of the content. I had my head in between my knees almost the entire time while in the room with my friend playing Too Human.
...Or - completely unrelated - how the villagers speak Mexican Spanish in RE4. Obviously the Japanese thought that Spanish is exotic (which I suppose it is as long as you're not in the Western Hemisphere), but they had a good chance to get actual Spanish (Castilian) or one of the several non-Castilian Spanish languages that you'd more than likely find out in the middle of nowhere in Spain.
Oh well, obviously I'm not taking my own advice.
As for AC, I think the fundamentals of a superb game are there. A little more variety in gameplay, the ability to be a bit more stealthy, and relatedly more interesting use of the "crowd" mechanics ("Why would he do that?"), and it could be a pretty definitive game for this generation of consoles.
Planning an assassination NEVER worked. EVERY single one of them turned out like: "OH SHIT AN ASSASSIN! GET HIM!" and then I scramble to chase down the target and kill him while fleeing guards. What did I do wrong?
You played the game.
Seriously, if I remember right there was only one actual target that you could kill before being spotted.
People don't seem to realize this is how assassination worked in the middle ages. You didn't kill people in their sleep and sneak away with out ever being seen.
You killed people right up in the faces to send a message to people. They even say this during the game! It's not trying to be Hitman in the middle ages.
Just because you want your killing high profile doesn't mean that you should throw stealth out the window. I have yet to see a viable way to even get near assassination targets without starting a fight.
Why couldn't you sneak up to a target's quarters, kill him, and then throw his body out on the street with the Hashashin's calling card? Why can't I sneak up to a perch above a target in a crowd and use a signature throwing knife (make it harder to use than a normal throwing knife or something)? Why does every target involve me calling out a fight to the death and, for the most part, having the target accepting it?
It's fun as it is, but like others have said, having every target die in the midst of a big sword fight makes it more monotonous.
Posts
Let's find something we can agree on...
In the first post, the thread starter claims he found Assassin's Creed available for $20. That is absolutely worth it.
Twitter 3DS: 0860 - 3257 - 2516
Stabby stabby!
As for Bioshock, put me in the same camp as Evangir. It was a fun experience the first time through, but I found it far too linear and the combination of Electro Shock + Wrench made the game far, far too easy. The atmosphere was phenomenal, I just wish there were more of it. The game felt incredibly linear to me, and being that I played System Shock 2, I knew everything that was going to happen. The "choice" aspect of the game that was so heavily played up in the advertising leading up to the release of the game had no effect whatsoever aside from a different ending. I don't know, I think it was a good game, don't get me wrong, but maybe I just didn't find what everyone else seemed to when I played it.
Twitter 3DS: 0860 - 3257 - 2516
Twitter 3DS: 0860 - 3257 - 2516
I never asked for this!
Unless they're wrong. :P
Twitter 3DS: 0860 - 3257 - 2516
Maybe not, though.
I never asked for this!
See, I had finally had about enough of being shoved around Jerusalem mosh pit style. Just as I swore to kill the next hairy lesbian sandwich that pushed me, I was shoved into a guard, who told me to "watch it". Well, an oath is an oath. One hidden blade in the neck of the twerp later and I had a chase on my hands. Usually I was pretty good at avoiding the city guards, but on this occasion every bale of hay I jumped into was right next to another guard, who spotted me. This went on for a while and eventually I realized I had no idea how many people were chasing me. What happened next is funnier to picture in super slo-mo. I turned the camera around and as my pupils slowly constricted I realized I had roughly all of the guards from Jerusalem, Acre, and Damascus combined right on my heels.
It was glorious. That moment right there made the first-week purchase worth it.
I bought this game on release day and played it to completion (I don't collect shit though) in one sitting. Yeah, my eyes were red and I had a lot of sleep to catch up on. Never played it since.
I'm planning on playing it again since it's been a year (oh wow it has?). Anyways the only problem I ever had with the game:
Planning an assassination NEVER worked. EVERY single one of them turned out like: "OH SHIT AN ASSASSIN! GET HIM!" and then I scramble to chase down the target and kill him while fleeing guards. What did I do wrong?
SC2 NA: exoplasm.519 | PA SC2 Mumble Server | My Website | My Stream
Hah. Only in Rapture, my friend.
God damn it, why does my [strike]paperweight[/strike] PSP have to be fully charged to effing update the firmware? It's plugged into the effing wall, but it won't let me update until the battery is full.
Twitter 3DS: 0860 - 3257 - 2516
That is all.
Nothing really. I only recall a couple that you could get away with quietly (and you'd still be caught the second you actually stabbed them). My hope for the sequel is more Splinter Cell-ish stealth gameplay with a good lighting engine.
You played the game.
Seriously, if I remember right there was only one actual target that you could kill before being spotted.
Alright, let's get this clear.
Firstly:
I understand that Evangir's points are an opinion.
I also understand that he doesn't write it like it is.
Situation:
Two Headed Boy is arguing with him, I see that THB isn't seeing that Evangir means for his statements to be taken as an opinion.
I tell him. THB stops being confused.
Evangir, who is actually irrelevant to what I said since I was helping THB not him, bitches at me for interpreting him.
I respond with my philosophy on how you should talk on an internet forum.
Everybody gets everything mixed up.
The whole damn argument is evidence that assuming people think the way Evangir wants them to is stupid. They don't, the forum is full of people from all walks of life and not all of them have had training in essay writing or arguments. You need to be clear.
If people could just assume knowledge the world wouldn't need diplomats.
Yeah. Nobody cares. We've all gotten past this.
This thread is about Assassin's Creed now (again?).
I had much more fun in AC when I turned off the auto helper UI stuff, like the map and shit, and tried to learn the streets. I don't remember who suggested this in the first place but it really works.
Also I liked to pick random guys and decide to assassinate them as quietly as possible.
Only once I picked a street preacher and he just wouldn't leave his post. So I drop down from the roof, push through the crowd, do the flying jump kill, then run away from the guards, jump up on a rail, jump up on the roof, run away across the roof jump off it, saw I was going to land on a guard, did the flying kill in the air, then went and blended into some nearby monks.
It was only after I realised I'd just recreated the trailer without realising only against a preacher instead of a guy from england.
Your post reminded me of this video:
http://www.youtube.com/watch?v=J6ftt4qA8G4
Yep, that's a good way to summarize the game in less than a minute. I think Yahtzee also ended his Assassin's Creed review with Yakety Sax.
I don't think that's true. I think it's more like, you can kill all but one target before you are actually spotted.
At least, I know I killed the majority without being spotted.
I also found it helpful to case out the place where the deed was supposed to be done to see where you can climb before hand and get a feel for the joint.
My main beef with AC is the story. The genetic memory thing bothered me, since unlike invisibility, shields, or other sci-fi staples, it's not even scientifically plausible. Also, I'm a student of medieval Islamic and Byzantine history up to the Crusades, so the liberties taken with the setting grated on me more than the average person. It seemed to me that despite the developers taking a big risk with choosing such a controversial setting, they squandered the opportunity and ignored the elephant in the room: Sunni, Shi'a, and Christian relations. Rather than risk an outcry over allowing players to step into the shoes of a murderous Shi'a fanatic (which would have been infinitely more interesting), they chose to pursue a rather cliched "Da Vinci Code" storyline. I suppose the developers thought that players would be unsympathetic to a truly devoted, religious protagonist?
There are plenty of anachronistic modern platitudes thrown into the game that destroyed my suspension of disbelief:
Public Speaker: "We must speak with the Crusaders, begin a dialog!"
Twitter 3DS: 0860 - 3257 - 2516
Game: "al - taw - EAR"
Arabic: "al - TAW - ir"
But alas, who gives a flying fuck?
Twitter 3DS: 0860 - 3257 - 2516
Wrong either way you slice it, though.
Still wrong, yes, but I didn't really care, I was playing so I could stab some dudes.
Hehehe.
KNEESLAPPER!
Twitter 3DS: 0860 - 3257 - 2516
I studied and lived in Scandinavia for a long time, and anytime the old mythology is brought up in a game / movie / pop culture I just shake my head and prepare to be aghast both at butchered pronunciation and actual interpretation of the content. I had my head in between my knees almost the entire time while in the room with my friend playing Too Human.
...Or - completely unrelated - how the villagers speak Mexican Spanish in RE4. Obviously the Japanese thought that Spanish is exotic (which I suppose it is as long as you're not in the Western Hemisphere), but they had a good chance to get actual Spanish (Castilian) or one of the several non-Castilian Spanish languages that you'd more than likely find out in the middle of nowhere in Spain.
Oh well, obviously I'm not taking my own advice.
As for AC, I think the fundamentals of a superb game are there. A little more variety in gameplay, the ability to be a bit more stealthy, and relatedly more interesting use of the "crowd" mechanics ("Why would he do that?"), and it could be a pretty definitive game for this generation of consoles.
You killed people right up in the faces to send a message to people. They even say this during the game! It's not trying to be Hitman in the middle ages.
I never asked for this!
Why couldn't you sneak up to a target's quarters, kill him, and then throw his body out on the street with the Hashashin's calling card? Why can't I sneak up to a perch above a target in a crowd and use a signature throwing knife (make it harder to use than a normal throwing knife or something)? Why does every target involve me calling out a fight to the death and, for the most part, having the target accepting it?
It's fun as it is, but like others have said, having every target die in the midst of a big sword fight makes it more monotonous.