I always thought that the reason you raided was because you wanted to, not because it transforms you into a GM who is constantly being sexed in and out of game once you get max tier epics.
Seriously, anyone who has the question "WUTS IN IT FOAR ME?" should just not be raiding.
To be fair, I raid because I want to. The epics are neat (and they help further raiding), but I was seriously considering quitting WoW, then my guild pulled me into a raid I thought I was too late for and I had the time of my damn life. The only other time I play is to farm enough consumables to raid the next week.
I'm just saying that we should expect that there are going to be more reasons for doing things than why we do them, and acting like ours is the only reason is both childish and useless.
Eternal life seems to fluctuate WILDLY on my server. One day it's 11g, the next 70g... Probably has been to do with the supply/demand in accordance with Darkmoon Faire timing.
riz on
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reVerseAttack and Dethrone GodRegistered Userregular
Eternal life seems to fluctuate WILDLY on my server. One day it's 11g, the next 70g... Probably has been to do with the supply/demand in accordance with Darkmoon Faire timing.
Yeah, it's the same on my realm. Right now they're going just above 20g, but in the past they've been priced at the high 60s. A smarter person would buy the cheapy cheapos now and sell them for big profit when the price goes up again. But alas, i r not tat smrt.
Eternal life seems to fluctuate WILDLY on my server. One day it's 11g, the next 70g... Probably has been to do with the supply/demand in accordance with Darkmoon Faire timing.
Yeah, it's the same on my realm. Right now they're going just above 20g, but in the past they've been priced at the high 60s. A smarter person would buy the cheapy cheapos now and sell them for big profit when the price goes up again. But alas, i r not tat smrt.
Does the faire have a eternal life turn in for tickets or somesuch?
I believe Life are used for making the new Northrend cards, thus, when the card demand is high (such as during Faire time), I imagine life demand skyrockets.
That said, I could be mistaken.
Forar on
First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
Same on my server, too. And by "most likely", you mean "is unquestionably". Well, depending on class/spec, at least. Retribution can't get a better trinket until later patches.
Same on my server, too. And by "most likely", you mean "is unquestionably". Well, depending on class/spec, at least. Retribution can't get a better trinket until later patches.
For melee dps, it is best in slot. Not sure about healers / magical dps.
I always thought that the reason you raided was because you wanted to, not because it transforms you into a GM who is constantly being sexed in and out of game once you get max tier epics.
Seriously, anyone who has the question "WUTS IN IT FOAR ME?" should just not be raiding.
I like your version quite a bit
I rather like the current system of each tradeskill giving buffs that can be done without.
Then again, my opinion of what can be done without is somewhat suspect. The first time our guild downed The Four Horsemen, we did it with 8 people, only 2 of whom were healers. A rogue threw knives at one of the horsemen to kill time while sucking up bolts. There's definitely a reason they're not in the dedicated few achievement :P
I don't think there is a more time-efficient gold generation method in the game than that.
Dunno, the travel time for the daily kinda hurts it a lot, if you're doing it in isolation.
~10-15 minutes for 400 gold? How do you beat that?
Prospecting/Cutting. Never leave the AH floor except to go to the mailbox.
I expect my advantage to reduce somewhat when 3.0.8 hits.
Dragon's Eyes are still less effort.
Less money too.
Also, you'd think I'd know it by now, but I still don't know which mobs follow the rules for dropping the JC items or not. I killed a few dozen vyrkul in icecrown before I gave up and went to grizzley hills (fuck the overcamped vyrkul in storm peaks).
Either way, I do get my tokens, but I think Dragon's Eyes are a waste of tokens when you can buy eyes off of the AH. I value tokens higher than the gold, oddly enough.
End on
I wish that someway, somehow, that I could save every one of us
Either way, I do get my tokens, but I think Dragon's Eyes are a waste of tokens when you can buy eyes off of the AH. I value tokens higher than the gold, oddly enough.
So do I, and so do lots of other people I'm sure, but it won't stay that way for long. I've been doing the JC daily almost every day, and fairly soon I'll have purchased all the patterns that I want or need. I would rather sell eyes now and get a better return on them, than wait for more people to max out their JC and stop needing to buy cuts.-
Eat it You Nasty Pig. on
hold your head high soldier, it ain't over yet
that's why we call it the struggle, you're supposed to sweat
Yeah, I know what you mean. Unfortunately there's still 4 or 5 cuts people are bugging me about, and that's even with me not missing a token since I hit 80. :x
I'm surprised how much the price on eyes is dropping already, and unless I start selling eyes now I probably won't care that much about selling them anyway...
End on
I wish that someway, somehow, that I could save every one of us
I only just discovered the lucritive process of selling high-level Enchanting scrolls. I'm pumping out "Enchant Chest - Super Stats" and other early Northrend enchants (and late BC) for amounts upwards of 150-200g each. My inscriber levels on Armor Vellum III, my enchanter levels on the creation of the scrolls, as well as the DE'ing of the tailored goods to get the mats.
Making money with professions.... Who would have thought?
Either way, I do get my tokens, but I think Dragon's Eyes are a waste of tokens when you can buy eyes off of the AH. I value tokens higher than the gold, oddly enough.
So do I, and so do lots of other people I'm sure, but it won't stay that way for long. I've been doing the JC daily almost every day, and fairly soon I'll have purchased all the patterns that I want or need. I would rather sell eyes now and get a better return on them, than wait for more people to max out their JC and stop needing to buy cuts.-
Yea, I know that eventually I will have all the designs later on, but at level 74, buying the designs now is not worth it. Better to get all that gold as I level, thanks to you guys.
I wish I could get in on easy dailies, but my shaman's only 64
So in the meantime, I've been selling glyphs on Silvermoon thanks to the power of auctioneer and the holiday season; been moving 30-40 a day, and when the cheapest ones are 10g...I expect to have epic flyer money before I get to 70
If only I knew a good enchanter, I don't bother making vellums at the moment since the IIIs only go for 8ish gold.
They should have made it so inscription requires a piece of leather to write the inscription down on.
It causes me physical pain when my druid, who's done leather since release, puts a stack up for 3 gold and it expires.
But my herbalism dude can throw up a stack of any random herb from any zone in the game for 10 gold and it sells before I leave the AH.
Maybe LW'ers will be able to "add slots" to bags later on... that'd be useful! Oh, and I only recently saw what LW'ers can make themselves... those freakin' awesome self-only leather patches with high AP or spell power. Nice stuff.
I'm kind of down on the whole producing part of tradeskills these days, it just doesn't seem like a good investment when I can run around farming herbs and ore to earn a few hundred gold every night.. allowing me more than enough cash to buy what I end up needing.
I would, personally, like to smack each an every one of the leatherworkers who are complaining. You guys don't have anything on enchanting. Enchanting can make money, sure. If you have the time grind quests or hunt the AH for cheap greens. Then waiting a couple of days for your 30% to 50% undercut scroll to sell because everyone else is selling them for that much.
Not to mention the fact that higher level enchanting mat reqs need an absurd amount of great essences and infinite dust, both of which sell for 20 gold on up each at the AH. At skill 425, I have no enchants with skillup potential (excluding greens) that require less than 15 infinite dust and 4 greater essences. None of the orange ones require less than 20 infinite dust and 8 essences. Doing the math (and these are extremely rough numbers, some will be higher and lower) that's about 560 gold per enchant. And they definitely won't sell for that much.
Enchanting can only make money if you're incredibly lucky on greens at the AH or if you're getting the greens for free. Otherwise it's the biggest trade skill money sink in the game. Pretty sure even engineering can't hold a candle anymore.
Cilla, I'm not crying out because Leatherworkers have the shit end of the stick, that's definitely Enchanters this time around. But it's still a boring and useless profession while Jewelcrafting gets to revel in the glory of being useful AND making tons of money and having interesting dailies and all kinds of sources of recipes to collect.
The more I play of LK, the more of these annoying little rough edges I see. A great many professions just aren't very fun or worthwhile, while one (or maybe two, if you got in on inscription in the early days) are like a cake made of candy made of sex.
This is why I have every profession(except leatherworking) on one alt or another. Anytime I need something I can usually make it myself...the downside is I don't always have all the recipes. The amount of rep grinding and stone keeper shard farming and god knows what else my jc has to do to get all the recipes makes me cry. Last expansion it was enchanting that needed a crap ton of farming/rep....this time it's jewelcrafting. I'm glad they've never added engineering recipes to the rep vendors. Makes my life a whole lot easier to be honest.
I would, personally, like to smack each an every one of the leatherworkers who are complaining. You guys don't have anything on enchanting. Enchanting can make money, sure. If you have the time grind quests or hunt the AH for cheap greens. Then waiting a couple of days for your 30% to 50% undercut scroll to sell because everyone else is selling them for that much.
Not to mention the fact that higher level enchanting mat reqs need an absurd amount of great essences and infinite dust, both of which sell for 20 gold on up each at the AH. At skill 425, I have no enchants with skillup potential (excluding greens) that require less than 15 infinite dust and 4 greater essences. None of the orange ones require less than 20 infinite dust and 8 essences. Doing the math (and these are extremely rough numbers, some will be higher and lower) that's about 560 gold per enchant. And they definitely won't sell for that much.
Enchanting can only make money if you're incredibly lucky on greens at the AH or if you're getting the greens for free. Otherwise it's the biggest trade skill money sink in the game. Pretty sure even engineering can't hold a candle anymore.
You can make a ton of money by combining Enchanting with any profession that can make greens.
I still think that inscription was pretty shitty to level knowing that the only thing that can really make you money requires completely on luck (getting nobles cards, the other decks dont sell for shit), and the only major perk is shoulder enchants, badass as they are. Paired with herbing though it can make some decent money. I have a nice route in storm peaks that gets me Lichbloom which is selling for ~90g a stack on the AH and Icethorn i think which i mill for rare ink. I can get about 5 stacks of both in about an hours worth of farming.
I would, personally, like to smack each an every one of the leatherworkers who are complaining. You guys don't have anything on enchanting. Enchanting can make money, sure. If you have the time grind quests or hunt the AH for cheap greens. Then waiting a couple of days for your 30% to 50% undercut scroll to sell because everyone else is selling them for that much.
Not to mention the fact that higher level enchanting mat reqs need an absurd amount of great essences and infinite dust, both of which sell for 20 gold on up each at the AH. At skill 425, I have no enchants with skillup potential (excluding greens) that require less than 15 infinite dust and 4 greater essences. None of the orange ones require less than 20 infinite dust and 8 essences. Doing the math (and these are extremely rough numbers, some will be higher and lower) that's about 560 gold per enchant. And they definitely won't sell for that much.
Enchanting can only make money if you're incredibly lucky on greens at the AH or if you're getting the greens for free. Otherwise it's the biggest trade skill money sink in the game. Pretty sure even engineering can't hold a candle anymore.
You can make a ton of money by combining Enchanting with any profession that can make greens.
Honestly at this point, this statement is questionable at best. Enchanting will help you recoup some of the massive bath you take converting raw mats into the greens to skill up, but once that's no longer a concern it's hard ever going to be a good idea to turn raw cloth, leather or ore into dust via tradeskill.
Eat it You Nasty Pig. on
hold your head high soldier, it ain't over yet
that's why we call it the struggle, you're supposed to sweat
Levelling 5 different characters through Northrend helps... Every green goes to my enchanter, and I'm steadilly pumping out more 150-200+ gold scrolls and sending them to my auctioneer. I've never bought a green on the AH, and that just seems counter-productive. I've also never sat down and calculated the cost of everything... But I'm levelling EVERY skill in the entire process (tailoring, enchanting, inscribing)
Armor Vellum 3 on AH is about 10g... but I can buy a stack of Ink of the Sea for 25g and pump out 20 vellums... about 60s for the resilient paper, each. No contest there. I've got tons of Northrend herbs on my alchemist, but I'd rather save those for Alchemy until I really need them. Hell, I even have hundreds of Outland herbs standing by incase I need them for something
Now tailoring.. I get steady-enough cloth from the cloth scavenging on my shadow priest (tailor/enchanter). She's currently levelling through Northrend on her own, so every green is another step closer to another scroll... which will level me, which will level tailoring, which will make more dusts. I've got more of the blue gems than I do dust because I have no enchants that use gems yet!
So now I'm floating around 5k gold (never had that much before, at least since I bought epic flying in the past and never played that character again...) and set a short-term goal for 10k by the end of Sunday. I think it's very reachable, as I pulled in about 1k last night on scrolls alone, and put up another 5 before I went to bed. Even then, I stopped selling inscriptions, which were also making pure profit (negligable herbs creating those Glyph of Death Strike, about 20g each)
I've got every profession capped, some multiples (two engineers, two miners), but I'm too focussed on enchanting now. Enchanters have had it rough since Vanilla day 1... it was never profitable, NO ONE bought enchants while you were levelling up... and now it's finally profitable (but forces you to rely on other trades to make it so). They did it right with enchanting in the last content patch... It still takes a lot of work (ungodly amounts of mats), but it benefits other professions (if you don't have them yourself).
So what scrolls are selling well for you? I read Super Stats to Chest earlier, anything else tend to sell without issue? Spellpower to bracers and weapon?
I tossed up a scroll of +35 Agility to 2-hander yesterday (I had made it for my Druid alt, but decided to try and hock it instead).
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This space eventually to be filled with excitement
Right now, Super Stats is very efficient to enchant and sells very well. I just learned some new ones (50 AP to weapon, for example) that sell higher and don't require a lot of mats... but I haven't made an Eternium Rod yet (old guild master left me a full guild bank with craptons of stuff, including lots of eternium, so that shouldn't be a problem). I haven't looked forward into the Enchanting tree too far (I like to be surprised XD ), so I'm not sure what's going to sell well in the future. I can only imagine it getting higher, though... But I can also see these prices I'm pulling going down much like inscribing did.
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I'm just saying that we should expect that there are going to be more reasons for doing things than why we do them, and acting like ours is the only reason is both childish and useless.
Prospecting/Cutting. Never leave the AH floor except to go to the mailbox.
I expect my advantage to reduce somewhat when 3.0.8 hits.
Yeah, it's the same on my realm. Right now they're going just above 20g, but in the past they've been priced at the high 60s. A smarter person would buy the cheapy cheapos now and sell them for big profit when the price goes up again. But alas, i r not tat smrt.
Does the faire have a eternal life turn in for tickets or somesuch?
That said, I could be mistaken.
Edit: I realize that greatness is an awesome trinket and most likely best in slot... but still...
For melee dps, it is best in slot. Not sure about healers / magical dps.
I like your version quite a bit
I rather like the current system of each tradeskill giving buffs that can be done without.
Then again, my opinion of what can be done without is somewhat suspect. The first time our guild downed The Four Horsemen, we did it with 8 people, only 2 of whom were healers. A rogue threw knives at one of the horsemen to kill time while sucking up bolts. There's definitely a reason they're not in the dedicated few achievement :P
Less money too.
Also, you'd think I'd know it by now, but I still don't know which mobs follow the rules for dropping the JC items or not. I killed a few dozen vyrkul in icecrown before I gave up and went to grizzley hills (fuck the overcamped vyrkul in storm peaks).
Either way, I do get my tokens, but I think Dragon's Eyes are a waste of tokens when you can buy eyes off of the AH. I value tokens higher than the gold, oddly enough.
So do I, and so do lots of other people I'm sure, but it won't stay that way for long. I've been doing the JC daily almost every day, and fairly soon I'll have purchased all the patterns that I want or need. I would rather sell eyes now and get a better return on them, than wait for more people to max out their JC and stop needing to buy cuts.-
that's why we call it the struggle, you're supposed to sweat
I'm surprised how much the price on eyes is dropping already, and unless I start selling eyes now I probably won't care that much about selling them anyway...
Making money with professions.... Who would have thought?
Suffocating on all that money.
</3
Yea, I know that eventually I will have all the designs later on, but at level 74, buying the designs now is not worth it. Better to get all that gold as I level, thanks to you guys.
I take at least two gold coin baths a day.
SIR, I POSIT THAT IT IS DRAGON'S EYES!
So in the meantime, I've been selling glyphs on Silvermoon thanks to the power of auctioneer and the holiday season; been moving 30-40 a day, and when the cheapest ones are 10g...I expect to have epic flyer money before I get to 70
If only I knew a good enchanter, I don't bother making vellums at the moment since the IIIs only go for 8ish gold.
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They should have made it so inscription requires a piece of leather to write the inscription down on.
It causes me physical pain when my druid, who's done leather since release, puts a stack up for 3 gold and it expires.
But my herbalism dude can throw up a stack of any random herb from any zone in the game for 10 gold and it sells before I leave the AH.
Maybe LW'ers will be able to "add slots" to bags later on... that'd be useful! Oh, and I only recently saw what LW'ers can make themselves... those freakin' awesome self-only leather patches with high AP or spell power. Nice stuff.
I guess that's a valid response.
I'm kind of down on the whole producing part of tradeskills these days, it just doesn't seem like a good investment when I can run around farming herbs and ore to earn a few hundred gold every night.. allowing me more than enough cash to buy what I end up needing.
Quite possibly, but effort is hard to quantify. We could measure time, but that takes too much effort to figure out.
Not to mention the fact that higher level enchanting mat reqs need an absurd amount of great essences and infinite dust, both of which sell for 20 gold on up each at the AH. At skill 425, I have no enchants with skillup potential (excluding greens) that require less than 15 infinite dust and 4 greater essences. None of the orange ones require less than 20 infinite dust and 8 essences. Doing the math (and these are extremely rough numbers, some will be higher and lower) that's about 560 gold per enchant. And they definitely won't sell for that much.
Enchanting can only make money if you're incredibly lucky on greens at the AH or if you're getting the greens for free. Otherwise it's the biggest trade skill money sink in the game. Pretty sure even engineering can't hold a candle anymore.
The more I play of LK, the more of these annoying little rough edges I see. A great many professions just aren't very fun or worthwhile, while one (or maybe two, if you got in on inscription in the early days) are like a cake made of candy made of sex.
You can make a ton of money by combining Enchanting with any profession that can make greens.
Honestly at this point, this statement is questionable at best. Enchanting will help you recoup some of the massive bath you take converting raw mats into the greens to skill up, but once that's no longer a concern it's hard ever going to be a good idea to turn raw cloth, leather or ore into dust via tradeskill.
that's why we call it the struggle, you're supposed to sweat
Armor Vellum 3 on AH is about 10g... but I can buy a stack of Ink of the Sea for 25g and pump out 20 vellums... about 60s for the resilient paper, each. No contest there. I've got tons of Northrend herbs on my alchemist, but I'd rather save those for Alchemy until I really need them. Hell, I even have hundreds of Outland herbs standing by incase I need them for something
Now tailoring.. I get steady-enough cloth from the cloth scavenging on my shadow priest (tailor/enchanter). She's currently levelling through Northrend on her own, so every green is another step closer to another scroll... which will level me, which will level tailoring, which will make more dusts. I've got more of the blue gems than I do dust because I have no enchants that use gems yet!
So now I'm floating around 5k gold (never had that much before, at least since I bought epic flying in the past and never played that character again...) and set a short-term goal for 10k by the end of Sunday. I think it's very reachable, as I pulled in about 1k last night on scrolls alone, and put up another 5 before I went to bed. Even then, I stopped selling inscriptions, which were also making pure profit (negligable herbs creating those Glyph of Death Strike, about 20g each)
I've got every profession capped, some multiples (two engineers, two miners), but I'm too focussed on enchanting now. Enchanters have had it rough since Vanilla day 1... it was never profitable, NO ONE bought enchants while you were levelling up... and now it's finally profitable (but forces you to rely on other trades to make it so). They did it right with enchanting in the last content patch... It still takes a lot of work (ungodly amounts of mats), but it benefits other professions (if you don't have them yourself).
I tossed up a scroll of +35 Agility to 2-hander yesterday (I had made it for my Druid alt, but decided to try and hock it instead).
I can do the new Savagery enchant, so I'll pump out a couple of those. From what I've read, come the patch the new hotness will be Stamina to weapon.
Cool man, thanks for the advice. I'll start pumping out Super Stats and warm up the tub for my impending gold baths.