reVerseAttack and Dethrone GodRegistered Userregular
edited April 2009
The new engineer-made flashlights are fucking awesome. You can equip them at level 49 and don't have to be an engineer to do so. My Shaman is currently 63 and the crazy thing is still worth 2.67% spell hit.
The new engineer-made flashlights are fucking awesome. You can equip them at level 49 and don't have to be an engineer to do so. My Shaman is currently 63 and the crazy thing is still worth 2.67% spell hit.
Oh man, I forgot all about the new trinket. They made it so it doesn't require engineering, right?
Speaking of the flashlight, Blizz needs to tone down some of the long cool downs on engineering items. I'd like to use some of my items more than once in a gaming session.
AfroJ on
0
HalfmexI mock your value systemYou also appear foolish in the eyes of othersRegistered Userregular
edited April 2009
Seriously. The fuck is up with an eight hour cooldown on the mailbox?
Is that a game-breaking feature or something? Are too many PvPers getting one-shotted by mailboxes?
I leveled the fucking profession, lemme have my mailbox on demand, pillowbiters.
Seriously. The fuck is up with an eight hour cooldown on the mailbox?
Is that a game-breaking feature or something? Are too many PvPers getting one-shotted by mailboxes?
I leveled the fucking profession, lemme have my mailbox on demand, pillowbiters.
As cool as engineering is, there's always some sort of disappointment lurking in the shadows. Always.
Even if they have to add the disappointment later.
Yeah, even when they fix things they leave us with a little disappointment. Take the motorcycle. It was kind of annoying that it acted as a siege vehicle when trying to farm things. But when they made it a normal vehicle we lost the ability to do the Evel Knievel style death drop from Dalaran.
Seriously. The fuck is up with an eight hour cooldown on the mailbox?
Is that a game-breaking feature or something? Are too many PvPers getting one-shotted by mailboxes?
I leveled the fucking profession, lemme have my mailbox on demand, pillowbiters.
It was more hilarious with its original 24h cooldown. It was like, why even have the damn thing in the game to begin with? Nobody is ever more than 5 minutes away from a potential mailbox in the first place.
I mostly keep it in my bags just to keep things in order (it sits in the top row along with my army knife, repair bots, and other crafting things). And I only use when I'm feeing lazy and don't want to run 20 feet from the auction house to pick up my goods.
The Wolfman on
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
Why is BS so stupid to level from 0? Holy crap I have to farm up like 500 thorium ore.
TheCrumblyCracker on
0
reVerseAttack and Dethrone GodRegistered Userregular
edited April 2009
BS, JC and Engi are all annoying as fuck to level from 0. The other crafting professions are easy, but these fucks need shitloads of mithril and thorium.
BS, JC and Engi are all annoying as fuck to level from 0. The other crafting professions are easy, but these fucks need shitloads of mithril and thorium.
oh yeah tailoring with is absolutely stupid amounts of cloth is easy
BS, JC and Engi are all annoying as fuck to level from 0. The other crafting professions are easy, but these fucks need shitloads of mithril and thorium.
oh yeah tailoring with is absolutely stupid amounts of cloth is easy
Runecloth is so much easier to farm then Thorium. And then Netherweave farming is a joke. Frostweave is a bit more difficult, but so far the furthest I have gotten with any of my characters is Grizzly Hills and it seems like the drop rate on Frostweave has been improving as I get to higher level mobs.
Blacksmithing doesn't get easy to level until Northrend. Tailoring doesn't get hard to level until Northrend. Guess where most of the raw materials available for purchase come from? When you have to pay 60g for a stack of runecloth you can come complain.
Additionally, comparing materials that drop from mobs while your farming cash and items to materials you have to actively seek out doesn't really hold up.
BS, JC and Engi are all annoying as fuck to level from 0. The other crafting professions are easy, but these fucks need shitloads of mithril and thorium.
oh yeah tailoring with is absolutely stupid amounts of cloth is easy
Engineering is extremely easy to level compared to Blacksmithing and Jewelcrafting. It's only annoying because you have to level mining first. But if you're doing so, you'll have all the ore you need for engineering just from what you get in skilling up mining. That's most assuredly not the case with BS or JC.
BS, JC and Engi are all annoying as fuck to level from 0. The other crafting professions are easy, but these fucks need shitloads of mithril and thorium.
oh yeah tailoring with is absolutely stupid amounts of cloth is easy
Engineering is extremely easy to level compared to Blacksmithing and Jewelcrafting. It's only annoying because you have to level mining first. But if you're doing so, you'll have all the ore you need for engineering just from what you get in skilling up mining. That's most assuredly not the case with BS or JC.
beg to differ... engineering requires almost the same amount of mithril and thorium as BS does.. and it runs into the same issue in Northrend....
I've leveled both BS and Eng to 450... and neither was harder than the other, with the exception of trying to find what seemed like a million bars of Throrium...
Especially if you are leveling, or have leveled mining. neither BS nor Eng require many more mats than you'll get while mining. Unless you were retarded and sold all your ore/bars, the one provides the mats for the other.
and just to show details of approximate materials.
Blacksmithing to 450
133 Rough Stone
190 Copper Bar
24 Coarse Stone
5 Silver Bar
120 Bronze Bar
150 Heavy Stone
5 Gold Bar
230 Iron Bar
35 Green Dye
50 Steel Bar
5 Truesilver Bar
60 Solid Stones
150 Mageweave Cloth
320 Mithril Bar
20 Dense Stone
490 Thorium Bar
80 Rugged Leather or 10 Star Ruby
155 Fel Iron Bar
10 Netherweave Cloth
70 Adamantite Bar
320 Cobalt Bar
501 Saronite Bar
7 Titanium Bar
33 Eternal Earth
13 Eternal Shadow
13 Eternal Water
Engineering to 450
40 Rough Stone
100 Copper Bar
50 Weak Flux
15 Coarse Stone
39 Linen Cloth
120 Bronze Bar
5 Moss Agate
40 Heavy Stone
80 Wool Cloth
20 Medium Leather
4 Steel Bar
180 Solid Stone
140 Mithril Bar
12 Mageweave Cloth
40 Dense Stone
130 Thorium Bar
20 Runecloth
95 Fel Iron Bar
20 Mote of Earth
10 Mote of Fire
40 Adamantite Bar
30 Netherweave Cloth
284 Cobalt Bar
8 Frostweave Cloth
43 Crystallized Water
10 Crystallized Earth
26 Borean Leather
13 Eternal Shadow
479 Saronite Bar
25 Skinning Knife
25 Minning Pick
25 Blacksmithing Hammer
Did you read that, or just post it? You need approx. 140 mithril bars to get through that phase of Eng. You need 320 bars for Blacksmithing, in addition you will need about 150 mageweave, generally the most expensive pre-northrend cloth. For the thorium phase, Engineering requires around 130 thorium. Blacksmithing requires around 400 bars, at least when I leveled it. (All the guides specify around 490, but I made due with much less) Plus maybe 60 rugged leather, which ain't usually cheap. Yes, eng requires a lot more random misc materials, but they're all cheap and easy to obtain.
Blacksmithing is much more expensive and/or time-consuming than Engineering. Eng is very cheap and easy to level, and I can't figure out why people have branded it differently. It may have been difficult to level to 375 back in BC, but now that northrend is out the hardest thing about leveling Eng through that phase is the mining.
Although, I will agree that 400+, BS and Eng are about the same. Perhaps Eng is a bit more difficult, if only because with BS you'll get your last few levels making something useful, whereas with Eng you'll just be churning out army knives.
Did you read that, or just post it? You need approx. 140 mithril bars to get through that phase of Eng. You need 320 bars for Blacksmithing, in addition you will need about 150 mageweave, generally the most expensive pre-northrend cloth. For the thorium phase, Engineering requires around 130 thorium. Blacksmithing requires around 400 bars, at least when I leveled it. (All the guides specify around 490, but I made due with much less) Plus maybe 60 rugged leather, which ain't usually cheap. Yes, eng requires a lot more random misc materials, but they're all cheap and easy to obtain.
Blacksmithing is much more expensive and/or time-consuming than Engineering. Eng is very cheap and easy to level, and I can't figure out why people have branded it differently. It may have been difficult to level to 375 back in BC, but now that northrend is out the hardest thing about leveling Eng through that phase is the mining.
Although, I will agree that 400+, BS and Eng are about the same. Perhaps Eng is a bit more difficult, if only because with BS you'll get your last few levels making something useful, whereas with Eng you'll just be churning out army knives.
yes i did read that and there are trade offs between the two i.e. you need more of X bar for BS vs Y motes/eternals etc with eng....
What I'm saying is that if you are leveling a gathering skill at the same time as you are leveling your trade skill... i.e mining, you will get the materials to get through each of those "hell" levels of bars. I think by the time I leveled my mining up to max prior to duel tradeskills, I had acquired the materials to level both professions.
the thing with BS too is that the majority of the products you are making are decent for gearing up alts (or were when I did them) so that you recoup most of your spend leveling if you buy mats. However with the exception of a few scopes, engineering products really do not sell on the AH, as most require you to be an engineer.
You must have done a lot of extra then, as I got to 360 or so mining just with Thorium veins trying to get my Blacksmithing to 300. Mithril veins had long been gray before I'd gotten enough of them. With my death knight, I got all the bars I needed for Engineering (and in BC all the motes I needed) just from leveling mining normally all the way to 420 or so.
You must have done a lot of extra then, as I got to 360 or so mining just with Thorium veins trying to get my Blacksmithing to 300. Mithril veins had long been gray before I'd gotten enough of them. With my death knight, I got all the bars I needed for Engineering (and in BC all the motes I needed) just from leveling mining normally all the way to 420 or so.
I leveled mine up prior to BC, then swapped to duel skills once I maxxed out BS. from what I understand it's a hell of a lot easier to level up your mining now than it was back then, so that may account for the difference? I don't recall spending any time mining nodes that gave no skill ups.
reVerseAttack and Dethrone GodRegistered Userregular
edited April 2009
Well, it's certainly annoying if you're leveling it from 0 to 450 at level 80 (yay, I get to kill all these low level punk ass beasts, yawn), but when leveled while leveling your character it goes up pretty much automatically.
This thread is bullsh*t. Everyone knows Skinning is the hardest profession to level.
especially if you don't have a knife! I remember when I first tried to level that, I kept wondering why my Hunters Dagger wouldn't let me skin.
What always confused me too was how you were expected to get High Quality or Pristine Hides from a mob you just smashed to pieces with a big hammer/axe/sword, or fried with fire/lightning etc..
Yeah, that's a possibility. Mining is still the worst gathering profession to level, but it's supposedly leagues better than it used to be.
Yeah, but wasn't blacksmithing also made a little easier as well? I definitely remember back in the dark ages, blacksmiths had to mine a lot of extra shit beyond what was needed for mining skill in order to get through the armorsmithing/weaponsmithing quests.
Yeah, that's a possibility. Mining is still the worst gathering profession to level, but it's supposedly leagues better than it used to be.
Yeah, but wasn't blacksmithing also made a little easier as well? I definitely remember back in the dark ages, blacksmiths had to mine a lot of extra shit beyond what was needed for mining skill in order to get through the armorsmithing/weaponsmithing quests.
you don't have to do either of those quests to max level BS. They were optional, and yes the recipes for those did require more mats, but were not efficient in terms of skill increase/component, and thus are not counted towards your leveling the skill in almost all guides.
At any rate, anytime I feel like a profession is too time-consuming to level up, I just stop for a few minutes and take a fond reflection on my FFXI days where leveling Smithing to 70 (max is 100, iirc) took about 3 times the amount of time that leveling mining and blacksmith from 1 to 450 takes. I never tried to get to 100, since unless you had an end-game raiding guild to provide you with the mats, it could potentially take you 4 times the amount of time getting 1-70 did, just making the money you needed.
At any rate, anytime I feel like a profession is too time-consuming to level up, I just stop for a few minutes and take a fond reflection on my FFXI days where doing anything took about 10-50 times longer than its equivalent in WoW.
At any rate, anytime I feel like a profession is too time-consuming to level up, I just stop for a few minutes and take a fond reflection on my FFXI days where doing anything took about 10-50 times longer than its equivalent in WoW.
At any rate, anytime I feel like a profession is too time-consuming to level up, I just stop for a few minutes and take a fond reflection on my FFXI days where leveling Smithing to 70 (max is 100, iirc) took about 3 times the amount of time that leveling mining and blacksmith from 1 to 450 takes. I never tried to get to 100, since unless you had an end-game raiding guild to provide you with the mats, it could potentially take you 4 times the amount of time getting 1-70 did, just making the money you needed.
HAHAHAH i just recall my blacksmithing days in EQ and all tradeskills from EQ2.
EQ, your materials had a chance to get destroyed per skill up, weighed you down so you could barely move, and in general just punched you in the nuts for walking to a forge (if you could find the 1 forge per city in the back of the blah blah out of the way district)
EQ2 was not much better as you had to learn ALL professions pretty much in order to max level your chosen one. or find a buddy that was willing to help. Add to that the fact you had to cast spells while crafting so as your final product wouldn't get reduced to a lesser rank item and be worthless. now that took HOURS.
Yeah, that's a possibility. Mining is still the worst gathering profession to level, but it's supposedly leagues better than it used to be.
Yeah, but wasn't blacksmithing also made a little easier as well? I definitely remember back in the dark ages, blacksmiths had to mine a lot of extra shit beyond what was needed for mining skill in order to get through the armorsmithing/weaponsmithing quests.
you don't have to do either of those quests to max level BS. They were optional, and yes the recipes for those did require more mats, but were not efficient in terms of skill increase/component, and thus are not counted towards your leveling the skill in almost all guides.
Not getting a specialization means you had a gimped version of the profession.
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Oh man, I forgot all about the new trinket. They made it so it doesn't require engineering, right?
Sweeet. Too bad my baby shadow priest's outleveled it by now =/
Is that a game-breaking feature or something? Are too many PvPers getting one-shotted by mailboxes?
I leveled the fucking profession, lemme have my mailbox on demand, pillowbiters.
As cool as engineering is, there's always some sort of disappointment lurking in the shadows. Always.
Even if they have to add the disappointment later.
Yeah, even when they fix things they leave us with a little disappointment. Take the motorcycle. It was kind of annoying that it acted as a siege vehicle when trying to farm things. But when they made it a normal vehicle we lost the ability to do the Evel Knievel style death drop from Dalaran.
It was more hilarious with its original 24h cooldown. It was like, why even have the damn thing in the game to begin with? Nobody is ever more than 5 minutes away from a potential mailbox in the first place.
I mostly keep it in my bags just to keep things in order (it sits in the top row along with my army knife, repair bots, and other crafting things). And I only use when I'm feeing lazy and don't want to run 20 feet from the auction house to pick up my goods.
This will be here until I receive an apology or Weedlordvegeta get any consequences for being a bully
oh yeah tailoring with is absolutely stupid amounts of cloth is easy
Runecloth is so much easier to farm then Thorium. And then Netherweave farming is a joke. Frostweave is a bit more difficult, but so far the furthest I have gotten with any of my characters is Grizzly Hills and it seems like the drop rate on Frostweave has been improving as I get to higher level mobs.
Additionally, comparing materials that drop from mobs while your farming cash and items to materials you have to actively seek out doesn't really hold up.
beg to differ... engineering requires almost the same amount of mithril and thorium as BS does.. and it runs into the same issue in Northrend....
I've leveled both BS and Eng to 450... and neither was harder than the other, with the exception of trying to find what seemed like a million bars of Throrium...
Especially if you are leveling, or have leveled mining. neither BS nor Eng require many more mats than you'll get while mining. Unless you were retarded and sold all your ore/bars, the one provides the mats for the other.
and just to show details of approximate materials.
133 Rough Stone
190 Copper Bar
24 Coarse Stone
5 Silver Bar
120 Bronze Bar
150 Heavy Stone
5 Gold Bar
230 Iron Bar
35 Green Dye
50 Steel Bar
5 Truesilver Bar
60 Solid Stones
150 Mageweave Cloth
320 Mithril Bar
20 Dense Stone
490 Thorium Bar
80 Rugged Leather or 10 Star Ruby
155 Fel Iron Bar
10 Netherweave Cloth
70 Adamantite Bar
320 Cobalt Bar
501 Saronite Bar
7 Titanium Bar
33 Eternal Earth
13 Eternal Shadow
13 Eternal Water
Engineering to 450
40 Rough Stone
100 Copper Bar
50 Weak Flux
15 Coarse Stone
39 Linen Cloth
120 Bronze Bar
5 Moss Agate
40 Heavy Stone
80 Wool Cloth
20 Medium Leather
4 Steel Bar
180 Solid Stone
140 Mithril Bar
12 Mageweave Cloth
40 Dense Stone
130 Thorium Bar
20 Runecloth
95 Fel Iron Bar
20 Mote of Earth
10 Mote of Fire
40 Adamantite Bar
30 Netherweave Cloth
284 Cobalt Bar
8 Frostweave Cloth
43 Crystallized Water
10 Crystallized Earth
26 Borean Leather
13 Eternal Shadow
479 Saronite Bar
25 Skinning Knife
25 Minning Pick
25 Blacksmithing Hammer
Blacksmithing is much more expensive and/or time-consuming than Engineering. Eng is very cheap and easy to level, and I can't figure out why people have branded it differently. It may have been difficult to level to 375 back in BC, but now that northrend is out the hardest thing about leveling Eng through that phase is the mining.
Although, I will agree that 400+, BS and Eng are about the same. Perhaps Eng is a bit more difficult, if only because with BS you'll get your last few levels making something useful, whereas with Eng you'll just be churning out army knives.
yes i did read that and there are trade offs between the two i.e. you need more of X bar for BS vs Y motes/eternals etc with eng....
What I'm saying is that if you are leveling a gathering skill at the same time as you are leveling your trade skill... i.e mining, you will get the materials to get through each of those "hell" levels of bars. I think by the time I leveled my mining up to max prior to duel tradeskills, I had acquired the materials to level both professions.
the thing with BS too is that the majority of the products you are making are decent for gearing up alts (or were when I did them) so that you recoup most of your spend leveling if you buy mats. However with the exception of a few scopes, engineering products really do not sell on the AH, as most require you to be an engineer.
I leveled mine up prior to BC, then swapped to duel skills once I maxxed out BS. from what I understand it's a hell of a lot easier to level up your mining now than it was back then, so that may account for the difference? I don't recall spending any time mining nodes that gave no skill ups.
Mining, though? Pure hell from start to finish.
especially if you don't have a knife! I remember when I first tried to level that, I kept wondering why my Hunters Dagger wouldn't let me skin.
What always confused me too was how you were expected to get High Quality or Pristine Hides from a mob you just smashed to pieces with a big hammer/axe/sword, or fried with fire/lightning etc..
you don't have to do either of those quests to max level BS. They were optional, and yes the recipes for those did require more mats, but were not efficient in terms of skill increase/component, and thus are not counted towards your leveling the skill in almost all guides.
HAHAHAH i just recall my blacksmithing days in EQ and all tradeskills from EQ2.
EQ, your materials had a chance to get destroyed per skill up, weighed you down so you could barely move, and in general just punched you in the nuts for walking to a forge (if you could find the 1 forge per city in the back of the blah blah out of the way district)
EQ2 was not much better as you had to learn ALL professions pretty much in order to max level your chosen one. or find a buddy that was willing to help. Add to that the fact you had to cast spells while crafting so as your final product wouldn't get reduced to a lesser rank item and be worthless. now that took HOURS.
All my EQ time was spent exploring places no level 32 should be, and I didn't go in for the tradeskills things much.
That had to hurt.