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Dead Space: Cut off their limbs from orbit, it's the only way to be sure.

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Posts

  • DharmaBumDharmaBum Registered User regular
    edited November 2008
    Normal is probably a bit easier than it should be. But it is by no means carebear mode.


    Also I'm finding the game a whole lot unsettling than most. Not because the game itself is scary but because I physically cannot sit through movies like Alien or Event Horizion. I can't play more than two chapters in succession.

    DharmaBum on
  • gjaustingjaustin Registered User regular
    edited November 2008
    carmofin wrote: »
    Iriah wrote: »
    carmofin wrote: »
    Iriah wrote: »
    I am just going to say again that the real horror of this game comes from never being safe, and knowing that anything can happen, without a clue where it will.

    so far im only a few hours into the game, but from what ive seen o far i casnt agree. this game has no psychological horror whatsoever, you know exactly what can happen, at all times.
    That being said, its fun, but i consider it to be an action game through and through and nothing more then that, similar to resident evil 4.

    Play it on hard.

    what does that change? after about the second chapter all rules are established and barely ever broken. if theres a vent, you can expect monsters to crawl out, period.sometimes i just stand around, aiming at a vent and the only frightening thing will be the precission of my prediction.

    But don't get me wrong, I think the game is really fun. The gameplay is very good. which is why I find myself thoroughly enjoying the experience. But it's still like I said, this is a great action title, you shouldn't go in expecting a horror game and you'll be satisfied.

    At one point (before I bought the Ripper), I was having some serious ammo problems on Hard, so I decided to start over on Normal.

    So I play through the intro until I get the Plasma Cutter and run into the first Necromorph. Getting ready for a fight, I started my process of dismembering it - and it proceeded to fall over dead before I detached any limbs.

    So I went back to Hard, bought a Ripper, and went from there. Having experienced the difference first hand, I'm forced to agree with everyone that says that Normal is too easy.

    gjaustin on
  • OcculusOcculus Registered User regular
    edited November 2008
    copy your save game "assuming you're using the pc version"
    un-install the game, update your 3D card drivers n re-install or something[/QUOTE]

    I just did that (I installed the latest official drivers prior to installing Dead Space the first time), and no dice. The poison sack guy is still missing, and it doesn't appear that he's just invisible- even the line gun's grenades do nothing. The model just isn't there.

    Need some help here, people. I guess I need to very kindly, with mournful eyes and my hat in hand, ask one of you who is playing Dead Space on the PC if you can set me up with an uncorrupted save game, because that seems to be what's happened, and I don't know how far back I'm going to have to go to fix it. I'm just not willing to play the entire chapter over again, because I don't know that that's going to fix it.

    Here's where I am in the game, and what I have:
    Very end of the poison sack mission in Chapter Six. The tentacle prior to the zero-G room is dead (as well as all but the last two necrobabies in the room with the poison guy), and I have the Plasma Cutter and the Line Gun. I have one line rack left and no cutter rounds in my inventory, Level 3 suit, health upgraded to six bars, no extra power nodes, 750 credits.

    Could EA "tech support" fix this for me, maybe uncorrupt my save game? I'm at a complete loss here.

    Occulus on
    camo_sig2.png
  • SilpheedSilpheed Registered User regular
    edited November 2008
    I've been avoiding this thread out of fear of spoilers but since I just got my hands on a Dead Space copy I might as well ask now. How do I download the "Elite" suit? Do I have to use the live browser or can I download it through the game?

    Silpheed on
  • ErandusErandus Registered User regular
    edited November 2008
    Silpheed wrote: »
    I've been avoiding this thread out of fear of spoilers but since I just got my hands on a Dead Space copy I might as well ask now. How do I download the "Elite" suit? Do I have to use the live browser or can I download it through the game?

    Its in the marketplace, there's no way to get to it through the game.

    Apparently the Scorpion suit is also "better".

    Erandus on
    [SIGPIC][/SIGPIC]
  • John ZoidbergJohn Zoidberg Registered User regular
    edited November 2008
    It turns out my first impossible run has turned into my plasma cutter only run. It seems like my training on hard has honed my limb severing skills a good amount. For some inexplicable reason I have more ammo than I can even carry, a safe full of large / medium medkits and have had so much spare cash I have bought about 7 nodes so far.

    Sure I still get owned in 2 hits by most things but at least I'm packing some serious heat.

    John Zoidberg on
    Xbox Live: Ink Pouch / PSN: Stiff_Ninja / Origin: PAZoidberg / Steam
  • Drunk_caterpillarDrunk_caterpillar Registered User regular
    edited November 2008
    It turns out my first impossible run has turned into my plasma cutter only run. It seems like my training on hard has honed my limb severing skills a good amount. For some inexplicable reason I have more ammo than I can even carry, a safe full of large / medium medkits and have had so much spare cash I have bought about 7 nodes so far.

    Sure I still get owned in 2 hits by most things but at least I'm packing some serious heat.

    Ammo gets pretty sparse later on, but you usually have more than enough money from selling other kinds of ammo to make up for it.

    Drunk_caterpillar on
  • RancedRanced Default Registered User regular
    edited November 2008
    gjaustin wrote: »
    carmofin wrote: »
    Iriah wrote: »
    carmofin wrote: »
    Iriah wrote: »
    I am just going to say again that the real horror of this game comes from never being safe, and knowing that anything can happen, without a clue where it will.

    so far im only a few hours into the game, but from what ive seen o far i casnt agree. this game has no psychological horror whatsoever, you know exactly what can happen, at all times.
    That being said, its fun, but i consider it to be an action game through and through and nothing more then that, similar to resident evil 4.

    Play it on hard.

    what does that change? after about the second chapter all rules are established and barely ever broken. if theres a vent, you can expect monsters to crawl out, period.sometimes i just stand around, aiming at a vent and the only frightening thing will be the precission of my prediction.

    But don't get me wrong, I think the game is really fun. The gameplay is very good. which is why I find myself thoroughly enjoying the experience. But it's still like I said, this is a great action title, you shouldn't go in expecting a horror game and you'll be satisfied.

    At one point (before I bought the Ripper), I was having some serious ammo problems on Hard, so I decided to start over on Normal.

    So I play through the intro until I get the Plasma Cutter and run into the first Necromorph. Getting ready for a fight, I started my process of dismembering it - and it proceeded to fall over dead before I detached any limbs.

    So I went back to Hard, bought a Ripper, and went from there. Having experienced the difference first hand, I'm forced to agree with everyone that says that Normal is too easy.

    yes

    dismembering being optional is sooooo lame

    Ranced on
  • The_SpaniardThe_Spaniard It's never lupines Irvine, CaliforniaRegistered User regular
    edited November 2008
    Zhaosuke wrote: »
    Urian wrote: »

    Also Silent Hill 3 has the single most frightening/disturbing moment in any video game ever made, Dead Space had great atmosphere but no truly shockingly heart stoppingly terrifying moments. At it's best, Dead Space made you feel completely hopeless and alone, as if it's just a matter of time before you're dead.

    ha, the last bit where
    Nicole face jumps out before the credits

    i stupidly put my gamepad on my table n watched the ending, not only did the scream freak me out, but also the fact the fucking gamepad vibrated my entire desk


    yeah, i didnt wee myself a bit there
    DeadSpace2008-10-2223-25-41-54.jpg

    The_Spaniard on
    Playstation/Origin/GoG: Span_Wolf Xbox/uPlay/Bnet: SpanWolf Nintendo: Span_Wolf SW-7097-4917-9392 Steam: http://steamcommunity.com/id/Span_Wolf/
  • DasUberEdwardDasUberEdward Registered User regular
    edited November 2008
    carmofin wrote: »
    Iriah wrote: »
    carmofin wrote: »
    Iriah wrote: »
    I am just going to say again that the real horror of this game comes from never being safe, and knowing that anything can happen, without a clue where it will.

    so far im only a few hours into the game, but from what ive seen o far i casnt agree. this game has no psychological horror whatsoever, you know exactly what can happen, at all times.
    That being said, its fun, but i consider it to be an action game through and through and nothing more then that, similar to resident evil 4.

    Play it on hard.

    what does that change? after about the second chapter all rules are established and barely ever broken. if theres a vent, you can expect monsters to crawl out, period.sometimes i just stand around, aiming at a vent and the only frightening thing will be the precission of my prediction.

    But don't get me wrong, I think the game is really fun. The gameplay is very good. which is why I find myself thoroughly enjoying the experience. But it's still like I said, this is a great action title, you shouldn't go in expecting a horror game and you'll be satisfied.

    In Normal mode you feel like rambo hopped up on steroids and cheat codes.

    On hard you often feel like your vocabulary has been reduced to "oh, god, fuck, shit, run!"

    DasUberEdward on
    steam_sig.png
  • ZhaosukeZhaosuke Registered User regular
    edited November 2008
    Zhaosuke wrote: »
    Urian wrote: »

    Also Silent Hill 3 has the single most frightening/disturbing moment in any video game ever made, Dead Space had great atmosphere but no truly shockingly heart stoppingly terrifying moments. At it's best, Dead Space made you feel completely hopeless and alone, as if it's just a matter of time before you're dead.

    ha, the last bit where
    Nicole face jumps out before the credits

    i stupidly put my gamepad on my table n watched the ending, not only did the scream freak me out, but also the fact the fucking gamepad vibrated my entire desk


    yeah, i didnt wee myself a bit there
    DeadSpace2008-10-2223-25-41-54.jpg


    *vibrates pad on table*

    lol

    Zhaosuke on
    9h05lz.jpg
  • CrashmoCrashmo Registered User regular
    edited November 2008
    carmofin wrote: »
    Iriah wrote: »
    carmofin wrote: »
    Iriah wrote: »
    I am just going to say again that the real horror of this game comes from never being safe, and knowing that anything can happen, without a clue where it will.

    so far im only a few hours into the game, but from what ive seen o far i casnt agree. this game has no psychological horror whatsoever, you know exactly what can happen, at all times.
    That being said, its fun, but i consider it to be an action game through and through and nothing more then that, similar to resident evil 4.

    Play it on hard.

    what does that change? after about the second chapter all rules are established and barely ever broken. if theres a vent, you can expect monsters to crawl out, period.sometimes i just stand around, aiming at a vent and the only frightening thing will be the precission of my prediction.

    But don't get me wrong, I think the game is really fun. The gameplay is very good. which is why I find myself thoroughly enjoying the experience. But it's still like I said, this is a great action title, you shouldn't go in expecting a horror game and you'll be satisfied.

    I'm pretty sure there are way more vents you don't get attacked through than the other way around.

    Crashmo on
    polar-bearsig.jpg
  • Demitri OmniDemitri Omni Registered User regular
    edited November 2008
    It turns out my first impossible run has turned into my plasma cutter only run. It seems like my training on hard has honed my limb severing skills a good amount. For some inexplicable reason I have more ammo than I can even carry, a safe full of large / medium medkits and have had so much spare cash I have bought about 7 nodes so far.

    Sure I still get owned in 2 hits by most things but at least I'm packing some serious heat.

    So far I've been going Cutter / Rifle, and I'm not sure if I'll care enough to get the other weapons. MAYBE the contact beam, but probably not.

    Demitri Omni on
    camo_sig2.png
  • carmofincarmofin Registered User regular
    edited November 2008
    Crashmo wrote: »
    carmofin wrote: »
    Iriah wrote: »
    carmofin wrote: »
    Iriah wrote: »
    I am just going to say again that the real horror of this game comes from never being safe, and knowing that anything can happen, without a clue where it will.

    so far im only a few hours into the game, but from what ive seen o far i casnt agree. this game has no psychological horror whatsoever, you know exactly what can happen, at all times.
    That being said, its fun, but i consider it to be an action game through and through and nothing more then that, similar to resident evil 4.

    Play it on hard.

    what does that change? after about the second chapter all rules are established and barely ever broken. if theres a vent, you can expect monsters to crawl out, period.sometimes i just stand around, aiming at a vent and the only frightening thing will be the precission of my prediction.

    But don't get me wrong, I think the game is really fun. The gameplay is very good. which is why I find myself thoroughly enjoying the experience. But it's still like I said, this is a great action title, you shouldn't go in expecting a horror game and you'll be satisfied.

    I'm pretty sure there are way more vents you don't get attacked through than the other way around.

    yeah these are the ones where you get attacked the SECOND time you pass by ;)

    carmofin on
    PSN | Steam
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    3DS: 2852 6971 9745
    Throw me a PM if you add me
  • DharmaBumDharmaBum Registered User regular
    edited November 2008
    Wow so fuck regenerating unkillable guys that are impossible to maneuver around if you're out of stasis. Fuck that.

    DharmaBum on
  • DasUberEdwardDasUberEdward Registered User regular
    edited November 2008
    I just threw a chair across my room because of Chapter 7. When you have to remove the debris from the room.
    First of all every time you fucking die after restoring the gravity you have to remove all of the damn asteroids again. Terribly tedious. So after getting raped by the circle of aliens that come into the room on one of the turns my game ends up glitching because Issac landed in a weird position. So he goes into his lack of oxygen animation and dies. Great. A few more attempts, a few more untimely deaths until finally after putting a hundred asteroids into that damn gravity well I'm doing a fantastic run. Full health and clearing out those shitty aliens with ease. I throw the little crawly guys into stasis as I don't see anything else in the room. I turn around just to double check and *whoosh* Issac's head is swiped clean off.

    DasUberEdward on
    steam_sig.png
  • theantipoptheantipop Registered User regular
    edited November 2008
    So I read the first 10 and last 10 pages, so I'm sorry if this has been done to death in the middle of the thread, but it sounds like the PC version suffers from wonky control syndrome. If I generally prefer KBM, but have no deathly fear of the 360 gamepad, is the 360 version superior (ignoring achievments which I don't really care for)? There doesn't seem to be a demo for any platform so I'm kind of scared of picking up a bad version of a good game.

    theantipop on
  • DasUberEdwardDasUberEdward Registered User regular
    edited November 2008
    PC version is absolutely fine.

    disable V-Sync and you're good to go.

    DasUberEdward on
    steam_sig.png
  • FlayFlay Registered User regular
    edited November 2008
    Has anyone tried decyphering those coded messages scrawed all over the walls of the Ishamura? There are a couple of places on the ship where you can find the alphabet translated in to the symbols, but I don't have the patience to decode them myself.

    Flay on
  • SilpheedSilpheed Registered User regular
    edited November 2008
    So what do the Scorpion suit look like then? As I understand it it's the "best" DLC suit of them all and since both the Elite and the Scorpion costs 200 MS points I might as well spend them on the best suit.

    By the way, what are good weapons to focus on for my first playthrough?

    Silpheed on
  • RamiRami Registered User regular
    edited November 2008
    Yeah I kind of regret starting on normal, it's not because I'm not good at games but more because I'm such a terrible coward. Had it been a regular shooter like FC2 I would have started on hard. One good shot with the cutter detaches a limb, so I can take down most necros with two shots.

    Rami on
    Steam / Xbox Live: WSDX NNID: W-S-D-X 3DS FC: 2637-9461-8549
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  • CarbonFireCarbonFire See you in the countryRegistered User regular
    edited November 2008
    Silpheed wrote: »
    So what do the Scorpion suit look like then? As I understand it it's the "best" DLC suit of them all and since both the Elite and the Scorpion costs 200 MS points I might as well spend them on the best suit.

    By the way, what are good weapons to focus on for my first playthrough?

    For the best, most unique experience, Plasma Cutter / Force Gun / Ripper on Hard Mode.

    This will give you the best combination of precision, coverage and ammo conservation. Maybe throw the Contact Beam in there, though spreading your ammo our amongst 4 weapons seems to make ammo usage a bigger issue than just focusing on 2 or 3.

    CarbonFire on
    Steam: CarbonFire MWO, PSN, Origin: Carb0nFire
  • FlayFlay Registered User regular
    edited November 2008
    Though I enjoyed the game as a whole...

    END SPOILER:
    ... I really found the last boss to be way too easy (at least on normal mode), and to be frank a bit of a letdown. The leviathan was harder. Also, using a off-key nursery rhyme to try and creep out the player is really, really cliché.

    I'd reccomend anyone just picking this game up to go through it on hard, for maximum enjoyment.

    Also, I basically found any weapon other than plasma cutter and the pulse rifle to be an annoyance; not so much because the other weapons were bad, per se, just that it meant that your inventory was cluttered up with a whole heap of ammo you didn't really need when it was just as easy to focus on the aformentioned two weapons.

    Neither did I find the game particularly scary. After a the first chapter the effect of being assulted by all manner of undead kind of wears off, however, the...

    CHAPTER 6 SPOILER:
    ... buildup to the leviathan was done pretty effectively.

    I'm just pointing out the negatives here, though. This is definately worth a play.

    Flay on
  • Eight RooksEight Rooks Registered User regular
    edited November 2008
    Aw yeah. One Gun on Hard.

    Which, other than that section in Chapter 4, Mr. Chapter 6 (took me twenty minutes to finally finish him off) and the big firefights in Chapters 9 and 12, wasn't actually that hard. I doubt I could do it on Impossible, though. I will try for some more trophies, though... hey, who knows?

    Great game, overall. Not perfect by any means - far too many old-school contrivances that were still pissing people off in games ten years ago, let alone right now. And the
    turret
    sections were hideous - you didn't have any trouble? How nice for you. The rest of us without nerves of steel and hairtrigger reflexes will go on hoping no developer ever does anything like that again, thanks. Jesus, it felt like the bloody thing had been greased. But... it was a hell of a lot of fun, overall, hugely technically and artistically impressive, and I'm happy to have paid full price. Not the scariest game I've ever played by any means, but it did have quite an effect on me - I never, ever want to meet whoever put those death scenes together, particularly the Crawlers'.

    Oh, and Silent Hill 2 is fine as a benchmark for atmosphere and emotion. Other than that it is a terrible, terrible game, devoid of any challenge, tedious in the extreme and laughably simplistic. :P

    Also, anyone who thinks Dead Space is not particularly dark, I, um... there must really be something up with my monitor. Fair enough, it's a terrible composite connection, but still - I have to play in the dark out of practical considerations, not just to try and amp up the scares. I can barely see a thing in some sections, nothing at all if there's a lightbulb shining on the screen.

    Eight Rooks on
    <AtlusParker> Sorry I'm playing Pokemon and vomiting at the same time so I'm not following the conversation in a linear fashion.

    Read my book. (It has a robot in it.)
  • Capt HowdyCapt Howdy Registered User regular
    edited November 2008
    Silpheed wrote: »
    So what do the Scorpion suit look like then? As I understand it it's the "best" DLC suit of them all and since both the Elite and the Scorpion costs 200 MS points I might as well spend them on the best suit.

    By the way, what are good weapons to focus on for my first playthrough?

    It's red and black with a scorpion symbol on the helmet. It has the second highest armor count; only the military suit has better armor.

    Capt Howdy on
    Steam: kaylesolo1
    3DS: 1521-4165-5907
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    Live: Kayle Solo
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  • OcculusOcculus Registered User regular
    edited November 2008
    Early the following morning...

    Fixed the missing poison guy issue; all I had to do was go back a single save game and his model magically reappeared. I'll remember that the next time, but for about twelve hours (including work and other things) I was Very Sad.

    And by the way, the finale to Chapter Six is fraking epic.

    Occulus on
    camo_sig2.png
  • SilpheedSilpheed Registered User regular
    edited November 2008
    Capt Howdy wrote: »
    Silpheed wrote: »
    So what do the Scorpion suit look like then? As I understand it it's the "best" DLC suit of them all and since both the Elite and the Scorpion costs 200 MS points I might as well spend them on the best suit.

    By the way, what are good weapons to focus on for my first playthrough?

    It's red and black with a scorpion symbol on the helmet. It has the second highest armor count; only the military suit has better armor.
    So is it worth purchasing or do you get access to the military suit not long afterwards?

    Silpheed on
  • KelorKelor Registered User regular
    edited November 2008
    Silpheed wrote: »
    Capt Howdy wrote: »
    Silpheed wrote: »
    So what do the Scorpion suit look like then? As I understand it it's the "best" DLC suit of them all and since both the Elite and the Scorpion costs 200 MS points I might as well spend them on the best suit.

    By the way, what are good weapons to focus on for my first playthrough?

    It's red and black with a scorpion symbol on the helmet. It has the second highest armor count; only the military suit has better armor.
    So is it worth purchasing or do you get access to the military suit not long afterwards?

    It does take some of the challenge out of the game, since you have all the item slots and high armor straight out of the gate. You start out with about half the slots normally and don't get the military suit until you beat the game.

    Kelor on
  • AJRAJR Some guy who wrestles NorwichRegistered User regular
    edited November 2008
    Great game, overall. Not perfect by any means - far too many old-school contrivances that were still pissing people off in games ten years ago, let alone right now. And the
    turret
    sections were hideous - you didn't have any trouble? How nice for you. The rest of us without nerves of steel and hairtrigger reflexes will go on hoping no developer ever does anything like that again, thanks. Jesus, it felt like the bloody thing had been greased.

    You know, I'd be entirely fine if it was an optional thing that awarded you a bonus weapon or something. But I don't really understand why there's such an arcadey mini game in the middle of a survival horror.

    AJR on
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  • IriahIriah Registered User regular
    edited November 2008
    So, ending spoilers

    In chapter two, there's woman who gives you the kinesis module as you exit the tram.

    She strokes a chunk of meat and whispers.

    I played through it again, and listened to her line closely, and I'm positive it said: "Nicole, he's come for us (to the chunk)... just like you said... you've come, just like she said you would... here I saved this for you (gives module)"

    Am I hallucinating?

    Iriah on
  • Eight RooksEight Rooks Registered User regular
    edited November 2008
    Iriah wrote: »
    So, ending spoilers

    In chapter two, there's woman who gives you the kinesis module as you exit the tram.

    She strokes a chunk of meat and whispers.

    I played through it again, and listened to her line closely, and I'm positive it said: "Nicole, he's come for us (to the chunk)... just like you said... you've come, just like she said you would... here I saved this for you (gives module)"

    Am I hallucinating?

    Yes. Try turning on subtitles. ;-)

    Eight Rooks on
    <AtlusParker> Sorry I'm playing Pokemon and vomiting at the same time so I'm not following the conversation in a linear fashion.

    Read my book. (It has a robot in it.)
  • IriahIriah Registered User regular
    edited November 2008
    Iriah wrote: »
    So, ending spoilers

    In chapter two, there's woman who gives you the kinesis module as you exit the tram.

    She strokes a chunk of meat and whispers.

    I played through it again, and listened to her line closely, and I'm positive it said: "Nicole, he's come for us (to the chunk)... just like you said... you've come, just like she said you would... here I saved this for you (gives module)"

    Am I hallucinating?

    Yes. Try turning on subtitles. ;-)

    You tease - you wanna tell me what she said?

    Iriah on
  • Eight RooksEight Rooks Registered User regular
    edited November 2008
    Oh, it's nothing spectacular and I can't remember exactly what it was. I'm not baiting you. :) Just that she definitely
    doesn't mention Nicole. It's a man's name, as in the body (okay, torso) lying next to her, and she says "he" not "she".
    Regardless, you want to know what someone says at any point, try replaying whatever just happened with subs on.

    Eight Rooks on
    <AtlusParker> Sorry I'm playing Pokemon and vomiting at the same time so I'm not following the conversation in a linear fashion.

    Read my book. (It has a robot in it.)
  • darleysamdarleysam On my way to UKRegistered User regular
    edited November 2008
    Occulus wrote: »
    Early the following morning...

    Fixed the missing poison guy issue; all I had to do was go back a single save game and his model magically reappeared. I'll remember that the next time, but for about twelve hours (including work and other things) I was Very Sad.

    And by the way, the finale to Chapter Six is fraking epic.

    I'm not even joking when I say walking into that chamber goes down as one of my favourite moments in gaming.

    darleysam on
    forumsig.png
  • IriahIriah Registered User regular
    edited November 2008
    Oh, it's nothing spectacular and I can't remember exactly what it was. I'm not baiting you. :) Just that she definitely
    doesn't mention Nicole. It's a man's name, as in the body (okay, torso) lying next to her, and she says "he" not "she".
    Regardless, you want to know what someone says at any point, try replaying whatever just happened with subs on.

    well thanks for ruining my bombshell. I suspected it was too obvious to be true.

    Iriah on
  • DharmaBumDharmaBum Registered User regular
    edited November 2008
    So in Chapter 5 ...
    After the guy vents all the atmosphere into space. How the fuck did you get past the two fat guys and regenerator in the big room before the security station?

    DharmaBum on
  • UselesswarriorUselesswarrior Registered User regular
    edited November 2008
    So downfall.... yeah not so great.

    The part where the annoying leading lady says to Nicole "You got a boyfriend". Sounded like she was hitting on her. There also seems to be alot of inconsistency with the game.

    Oh and
    fuck fuck fuckity fuck

    Uselesswarrior on
    Hey I made a game, check it out @ http://ifallingrobot.com/. (Or don't, your call)
  • BtreezyBtreezy Registered User regular
    edited November 2008
    Hey guys. New to this forum. Just beat the game and wanted to add my quick review

    Gameplay wise: Awesome. This game is a lot of fun. Dismembering is a great mechanic. I love severing legs and running around the baddies in circles. I played on medium and the difficulty is just perfect. It’s challenging enough that I can never become careless and cocky and I’ve died a couple times in the larger battles. Zero-g, space parts, and upgrade system are all nifty.

    Storyline: It’s ok. A good storyline IMO really engages you to the point where your willing to slog through gameplay you don’t like to know what happens next and or tugs at you emotionally. Dead Space didn’t do either but it was serviceable and the only part that really bothered me was how
    a single Necromorph from an escape pod managed to wipe out/infect a crew full of “war ready” marines.

    Scariness: Making it’s own category since it’s a horror game. A lot of the jump moments really got to me. This game isn’t scary in the way Silent Hill is scary(I don’t want to continue because this shit is sofreaky) but it has tension up the wazoo. I could never relax and sequences like trying to escape the regenerating guy actually had me sweating. A really nice touch which ramped up the tension for me was the way music changed in some sequences depending on your proximity to certain enemies. Also the game liked to throw a lot of moments where shit goes bad(music goes crazy/lights flicker) and no bad guys popped out; which was awesome

    Graphics: Not much to say except that they were excellent. I really appreciated how “lived in” the space ship looked. Papers, cups, etc. strewn everywhere.

    Sound: Not too much to add. Good. Kept me in the game. Anybody else think the Necromoprhs would’ve been cooler if they were more like Hybrids in SS2(still retaining some human qualities, maybe occasionally pleading to put them out of their misery)

    Now I'm wondering what would be more fun... should do a new game+ to go around raping necromorphs or go for hard mode?

    Btreezy on
  • MrDelishMrDelish Registered User regular
    edited November 2008
    DharmaBum wrote: »
    So in Chapter 5 ...
    After the guy vents all the atmosphere into space. How the fuck did you get past the two fat guys and regenerator in the big room before the security station?

    I ran like hell

    And that was on normal

    MrDelish on
  • DemiurgeDemiurge Registered User regular
    edited November 2008
    Playing this on impossible, I can see I will want some to put some nodes into stasis :P

    Demiurge on
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