Oh well. I need to find some of the other games then. I've never been fond of roulette. And having the bet capped at 20 and needing 11k points to get to rank 3? Eh. Maybe I can find other variants I enjoy more, but the duder in the gypsy town only has the one.
I'm curious to see how much money I have on my man when i wake up. You get your rent and such when you're offline right? I bought damn near every business and house in the first three town/cities (except browertown, obviously. That's a lot of houses)
KakodaimonosCode fondlerHelping the 1% get richerRegistered Userregular
edited October 2008
Have you noticed that if you pet your dog enough times after it finds treasure for you, it starts rolling over on it's back whenever it finds new treasure?
And I was screwing around with some dye I found and got the "Goth" acheivement.
Oh well. I need to find some of the other games then. I've never been fond of roulette. And having the bet capped at 20 and needing 11k points to get to rank 3? Eh. Maybe I can find other variants I enjoy more, but the duder in the gypsy town only has the one.
I'm curious to see how much money I have on my man when i wake up. You get your rent and such when you're offline right? I bought damn near every business and house in the first three town/cities (except browertown, obviously. That's a lot of houses)
Did you get Pub Games?
Woodroez on
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ArchonexNo hard feelings, right?Registered Userregular
edited October 2008
So I am really on the fence about buying this. Fable 1 really burned me due to the undelivered promises, but this game is getting some glowing reviews, so it's intriguing me. Some quick questions though, if someone doesn't mind answering.
How big is the "dicking around" factor in this game? Theoretically, once I get into the gameworld proper, can I go anywhere, or just burn and loot anything I want as an evil character? Does being a good/evil character have any real influence on the gameworld? One of the things that annoyed me about Fable 1 was the fact that, in the end, nothing you did outside of the storyline actually mattered, or had any lasting effect. Granted, you could get married, or get people drunk with free booze, or even go on entire village slaughtering rampages, but there was no consequences for that, and, in many cases the effects of whatever you did would be gone a minute or two after you did whatever it is you did, leaving the gameworld as it was.
How interactive is PC/NPC interaction? Someone a few pages ago mentioned that a vendor hated them. Does this actually do anything? Say, if you pass the vendor, will he try to harass you, or make comments? Or is it more just Fable 1's "get close to hero and either scream in terror/cheer" good/evil (adoration/fear) system?
Is the Limited Edition worth getting for the dungeon/ingame bonuses, for those who got it?
Edit: Oh, and how big are the towns? Rampaging through the towns in the first was fun, but they were relatively small, and it felt as if I was just sort rampaging through a second rate village.
So I am really on the fence about buying this. Fable 1 really burned me due to the undelivered promises, but this game is getting some glowing reviews, so it's intriguing me. Some quick questions though, if someone doesn't mind answering.
How big is the "dicking around" factor in this game? Theoretically, once I get into the gameworld proper, can I go anywhere, or just burn and loot anything I want as an evil character? Does being a good/evil character have any real influence on the gameworld? One of the things that annoyed me about Fable 1 was the fact that, in the end, nothing you did outside of the storyline actually mattered, or had any lasting effect. Granted, you could get married, or get people drunk with free booze, or even go on entire village slaughtering rampages, but there was no consequences for that, and, in many cases the effects of whatever you did would be gone a minute or two after you did whatever it is you did, leaving the gameworld as it was.
How interactive is PC/NPC interaction? Someone a few pages ago mentioned that a vendor hated them. Does this actually do anything? Say, if you pass the vendor, will he try to harass you, or make comments? Or is it more just Fable 1's "get close to hero and either scream in terror/cheer" good/evil (adoration/fear) system?
Is the Limited Edition worth getting for the dungeon/ingame bonuses, for those who got it?
Edit: Oh, and how big are the towns? Rampaging through the towns in the first was fun, but they were relatively small, and it felt as if I was just sort rampaging through a second rate village.
The dicking around quotient in the game is pretty high. I wandered through all the areas for the first half of the game after I'd done the second mission. Your actions effect town economies, population size/growth, the amount of law-enforcement in any given place, etc. You can have a pretty big impact straight out of the gate.
The NPC interaction is pretty solid. One of the stalls I own is manned by a guy whose wife I killed, and he definitely lets me know it, both in terms of insults and $200 jerky.
So I am really on the fence about buying this. Fable 1 really burned me due to the undelivered promises, but this game is getting some glowing reviews, so it's intriguing me. Some quick questions though, if someone doesn't mind answering.
How big is the "dicking around" factor in this game? Theoretically, once I get into the gameworld proper, can I go anywhere, or just burn and loot anything I want as an evil character? Does being a good/evil character have any real influence on the gameworld? One of the things that annoyed me about Fable 1 was the fact that, in the end, nothing you did outside of the storyline actually mattered, or had any lasting effect. Granted, you could get married, or get people drunk with free booze, or even go on entire village slaughtering rampages, but there was no consequences for that, and, in many cases the effects of whatever you did would be gone a minute or two after you did whatever it is you did, leaving the gameworld as it was.
How interactive is PC/NPC interaction? Someone a few pages ago mentioned that a vendor hated them. Does this actually do anything? Say, if you pass the vendor, will he try to harass you, or make comments? Or is it more just Fable 1's "get close to hero and either scream in terror/cheer" good/evil (adoration/fear) system?
Is the Limited Edition worth getting for the dungeon/ingame bonuses, for those who got it?
Edit: Oh, and how big are the towns? Rampaging through the towns in the first was fun, but they were relatively small, and it felt as if I was just sort rampaging through a second rate village.
The dicking around quotient in the game is pretty high. I wandered through all the areas for the first half of the game after I'd done the second mission. Your actions effect town economies, population size/growth, the amount of law-enforcement in any given place, etc. You can have a pretty big impact straight out of the gate.
The NPC interaction is pretty solid. One of the stalls I own is manned by a guy whose wife I killed, and he definitely lets me know it, both in terms of insults and $200 jerky.
That sounds pretty good, actually. The jerky thing is pretty hilarious, too. I can just picture some grief stricken merchant seeing some hulking, demonic, "hero", and being too scared to tell him to screw off, so he jumps the prices on his goods up by 2000 percent in hopes that he'll just go away.
Two more questions. Do the guards have infinite numbers, this time around? One thing that bugged me in the original is that I couild literally stand in the middle of a town, butchering guards in their hundreds, for an hour, and they'd never stop coming. I really want to just clear a town out every now and then, for the hell of it/to actually make my character seem at least moderately evil.
Also, the population size/growth thing, how detailed is that? Does it actually effect the game outside of towns? In other words, if I play a good character, who butchers monsters/never goes on rampages of any sort, will I see more people traveling around the outside of towns? Or are those like the last game, where the NPC's outside the town are seperate from the town NPC's (IE, they have no house, are restricted to wandering in the zone/being deleted after they go out of sight, etc, etc.).
Man. Anyone else do the first job offer to max level before moving on? I left the first area pimped out in the most expensive clothes and weapons and everyone has hearts over their heads.
I didn't leave Bowerstone until I owned half of it.
I'm also a master blacksmith, woodcutter, and bartender. I don't know why I find those things so damn addictive. I'm making like 2500+ every 5 min from all my property.
I can start putting gamertags into the OP if people are looking for co-op partners. Apologies to anyone who's already posted theirs as I'm feeling lazy, but could anyone who wants to be included posts theirs in a format that's easy for me to pick out while skimming (since this thread's likely to start moving fast and I won't check in again until after work, in a good few hours), I'll stick you at the start of the thread. Cheers!
That sounds pretty good, actually. The jerky thing is pretty hilarious, too. I can just picture some grief stricken merchant seeing some hulking, demonic, "hero", and being too scared to tell him to screw off, so he jumps the prices on his goods up by 2000 percent in hopes that he'll just go away.
Two more questions. Do the guards have infinite numbers, this time around? One thing that bugged me in the original is that I couild literally stand in the middle of a town, butchering guards in their hundreds, for an hour, and they'd never stop coming. I really want to just clear a town out every now and then, for the hell of it/to actually make my character seem at least moderately evil.
Also, the population size/growth thing, how detailed is that? Does it actually effect the game outside of towns? In other words, if I play a good character, who butchers monsters/never goes on rampages of any sort, will I see more people traveling around the outside of towns? Or are those like the last game, where the NPC's outside the town are seperate from the town NPC's (IE, they have no house, are restricted to wandering in the zone/being deleted after they go out of sight, etc, etc.).
My character is actually evil/pure at this point, so he's terrifying in a "kill you and eat your brain with a nice chianti" kind of way. Dude hates my guts, though, and isn't afraid to show it.
There are a finite number of guards, at least from what I've seen.
If you're killing townsfolk, there are less of them. I actually lost my first wife to a hobbe attack and the gypsy camp is down to about 5 people at this point. Improving the economy of a place (buying lots of stuff, doing one of the jobs there, basically just moving money through) seems to increase the ambient number of townsfolk, though I can't confirm this with any accuracy. I'm not sure about the population of non-town areas, as I haven't killed traders or such on the roads.
Also, I think I'm to.. the midway point? Recruited the second hero, to the point right after that with the cullis gate..
Oakvale got it's shit wrecked
Yeah, this is where I stopped last night.
I got off the boat and was like "WTF hit the bar, and can I have one?" Also, the Rockridge Inn is open for business. I wonder if that schlub I gave 5 grand to has some sort of return on my investment. Also, I have a nine year old. o_O Actually, I have two. It'll be interesting to see where the changes were. I'm just glad I picked up my two-slot pistol before the apparent cataclysm.
ArchonexNo hard feelings, right?Registered Userregular
edited October 2008
If you're killing townsfolk, there are less of them. I actually lost my first wife to a hobbe attack and the gypsy camp is down to about 5 people at this point.
So, does that mean that NPC's attack certain towns now? Because if so, that's the last nail in the coffin, i'll be getting this game in a few hours then. I was looking for an open world RPG that didn't boast a static world.
If you're killing townsfolk, there are less of them. I actually lost my first wife to a hobbe attack and the gypsy camp is down to about 5 people at this point.
So, does that mean that NPC's attack certain towns now? Because if so, that's the last nail in the coffin, i'll be getting this game in a few hours then. I was looking for an open world RPG that didn't boast a static world.
Certain things in the game (bounty hunter missions, community service) basically trigger attacks on populated areas that you're supposed to go clear out. I didn't make it there in time and she died. I was running across the bridge into the gypsy camp and got; "Due to the death of your wife, your son was taken into custody by child services" or somesuch.
They're not truly random, it's all initiated by player action (taking the mission in this instance). The people they kill stay dead, though.
If you're killing townsfolk, there are less of them. I actually lost my first wife to a hobbe attack and the gypsy camp is down to about 5 people at this point.
So, does that mean that NPC's attack certain towns now? Because if so, that's the last nail in the coffin, i'll be getting this game in a few hours then. I was looking for an open world RPG that didn't boast a static world.
Certain things in the game (bounty hunter missions, community service) basically trigger attacks on populated areas that you're supposed to go clear out. I didn't make it there in time and she died. I was running across the bridge into the gypsy camp and got; "Due to the death of your wife, your son was taken into custody by child services" or somesuch.
They're not truly random, it's all initiated by player action (taking the mission in this instance). The people they kill stay dead, though.
Oh. Well, one final question (Seriously, this time.). You mentioned bounty hunting missions, and community service missions. Are these one-shot missions, or repeatable? In other words, if I get to the end of the game, am I going to end up out of quests if I do all the side-mission stuff, or is there something for me to occupy myself with?
Stupid question: Where exactly can one find augments and tatoos? I'm all the way to
Where the Hero of will gets kidnapped
And haven't been able to find either one.
There's a tatooist in the Gypsy Village and a Stonecutter in the Bowerstone market district down the path that doesn't lead to old town.
The easiest way to find them is to watch the sales, then when they come up set them as your primary target. That way the little glowing line leads you there.
If you're killing townsfolk, there are less of them. I actually lost my first wife to a hobbe attack and the gypsy camp is down to about 5 people at this point.
So, does that mean that NPC's attack certain towns now? Because if so, that's the last nail in the coffin, i'll be getting this game in a few hours then. I was looking for an open world RPG that didn't boast a static world.
Certain things in the game (bounty hunter missions, community service) basically trigger attacks on populated areas that you're supposed to go clear out. I didn't make it there in time and she died. I was running across the bridge into the gypsy camp and got; "Due to the death of your wife, your son was taken into custody by child services" or somesuch.
They're not truly random, it's all initiated by player action (taking the mission in this instance). The people they kill stay dead, though.
Oh. Well, one final question (Seriously, this time.). You mentioned bounty hunting missions, and community service missions. Are these one-shot missions, or repeatable? In other words, if I get to the end of the game, am I going to end up out of quests if I do all the side-mission stuff, or is there something for me to occupy myself with?
I'm not sure about bounty hunting. I'm still a 1 star bounty hunter (out of 5), so I'm nowhere near the end. I've done the same basic mission twice now ("OH NOES, hobbe attack!!!!"), so it's possible they're repeatable.
Community service is infinitely repeatable. Steal/vandalize/kill, get caught, select "community service", go kill stuff.
They tried to bury us. They didn't know that we were seeds.2018 Midterms. Get your shit together.
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jefe414"My Other Drill Hole is a Teleporter"Mechagodzilla is Best GodzillaRegistered Userregular
edited October 2008
I'm not sure about bounty hunting. I'm still a 1 star bounty hunter (out of 5), so I'm nowhere near the end. I've done the same basic mission twice now ("OH NOES, hobbe attack!!!!"), so it's possible they're repeatable.
God DAMN it I have to stop doing nothing but playing catch with my dog in the the Oakville fields for 4 fucking hours and save the damn world.
It's a tough life to chop wood all day, play catch with my dog all evening then drink at the tavern all night. Need to figure out how to woo a damn woman into my bed and then life is complete,
Stupid question: Where exactly can one find augments and tatoos? I'm all the way to
Where the Hero of will gets kidnapped
And haven't been able to find either one.
There's a tatooist in the Gypsy Village and a Stonecutter in the Bowerstone market district down the path that doesn't lead to old town.
The easiest way to find them is to watch the sales, then when they come up set them as your primary target. That way the little glowing line leads you there.
Oh, so the Stonecutters do augments then? The one in Bowerstone is never $%^&ing at his shop.
Stupid question: Where exactly can one find augments and tatoos? I'm all the way to
Where the Hero of will gets kidnapped
And haven't been able to find either one.
There's a tatooist in the Gypsy Village and a Stonecutter in the Bowerstone market district down the path that doesn't lead to old town.
The easiest way to find them is to watch the sales, then when they come up set them as your primary target. That way the little glowing line leads you there.
Oh, so the Stonecutters do augments then? The one in Bowerstone is never $%^&ing at his shop.
Lazy gypsies. *Shakes fist*
He gets in late, but he always shows up eventually, at least for me. I usually either go bartend/blacksmith or check shops for a little while, then check back. His selection is kind of weak in the early game, but if you can get Bowerstone's economy up a little bit he has more and better options in stock.
So I picked this up last night. Been great so far. I've been playing a female battle monk, I'm wearing the robes from the temp of light. I've been focusing on the story for the most part, but I think I'm going to slow down and start working on owning a town.
I't is odd though, I could only make sexytime once with my wife :winky:. I haven't bought the book that people are talking about, do you have to have it to get down?
Also, does slinging booze at the bar affect your alignment?
So I picked this up last night. Been great so far. I've been playing a female battle monk, I'm wearing the robes from the temp of light. I've been focusing on the story for the most part, but I think I'm going to slow down and start working on owning a town.
I't is odd though, I could only make sexytime once with my wife :winky:. I haven't bought the book that people are talking about, do you have to have it to get down?
Also, does slinging booze at the bar affect your alignment?
Without the "Come back to my place" expression, I don't know of any other way to get someone into bed. There's a book in the bowerstone bookstore that you can learn it from.
As far as I can tell, none of the jobs have any effect on your alignment.
So I picked this up last night. Been great so far. I've been playing a female battle monk, I'm wearing the robes from the temp of light. I've been focusing on the story for the most part, but I think I'm going to slow down and start working on owning a town.
I't is odd though, I could only make sexytime once with my wife :winky:. I haven't bought the book that people are talking about, do you have to have it to get down?
Also, does slinging booze at the bar affect your alignment?
Dude, my husband is a horny bastard. I'll leave home for 5 minutes and he'll want to have sex again.
Also, I've got most of the men in Bowerstone following me with red hearts over their head but I'm afraid of affecting my purity with the orgy achievement.
I'm not sure about bounty hunting. I'm still a 1 star bounty hunter (out of 5), so I'm nowhere near the end. I've done the same basic mission twice now ("OH NOES, hobbe attack!!!!"), so it's possible they're repeatable.
God DAMN it I have to stop doing nothing but playing catch with my dog in the the Oakville fields for 4 fucking hours and save the damn world.
It's a tough life to chop wood all day, play catch with my dog all evening then drink at the tavern all night. Need to figure out how to woo a damn woman into my bed and then life is complete,
There's a book in the Bowerstone Bookstore that teaches you the "Come Back to My Place" emote. Once you get that, it's just a matter of finding a woman who will actually say yes instead of "I'm waiting for marriage."
So I picked this up last night. Been great so far. I've been playing a female battle monk, I'm wearing the robes from the temp of light. I've been focusing on the story for the most part, but I think I'm going to slow down and start working on owning a town.
I't is odd though, I could only make sexytime once with my wife :winky:. I haven't bought the book that people are talking about, do you have to have it to get down?
Also, does slinging booze at the bar affect your alignment?
Dude, my husband is a horny bastard. I'll leave home for 5 minutes and he'll want to have sex again.
Also, I've got most of the men in Bowerstone following me with red hearts over their head but I'm afraid of affecting my purity with the orgy achievement.
I don't remember taking a hit to purity when I got it, or the second-6th times I did it.
Has anyone tried the cross-dressing thing yet? I ask because the only woman in the Gypsy camp I haven't gotten into bed (that's still alive) is a lesbian and I'm thinking it might be worth some corruption points to trick her into sleeping with me. 8-)
Sorry if this has been answered, but does anyone know what happens if you kill a shopkeeper? Do they just get replaced, or what?
Also, as for my character so far, I'm going for evil/pure, using mostly force push for magic and a cutlass and pistol for weapons. I think she can best be described as a Goth Jedi Pirate.
This game looks amazing. The trailer in the OP I saw for the first time on TV last night and it actually got me really interested. Is this game what the first one was supposed to be?
Sorry if this has been answered, but does anyone know what happens if you kill a shopkeeper? Do they just get replaced, or what?
Also, as for my character so far, I'm going for evil/pure, using mostly force push for magic and a cutlass and pistol for weapons. I think she can best be described as a Goth Jedi Pirate.
I haven't killed any shopkeepers, so I don't know. I've seduced the wife of a shopkeeper in his own house, but I didn't kill him.
My character is kind of a clone of Mal from Firefly, complete with badass clockwork pistol and long brown coat. All my movement on the pure/corrupt scale has come from food, but I tend to swing back and forth on morality. I went with Time Control for my spell, since I didn't want anything I was going to be accidently killing villagers with.
This game looks amazing. The trailer in the OP I saw for the first time on TV last night and it actually got me really interested. Is this game what the first one was supposed to be?
This is probably a dumb question, but how do I donate to the Temple of Light? I stand in the glow trail circle and nothing happens. I don't get a prompt for anything and noone says a word. Is the abbot supposed to be around? If he is I might be boned, because he's nowhere in sight.
Also once this gets figured out I'll need to know: how much is considered a "large" donation?
Not sure if anyone mentioned this yet, but the kids in Bowerstone are pretty funny. A few of them were hanging around once talking about how Oblivion Gates had opened up around the world, and they needed to close them. Also something about "We need more NPC's!"
Posts
Oh well. I need to find some of the other games then. I've never been fond of roulette. And having the bet capped at 20 and needing 11k points to get to rank 3? Eh. Maybe I can find other variants I enjoy more, but the duder in the gypsy town only has the one.
I'm curious to see how much money I have on my man when i wake up. You get your rent and such when you're offline right? I bought damn near every business and house in the first three town/cities (except browertown, obviously. That's a lot of houses)
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
And I was screwing around with some dye I found and got the "Goth" acheivement.
Did you get Pub Games?
How big is the "dicking around" factor in this game? Theoretically, once I get into the gameworld proper, can I go anywhere, or just burn and loot anything I want as an evil character? Does being a good/evil character have any real influence on the gameworld? One of the things that annoyed me about Fable 1 was the fact that, in the end, nothing you did outside of the storyline actually mattered, or had any lasting effect. Granted, you could get married, or get people drunk with free booze, or even go on entire village slaughtering rampages, but there was no consequences for that, and, in many cases the effects of whatever you did would be gone a minute or two after you did whatever it is you did, leaving the gameworld as it was.
How interactive is PC/NPC interaction? Someone a few pages ago mentioned that a vendor hated them. Does this actually do anything? Say, if you pass the vendor, will he try to harass you, or make comments? Or is it more just Fable 1's "get close to hero and either scream in terror/cheer" good/evil (adoration/fear) system?
Is the Limited Edition worth getting for the dungeon/ingame bonuses, for those who got it?
Edit: Oh, and how big are the towns? Rampaging through the towns in the first was fun, but they were relatively small, and it felt as if I was just sort rampaging through a second rate village.
The NPC interaction is pretty solid. One of the stalls I own is manned by a guy whose wife I killed, and he definitely lets me know it, both in terms of insults and $200 jerky.
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
That sounds pretty good, actually. The jerky thing is pretty hilarious, too. I can just picture some grief stricken merchant seeing some hulking, demonic, "hero", and being too scared to tell him to screw off, so he jumps the prices on his goods up by 2000 percent in hopes that he'll just go away.
Two more questions. Do the guards have infinite numbers, this time around? One thing that bugged me in the original is that I couild literally stand in the middle of a town, butchering guards in their hundreds, for an hour, and they'd never stop coming. I really want to just clear a town out every now and then, for the hell of it/to actually make my character seem at least moderately evil.
Also, the population size/growth thing, how detailed is that? Does it actually effect the game outside of towns? In other words, if I play a good character, who butchers monsters/never goes on rampages of any sort, will I see more people traveling around the outside of towns? Or are those like the last game, where the NPC's outside the town are seperate from the town NPC's (IE, they have no house, are restricted to wandering in the zone/being deleted after they go out of sight, etc, etc.).
Then I bought an eye patch! This game is so fun!
Oh it's such a nice day, I think I'll go out the window! Whoa!
I didn't leave Bowerstone until I owned half of it.
I'm also a master blacksmith, woodcutter, and bartender. I don't know why I find those things so damn addictive. I'm making like 2500+ every 5 min from all my property.
I can have me AND someone else playing on the same screen? Like, local co-op?
SniperGuyGaming on PSN / SniperGuy710 on Xbone Live
For example:
DustAndEchoes77
Yep
There are a finite number of guards, at least from what I've seen.
If you're killing townsfolk, there are less of them. I actually lost my first wife to a hobbe attack and the gypsy camp is down to about 5 people at this point. Improving the economy of a place (buying lots of stuff, doing one of the jobs there, basically just moving money through) seems to increase the ambient number of townsfolk, though I can't confirm this with any accuracy. I'm not sure about the population of non-town areas, as I haven't killed traders or such on the roads.
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
So, does that mean that NPC's attack certain towns now? Because if so, that's the last nail in the coffin, i'll be getting this game in a few hours then. I was looking for an open world RPG that didn't boast a static world.
They're not truly random, it's all initiated by player action (taking the mission in this instance). The people they kill stay dead, though.
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
Oh. Well, one final question (Seriously, this time.). You mentioned bounty hunting missions, and community service missions. Are these one-shot missions, or repeatable? In other words, if I get to the end of the game, am I going to end up out of quests if I do all the side-mission stuff, or is there something for me to occupy myself with?
I just realized. Do you get the LE armor/sword every time you start a new game?
If so, does it give you the option of gifting the armor to online friends?
The easiest way to find them is to watch the sales, then when they come up set them as your primary target. That way the little glowing line leads you there.
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
Community service is infinitely repeatable. Steal/vandalize/kill, get caught, select "community service", go kill stuff.
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
God DAMN it I have to stop doing nothing but playing catch with my dog in the the Oakville fields for 4 fucking hours and save the damn world.
It's a tough life to chop wood all day, play catch with my dog all evening then drink at the tavern all night. Need to figure out how to woo a damn woman into my bed and then life is complete,
Oh, so the Stonecutters do augments then? The one in Bowerstone is never $%^&ing at his shop.
He gets in late, but he always shows up eventually, at least for me. I usually either go bartend/blacksmith or check shops for a little while, then check back. His selection is kind of weak in the early game, but if you can get Bowerstone's economy up a little bit he has more and better options in stock.
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
I't is odd though, I could only make sexytime once with my wife :winky:. I haven't bought the book that people are talking about, do you have to have it to get down?
Also, does slinging booze at the bar affect your alignment?
As far as I can tell, none of the jobs have any effect on your alignment.
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
Dude, my husband is a horny bastard. I'll leave home for 5 minutes and he'll want to have sex again.
Also, I've got most of the men in Bowerstone following me with red hearts over their head but I'm afraid of affecting my purity with the orgy achievement.
There's a book in the Bowerstone Bookstore that teaches you the "Come Back to My Place" emote. Once you get that, it's just a matter of finding a woman who will actually say yes instead of "I'm waiting for marriage."
Has anyone tried the cross-dressing thing yet? I ask because the only woman in the Gypsy camp I haven't gotten into bed (that's still alive) is a lesbian and I'm thinking it might be worth some corruption points to trick her into sleeping with me. 8-)
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
Also, as for my character so far, I'm going for evil/pure, using mostly force push for magic and a cutlass and pistol for weapons. I think she can best be described as a Goth Jedi Pirate.
My character is kind of a clone of Mal from Firefly, complete with badass clockwork pistol and long brown coat. All my movement on the pure/corrupt scale has come from food, but I tend to swing back and forth on morality. I went with Time Control for my spell, since I didn't want anything I was going to be accidently killing villagers with.
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
Also once this gets figured out I'll need to know: how much is considered a "large" donation?
This will drive me to madness!