If you're level 70, you can get all the way through Strath without aggroing any of those.
Technically, if you're level 70, you can kill Baroness and Nerub'enkan without aggroing a single trash mob.
Yeah, it's possible, and I've done it. Just when you aggro one of the spiders, it tends to snowball because they'll root and silence you, and then run into more mobs. So before you know it, you're fighting 10 mobs, two of which are spamming silence and root on you, two of which are constantly magic barriering themselves, and another two gargoyles who just nuke you from a distance without a mana bar and, thus, doing so indefinitely.
I haven't died from this yet, it's just incredibly aggravating and adds extra time.
I died on Nerub'enkan on my prot warrior due to this my first try - he pulled both side groups of casters, like 3 gargoyls (including the silver elite, who still hits pretty hard), and 2 of the white ghosty things
Baroness is actually easier solo than 2 person, since she doesn't MC solo
i was almost able to solo all the bosses in strath alone on my Mage, but i had a hell of a time starting the instance because of the plague and the shear number of mobs.
Q_Prime on
0
Kevin CristI make the devil hit his kneesand say the 'our father'Registered Userregular
If you're level 70, you can get all the way through Strath without aggroing any of those.
Technically, if you're level 70, you can kill Baroness and Nerub'enkan without aggroing a single trash mob.
Yeah, it's possible, and I've done it. Just when you aggro one of the spiders, it tends to snowball because they'll root and silence you, and then run into more mobs. So before you know it, you're fighting 10 mobs, two of which are spamming silence and root on you, two of which are constantly magic barriering themselves, and another two gargoyles who just nuke you from a distance without a mana bar and, thus, doing so indefinitely.
I haven't died from this yet, it's just incredibly aggravating and adds extra time.
I died on Nerub'enkan on my prot warrior due to this my first try - he pulled both side groups of casters, like 3 gargoyls (including the silver elite, who still hits pretty hard), and 2 of the white ghosty things
Baroness is actually easier solo than 2 person, since she doesn't MC solo
i was almost able to solo all the bosses in strath alone on my Mage, but i had a hell of a time starting the instance because of the plague and the shear number of mobs.
She tries to mc my imp/succubus all the time and locks up
You can walk around the mobs at the start just head left and hug the walls
If you're level 70, you can get all the way through Strath without aggroing any of those.
Technically, if you're level 70, you can kill Baroness and Nerub'enkan without aggroing a single trash mob.
Yeah, it's possible, and I've done it. Just when you aggro one of the spiders, it tends to snowball because they'll root and silence you, and then run into more mobs. So before you know it, you're fighting 10 mobs, two of which are spamming silence and root on you, two of which are constantly magic barriering themselves, and another two gargoyles who just nuke you from a distance without a mana bar and, thus, doing so indefinitely.
I haven't died from this yet, it's just incredibly aggravating and adds extra time.
I died on Nerub'enkan on my prot warrior due to this my first try - he pulled both side groups of casters, like 3 gargoyls (including the silver elite, who still hits pretty hard), and 2 of the white ghosty things
Baroness is actually easier solo than 2 person, since she doesn't MC solo
i was almost able to solo all the bosses in strath alone on my Mage, but i had a hell of a time starting the instance because of the plague and the shear number of mobs.
She tries to mc my imp/succubus all the time and locks up
You can walk around the mobs at the start just head left and hug the walls
you never get screwed by those eyeballs or shades or whatever? whenever i walk in they always seem to spot me
edit: oh has anyone been able to solo scholomance? i got the lich down, the skeleton boss that drops the key, and the wing with all those boss rooms, but i wasn't able to get the two with all the students.
the only reason i even remotely managed to get any of that done was thanks to invisibility and my water elemental (damned spell immune mobs) also my dark moon faire resurrection card. i think it proc'd for me 2 times in a row! i wish the frequency was that good when i was in pvp.
In IF the crates popped up. That can only mean they are in the other cities. And the disease timer went down to 5 minutes. I think that this is going to escalate every single day until NPC armies are at the gates and Arthas shows up to the cities periodicially. That would be uber.
I just noticed that this years horribly shitty candy (6 spellpower? Really? What happened to 44 +heal) can stack. Maybe, after a days worth of candy bucketing, the candy isn't so worthless.
Arrath on
0
Kevin CristI make the devil hit his kneesand say the 'our father'Registered Userregular
The only boss I have trouble with is the Baroness and the undead zerg after Ramstien
I just DSac my Felguard and DoT/Nuke the Baroness. Sometimes I throw up Shadow Ward, but she dosn't do much damage.
Undead zerg is easily stopped with a few Rain of Fires.
For the last 20+ runs for me the zerg and the elite black guard come at the same time
I hug the far right wall while killing the last abomination so I can eat/drink before engaging Rammstien. After that, sometimes the Zerg dosn't show up and the Black Guards come out, I guess I'm too far away to aggro the zerg and the event moves on, only for them to come around when I attack the guards.
Metamorph->Immolation Aura + RoF handles the the whole lot just fine. (An actual use for the bloody thing!)
My best experience with the event happened when I landed in Crossroads to turn in an quest. I land and notice the entire town is devastated, but my quest guy is still up, so it's all good. I turn it in, then turn around... and see a massive raid of zombies... all running full speed towards me. I pretty much just sat there and spammed /cower until I turned, and then I joined in with the crowd. The same thing then happened a little later in Tarren Mill, with me cowering inside a house, but then I decided to fight back. Still lost...
Seriously, just roll with it people. In two weeks time the world will be back to the same static status quo it's always been at. Then you can go back to doing the same quests for the umpteenth time. Until then, enjoy the change of pace.
The Wolfman on
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
My best experience with the event happened when I landed in Crossroads to turn in an quest. I land and notice the entire town is devastated, but my quest guy is still up, so it's all good. I turn it in, then turn around... and see a massive raid of zombies... all running full speed towards me. I pretty much just sat there and spammed /cower until I turned, and then I joined in with the crowd. The same thing then happened a little later in Tarren Mill, with me cowering inside a house, but then I decided to fight back. Still lost...
Seriously, just roll with it people. In two weeks time the world will be back to the same static status quo it's always been at. Then you can go back to doing the same quests for the umpteenth time. Until then, enjoy the change of pace.
I actually managed to defend some lowbies from about 5 zombies a little while ago in Goldshire. They were hiding up in the Inn and I just kept attacking the zombies. I had to heal myself afterwords, but it felt cool.
The Dwarven District had a minor outbreak, but nothing special.
Grooveman23 on
[SIGPIC][/SIGPIC]
All hail the Hypno-Spode!
0
Nova_CI have the needThe need for speedRegistered Userregular
edited October 2008
Well, increased drop rate or not, it's still pretty fucking awesome (Especially for an Alliance Pally):
ATM i'm thinking that the SW docks are the best place to start a city outbreak, the crew on the assurance are all lvl 30s and 50s so they turn into passable zombies, they respawn quickly if their zombies die and most importantly none of them call the guards for help so you can start a nice little force reasonably quickly before moving out onto the docks.
From there it's easier to build a force than in the city becasue the guards are 65s instead of 75s, still a problem with the proximity to douchebag paladins, but nowhere's perfect.
ATM i'm thinking that the SW docks are the best place to start a city outbreak, the crew on the assurance are all lvl 30s and 50s so they turn into passable zombies, they respawn quickly if their zombies die and most importantly none of them call the guards for help so you can start a nice little force reasonably quickly before moving out onto the docks.
From there it's easier to build a force than in the city becasue the guards are 65s instead of 75s, still a problem with the proximity to douchebag paladins, but nowhere's perfect.
There were a couple douchebags turning the guards in Nethergarde Keep into Zombies. I had to put a stop to it. There was also a level 70 turning guards in Darkshore into Zombies. That also had to be stopped.
And the guys turning the the NPCs in Shattrath into Zombies were pretty lame as well. At least do that shit in places where other players can actually put a stop to it.
I flew into Ratchet and headed to the boat. Then I noticed a raid of zombies running from the engineering type house farther up the hill. I take a few hits running down the dock, but get healed by a shaman on the boat. There are a few other normal people on it, Alliance and Horde, standing guard. When I reached the boat I turned and fought the zombies with everyone else until the boat left.
Not a zombie made it onto the boat.
Epic
I may or may not have accidentally killed one of my fellow Alliance defenders with a whirlwind. Whoops
I just noticed that this years horribly shitty candy (6 spellpower? Really? What happened to 44 +heal) can stack. Maybe, after a days worth of candy bucketing, the candy isn't so worthless.
It won't stack beyond 4x. At least, the defense candy I tried didn't.
And, wacky times call for wacky measures. I have moved my hearth out of Shattrath.
I hate to be that guy but I can't for the life of me find that graphical tweak thingy that let you increase the amount of plants on the ground and stuff above what the in game graphical sliders will do. Anyone throw me a bone?
After a bit of recruiting and organisation i finally have visual proof that if you don't like the zombie invasion you're a whiny bitch who can't get out of his comfort zone. Also that Stormwind harbour is a great place to build up a truly devastating zombie horde.
First Wave set off the boat
Closely followed by the reinforcements
The dead hunger
I stopped taking screenshots after this because i was too busy leading the rotting troops and fighting off the living but my shambley crew managed to devour the entire harbour, the park region and the mages district before meeting stiff opposite on the bridge into the trade quarter. Its quite impressive how quickly you can build a horde with about 20-25 players and a 5 minute infection cool down.
Today, we found a new best zombie site ever: the Mage trainer room in the tower in stormwind. Not sure how many people they started with, but by the time I was unwittingly lured there, there were 10 or 15 players and the associated shambling horde. No guards spawn in there, so we were free to molest trainers and travelers from outland. We even attracted a few horde after a while (who were also turned into zombies.)
The best part was, after being devoured, people would be taken in by the simple beauty of our scheme and stay. By the end we might've had 30 player-zombies in that room.
Eventually a semi-organized group of alliance tired of our shenanigans and came and displaced us, but not before we killed dozens of people.
I swear, we should just give up raiding and be a full-time zombie progression guild. I think with a little work we could get some sort of world rank. The other night in darkshire we had an army of probably more than 100 plague zombies. They were there for six hours after we left, or so I heard.
Eat it You Nasty Pig. on
hold your head high soldier, it ain't over yet
that's why we call it the struggle, you're supposed to sweat
Re: soloing UD strat. Fuck spiders who SPAM A 6 SECOND UNRESISTABLE SILENCE. assholes.
Voidwalker and being affliction make that easy to work around
The only boss I have trouble with is the Baroness and the undead zerg after Ramstien
So far since the patch and counting 13 runs and no dreadmist pants that counter now shows my frustration
I love that zerg after Ramstein. I just charge into the middle, thunderclap, shockwave, thunderclap and they all die.
Yeah, any large group as a paladin is pretty much a joke. Warriors knew that already though
Horde of skeletons + holy wrath = lolstunnedudienow.
I think when I do it today I'll just clear the packs of 3 ghouls/casters down the sides to avoid the hassle of trying to dodge mobs down the middle and inevitably aggroing bigger packs. Will probably save me time in the long run.
we couldn't beat him with this guild group, and we stopped at him.
pathetic.
The enhancement shaman dropped the spell haste totem because "I don't have windfury totem on my bars." Yeah, the two resto druids and the warlock (doing ~400 dps) really need the spell haste over the two hunters / ret paladin / ENHANCEMENT SHAMAN
goddamn mooks.
Please don't tell me this was after 3.0.
Seems like a good time to mention it but last week, I got into a Kara pug with my recently 70 Elemental Shaman and a couple of my friends. Almost everyone had been in Kara before, so it was mostly relaxed, shooting the shit type of run. We had a couple of wipes from messing around and pulling more than we should have at times, also got out of some situations we never would've survived pre-3.0. It was going well enough that people were talking about going to ZA afterwards.
After Prince was dead, the Mage had to go, replaced him with a Resto Shaman so we'd have two dedicated healers (we had a Holy Paladin and my friend's Paladin who is currently well-geared Ret but was previously well-geared Holy. So on fights we needed it, he'd toss on Holy gear and heal just fine) and we headed down to ZA.
The main tank and my other friend, who had his pretty well-geared Fury Warrior were basically the only two who had done much ZA. I had only seen the Dragonhawk boss previously myself, which was on my Warlock, and we didn't even down him. So after some trouble at the gong, we started the timed event and ran to Eagle boss... wiped two or three times on him before getting him down earning the first chest. We then hit Bear, with my friend's warrior playing offtank with the tank gear he'd put together which was decent. We wiped however and there was no way we were going to make the second timer. No problem, we ended up killing Bear second try. We then proceeded to one shot Dragonhawk and head to Lynx, wiped the first time and got him second try with my friend's Ret Pally switching to Holy gear to heal.
At this point, both the main tank and my friend who had done Hex Lord were apprehensive about continuing because apparently Hex Lord can be such a bitch of a fight. We decided to give it a shot anyway just to see it, and like all the previous bosses, after a short description of the fight, we started. And ended up one shotting him. At this point, we were pretty surprised but also pumped up, and so we headed up to Zul'jin.
The only person who had done Zul'jin at all was my friend with the Warrior with his raiding guild, and that was only once or twice I think, so he didn't know the fight terribly well. Our main tank for the run ended up checking out Wowhead for what we needed to know, and the whole thing with the phases just sounded like a huge bitch. Still, we'd gotten that far, so we had to try it... as we were still kind of preparing, somehow Zul'jin got aggroed, with our other Fury Warrior and my friend's healing Ret Pally standing just outside the room. Oops. We got him to bear phase, but it wasn't really much of an attempt. So after wiping, we got everyone back up and ready, everyone inside the room, and began a real attempt. Heals were amazing and we downed him.
I realize this is post nerf, thus 30% less health on all mobs/bosses and 30% less melee damage, but to go in ZA with a Kara pug and go right through it was pretty amazing. I then took all the badges I'd gotten that night along with some Badges I'd had from heroics and bought the PvE badge cloak and the Skycall totem. So it was pretty awesome.
Today, we found a new best zombie site ever: the Mage trainer room in the tower in stormwind. Not sure how many people they started with, but by the time I was unwittingly lured there, there were 10 or 15 players and the associated shambling horde. No guards spawn in there, so we were free to molest trainers and travelers from outland. We even attracted a few horde after a while (who were also turned into zombies.)
The best part was, after being devoured, people would be taken in by the simple beauty of our scheme and stay. By the end we might've had 30 player-zombies in that room.
Eventually a semi-organized group of alliance tired of our shenanigans and came and displaced us, but not before we killed dozens of people.
I swear, we should just give up raiding and be a full-time zombie progression guild. I think with a little work we could get some sort of world rank. The other night in darkshire we had an army of probably more than 100 plague zombies. They were there for six hours after we left, or so I heard.
We successfully assaulted Stormwind last night. We didn't take it over, but we broke through the gates into the trade district, and also managed to make a nice little detour into the cathedral. We must have had more than 40 people, as we should've after I spent tons of time spamming trade in both alliance and horde cities. We're having another zombie raid on Sunday. This is all on the Runetotem realm.
Think I'm gonna reroll horde shammy on Terrokar today. Any other EU folk here thinking of starting on the new servers? Don't usually reroll on new servers when they come out but anything's better than the current one.
Thursday night there was this NE bitch in Goldshire who kept zombifying and rushing to kill the Orphan Matron over and over and over again.
I happened to be on my baby druid trying to do the daily when I saw what was happening, so I logged into my Priest and proceeded to cleanse everyone and kill zombies on sight. Soon others joined in and the annoying NE started getting ganked before she could kill the matron. She cried/screamed/cursed/ranted so much about how we were RUINING HER FUN.
Of course, her "fun" consisted of preventing other people from doing a fucking quest. I don't really have a problem with the zombie thing, even if they do want to slaughter quest npcs or flightmasters. But Jesus people, if that's your game, don't cry when people stop you.
It only takes one of these hypocrites to piss me off to the point where I will just camp an area and cleanse everyone. The innocent too shall suffer.
Posts
i was almost able to solo all the bosses in strath alone on my Mage, but i had a hell of a time starting the instance because of the plague and the shear number of mobs.
I just DSac my Felguard and DoT/Nuke the Baroness. Sometimes I throw up Shadow Ward, but she dosn't do much damage.
Undead zerg is easily stopped with a few Rain of Fires.
Steam: YOU FACE JARAXXUS| Twitch.tv: CainLoveless
She tries to mc my imp/succubus all the time and locks up
You can walk around the mobs at the start just head left and hug the walls
I love that zerg after Ramstein. I just charge into the middle, thunderclap, shockwave, thunderclap and they all die.
For the last 20+ runs for me the zerg and the elite black guard come at the same time
you never get screwed by those eyeballs or shades or whatever? whenever i walk in they always seem to spot me
edit: oh has anyone been able to solo scholomance? i got the lich down, the skeleton boss that drops the key, and the wing with all those boss rooms, but i wasn't able to get the two with all the students.
the only reason i even remotely managed to get any of that done was thanks to invisibility and my water elemental (damned spell immune mobs) also my dark moon faire resurrection card. i think it proc'd for me 2 times in a row! i wish the frequency was that good when i was in pvp.
I am going to try dual boxing my demon warlock and paladin for Janice for a chance at the dreadmist shoulders
Detect invisiblity works for the eye of Naxx in Strat every time
In IF the crates popped up. That can only mean they are in the other cities. And the disease timer went down to 5 minutes. I think that this is going to escalate every single day until NPC armies are at the gates and Arthas shows up to the cities periodicially. That would be uber.
All hail the Hypno-Spode!
I hug the far right wall while killing the last abomination so I can eat/drink before engaging Rammstien. After that, sometimes the Zerg dosn't show up and the Black Guards come out, I guess I'm too far away to aggro the zerg and the event moves on, only for them to come around when I attack the guards.
Metamorph->Immolation Aura + RoF handles the the whole lot just fine. (An actual use for the bloody thing!)
Steam: YOU FACE JARAXXUS| Twitch.tv: CainLoveless
I'll try to keep it up to date as changes happen.
The harder the rain, honey, the sweeter the sun.
Didn't show up on wowhead, new boss related to the plague?
edit: He is on that island in the northeast of Theramore. He is not an undead.
All hail the Hypno-Spode!
He's an old boss related to the AQ opening, he's in Winterspring.
He should be anyway, did he move?
The harder the rain, honey, the sweeter the sun.
Preparing to Zombify the Dwarven District without actually attacking anything, that way the Pesky level 75 guards cant touch me
Until I leave with my horde of course
All hail the Hypno-Spode!
Seriously, just roll with it people. In two weeks time the world will be back to the same static status quo it's always been at. Then you can go back to doing the same quests for the umpteenth time. Until then, enjoy the change of pace.
I actually managed to defend some lowbies from about 5 zombies a little while ago in Goldshire. They were hiding up in the Inn and I just kept attacking the zombies. I had to heal myself afterwords, but it felt cool.
The Dwarven District had a minor outbreak, but nothing special.
All hail the Hypno-Spode!
From there it's easier to build a force than in the city becasue the guards are 65s instead of 75s, still a problem with the proximity to douchebag paladins, but nowhere's perfect.
There were a couple douchebags turning the guards in Nethergarde Keep into Zombies. I had to put a stop to it. There was also a level 70 turning guards in Darkshore into Zombies. That also had to be stopped.
And the guys turning the the NPCs in Shattrath into Zombies were pretty lame as well. At least do that shit in places where other players can actually put a stop to it.
Not a zombie made it onto the boat.
Epic
Go Beasts!
Ayliana Moonwhisper Ecksus Cerazal
And, wacky times call for wacky measures. I have moved my hearth out of Shattrath.
First Wave set off the boat
Closely followed by the reinforcements
The dead hunger
I stopped taking screenshots after this because i was too busy leading the rotting troops and fighting off the living but my shambley crew managed to devour the entire harbour, the park region and the mages district before meeting stiff opposite on the bridge into the trade quarter. Its quite impressive how quickly you can build a horde with about 20-25 players and a 5 minute infection cool down.
The best part was, after being devoured, people would be taken in by the simple beauty of our scheme and stay. By the end we might've had 30 player-zombies in that room.
Eventually a semi-organized group of alliance tired of our shenanigans and came and displaced us, but not before we killed dozens of people.
I swear, we should just give up raiding and be a full-time zombie progression guild. I think with a little work we could get some sort of world rank. The other night in darkshire we had an army of probably more than 100 plague zombies. They were there for six hours after we left, or so I heard.
that's why we call it the struggle, you're supposed to sweat
I couldnt finish Scholo. One of the last rooms has mobs that turn into physical immune. I guess I need to get fiery enchants or soem shit.
Yeah, any large group as a paladin is pretty much a joke. Warriors knew that already though
Horde of skeletons + holy wrath = lolstunnedudienow.
I think when I do it today I'll just clear the packs of 3 ghouls/casters down the sides to avoid the hassle of trying to dodge mobs down the middle and inevitably aggroing bigger packs. Will probably save me time in the long run.
Please don't tell me this was after 3.0.
Seems like a good time to mention it but last week, I got into a Kara pug with my recently 70 Elemental Shaman and a couple of my friends. Almost everyone had been in Kara before, so it was mostly relaxed, shooting the shit type of run. We had a couple of wipes from messing around and pulling more than we should have at times, also got out of some situations we never would've survived pre-3.0. It was going well enough that people were talking about going to ZA afterwards.
After Prince was dead, the Mage had to go, replaced him with a Resto Shaman so we'd have two dedicated healers (we had a Holy Paladin and my friend's Paladin who is currently well-geared Ret but was previously well-geared Holy. So on fights we needed it, he'd toss on Holy gear and heal just fine) and we headed down to ZA.
The main tank and my other friend, who had his pretty well-geared Fury Warrior were basically the only two who had done much ZA. I had only seen the Dragonhawk boss previously myself, which was on my Warlock, and we didn't even down him. So after some trouble at the gong, we started the timed event and ran to Eagle boss... wiped two or three times on him before getting him down earning the first chest. We then hit Bear, with my friend's warrior playing offtank with the tank gear he'd put together which was decent. We wiped however and there was no way we were going to make the second timer. No problem, we ended up killing Bear second try. We then proceeded to one shot Dragonhawk and head to Lynx, wiped the first time and got him second try with my friend's Ret Pally switching to Holy gear to heal.
At this point, both the main tank and my friend who had done Hex Lord were apprehensive about continuing because apparently Hex Lord can be such a bitch of a fight. We decided to give it a shot anyway just to see it, and like all the previous bosses, after a short description of the fight, we started. And ended up one shotting him. At this point, we were pretty surprised but also pumped up, and so we headed up to Zul'jin.
The only person who had done Zul'jin at all was my friend with the Warrior with his raiding guild, and that was only once or twice I think, so he didn't know the fight terribly well. Our main tank for the run ended up checking out Wowhead for what we needed to know, and the whole thing with the phases just sounded like a huge bitch. Still, we'd gotten that far, so we had to try it... as we were still kind of preparing, somehow Zul'jin got aggroed, with our other Fury Warrior and my friend's healing Ret Pally standing just outside the room. Oops. We got him to bear phase, but it wasn't really much of an attempt. So after wiping, we got everyone back up and ready, everyone inside the room, and began a real attempt. Heals were amazing and we downed him.
I realize this is post nerf, thus 30% less health on all mobs/bosses and 30% less melee damage, but to go in ZA with a Kara pug and go right through it was pretty amazing. I then took all the badges I'd gotten that night along with some Badges I'd had from heroics and bought the PvE badge cloak and the Skycall totem. So it was pretty awesome.
I happened to be on my baby druid trying to do the daily when I saw what was happening, so I logged into my Priest and proceeded to cleanse everyone and kill zombies on sight. Soon others joined in and the annoying NE started getting ganked before she could kill the matron. She cried/screamed/cursed/ranted so much about how we were RUINING HER FUN.
Of course, her "fun" consisted of preventing other people from doing a fucking quest. I don't really have a problem with the zombie thing, even if they do want to slaughter quest npcs or flightmasters. But Jesus people, if that's your game, don't cry when people stop you.
It only takes one of these hypocrites to piss me off to the point where I will just camp an area and cleanse everyone. The innocent too shall suffer.