Well I get 1-2 FPS, and less than 20fps normally, with minimum everything (or maximum everything + maximum forced AA and AF, graphic settings make no difference at all), I probably need a faster processor but if I can run every other game in existence at high FPS, sorry warhammer I'm not upgrading for you, WoW ran at high FPS even with hundreds of people in the general area, and quite frankly it's more visually appealing.
With all the games this holiday season I'll occupy my time with something that doesn't want me to hate it despite every effort I can take not to.
Also I'm on an open pvp server with no option to transfer off, screw that. I naively assumed from my experiences in WoW that low level characters wouldn't be entirely defensless against high level characters, but when a level 40 shows up, my level 25 SM hits for between 5 and 15 damage. Yea....
There is a reason that most players went Core. I say just roll up on a Core server, one preferably High pop, with PA guilds.
Otherwise any High pop core server is fine. I know you may not want to re-level, but it's not that bad. Since release I've managed to rank up a 28, 24, 21, 18, and a 12. PLUS a few low level alts. So yeah, it won't take that long to get back where you were.
Hiryu02 on
Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
I naively assumed from my experiences in WoW that low level characters wouldn't be entirely defensless against high level characters, but when a level 40 shows up, my level 25 SM hits for between 5 and 15 damage. Yea....
Uhh... Let's talk level percentage. That 15 level difference in WAR is a 30 level difference in WoW.
So your level 25 in WAR would be equal to a level 50 in WoW. The level 40 in WAR is equal to a level 80 in WoW. You really think that a level 50 would have a chance against a level 80?
when did lower levels in WoW have a chance against higher levels? There was no defense other than bring along a bottle of lube.
This game is "much" more cpu dependent and also runs at 32-bit rather than WoW's 24-bit. That's a huge leap in the amount of processing required. WoW covered this deficiency by making everything look "cartoony." Folks can say that's the direction the art team wanted to go, but really, they wouldn't be able to make a world as large as they had with any sense of realism or depth with their current model. There's also that problem of image "popping" in WoW that's apparent (especially in places like Shatt) with viewing distances. This isn't as much of an issue with WAR, as even with the minimal viewing distance set, you can still see player characters from hundreds of yards away.
Mythic has noted performance concerns, especially in the regards of the sieges and large scale pvp. I truly believe that there is a lot of redundant information being tossed about (god forsaken UI) that's bogging a lot of people down. I have a pretty decent rig, and it runs the game "pretty well," but nowhere where I thought it would be. After reading up on some things, I've gotten the performance a little better, but I'm hoping the upcoming patches fix the deficiencies.
This isn't WoW, Mythic doesn't want it to be WoW. If you don't like the core mechanics of the game, then I can understand not wanting to play and heading back to that wasteland of good intentions. However, saying "WoW runs better" and claiming that as a reason, I recommend playing Pong. I'm sure it'll give you hours of fun due to it running just fine on whatever machine you have. By the way, Crysis et. al are very gpu driven games and are not as reliant on information processes that the cpu (as in any MMO) has to run to keep everything updated. As long as you have a semi-decent GPU, you can run as many as you want.
i used to drop to between 3 fps and 1/3 fps in seiges with my pentium D 3GHz, upgraded to the core 2 duo e8400 3GHz and I get pretty much no lag at all. I can be confident in saying I don't drop below 30 fps.
The only time I really get hit with lag (and I'm not talking about occassional lag-dar, which I'm sure all DAoC vets are familiar with) is when multiple groups (4+) are going up or down stairs in a lord room fight. At that point, I'm basically reduced to spamming my group heal, popping my rank 4 morale, and maybe keeping the tank blocking the stairs up with single target heals. Oh, and rezzing, Archmages are terrific rezzers!
I get between 10-20 FPS or 40-60 FPM in larger keep sieges (50+ people), with all settings turned to minimal or disabled, including AA and AF forcibly disabled through outside means. It all depends on how recently I restarted the client, thanks to the massive memory leak that's still around. This is on a 2.2GHz Core2Duo, 8400GS, and 2GiB of DDR2. I use my own extra-efficient version of BuffThrottle, as well as some of my own tweaks. The client starts off using about 1.1GiB, then grows up to 1.5-1.6GiB over the course of 1:30-2:30 hours, then crashes to desktop without actually ending the process. It then keeps eating memory, even while not drawing anything, until I kill it. Except then it doesn't die. I have to kill it twice. This means its abort interrupt isn't even working properly. Something is direly not right.
I get between 10-20 FPS or 40-60 FPM in larger keep sieges (50+ people), with all settings turned to minimal or disabled, including AA and AF forcibly disabled through outside means. It all depends on how recently I restarted the client, thanks to the massive memory leak that's still around. This is on a 2.2GHz Core2Duo, 8400GS, and 2GiB of DDR2. I use my own extra-efficient version of BuffThrottle, as well as some of my own tweaks. The client starts off using about 1.1GiB, then grows up to 1.5-1.6GiB over the course of 1:30-2:30 hours, then crashes to desktop without actually ending the process. It then keeps eating memory, even while not drawing anything, until I kill it. Except then it doesn't die. I have to kill it twice. This means its abort interrupt isn't even working properly. Something is direly not right.
So yeah... my guild with my 27 chosen merged with another guild on Sylvaniai. All happy thoughts and such right?
Well, the other guild has made all of us that were in the old guild into recruit status. Except for the officers of course they are full members. To become a member we have to do stuff with the guild and kiss ass to get four sponsors within a week.
Well... they have maybe 10 players who are in T3 with me and none of them are ever on hardly. So I guess I'll be leaving the guild soon since they'll kick me after a month has passed if I'm not a member yet.
So yeah... my guild with my 27 chosen merged with another guild on Sylvaniai. All happy thoughts and such right?
Well, the other guild has made all of us that were in the old guild into recruit status. Except for the officers of course they are full members. To become a member we have to do stuff with the guild and kiss ass to get four sponsors within a week.
Well... they have maybe 10 players who are in T3 with me and none of them are ever on hardly. So I guess I'll be leaving the guild soon since they'll kick me after a month has passed if I'm not a member yet.
The Six Mouths just merged with your mom and gave her three officer positions too.
...
I can't help it...
I will agree that WAR, while it isn't Age of Conan bad, has some serious optimization issues. Why they haven't yet implemented BuffThrottle in the client, I don't know.
God. As if one dwarf wasn't bad enough, two dwarves (one was the same little 12 year old cunt from yesterday) and a high elf going nuts with it. They weren't even playing the scenario, they were just rushing out and griefing as much as they can.
Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
There's a way to knock people into the lava in one of the T3 scenarios, which is pretty much an instant kill, but doesn't count towards the scenario -- it just screws with people. It's made worse because the dwarf knockback is FUCKING HUGE. You get hit with it and go flying for a good portion of the map.
Well, it helps with keeping their own team alive, so it's not just to screw with people. You knock folks out of the game for a while, and that means you have a numerical advantage when fighting the rest of the opponent's team.
Are we still on that? I mean, it happens to me too, but I shrug it off. It certainly doesn't ruin my day, I just deal with it. It's a valid tactic, and only situationally useful.
Hiryu02 on
Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
There's a way to knock people into the lava in one of the T3 scenarios, which is pretty much an instant kill, but doesn't count towards the scenario -- it just screws with people. It's made worse because the dwarf knockback is FUCKING HUGE. You get hit with it and go flying for a good portion of the map.
Were they <Crucible>? If so the three of them killed me like 12 times in a Tab Dam sc just now. They are like. Fucking dicks.
There's a way to knock people into the lava in one of the T3 scenarios, which is pretty much an instant kill, but doesn't count towards the scenario -- it just screws with people. It's made worse because the dwarf knockback is FUCKING HUGE. You get hit with it and go flying for a good portion of the map.
Were they <Crucible>? If so the three of them killed me like 12 times in a Tab Dam sc just now. They are like. Fucking dicks.
I think so, one of them was named Kh-somethingorother, that's about all I truly remember.
And yeah, when your not killing people, just knocking people into the lava, it's griefing, and lame as fuck.
And no, I don't stand near the goddamned lege. The Dwarf knockback is so far that it doesn't matter, you're GOING to land in the lava.
After going through the scenario for a couple levels I can count the number of times someone else knocked me into the lava on 1 hand. I usually killed myself with eek.
After going through the scenario for a couple levels I can count the number of times someone else knocked me into the lava on 1 hand. I usually killed myself with eek.
Oh man, there were so many times I laughed my ass off because some shaman used Eek and hit 4 people. 3 of those people landed safely, 1 of them landed in lava.
There's a way to knock people into the lava in one of the T3 scenarios, which is pretty much an instant kill, but doesn't count towards the scenario -- it just screws with people. It's made worse because the dwarf knockback is FUCKING HUGE. You get hit with it and go flying for a good portion of the map.
Uh, yes kills in the lava definitely do count. Any player who receives damage from an opposing team player (the bauble does NOT count) and then dies is worth points. So as long as that knockback did damage then he's scoring points off of you. Incidentally, this is why you see a lot of solo kills in TA.
There's a way to knock people into the lava in one of the T3 scenarios, which is pretty much an instant kill, but doesn't count towards the scenario -- it just screws with people. It's made worse because the dwarf knockback is FUCKING HUGE. You get hit with it and go flying for a good portion of the map.
Uh, yes kills in the lava definitely do count. Any player who receives damage from an opposing team player (the bauble does NOT count) and then dies is worth points. So as long as that knockback did damage then he's scoring points off of you. Incidentally, this is why you see a lot of solo kills in TA.
yes on my archamge I love to throw my no cooldown dot on a group of pepoploe then run up and shoot them into lava... insta 3k xp.
hte only problem is the archmage knockback is only 45 degree cone in front of the archmage so I must aim well and hope for no lag.
Posts
With all the games this holiday season I'll occupy my time with something that doesn't want me to hate it despite every effort I can take not to.
Also I'm on an open pvp server with no option to transfer off, screw that. I naively assumed from my experiences in WoW that low level characters wouldn't be entirely defensless against high level characters, but when a level 40 shows up, my level 25 SM hits for between 5 and 15 damage. Yea....
Otherwise any High pop core server is fine. I know you may not want to re-level, but it's not that bad. Since release I've managed to rank up a 28, 24, 21, 18, and a 12. PLUS a few low level alts. So yeah, it won't take that long to get back where you were.
That is horrible. Did you have BuffThrottle on? What are your specs? There is something *wrong* with performance like that.
Uhh... Let's talk level percentage. That 15 level difference in WAR is a 30 level difference in WoW.
So your level 25 in WAR would be equal to a level 50 in WoW. The level 40 in WAR is equal to a level 80 in WoW. You really think that a level 50 would have a chance against a level 80?
Really?
Your level 40 WoW warrior would not put anything more than a laughable dent in a level 70.
This game is "much" more cpu dependent and also runs at 32-bit rather than WoW's 24-bit. That's a huge leap in the amount of processing required. WoW covered this deficiency by making everything look "cartoony." Folks can say that's the direction the art team wanted to go, but really, they wouldn't be able to make a world as large as they had with any sense of realism or depth with their current model. There's also that problem of image "popping" in WoW that's apparent (especially in places like Shatt) with viewing distances. This isn't as much of an issue with WAR, as even with the minimal viewing distance set, you can still see player characters from hundreds of yards away.
Mythic has noted performance concerns, especially in the regards of the sieges and large scale pvp. I truly believe that there is a lot of redundant information being tossed about (god forsaken UI) that's bogging a lot of people down. I have a pretty decent rig, and it runs the game "pretty well," but nowhere where I thought it would be. After reading up on some things, I've gotten the performance a little better, but I'm hoping the upcoming patches fix the deficiencies.
This isn't WoW, Mythic doesn't want it to be WoW. If you don't like the core mechanics of the game, then I can understand not wanting to play and heading back to that wasteland of good intentions. However, saying "WoW runs better" and claiming that as a reason, I recommend playing Pong. I'm sure it'll give you hours of fun due to it running just fine on whatever machine you have. By the way, Crysis et. al are very gpu driven games and are not as reliant on information processes that the cpu (as in any MMO) has to run to keep everything updated. As long as you have a semi-decent GPU, you can run as many as you want.
i used to drop to between 3 fps and 1/3 fps in seiges with my pentium D 3GHz, upgraded to the core 2 duo e8400 3GHz and I get pretty much no lag at all. I can be confident in saying I don't drop below 30 fps.
I wish rezzing gave renown. :P
So I checked out the leaderboards for my server. I must admit, finding the top 9 of them for total players killed being BW doesn't much surprise me.
Looking at one of the more populated servers with a better ratio (1.4:1 Vortexx or 1.1:1 Red Eye Mountain).
They at least have a split. 5 BW, 3 sorc, 1 SM and 1 Blorc.
Pff
What do you kn....
Hmm? Whats that you say?
uh...
Yes sir.
Well, the other guild has made all of us that were in the old guild into recruit status. Except for the officers of course they are full members. To become a member we have to do stuff with the guild and kiss ass to get four sponsors within a week.
Well... they have maybe 10 players who are in T3 with me and none of them are ever on hardly. So I guess I'll be leaving the guild soon since they'll kick me after a month has passed if I'm not a member yet.
Made them all full members and granted them 3 officer positions for their higher ups. Join a guild that cares. O.o
...
I can't help it...
I will agree that WAR, while it isn't Age of Conan bad, has some serious optimization issues. Why they haven't yet implemented BuffThrottle in the client, I don't know.
YES
http://war.curse.com/downloads/war-addons/details/buffthrottle.aspx
God, they need to fix that shit.
There's a way to knock people into the lava in one of the T3 scenarios, which is pretty much an instant kill, but doesn't count towards the scenario -- it just screws with people. It's made worse because the dwarf knockback is FUCKING HUGE. You get hit with it and go flying for a good portion of the map.
The entire instance is bridges!
Were they <Crucible>? If so the three of them killed me like 12 times in a Tab Dam sc just now. They are like. Fucking dicks.
I think so, one of them was named Kh-somethingorother, that's about all I truly remember.
And yeah, when your not killing people, just knocking people into the lava, it's griefing, and lame as fuck.
And no, I don't stand near the goddamned lege. The Dwarf knockback is so far that it doesn't matter, you're GOING to land in the lava.
Oh man, there were so many times I laughed my ass off because some shaman used Eek and hit 4 people. 3 of those people landed safely, 1 of them landed in lava.
I'll let you guess which one landed in lava.
grim and frostbitten kingdoms. goozex referral. steam.
The shaman's version of the runepriest/archmage/zealot aoe knockback, something like a 1m cooldown.
The shaman's knockback is only different in that it knocks the shaman in a random direction as well.
Uh, yes kills in the lava definitely do count. Any player who receives damage from an opposing team player (the bauble does NOT count) and then dies is worth points. So as long as that knockback did damage then he's scoring points off of you. Incidentally, this is why you see a lot of solo kills in TA.
yes on my archamge I love to throw my no cooldown dot on a group of pepoploe then run up and shoot them into lava... insta 3k xp.
hte only problem is the archmage knockback is only 45 degree cone in front of the archmage so I must aim well and hope for no lag.